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'''Royal Stonecutters Union''' (a.k.a '''Royal Stonecutter's Guild''') is a [[dwarven]] organization of stonecutters, similar to the [[human]] [[Stonemasons Guild]].
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{{WC3UnitBox
 
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|name=Lich
 
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|bgcolor=#26a700
 
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|fgcolor=
 
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|race=[[Lich]]
 
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|image=BTNHeroLich.png
 
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|imgsize=
 
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|role=
 
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|base_unit=
 
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|faction=Undead
 
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|armorname=
 
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|hp=Varies (see below)
 
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|hpregentype=Always
 
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|hpregenrate=
 
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|mana=Varies (see below)
 
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|manaregen=0.1
 
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|type=
 
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|armortype=Hero
 
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|transport=1
 
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|level=
 
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|gold=425
 
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|lumber=100
 
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|food=5
 
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|buildtime=55
 
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|produced=
 
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|req=
 
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|hotkey=L
 
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|weapon=
 
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|weapontype=Missile
 
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|groundattack=Varies (see below)
 
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|airattack=Varies (see below)
 
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|attacktype=Hero
 
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|armor=Varies (see below)
 
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|range=60
 
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|sight=180 (day), 80 (night)
 
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|cooldown=1.50
 
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|speed=Average (270)
 
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|primaryattr=Intelligence
 
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|strperlevel=2
 
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|agiperlevel=1
 
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|intperlevel=3.4
 
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}}
 
   
  +
==Known members==
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During his mortal life as the [[Warchief]] of the [[Orc]]ish [[Horde]] of [[Draenor]]; [[Ner'zhul]] commanded a number of Orcish [[Warlock]]s and [[Shaman]]s. Yet, when these wicked sorcerers were captured by [[Kil'jaeden]] and the [[Burning Legion|Legion]] after the destruction of Draenor, they were transformed into twisted aberrations of their former selves. These '''Liches''' possessed tremendous magical powers, yet their immortal, undead bodies were bound to the iron will of Ner'zhul. Since the Liches showed unswerving loyalty to their master, Ner'zhul granted them control over the furious elements of the cold north. Now, Liches wield frost magic along with their own considerable necromantic spells.
 
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* {{RaceIcon|dwarf|male}} [[Grand Mason Marblesten]]
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* {{RaceIcon|dwarf|female}} [[Mason Goldgild]]
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* {{RaceIcon|dwarf|female}} [[Forba Slabchisel]]
   
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== Statistics ==
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==Work==
  +
Their most famous tasks, or works they've been involved in, are:
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{| class="darktable" style="text-align:center"
 
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* Removing [[:File:Stormwindharbour.jpg|a wall]] of [[The Canals|Stormwind's Canals]] with explosives and building [[:File:Harbor Gate.jpg|the gatehouse]] and the road leading down into [[Stormwind Harbor]]
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! Level !! Attack (Ground/Air) !! Armor !! Strength !! Agility !! Intelligence !! Hit Points !! Mana
 
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* Building the [[Memorial to Sully Balloo|memorial]] for [[Sully Balloo]]
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|- class="alt"
 
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* Recovery and repair of [[Danath Trollbane]]'s statue in the [[Valley of Heroes]]
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| 1 || 22-28 [25 avg] || 2 || 15 || 14 || 20 || 475 || 300
 
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|-
 
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| 2 || 25-31 [28 avg] || 3 || 17 || 15 || 23 || 525 || 345
 
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|- class="alt"
 
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| 3 || 28-34 [31 avg] || 3 || 19 || 16 || 26 || 575 || 390
 
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|-
 
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| 4 || 32-38 [35 avg] || 3 || 21 || 17 || 29 || 625 || 450
 
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|- class="alt"
 
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| 5 || 35-41 [38 avg] || 3 || 23 || 18 || 33 || 675 || 495
 
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|-
 
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| 6 || 39-45 [42 avg] || 4 || 25 || 19 || 37 || 725 || 555
 
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|- class="alt"
 
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| 7 || 42-48 [45 avg] || 4 || 27 || 20 || 40 || 775 || 600
 
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|-
 
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| 8 || 44-51 [47 avg] || 4 || 29 || 21 || 43 || 825 || 645
 
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|- class="alt"
 
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| 9 || 49-55 [52 avg] || 5 || 31 || 22 || 47 || 875 || 705
 
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|-
 
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| 10 || 52-58 [55 avg] || 5 || 33 || 23 || 50 || 925 || 750
 
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|}
 
   
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<gallery>
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== Hero names ==
 
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File:Marblesten's workshop.jpg|Grand Mason Marblesten's workshop in [[Ironforge]]
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Ordin Frostbane, [[Ras Splinterspine]], [[Morbent Fell]], [[Rage Winterchill]], [[Araj the Summoner]], Kali'naj Dethknell, Rak Coldskull, Din Frostfire, Calis Wraithson, Venim Iceblade, Naze the Eternal, [[Ras Frostwhisper]], Coldreaver, Cho'Nammoth, Kryptikk Soulslayer, Alandil Lieng.
 
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File:Marblesten's workshop2.jpg|Marblesten at work
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File:Sully Ballo's Memorial.jpg|The memorial for Sully Balloo
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File:Stormwindharbour.jpg|The Construction of the Gatehouse
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File:Harbor Gate.jpg|The finished Gatehouse
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File:Danath's Statue Recovery.jpg|The Recovery of Danath Trollbane's statue
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</gallery>
   
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== Information ==
 
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The Lich is the least used Undead Hero, partly because it is difficult for beginners to use him properly. The Lich is a great first or second Hero mainly for his [[#Frost Nova|Frost Nova]] ability. Frost Nova is one of the uber abilities in the game, especially when combined with the [[Archmage (Warcraft III)|Archmage]]'s Brilliance Aura, Mana Potions, or [[#Dark Ritual|Dark Ritual]]. [[#Frost Armor (Auto Cast)|Frost Armor]] can be useful on allied Heroes, [[Abomination (Warcraft III)|Abomination]]s, or [[Frost Wyrm (Warcraft III)|Frost Wyrm]]s. Dark Ritual is rarely used but is very powerful in a skilled player's hands. Dark Ritual works very well with [[Necromancer (Warcraft III)|Necromancer]]s because the Lich can sacrifice Skeleton Warriors. Death and Decay can be used to attack tightly packed enemy buildings or towers.
 
   
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The Lich is a very fragile caster like the Human [[Archmage (Warcraft III)|Archmage]]. He can easily and quickly be killed. You can attempt to counter that by casting Frost Armor on him or healing him with [[Death Knight (Warcraft III)#Death Coil|Death Coil]]. The most common way to protect him is to do a lot of running away and never get close to enemy ranged or melee units whenever possible.
 
   
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[[pl:Royal Stonecutters Union]]
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;Lich Counters
 
 
[[Category:Dwarves]]
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It's usually not difficult to kill the Lich with Hero Killers or by surrounding with melee units or focused fire with ranged units.
 
 
[[Category:Organizations]]
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== Spells and Abilities ==
 
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=== Frost <span style="color:yellow">N</span>nova ===
 
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[[File:BTNGlacier.png|left]]
 
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:Blasts enemy units around a target enemy unit with a wave of damaging frost that slows movement and attack rate.
 
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{{clr}}
 
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{| class="darktable" style="text-align:center"
 
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! Level !! Duration !! Cooldown !! Mana Cost !! Range !! Area of Effect !! Allowed Targets !! Effect !! Hero Level Req
 
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|- class="alt"
 
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| 1 || 4 (2) sec. || 8 sec. || 125 || 80 || 20 || Air, Ground, Enemy || 100 target damage, 50 nova damage || 1
 
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|-
 
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| 2 || 6 (3) sec. || 8 sec. || 125 || 80 || 20 || Air, Ground, Enemy || 100 target damage, 100 nova damage || 3
 
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|- class="alt"
 
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| 3 || 8 (4) sec. || 8 sec. || 125 || 80 || 20 || Air, Ground, Enemy || 100 target damage, 150 nova damage || 5
 
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|}
 
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People pick the Lich just for the Frost Nova ability. It is a very powerful ability that is up there with [[Far Seer (Warcraft III)#Chain Lightning|Chain Lightning]]. Frost Nova can take a chunk out of enemy units and destroy low hit point units such as ranged units and spell casters. The second benefit of Frost Nova is that it slows enemy units so it's great to use when they are trying to run away.
 
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Use Mana Potions to cast Frost Nova more often. Use [[#Dark Ritual|Dark Ritual]] so you can get more Mana to cast Frost Nova.
 
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=== <span style="color:yellow">F</span>rost Armor (Auto Cast) ===
 
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[[File:BTNFrostArmorOff.png|left]]
 
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:Creates a shield of frost around a target friendly unit. The shield adds armor and slows melee units that attack it.
 
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{{clr}}
 
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{| class="darktable" style="text-align:center"
 
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! Level !! Duration !! Cooldown !! Mana Cost !! Range !! Area of Effect !! Allowed Targets !! Effect !! Hero Level Req
 
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|- class="alt"
 
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| 1 || 45 sec. || 2 sec. || 40 || 80 || Unit || Air, Ground, Friend, Self || Adds 3 armor, 5 seconds of cold || 1
 
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|-
 
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| 2 || 45 sec. || 2 sec. || 40 || 80 || Unit || Air, Ground, Friend, Self || Adds 5 armor, 5 seconds of cold || 3
 
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|- class="alt"
 
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| 3 || 45 sec. || 2 sec. || 40 || 80 || Unit || Air, Ground, Friend, Self || Adds 7 armor, 5 seconds of cold || 5
 
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|}
 
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Frost Armor is useful for protecting allied Heroes and the Lich Itself. You can also cast Frost Armor on powerful units such as [[Abomination (Warcraft III)|Abomination]]s, [[Frost Wyrm (Warcraft III)|Frost Wyrm]]s, [[Knight (Warcraft III)|Knight]]s, [[Tauren (Warcraft III)|Tauren]], and Bears to allow them to last longer. The slow ability is also useful because enemy units attacking a unit with Frost Armor will be slowed for 5 seconds.
 
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Frost Armor only slows units that attack the unit with a Melee attack.
 
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Frost reduces movement by 50% and attack speed by 25%.
 
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=== Dark <span style="color:yellow">R</span>itual ===
 
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[[File:BTNDarkRitual.png|left]]
 
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:Sacrifices a target friendly unit to convert its hit points into mana for the Lich.
 
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{{clr}}
 
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{| class="darktable" style="text-align:center"
 
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! Level !! Duration !! Cooldown !! Mana Cost !! Range !! Area of Effect !! Allowed Targets !! Effect !! Hero Level Req
 
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|- class="alt"
 
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| 1 || N/A || 15 sec. || 25 || 80 || Unit || Air, Ground, Player, Non Hero || 33% HP to mana || 1
 
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|-
 
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| 2 || N/A || 15 sec. || 25 || 80 || Unit || Air, Ground, Player, Non Hero || 66% HP to mana || 3
 
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|- class="alt"
 
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| 3 || N/A || 15 sec. || 25 || 80 || Unit || Air, Ground, Player, Non Hero || 100% HP to mana || 5
 
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|}
 
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Dark Ritual is rarely used but very powerful because it can make the Lich have almost unlimited Mana for [[#Frost Nova|Frost Nova]]. It's best to use Dark Ritual on Skeleton Warriors.
 
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=== <span style="color:yellow">D</span>eath and Decay (Ultimate) ===
 
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[[File:BTNDeathAndDecay.png|left]]
 
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:Damages everything in its area of effect by 4% of its base hit points per second.
 
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{{clr}}
 
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{| class="darktable" style="text-align:center"
 
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! Level !! Duration !! Cooldown !! Mana Cost !! Range !! Area of Effect !! Allowed Targets !! Effect !! Hero Level Req
 
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|- class="alt"
 
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| N/A || 35 sec. || 150 sec. || 250 || 100 || 30 || Air, Ground, Wards, Buildings, Trees || Damage to 4% of base HP/sec || 6
 
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|}
 
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Death and Decay is useful for attacking enemy towns when they have packed their buildings very tightly. You can then destroy a lot of buildings and greatly damage the enemy. Death and Decay is also useful against people who build a lot of towers.
 
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Death and Decay can be used to clear away trees.
 
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;Death and Decay Counters
 
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This spell must be maintained to get the full effect. If the spell is interrupted, it will not reach its full power. The caster must not move while casting. Attack the Lich and force him to move which will cancel the Death and Decay.
 
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You can interrupt this spell with spells such as:
 
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:Humans: [[Sorceress (Warcraft III)|Sorceress]] - Polymorph (uncastable on heroes)
 
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:Humans: [[Dragonhawk Rider (Warcraft III)|Dragonhawk Rider]] - Aerial Shackles (uncastable on ground units)
 
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:Humans: [[Mountain King (Warcraft III)|Mountain King]] - Storm Bolt
 
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:Humans: [[Mountain King (Warcraft III)|Mountain King]] - Bash (uncastable on air units)
 
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:Orcs: [[Raider (Warcraft III)|Raider]] - Ensnare
 
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:Orcs: [[Tauren Chieftain (Warcraft III)|Tauren Chieftain]] - War Stomp (uncastable on air units)
 
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:Orcs: [[Witch Doctor (Warcraft III)|Witch Doctor]] - Stasis Trap (uncastable on air units)
 
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:Orcs: [[Shadow Hunter (Warcraft III)|Shadow Hunter]] - Hex
 
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:Night Elves: [[Druid of the Talon (Warcraft III)|Druid of the Talon]] - Cyclone (uncastable on air units)
 
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:Night Elves: [[Keeper of the Grove (Warcraft III)|Keeper of the Grove]] - Entangling Roots (uncastable on air units)
 
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:Undead: [[Crypt Fiend (Warcraft III)|Crypt Fiend]] - Web (uncastable on ground units)
 
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:Undead: [[Dread Lord (Warcraft III)|Dread Lord]] - Sleep
 
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:Undead: [[Dread Lord (Warcraft III)|Dread Lord]] - Inferno (uncastable on air units)
 
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:Undead: [[Crypt Lord (Warcraft III)|Crypt Lord]] - Impale (uncastable on air units)
 
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:Neutral: [[Dark Ranger (Warcraft III)|Dark Ranger]] - Silence
 
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:Neutral: [[Dark Ranger (Warcraft III)|Dark Ranger]] - Charm (uncastable on heroes)
 
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:Neutral: [[Goblin Tinker (Warcraft III)|Goblin Tinker]] - Cluster Rockets
 
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:Neutral: [[Pit Lord (Warcraft III)|Pit Lord]] - Doom (uncastable on heroes)
 
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:Neutral: [[Fire Lord (Warcraft III)|Fire Lord]] - Soul Burn
 
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:Neutral: [[Fire Lord (Warcraft III)|Fire Lord]] - Volcano
 
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== External links ==
 
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<!-- Read http://www.wowwiki.com/WoWWiki:External_links before posting your links here.
 
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Links that do not conform to the rules will be DELETED.
 
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Repeat violations may result in a BAN.
 
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Have a nice day. :) -->
 
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{{Elink|icon=blizzard|site=battle.net|link=http://classic.battle.net/war3/undead/units/lich.shtml|desc=Warcraft III - Undead -> Units -> Lich}}
 
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{{Warcraft III units}}
 
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[[Category:Liches]]
 
[[Category:Hero units]]
 

Revision as of 13:01, 17 June 2011

Royal Stonecutters Union (a.k.a Royal Stonecutter's Guild) is a dwarven organization of stonecutters, similar to the human Stonemasons Guild.

Known members

Work

Their most famous tasks, or works they've been involved in, are: