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! [[Nightstalker]]
 
! [[Nightstalker]]
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| align="center" | None || align="center" | 2 || Increases your speed while stealthed by <small>5/10%</small> and reduces the cooldown of your Stealth ability by <small>2/4</small> sec.
   
 
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Revision as of 20:54, 10 May 2011


Classes Deathknight Demon hunter Druid Evoker Hunter Mage Monk Paladin Priest Rogue Shaman Warlock Warrior
Class races DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Quests DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Abilities DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Trainers DK DH Dr - Hu Ma Mo Pa Pr Ro Sh Wl Wr
Armor sets DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Useful macros DK DH Dr - Hu Ma Mo Pa Pr Ro Sh Wl Wr
Class Halls DK DH Dr - Hu Ma Mo Pa Pr Ro Sh Wl Wr

Rogue talents are divided into the three trees: assassination, combat, and subtlety. While rogues are always high burst DPSers, the talents for them allow them to choose their own path to DPS. Assassination allows combo points to be gained fast and high burst damage, combat focuses on normal damage every second, and subtlety allows sneak attacks for high amounts of damage.

Rogue talent points always offer a way to increases damage output and enhance their survivability in some way, talents also increase melee stats for their better future.

Assassination

"A deadly master of poisons who dispatches victims with vicious dagger strikes."

This is a tree based on large amounts of burst damage, in contrast to the sustained DPS found in the combat tree. It makes your poisons less resistible and enables you to rack up more combo points in combat, allowing you to unleash more finishing moves. It's very effective end game in both instances and PvP due to larger, more frequent crits and more effective poison applications.

Tree Bonuses
Primary ability Ability rogue shadowstrikes [Mutilate]
Passive ability Ability poisons [Improved Poisons], Ability rogue sinistercalling [Assassin's Resolve]
Mastery Potent Poisons
Talent Requirements Ranks Description
Ability rogue deadlymomentum [Deadly Momentum] None 2 After killing an opponent that yields experience or honor, you have a 50%/100% chance to increase the critical strike chance of your next attack within 10 sec by 40%, and to refresh your Slice and Die and Recuperate abilities to their original duration.
Ability rogue eviscerate [Coup de Grace] None 3 Increases the damage caused by your Eviscerate ability by 7/14/20%.
Ability criticalstrike [Lethality] None 3 Increases the critical strike damage bonus of your Sinister Strike, Backstab, Mutilate, and Hemorrhage abilities by 10%/20%/30%.
Ruthlessness (rogue talent) Assassination 5 3 Gives your melee finishing moves a 20/40/60% chance to add a combo point to your target.
N [10-30D] Quickening Assassination 5 2 All healing effects on you are increased by 10/20% and your movement speed is increased by 8%/15%. This does not stack with other movement speed increasing effects.
Ability backstab [Puncturing Wounds] Assassination 5 3 Increases the critical strike chance of your Backstab ability by 10/20/30% and the critical strike chance of your Mutilate ability by 5/10/15%.
Ability sap [Blackjack] Assassination 5 3 Even after your Sap wears off, its effects linger on enemies, reducing their damage done by 35%/70% for 8 sec.
Ability rogue deadlybrew [Deadly Brew] Assassination 10 2 When you apply Instant, Wound, or Mind-Numbing poison to a target, you have a 50/100% chance to apply Crippling poison.
Spell ice lament [Cold Blood] Assassination 10 1 (Active) When activated, generates 25 energy and increases the critical strike chance of your next non-periodic offensive ability by 100%.
Ability rogue feigndeath [Vile Poisons] Assassination 10 3 Increases the damage dealt by your poisons and Envenom ability by 7/14/20% and gives you 33%/67%/100% of the normal chance of applying poisons from your equipped melee weapons when you use the Ability rogue fanofknives [Fan of Knives] ability.
Ability rogue nervesofsteel [Deadened Nerves] Assassination 15 3 Reduces all damage taken by 3%/7%/10%.
Ability rogue stayofexecution [Seal Fate] Assassination 15 2 Your critical strikes from abilities that add combo points have a 50%/100% chance to add an additional combo point.
Spell nature shamanrage [Murderous Intent] Assassination 20 2 When you backstab an enemy that is below 35% health, you instantly recover 15/30 Energy.
Ability hunter rapidkilling [Overkill] Assassination 20 1 While stealthed, and for 20 seconds after breaking stealth, you regenerate 30% additional energy.
Ability creature poison 06 [Master Poisoner] Assassination 20 1 Increases the spell damage taken by any target you have poisoned by 8%, causes your Ability rogue disembowel [Envenom] ability to no longer consume Ability rogue dualweild [Deadly Poison], and reduces the duration of all Poison effects applied to you by 50%.
Ability warrior riposte [Improved Expose Armor] Assassination 20 2 Gives a 50%/100% chance to refund all combo points used when performing your Ability warrior riposte [Expose Armor] ability.
Ability rogue cuttothechase [Cut to the Chase] Assassination 25 3 Your Eviscerate and Envenom abilities have a 33%/67%/100% to refresh your Ability rogue slicedice [Slice and Dice] duration to its 5 combo point maximum.
Ability rogue venomouswounds [Venomous Wounds] Assassination 25 2 Each time your Ability rogue rupture [Rupture] or Ability rogue garrote [Garrote] deals damage to an enemy that you have poisoned, you have a 30%/60% chance to deal (scales with level) additional Nature damage and to regain 10 Energy. If an enemy dies while afflicted by your Ability rogue rupture [Rupture], you regain energy proportional to the remaining Ability rogue rupture [Rupture] duration.
Ability rogue deadliness [Vendetta] Assassination 30 1 (Active) Marks an enemy for death, increasing all damage you deal to the target by 20% and granting you unerring vision of your target, regardless of concealments such as stealth and invisibility. Lasts 30 sec.

Combat

"A swashbuckler who uses agility and guile to stand toe-to-toe with enemies."

Whereas the other two trees tend to focus on openers and high burst damage, the combat tree focuses on consistent white (auto-attack) damage to provide sustained DPS. Rather than requiring stealth and relying on powerful openers, you can simply run up to most targets and quickly hack away at them. As such, combat tends to be the best tree for fast leveling, since you can move quickly from one enemy to the next with very little downtime instead of trying to sneak up on enemies.

It also features a great number of early skills such as Precision and Ability rogue slicedice [Improved Slice and Dice] that can complement other builds. In addition, while the two other trees are often limited to use daggers because of their dagger-requiring abilities, combat rogues may also utilize fist weapons, maces, swords and axes in good favor. Finally, because of the abilities Spell shadow shadowworddominate [Adrenaline Rush], Ability warrior punishingblow [Blade Flurry] and Ability rogue murderspree [Killing Spree], Combat is the best tree for producing AoE-damage and attacking multiple enemies at the same time.

Tree Bonuses
Primary ability Ability warrior punishingblow [Blade Flurry]
Passive ability Ability warrior revenge [Vitality], Inv glove cloth oribosdungeon c 01 [Ambidexterity]
Mastery Inv weapon shortblade 15 [Main Gauche]
Talent Prereqs Ranks Description
Ability rogue improvedrecuperate [Improved Recuperate] None 2 Causes your Ability rogue recuperate [Recuperate] ability to restore an additional 1/2% of your maximum health and reduces all damage taken by 3/6% while your Ability rogue recuperate [Recuperate] ability is active.
Spell shadow ritualofsacrifice [Improved Sinister Strike] None 3 Increases the damage dealt by your Spell shadow ritualofsacrifice [Sinister Strike] ability by 10/20/30% and reduces its Energy cost by 2/4/6.
Ability marksmanship [Precision] None 3 Increases your chance to hit with weapon and poison attacks by 2/4/6%.
Ability rogue slicedice [Improved Slice and Dice] Combat 5 2 Increases the duration of your Ability rogue slicedice [Slice and Dice] ability by 25/50%.
Ability rogue sprint [Improved Sprint] Combat 5 2 Gives a 50/100% chance to remove all movement-impairing effects when you activate your Ability rogue sprint [Sprint] ability.
Ability racial avatar [Aggression] Combat 5 3 Increases the damage of your Spell shadow ritualofsacrifice [Sinister Strike], Ability backstab [Backstab], and Ability rogue eviscerate [Eviscerate] abilities by 3/14/20%.
Ability kick [Improved Kick] Combat 5 2 Causes your Ability kick [Kick] ability to also silence the target for 1/3 sec.
Inv misc bearpaw black [Lightning Reflexes] Combat 10 3 Increases your chance to dodge enemy attacks by 3/6/9% and your attack speed by 2/4/6%.
Inv sword 97 [Revealing Strike] Combat 10 1 (Active)An instant strike that causes 125% of your normal weapon damage and increases the effectiveness of your next offensive finishing move on that target by 20% for 15 sec. Awards 1 combo point.
Ability rogue reinforcedleather [Reinforced Leather] Combat 10 2 Increases your armor contribution from cloth and leather items by 25/50%.
Ability gouge [Improved Gouge] Combat 10 5 Increases the effect duration of your Ability gouge [Gouge] ability by 1/2 sec and reduces its energy cost by 15/30.
Inv weapon shortblade 38 [Combat Potency] Combat 15 3 Gives your successful off-hand melee attacks a 20% chance to generate 5/10/15 Energy.
Ability rogue bladetwisting [Blade Twisting] Combat 15 2 Gives your damaging melee attacks a 20/40% chance to daze the target, reducing movement speed by 70% for 4/8 sec.
Inv throwingaxe 03 [Throwing Specialization] Combat 20 2 Increases the range of Ability throw [Throw] and Inv throwingknife 06 [Deadly Throw] by 5/10 yards and gives your Inv throwingknife 06 [Deadly Throw] a 50/100% chance to interrupt the target for 3 sec.
Spell shadow shadowworddominate [Adrenaline Rush] Combat 20 1 (Active) Increases your Energy regeneration rate by 100% for 15 seconds.
Ability creature disease 03 [Savage Combat] Combat 20 2 Increases your total attack power by 2/4% and all physical damage caused to enemies you have poisoned is increased by 2/4%.
Ability rogue preyontheweak [Bandit's Guile] Combat 25 3 Your Spell shadow ritualofsacrifice [Sinister Strike] and Inv sword 97 [Revealing Strike] abilities have a 33/67/100% chance to grant you an evolving insight into an opponent's defenses, increasing damage to that target by up to 30%. Opponents can adapt over time, negating this benefit, and Striking a different opponent will begin the cycle anew.
Ability rogue restlessblades [Restless Blades] Combat 25 2 Your damaging finishing moves reduce the cooldown of your Spell shadow shadowworddominate [Adrenaline Rush], Ability rogue murderspree [Killing Spree], and Ability rogue sprint [Sprint] abilities by 1/1.5/2 sec per combo point.
Ability rogue murderspree [Killing Spree] Combat 30
Adrenaline Rush 1
1 (Active) Step through the shadows from enemy to enemy within 10 yards, attacking an enemy every .5 secs with both weapons until 5 assaults are made, and increasing all damage done by 20% for the duration. Can hit the same target multiple times. Cannot hit invisible or stealthed targets.

Subtlety

"Subtlety" redirects here. For other uses, see Subtlety (disambiguation).

"A dark stalker who leaps from the shadows to ambush <his/her> unsuspecting prey."

The subtlety tree complements rogues who like to stay in the shadows. The tree is based on moving fast and staying hidden while racking up as many combo points in the opening move as possible, and providing more options for escape when things go wrong. With Ability rogue surpriseattack [Initiative] and Spell shadow possession [Premeditation] you can open combat with 4 or 5 combo points racked up, giving you an excellent edge at the start of a fight. Patch 1.12 greatly improved the appeal of the subtlety tree with the addition of Inv sword 17 [Serrated Blades] and Inv weapon crossbow 11 [Deadliness], and the pre-expansion patch 2.01 introduced Ability rogue shadowstep [Shadowstep] as a high level talent.

The subtlety tree is generally regarded as the optimal PvP and battleground spec for rogues, with many talents designed for sneaking up on players and stacking high opening burst damage to dispatch them before they have a chance to react. However, with the addition of Ability rogue honoramongstthieves [Honor Among Thieves] in 3.0, Subtlety has also become a desirable spec for DPS in dungeons and end-game raids.

Tree Bonuses
Primary ability Ability rogue shadowstep [Shadowstep]
Passive ability Mastery of Subtlety, Ability rogue sinistercalling [Sinister Calling]
Mastery Executioner


Talent Prereqs Ranks Description
Ability stealth [Nightstalker] None 2 Increases your speed while stealthed by 5/10% and reduces the cooldown of your Stealth ability by 2/4 sec.
Ability rogue ambush [Improved Ambush] None 3 Increases the critical strike chance of your Ambush ability by 20/40% and its damage by 5/10%.
Ability warrior decisivestrike [Relentless Strikes] None 3 Your finishing moves have a 7/14/20% chance per combo point to restore 25 energy.
Ability rogue turnthetables [Elusiveness] Subtlety 5 2 Reduces the cooldown of your Vanish and Blind abilities by 30/60 sec and your Cloak of Shadows ability by 15/30 sec.
Ability hunter traplauncher [Waylay] Subtlety 5
Improved Ambush 3
2 Your Ambush and Backstab hits have a 50/100% chance to unbalance a target, increasing the time between their melee and ranged attacks by 20%, and reducing movement speed by 50% for 8 sec.
Spell shadow ritualofsacrifice [Opportunity] Subtlety 5 3 Increases the damage dealt with your Backstab, Mutilate, Garrote, and Ambush abilities by 10/20/30%.
Ability rogue surpriseattack [Initiative] Subtlety 5 2 Gives you a 50/100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Ability rogue sturdyrecuperate [Energetic Recovery] Subtlety 10 3 Empowers your Recuperate ability, causing its periodic effect to also restore 4/8/12 Energy.
Ability rogue findweakness [Find Weakness] Subtlety 10 2 Your Ambush, Garrote, and Cheap Shot abilities reveal a flaw in your target's defenses, causing all your attacks to bypass 25/50% of that enemy's armor for 10 sec.
Spell shadow lifedrain [Hemorrhage] Subtlety 10 1 (Active) An instant strike that deals 110% weapon damage (159.5% if a dagger is equipped) and causes the target to take 30% additional damage from bleed effects for 1 min. Awards 1 combo point.
Ability rogue honoramongstthieves [Honor Among Thieves] Subtlety 15 3 Increases the ranged and melee critical hit chance of all party and raid members by 5%. When any player in your party or raid critically hits with a ranged or melee ability, you have a 33/66/100% chance to gain a combo point on your current target. This effect cannot occur more than once every 4 seconds.
Spell shadow possession [Premeditation] Subtlety 15 1 (Active) When used, adds 2 combo points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.
Ability rogue envelopingshadows [Enveloping Shadows] Subtlety 15 3 Reduces the damage taken by area of effect attacks by 10/20% and increases the duration of your Feint ability by 1/2 sec.
Ability rogue cheatdeath [Cheat Death] Subtlety 20 3 You have a 33/66/100% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by 90% for 3 sec. This effect cannot occur more than once per minute.
Spell shadow antishadow [Preparation] Subtlety 20 1 (Active) When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, and Shadowstep abilities.
Ability rogue sanguinaryvein [Sanguinary Vein] Subtlety 20 2 Increases your damage dealt to targets with a Bleed effect on them by 5/10%.
Ability rogue slaughterfromtheshadows [Slaughter From The Shadows] Subtlety 20 3 Reduces the energy cost of your Backstab and Ambush abilities by 7/14/20, and the energy cost of your Hemorrhage and Fan of Knives abilities by 2/4/6.
Inv sword 17 [Serrated Blades] Subtlety 25 2 Your Eviscerate has a 10/20% chance per combo point to refresh your Rupture on the target to its original duration.
Ability rogue shadowdance [Shadow Dance] Subtlety 25 1 (Active) Enter the Shadow Dance for 6 sec, allowing the use of Sap, Garrote, Ambush, Cheap Shot, Premeditation, Pickpocket and Disarm Trap regardless of being stealthed.

PvP

Key talents

This section outlines talents to really look out for. You won't be able to get them all.

Talent discussion

Factual information on specific talents should be added to the specific talent page
Discussion on Strengths and Weaknesses should be saved for the talk page

External links