You have a X% chance when you trap a target with Freezing Trap or Ice Trap to cause your next 2 Arcane Shot or Explosive Shot abilities to cost no Focus and trigger no cooldown. Effect lasts for 12 sec.
Your next Arcane Shot or Explosive Shot spells trigger no cooldown, cost no mana and consume no ammo.
Duration: 12 seconds
You have a X% chance when you trap a target with Freezing Trap or Ice Trap to cause your next 2 Arcane Shot or Explosive Shot abilities to cost no Focus and trigger no cooldown. Effect lasts for 12 sec.
Lock and Load is a Clearcasting-type hunter talent. When it activates, it allows the hunter's next two Arcane Shots or Explosive Shots (the 51-point Survival talent) to be fired with no cooldown (though it still invokes the global cooldown) and no Focus cost. It is similar to the warlock talent, Nightfall, in that it can be activated by a DoT.
When this procs, it does not end the cooldown of Explosive Shot or Arcane Shot (which is normally 6 seconds). The Lock and Load buff lasts for 12 seconds.
Remember to not instantly smash all Explosive Shots when this procs, since the DoTs will overwrite each other, significantly reducing the overall damage.
Although this does not consume any ammo, you can't use Explosive Shot or Arcane Shot without ammunition (update: as of patch 4.0.1 ammo was removed from the game).
/Patch 4.0.1 (2010-10-12): Description changed from: You have a X% chance when you trap a target with Freezing Trap, Freezing Arrow or Frost Trap and a Y% chance when you deal periodic damage with your Immolation Trap, Explosive Trap or Black Arrow to cause your next 2 Arcane Shot or Explosive Shot spells to trigger no cooldown, cost no mana and consume no ammo. This effect has a 22 sec cooldown. To: You have a X% chance when you trap a target with Freezing Trap or Ice Trap to cause your next 2 Arcane Shot or Explosive Shot abilities to cost no Focus and trigger no cooldown. Effect lasts for 12 sec. ...and went from 3 ranks to 2.
Now has a 22 second cooldown. The Lock and Load effect cannot be obtained on targets immune to snare effects when Frost Trap is used.
The tooltip for this talent has been updated to indicate that it also works with Explosive Trap.
Patch 3.1.2 (2009-05-19): The tooltip has been corrected to display its actual chance to occur.
Patch 3.1.0 (2009-04-14): Re-designed: You now have a 33/66/100% chance when you trap a target with Freezing Trap, Freezing Arrow or Frost Trap and a 2/4/6% chance when you deal periodic damage with your Immolation Trap or Black Arrow to cause your next 2 Arcane Shot or Explosive Shot spells to trigger no cooldown, cost no mana and consume no ammo. This now has a new spell effect and sound.
Prior to this, it could proc off of Serpent Sting's periodic damage, and any trap.