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{{currencytip
{{Race links}}
 
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|name=Justice Points
{{infobox faction
 
  +
|icon=Pvecurrency-justice
| image = AllianceCrest.png
 
  +
|desc=Earned for defeating dungeon or older raid bosses and used to purchase powerful PvE armor and weapons.
| faction = Alliance
 
| name = The Alliance
 
| leader = {{npc||King Varian Wrynn}} (King of Stormwind)<br />
 
{{npc||Muradin Bronzebeard}} / {{npc||Falstad Wildhammer}} / {{npc||Moira Thaurissan}} (The Council of Three Hammers)<br/>
 
{{npc||Jaina Proudmoore}} (Ruler of Theramore, Co-Leader of the Western Alliance)<ref>''[[Alliance Player's Guide]]'', 167</ref><br />
 
{{npc||Genn Greymane}}<br />(King of Gilneas)<br />
 
{{npc||Tyrande Whisperwind}} (High Priestess of Elune, Co-Leader of the Western Alliance)<br />
 
{{npc||Malfurion Stormrage}} (Co-Leader of Cenarion Circle, Co-Leader of Darnassus) <br />
 
{{npc||Velen||Prophet Velen}} (Leader of the Draenei)<br />
 
{{npc||Gelbin Mekkatorque}} (King of Gnomes, High Tinker of Gnomeregan)<br />
 
| leaders = {{npc||Anduin Wrynn}} (Prince of Stormwind)
 
{{npc||Brann Bronzebeard}} (Head of the Explorer's League)<br />
 
{{npc||Shandris Feathermoon}} (General of the Sentinel Army)<br />
 
{{npc||Lord Darius Crowley}} (Leader of the Gilneas Liberation Front)<br />
 
{{npc||Nobundo}} (Leader of the Alliance Broken, Alliance Representative in the Earthen Ring)<br />
 
{{npc||Vereesa Windrunner}} (Ranger General of the Silver Covenant)<br />
 
{{npc||Velog Icebellow}} (Regent Lord of the Frostborn)<br />
 
{{npc||Tandred Proudmoore}} (Lord Admiral of Kul Tiras)<br />
 
{{npc||Auric Sunchaser}} / {{npc||Danath Trollbane}} (Leaders of the Sons of Lothar)<br />
 
| capital = [[Stormwind City]], [[Ironforge]]
 
| capitals = [[Darnassus]], [[Exodar]], [[Theramore]], [[Gnomeregan]], [[Frosthold]], [[Honor Hold]], [[Wintergarde Keep]]
 
| language = [[Common (language)|Common]]
 
| slang = [[Darnassian]], [[Draenei (language)|Draenei]], [[Dwarven]], [[Gilnean]], [[Gnomish]], [[Thalassian]]
 
| races = {{Race|Human}}<br />
 
{{Race|Ironforge Dwarf}}
 
*{{RaceIconExt|Dwarf|Male}}{{RaceIconExt|Dwarf|Female}} [[Bronzebeard clan|Bronzebeard Dwarf]]
 
*{{Race|Wildhammer Dwarf}}<br />
 
*{{Race|DarkIron Dwarf}}<br />
 
{{Race|Gnome|notext}} [[Gnomeregan]] [[Gnome]]<br />
 
{{Race|Nightelf|notext}} [[Darnassus]] [[Night Elf]]<br />
 
*{{Race|Highborne|notext}} [[Darnassus]] [[Highborne]]<br />
 
{{Race|Draenei|notext}} [[Exodar]] [[Draenei]]<br />
 
{{Race|Worgen (playable)}}<br />
 
{{Race|High Elf}}<br />
 
{{Race|Half-Elf}}<br />
 
{{Race|Cenarius' Children}}<br />
 
{{Race|FrostDwarf}}<br />
 
{{Race|Half-Orc }}<br />
 
{{Race|Ancient}}<br />
 
{{Race|Broken Draenei}}<br />
 
{{Race|Furbolg|[[Stillpine]]}} [[Furbolg]]<br />
 
{{RaceIconExt|Gryphon}} [[Gryphon]]<br />
 
| theater = [[Eastern Kingdoms]], [[Northern Kalimdor]], [[Theramore Isle]], [[Outland]], [[Northrend]], [[Great Sea]]
 
| pop = 800,000 approx. ([[Church of the Light]])
 
 
}}
 
}}
   
  +
'''Justice Points''' are rewarded for completion of high level PvE dungeons and raids and used as currency for gear and other rewards that are oriented toward the PvE style of play. Points are commonly rewarded after killing a boss or after completing a dungeon that was initiated using the dungeon finder. One requirement is that all participants of the dungeon must conform to level requirements, or else no reward will be given to any participant. Instances before level 70 do not grant justice points.
''Humans, night elves, dwarves, gnomes, draenei, and most recently worgen make up the illustrious Alliance. Proud and noble, courageous and wise, these races work together to preserve order in Azeroth. The Alliance is driven by honor and tradition. Its rulers are champions of justice, hope, knowledge, and faith.''
 
''In a time when chaos and uncertainty reign, the Alliance remains steadfast in its determination to bring light to the darkest corners of the world.''<ref>''Darkmoon Faire Cataclysm Promotion: Fortune card''</ref>
 
   
  +
Justice Points replaced [[Emblem of Frost]] and [[Emblem of Triumph]]. ''Cataclysm'' based raid content also rewards [[Valor Points]]. The cap for Justice Points is 4000.
The '''Alliance''' (aka '''Grand Alliance'''<ref>''[[World of Warcraft]]'' manual, p.171</ref>) is one of two major political [[faction]]s of the mortal races in [[Azeroth (world)|Azeroth]], its counterpart being the [[Horde]]. The Alliance consists of powerful cultures and groups bound not by desperation or necessity, but by their deep commitments to abstract concepts like nobility and honor.<ref>"[[Beginnings and Ends]]"</ref> The Alliance was once also known as the [[Alliance of Lordaeron]] when its leadership was centered in [[Lordaeron]]. However, the Alliance was forced to move the bulk of its forces to Kalimdor and to the southern Eastern Kingdoms continents of [[Khaz Modan]] and [[Azeroth (continent)|Azeroth]] after a [[plague]] of undeath ravaged the Kingdom of [[Lordaeron]] several years ago. It has since lost many members as well as gained new allies.
 
   
==Major members==
+
== Sources ==
  +
Justice Points are rewarded in level-appropriate dungeons and raids at the following quantities<ref>http://forums.worldofwarcraft.com/thread.html?topicId=27026399005&sid=1&pageNo=1#0</ref>:
The major partners in the Alliance are:
 
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{|class="darktable zebra"
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|-
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!Objective !! Points
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|-
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|Cataclysm (80-85) Normal ''daily'' dungeon || 140 Justice Points
  +
|-
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|Cataclysm (85) Heroic boss || 70 Justice Points
  +
|-
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|Wrath of the Lich King (68-80) Normal ''daily'' dungeon || 12 Justice Points
  +
|-
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|Wrath of the Lich King (80) Heroic boss || 16 Justice Points
  +
|-
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|Wrath of the Lich King (80) Heroic dungeon || 24 Justice Points
  +
|-
  +
|Wrath of the Lich King (80) Raid boss || 24 Justice Points
  +
|-
  +
|Wrath of the Lich King (80) Weekly raid quest || 138 Justice Points
  +
|-
  +
|Burning Crusade (70) Heroic boss || 5 Justice Points
  +
|-
  +
|Burning Crusade (70) Daily heroic quest || 10 Justice Points
  +
|}
   
  +
Outgrowing content by out-leveling it will result in the listed objectives no longer rewarding Justice Points. Thus, for ''Wrath of the Lich King'' content, no Justice Points are rewarded for players levels 81 and above (except for the [[weekly quest|weekly raid quest]] award). The same rule applies for ''Burning Crusade'' content, which also rewards Justice Points.
* {{Race|Human|notext}} The '''[[human (playable)|humans]]''' of [[Kingdom of Stormwind|Stormwind]].
 
** One of the founding members of the [[Alliance of Lordaeron]] following [[Stormwind City]]'s destruction in the [[First War]]. The city was restored to prominence after the [[Second War|Second]]. One of the last few human bastions not affected by the disasters of the [[Third War]].
 
** Led by King {{npc||Varian Wrynn}}, with his son Prince {{npc||Anduin Wrynn}} as heir apparent.
 
*** Other leaders include: {{npc||Mathias Shaw||Master Mathias Shaw}}, Leader of [[SI:7]] and Lady {{npc||Jaina Proudmoore}}, Ruler of [[Theramore]]
 
** Capital is [[Stormwind City]] in northwestern [[Elwynn Forest]], in the continent of [[Azeroth (continent)|Azeroth]].
 
** The [[Kingdom of Stormwind]]'s influence extends into the surrounding lands, including [[Sentinel Hill]] in [[Westfall]], [[Lakeshire]] in the [[Redridge Mountains]] and [[Darkshire]] in [[Duskwood]].
 
** Other Strongholds and affiliated human towns are [[Nethergarde Keep]] in The [[Blasted Lands]], the [[Rebel Camp]] in [[Stranglethorn Vale]], [[Menethil Harbor]] in The [[Wetlands]] and [[Chillwind Camp]] in the [[Western Plaguelands]].
 
** A sizable naval fleet enables Stormwind to expand across the seas, with outposts in the [[Borean Tundra]], the [[Howling Fjord]], the [[Grizzly Hills]] and the [[Dragonblight]] in southern [[Northrend]].
 
** For centuries the humans have been using [[horse]]s as mounts.
 
   
  +
=== Justice Points by (Random) Instance ===
  +
{| class="darktable sortable zebra" style="text-align:center;"
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|-
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! style="text-align:left;" | Instance
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! Type
  +
! # players
  +
! Duration (min)
  +
! Justice Points
  +
! Minutes per Justice Point
  +
|-
  +
| style="text-align:left" | [[Throne of the Tides]] || heroic || 5 || - || 280 (140<sup>[1]</sup>) || -
  +
|-
  +
| style="text-align:left" | [[Blackrock Caverns]] || heroic || 5 || - || 350 (140<sup>[2]</sup>) || -
  +
|-
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| style="text-align:left" | [[Stonecore]] || heroic || 5 || - || 280 || -
  +
|-
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| style="text-align:left" | [[Vortex Pinnacle]] || heroic || 5 || - || 210 || -
  +
|-
  +
| style="text-align:left" | [[Lost City of the Tol'vir]] || heroic || 5 || - || 280 || -
  +
|-
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| style="text-align:left" | [[Grim Batol]] ||heroic || 5 || - || 280 || -
  +
|-
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| style="text-align:left" | [[Halls of Origination]] || heroic || 5 || - || 490 (210<sup>[3]</sup>) || -
  +
|-
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| style="text-align:left" | [[Deadmines]] || heroic || 5 || - || 420 || -
  +
|-
  +
| style="text-align:left" | [[Shadowfang Keep]] || heroic || 5 || - || 350 (280<sup>[4]</sup>) || -
  +
|}
   
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*<sup>[1]</sup> Two bosses can be skipped
* {{Race|Dwarf|notext}} The '''[[Dwarf (playable)|dwarves]]''' of [[Kingdom of Ironforge|Khaz Modan]].
 
  +
*<sup>[2]</sup> Three bosses can be skipped
** The Kingdom of Ironforge consists mainly out of dwarves, especially the [[Bronzebeard]] who take the city during long time, which still reside in the [[Ironforge|ancient city]] of all dwarven clans. They pledged to the Alliance following the [[Bleeding Hollow clan|Bleeding Hollow]]'s invasion of [[Khaz Modan]].
 
  +
*<sup>[3]</sup> Four bosses can be skipped
** Led by the [[Council of Three Hammers]], consisting of Princess [[Moira Thaurissan]] of the [[Dark Iron clan]], [[Muradin Bronzebeard]] of the [[Bronzebeard clan]], and [[Falstad Wildhammer]] of the [[Wildhammer clan]].
 
  +
*<sup>[4]</sup> One boss can be skipped
** Capital is [[Ironforge]], located in northern [[Dun Morogh]].
 
** The Kingdom of Ironforge controls several settlements in Khaz Modan, including [[Kharanos]] and [[Thelsamar]]. More distant outposts such as [[Dun Garok]] and [[Bael Modan]] are the result of exploration and service to the Grand Alliance.
 
** The [[Stormpike clan]] may be affiliated within the Kingdom of Ironforge.
 
*** The [[Stormpike Guard]]; for more information see more below.
 
** The [[Stonefist clan]] like to be a small clan within Ironforge.
 
** The [[Explorers' League]], a faction set to uncover the dwarfish origins, also has outposts in [[Northrend]] including a base camp in the [[Storm Peaks]] and a small outpost in the [[Howling Fjord]].
 
** [[The Three Hammers]].
 
*** {{Race|Dwarf|notext}} The [[dwarves]] of the [[Bronzebeard clan]].
 
**** A [[War of the Three Hammers|long time ago]], the Bronzebeards gained dominance over [[Kingdom of Ironforge|all]] [[Ironforge]], but when the [[shattering]] happens, Ironforge was left in political turmoil. In order to prevent civil war, the other clans of [[the three hammers]] formed a [[Council of Three Hammers|council]] to share control of the Kingdom.
 
*** {{Race|Wildhammer dwarf|notext}} The [[dwarves]] of the [[Wildhammer clan]].
 
**** Led by High Thane {{npc||Falstad Wildhammer}}, based in [[Aerie Peak]], [[Hinterlands]]. Formerly they lived in [[Ironforge]] and their own capital of [[Grim Batol]]; both were abandoned after a series of [[War of the Three Hammers|civil wars]] with the other dwarven [[clan]]s.
 
**** The Wildhammr train Gryphons for the Alliance.
 
*** {{Race|Dark Iron dwarf|notext}} The [[dwarves]] of the [[Dark Iron clan]].
 
**** After years of hostilies against the other dwarves, the clan will shatter in two. Those under the guidance of [[Moira Thaurissan]] will rejoin the dwarves of Ironforge.
 
** The Dwarves, living in the high mountains of Khaz Modan, have tamed and befriended the native [[ram]]s, whom they use as mounts.
 
   
  +
Time estimates assume a good but not exceptional group. Wipes will vastly increase the total, of course.
* {{Race|Gnome|notext}} The '''[[gnome (playable)|gnomes]]''' of [[Gnomeregan (faction)|Gnomeregan]].
 
  +
Justice Points counts assume all bosses being downed during the run. Skip some, get less.
** Cousins of the dwarves, joining with their long-time allies to provide technological wonders to aid the Alliance in its fight against its enemies. Their long-time capital was [[Gnomeregan]], located in western Dun Morogh, but it was invaded by a race of [[trogg]]s. The gnomes had to flee and find refugee in their cousins' arms in Ironforge, where they built [[Tinker Town]].
 
***After [[Operation Gnomeregan]], the Gnomes established [[New Tinkertown]] as their new base of operations.
 
** Led by High Tinker {{npc||Gelbin Mekkatorque}}, King of Gnomes.
 
** Gnomish outposts can be found in [[Blade's Edge Mountains]] in [[Outland]] and the [[Borean Tundra]] in [[Northrend]].
 
** The highly intelligent and resilient gnomes have devised their own unique robotic mount to use: the [[mechanostrider]].
 
** The gnomes have launched a [[Operation: Gnomeregan|(mostly) successful attack]] on Gnomergan to regain their home, with the aid of the Alliance.
 
   
  +
{{wotlk-section}}
* {{Race|NightElf|notext}} The '''[[Night elf (playable)|night elves]]''' of [[Darnassus]].
 
** The night elves have lived peacefully for centuries in the shadowy forests of northern [[Kalimdor]] until the events of the [[Third War]] when they allied with the survivors of Lordaeron and the {{npc||Thrall}}'s Horde at the behest of {{npc||Medivh}} in order to defeat {{npc||Archimonde}} at the [[Battle of Mount Hyjal]]. However the continuous deforesting actions of the orcs in the forests of [[Ashenvale]] have forced them to break away from the Horde and remain allied with the Alliance alone.
 
** Led by High Priestess {{npc||Tyrande Whisperwind}} and Archdruid {{npc||Malfurion Stormrage}}.
 
*** Other leaders include: General {{npc||Shandris Feathermoon}} commands the [[Sentinel|Sentinel Army]] and Archdruid {{npc||Broll Bearmantle}}.
 
** Capital is Darnassus, located on the new World Tree of [[Teldrassil]], which was [[Stormrage|completely healed recently]], off the coast of northern Kalimdor.
 
** The sentinels control directly several larger outposts, including [[Astranaar]] and [[Forest Song]] (jointly with the draenei) in [[Ashenvale]], [[Feathermoon Stronghold]] in [[Feralas]], the port of [[Lor'danel]] in [[Darkshore]], and [[Sylvanaar]] in Blade's Edge Mountains.
 
** The forest dwelling night elves have befriended many beasts and magical creatures over the centuries, including [[Nightsaber]]s and [[Hippogryph]]s (whom they use as mounts) and other magical creatures that helped them in their conflicts like [[mountain giant]]s, [[chimaera]]s and [[faerie dragon]]s.
 
** {{Race|Highborne|notext}} The [[Highborne]] return to Darnassus after their long exile and start to train a new generation of night elven [[mage]]s after the [[shattering]].
 
*** Led by {{NPC||Archmage Mordent Evenshade}}. Other leaders may include {{Npc||Daros Moonlance}}.
 
   
  +
{| class="darktable sortable zebra" style="text-align:center;"
* {{Bc-inline}} {{Race|Draenei|notext}} The '''[[draenei (playable)|draenei]]''' of [[Exodar|the Exodar]].
 
  +
|-
** Refugees of the [[eredar]] race fleeing their corrupted brethren, seeking allies to fight against the [[Burning Legion]]. They lived on Draenor until the orcish onslaught, and fled from the Legion and the forces of {{npc||Illidan Stormrage}} by stealing the Exodar, one of the satellites of [[Tempest Keep]].
 
  +
! style="text-align:left;" | Instance
** Led by the Prophet {{npc||Velen}}.
 
  +
! Type
***Long-time capital was [[Shattrath City]] on [[Draenor]], now known as [[Outland]]. Current capital is the Exodar, located in the western portion of [[Azuremyst Isle]], off the coast of northern Kalimdor.
 
  +
! # players
** Draenei outposts include [[Azure Watch]] on Azuremyst Isle, [[Blood Watch]] on [[Bloodmyst Isle]], Forest Song (jointly with the night elves) in Ashenvale, the [[Harborage]] in the [[Swamp of Sorrows]], the [[Temple of Telhamat]] in [[Hellfire Peninsula]], and [[Telredor]] in [[Zangarmarsh]].
 
  +
! Duration (min)
** {{Race|Broken|notext}} A sect of the [[Broken]] have also joined their unmutated brethren, under the leadership of [[Farseer Nobundo]]. Some Broken in Alliance service are shaman, like Nobundo, but many work as laborers within the Exodar itself.
 
  +
! Justice Points
** The draenei have brought with them their huge [[elekk]] beasts from [[Outland]], whom they use as mounts.
 
  +
! Minutes per Justice Point
  +
|-
  +
| style="text-align:left" | [[Frozen Halls]]: [[Forge of Souls]] || normal || 5 || 15 || 12 || 1.25
  +
|-
  +
| style="text-align:left" | [[Frozen Halls]]: [[Pit of Saron]] || normal || 5 || 20 || 12 || 1.67
  +
|-
  +
| style="text-align:left" | [[Frozen Halls]]: [[Halls of Reflection]] || normal || 5 || 20 || 12 || 1.67
  +
|-
  +
| style="text-align:left" | [[Caverns of Time]]: [[Culling of Stratholme]] || heroic || 5 || 30 || 103 || 0.29
  +
|-
  +
| style="text-align:left" | [[Frozen Halls]]: [[Forge of Souls]] || heroic || 5 || 15 || 55 || 0.27
  +
|-
  +
| style="text-align:left" | [[Frozen Halls]]: [[Pit of Saron]] || heroic || 5 || 20 || 71 || 0.28
  +
|-
  +
| style="text-align:left" | [[Frozen Halls]]: [[Halls of Reflection]] || heroic || 5 || 20 || 71 || 0.28
  +
|-
  +
| style="text-align:left" | [[Dalaran]]: [[The Violet Hold]] || heroic || 5 || 15 || 71 || 0.21
  +
|-
  +
| style="text-align:left" | [[Nexus]]: [[The Nexus]] ||heroic || 5 || 25 || 103 || 0.24
  +
|-
  +
| style="text-align:left" | [[Utgarde]]: [[Utgarde Keep]] || heroic || 5 || 20 || 71 || 0.28
  +
|-
  +
| style="text-align:left" | [[Ulduar]]: [[Halls of Stone]] || heroic || 5 || 30 || 87 || 0.34
  +
|-
  +
| style="text-align:left" | [[Utgarde]]: [[Utgarde Pinnacle]] || heroic || 5 || 20 || 87 || 0.22
  +
|-
  +
| style="text-align:left" | [[Pit of Narjun]]: [[Azjol-Nerub]] || heroic || 5 || 10 || 71 || 0.14
  +
|-
  +
| style="text-align:left" | [[Nexus]]: [[The Oculus]] || heroic || 5 || 20 || 87 || 0.22
  +
|-
  +
| style="text-align:left" | [[Zul'Drak]]: [[Gundrak]] || heroic || 5 || 20 || 103 || 0.19
  +
|-
  +
| style="text-align:left" | [[Ulduar]]: [[Halls of Lightning]] || heroic || 5 || 20 || 87 || 0.22
  +
|-
  +
| style="text-align:left" | [[Pit of Narjun]]: [[Ahn'kahet: The Old Kingdom]] || heroic || 5 || 30 || 103 || 0.29
  +
|-
  +
| style="text-align:left" | [[Drak'Tharon Keep]]: [[Drak'Tharon Keep]] || heroic || 5 || 20 || 87 || 0.22
  +
|-
  +
| style="text-align:left" | [[Crusaders' Coliseum]]: [[Trial of the Champion]] || heroic || 5 || 15 || 71 || 0.21
  +
|-
  +
| style="text-align:left" | [[The Nexus]]: [[Eye of Eternity]] || raid || 10 & 25 || 10 || 23 || 0.43
  +
|-
  +
| style="text-align:left" | [[Vault of Archavon]]: [[Archavon the Stone Watcher]] || raid || 10 & 25 || 18 || 92 || 0.19
  +
|-
  +
| style="text-align:left" | [[Dragonblight]]: [[Obsidian Sanctum]] || raid || 10 & 25 || 45 || 92 || 0.48
  +
|-
  +
| style="text-align:left" | [[Dragonblight]]: [[Naxxramas]] || raid || 10 & 25 || 120 || 345 || 0.34
  +
|-
  +
| style="text-align:left" | [[Storm Peaks]]: [[Ulduar]] || raid || 10 & 25 || 120 || 322 ||0.37
  +
|-
  +
| style="text-align:left" | [[Onyxia's Lair]]: [[Onyxia]] || raid || 10 & 25 || 10 || 23 || 0.43
  +
|-
  +
| style="text-align:left" | [[Crusaders' Coliseum]]: [[Trial of the Crusader]] ||raid || 10 & 25 || 45 || 161 || 0.28
  +
|-
  +
| style="text-align:left" | [[Crusaders' Coliseum]]: [[Trial of the Grand Crusader]] ||raid || 10 & 25 || 50 || 161 || 0.31
  +
|-
  +
|}
   
  +
{{bc-section}}
* {{C-inline}} {{Race|Worgen (playable)|notext}} The '''[[Worgen (playable)|worgen]]''' of [[Gilneas]].
 
  +
The following is a list of instances that have bosses which drop Justice Points. The best place to farm points is [[Karazhan]], and the fastest method to get them with a group of five is the [[Mechanar]]. The number of points received assumes a full clear of each instance, the only exceptions being [[Mana-Tombs]] which requires a player with the item {{loot|rare|Eye of Haramad}} or {{loot|uncommon|Shaffar's Stasis Chamber Key}} to summon {{NPC||Yor}} in order to receive the fourth badge, and [[Shattered Halls]] which gives a fifth badge if you kill the {{NPC||Shattered Hand Executioner}} before he kills any prisoners.
**Formerly one of the strongest of the human nations, Gilneas was one of the founding members of the [[Alliance of Lordaeron]], sealing itself off from the world after the [[Second War]] to avoid being brought into "other people's conflicts". People and lands transformed by the worgen plague that resulted in civil war engulfing Gilneas. They will officially rejoin the Alliance in ''[[World of Warcraft: Cataclysm]]''.
 
** Led by {{npc||Genn Greymane||King Genn Greymane}}. Another very important leader is {{npc||Lord Darius Crowley}}.
 
*** Long-time capital was [[Gilneas City]] in central Gilneas. Following the Cataclysm and the [[invasion of Gilneas]], the survivors have settled in the night elf capital of Darnassus, at [[The Howling Oak]].
 
*** Other towns include [[Duskhaven]], [[Stormglen]] and [[Keel Harbor]] in Gilneas, [[Surwich]] near the [[Dark Portal]] in the [[Blasted Lands]], [[Talonbranch Glade]] in [[Felwood]] and [[Raven Hill]] in [[Duskwood]]<ref>http://www.worldofwarcraft.com/downloads/ssotd/images/screens/ss1327.jpg</ref>.
 
   
  +
:''Justice Points for raids are not verified.''
===Alliance Forces===
 
;Azeroth
 
The uneasy truce between the Alliance and the Horde in the aftermath of the Third War was soon broken when several battlegrounds between various forces of the factions erupted:
 
* [[League of Arathor]] - The main force of the nation of [[Stromgarde]]. In order to supply their war to reclaim the [[Arathi Highlands]] (and help supply themselves and The Alliance with valuable resources) the League has invaded the [[Arathi Basin]] along with Forsaken forces, with whom they fight vigorously over the rich land.
 
* [[Stormpike Guard]] - A dwarven expedition of the [[Stormpike clan]] to the [[Alterac Valley|Valley of Alterac]] in order to search for relics and treasures from the past, have led to open war with the orcs of the [[Frostwolf clan]] that resides in the southern parts of the same valley.
 
* [[Silverwing Sentinels]] - The continuous deforesting efforts of the [[Warsong Outriders|Warsong Orcs]] that have settled in southern [[Ashenvale]] have left the sentinels no choice. The Silverwing sentinels wing, based in [[Silverwing Grove]] was appointed to begin a massive push of the orcs out of the elven homelands.
 
   
  +
{| class="darktable sortable zebra" style="text-align:center;"
;Outland Forces
 
  +
|- style="text-align:center;"
* The [[Sons of Lothar]] – Remaining members of the former [[Alliance Expedition]] to [[Draenor]] following the [[Second War]], who were joined by the new forces of the Alliance with the re-opening of the [[Dark Portal]].
 
  +
! style="text-align:left;" | Instance
** Consists mainly of humans, high elves ([[Quel'Thalas]]' [[Elven ranger|rangers]]) and [[Wildhammer clan|Wildhammer dwarves]].
 
  +
! Type
** Stationed mainly in [[Honor Hold]] in [[Hellfire Peninsula]], [[Allerian Stronghold]] in [[Terokkar Forest]] and the [[Wildhammer Stronghold]] in [[Shadowmoon Valley]].
 
  +
! # players
* {{Race|Broken|notext}} The [[Kurenai]], or "Redeemed", a surviving clan of [[Broken]] draenei residing in Outland, Nagrand. They are led by {{npc||Arechron}}.
 
  +
! Justice Points
  +
|-
  +
| style="text-align:left" | [[Auchindoun]]: [[Auchenai Crypts]] || heroic || 5 || 10
  +
|-
  +
| style="text-align:left" | [[Auchindoun]]: [[Mana-Tombs]] || heroic || 5 || 15 (20)
  +
|-
  +
| style="text-align:left" | [[Auchindoun]]: [[Sethekk Halls]] || heroic || 5 || 15
  +
|-
  +
| style="text-align:left" | [[Auchindoun]]: [[Shadow Labyrinth]] || heroic || 5 || 20
  +
|-
  +
| style="text-align:left" | [[Caverns of Time]]: [[Old Hillsbrad Foothills]] || heroic || 5 || 15
  +
|-
  +
| style="text-align:left" | [[Caverns of Time]]: [[The Black Morass]] || heroic || 5 || 15
  +
|-
  +
| style="text-align:left" | [[Caverns of Time]]: [[Battle for Mount Hyjal]] || raid || 25 || 50?
  +
|-
  +
| style="text-align:left" | [[Coilfang Reservoir]]: [[The Slave Pens]] || heroic || 5 || 15
  +
|-
  +
| style="text-align:left" | [[Coilfang Reservoir]]: [[The Underbog]] || heroic || 5 || 20
  +
|-
  +
| style="text-align:left" | [[Coilfang Reservoir]]: [[The Steamvault]] || heroic || 5 || 15
  +
|-
  +
| style="text-align:left" | [[Coilfang Reservoir]]: [[Serpentshrine Cavern]] || raid || 25 || 30?
  +
|-
  +
| style="text-align:left" | [[Hellfire Citadel]]: [[Hellfire Ramparts]] || heroic || 5 || 15
  +
|-
  +
| style="text-align:left" | [[Hellfire Citadel]]: [[Blood Furnace]] || heroic || 5 || 15
  +
|-
  +
| style="text-align:left" | [[Hellfire Citadel]]: [[The Shattered Halls]] || heroic || 5 || 20 (25)
  +
|-
  +
| style="text-align:left" | [[Hellfire Citadel]]: [[Magtheridon's Lair]] || raid || 25 || 15?
  +
|-
  +
| style="text-align:left" | [[Isle of Quel'Danas]]: [[Magisters' Terrace]] || heroic || 5 || 20
  +
|-
  +
| style="text-align:left" | [[Isle of Quel'Danas]]: [[Sunwell Plateau]] || raid || 25 || 12
  +
|-
  +
| style="text-align:left" | [[Tempest Keep]]: [[The Arcatraz]] || heroic || 5 || 20
  +
|-
  +
| style="text-align:left" | [[Tempest Keep]]: [[The Botanica]] || heroic || 5 || 25
  +
|-
  +
| style="text-align:left" | [[Tempest Keep]]: [[The Mechanar]] || heroic || 5 || 20
  +
|-
  +
| style="text-align:left" | [[Tempest Keep]]: [[Eye (Tempest Keep)|The Eye]] || raid || 25 || 20?
  +
|-
  +
| style="text-align:left" | [[Karazhan]] || raid || 10 || 50?
  +
|-
  +
| style="text-align:left" | [[Zul'Aman]] || raid || 10 || 35?
  +
|-
  +
| style="text-align:left" | [[Gruul's Lair]] || raid || 25 || 13?
  +
|-
  +
| style="text-align:left" | [[Black Temple]] || raid || 25 || 45?
  +
|}
   
  +
== Purchasable Rewards ==
;[[Northrend]] Forces ([[Alliance Vanguard]])
 
  +
===Cataclysm gear (ilevel 346)===
* [[Valiance Expedition]] - The main forces of the Alliance expedition to Northrend, led by {{npc||Highlord Bolvar Fordragon}}.
 
  +
{{cat-section}}
** [[7th Legion]] - A group of Alliance veterans from past wars bent on fighting the threat of Naxxramas in Dragonblight.
 
  +
Items purchased with Justice Points are available from {{NPC|Alliance|Magatha Silverton|Justice Quartermaster}} in [[Stormwind City]] and {{NPC|Horde|Gunra|Justice Quartermaster}} in [[Orgrimmar]].
* [[The Silver Covenant]] - A militant core of high elves that have united under the banner of {{npc||Vereesa Windrunner}} who opposes Dalaran's acceptance of the horde races. They join the Alliance forces in Northrend.
 
  +
{{:Justice Points/Cataclysm vendors}}
* {{Race|Frostborn|notext}} [[The Frostborn]] - A lost race of dwarves that reside in the [[Storm Peaks]]. They are led by {{npc||Yorg Stormheart}} (who is in fact {{npc||Muradin Bronzebeard}} with serious amnesia), and later succeeded by {{npc||Velog Icebellow}}.
 
  +
Also: Justice Points can be used to purchase a Wooly Mammoth in Dalaran from [[Mei Francis]].
** The frostborn have a special bond with the [[Stormcrest Eagle]]s of the [[Storm Peaks]].
 
* The [[Explorers' League]], led by {{npc||Brann Bronzebeard}}, searches for rare artifacts and digs into dwarven history.
 
   
  +
===Wrath of the Lich King gear (ilevel 200-264)===
===Other members, factions and allies===
 
  +
{{Main|Wrath of the Lich King Justice Point gear}}
* {{Race|Human|notext}} The human nation of [[Theramore]], based in [[Theramore Isle]], [[Dustwallow Marsh]].
 
** Led by the Third War hero of the alliance, Lady {{npc||Jaina Proudmoore}}.
 
** Founded by various human refugees that ventured to Kalimdor in the midst of the scourge onslaught of the third war, coming from all the human nations.
 
** The nation is affiliated with the [[Stormwind (faction)|faction of Stormwind]].
 
* {{Race|Human|notext}} The human nation of [[Stromgarde]], based in [[Stromgarde Keep]] and [[Refuge Pointe]] camp, [[Arathi Highlands]].
 
** Current leader is unknown.
 
*** Galen was killed and raised as a Forsaken and is now stationed at Galen's Fall.
 
** The nation is affiliated with the [[Stormwind (faction)|faction of Stormwind]] and the forces of the [[League of Arathor]], notably based in [[Refuge Pointe]] as well.
 
*** It's unknown what remains and territories of Stormgarde are still affiliated with the Alliance, since Prince Galen has joined the ranks of the [[Horde]].
 
* {{Race|Human|notext}} The human nation of [[Kul Tiras]], based in the capital of [[Boralus]], Kul Tiras Isle and [[Crestfall]] Island.
 
** Led by Lord Admiral {{npc||Tandred Proudmoore}}. Formerly led by his father, hero of the Second War, the Lord Admiral {{npc||Daelin Proudmoore}}.
 
** An old human kingdom of merchants and sailors. Sustained a heavy attack of the horde forces during the second war, but largely avoided and survived the third war. Many of its citizens joined the expedition forces of {{npc||Jaina}} to [[Kalimdor]] where they founded the nation of Theramore (which has the same banner as Kul Tiras what may idicate it being a sub territory of Kul Tiras).
 
* {{Race|High Elf|notext}} The [[High elf|High Elves]].
 
** That remain untouched by fel magic and are loyal to the Alliance who are currently scattered in many Alliance's settlements.
 
*** The only independent faction within the alliance after the [[Shattering]] is the [[Quel'Danil Lodge]]. Know as [[Highvale high elves]], they are led by {{npc||Jalinde Summerdrake}}.
 
*** The ones in [[Theramore]] under {{npc||Captain Darill}}.
 
*** The ones in Dalaran as part of the [[Silver Covenant]], led by {{NPC||Vereesa Windrunner}}.
 
*** Among other places, notabily [[Stormwind]].
 
* {{Race|Halforc|notext}} Some [[half-orcs]] are members of the Alliance (with others being members of the Horde).
 
* {{Race|Cenarius's children|notext}} The [[children of Cenarius]] of the [[Alliance]]
 
** Work closely with the night elves throughout Kalimdor, and the most notable in the alliance is {{NPC||Keeper Ordanus}}, son of [[Cenarius]].
 
* {{Race|half-elf|notext}} The [[half-elves]].
 
** Many or almost all half-elves are a part of the [[Alliance]] and the most reside in [[Stormwind]].
 
   
  +
Before [[Patch 4.0.1]], ''[[Wrath of the Lich King]]'' gear used the five-tier [[Emblem]] system for dungeon and raid rewards. The emblem costs have since been converted to Justice Points.
=== Alliance-aligned===
 
* {{Race|Night elf|notext}} The [[Wintersaber Trainers]] in [[Winterspring]]
 
** A group of night elven elite [[saber]] riders that provide their mounts to members of the Alliance who prove themselves worthy.
 
*{{Race|Furbolg|notext}} The [[furbolgs]] of [[Stillpine Hold]].
 
**Led by {{npc||High Chief Stillpine}}, the [[Stillpine tribe|Stillpines]] have been cooperating with the draenei, an outgrowth of their good relations with the night elves.
 
* {{Race|Worgen|notext}} The feral [[worgen]] of the [[Bloodfang pack]].
 
** Led by Packleader {{npc||Ivar Bloodfang}}, the Bloodfang pack allied themselves with the [[Gilneas Liberation Front]] and the [[Stormpike Guard]] in the war against the [[Forsaken]].
 
   
  +
===Burning Crusade gear (ilevel 110-146)===
==Alliance of Lordaeron==
 
  +
{{Main|Burning Crusade Justice Point gear}}
{{main|Alliance of Lordaeron}}
 
The modern Alliance is the successor to the Alliance of Lordaeron, which was created at the behest of King {{npc||Terenas Menethil II}} of [[Lordaeron]] and Lord {{npc||Anduin Lothar}} of the kingdom of Stormwind following the [[First War]], five years after the reckoning. The human, dwarf, gnome, and high elf races allied together to fight off the [[orc]]ish [[History of the Horde|Horde]].
 
   
  +
Before [[Patch 4.0.1]], ''[[The Burning Crusade]]'' gear used [[Badge of Justice]] system for dungeon and raid rewards. The emblem costs have since been converted to Justice Points.
==Aftermath of the Second Invasion==
 
[[File:Alliance Heros.jpg|thumb|Notable figures from the Third War, from left to right: {{npc||Muradin Bronzebeard}}, {{npc||Antonidas}}, {{npc||Uther Lightbringer}}, and {{npc||Prince Kael'thas}}.]]
 
Events of the [[Third War|Second Invasion]] led to an alliance with both the night elves and the Horde. The former became permanent, while the latter did not.
 
   
  +
===Heirlooms===
Following the Second Invasion, many of the surviving high elves rebranded themselves as [[blood elf|blood elves]] and rejoined the Alliance shortly after the invasion, only to leave it again following an attempted purge by Grand Marshal {{npc||Garithos}}. The true high elves remain loyal to the new Alliance, most notably the ones dwelling in [[Theramore]] under Lady {{npc||Jaina Proudmoore}} and {{NPC||Captain Darill}} and in the [[Hinterlands]] at [[Quel'Danil Lodge]], apparently led by {{NPC||Jalinde Summerdrake}}. More recently, high elves have grouped together in Northrend as the [[Silver Covenant]].
 
  +
{{Main|Heirloom}}
   
  +
====Head====
A few years later, the draenei joined the Alliance. Stranded a world away from home, they are trying to establish a new base on Azeroth from the wreckage of the [[Exodar]] as well as gain the trust and cooperation of the Alliance.
 
  +
{| class="darktable zebra sortable" style="text-align:left;"
  +
|- style="text-align:left;"
  +
! style="text-align:left;" | Name
  +
! Type
  +
! Cost
  +
! Namesake
  +
! Recommended Classes
  +
|-
  +
| {{loot|artifact|Burnished Helm of Might}}<ref name="4.1.0"/> || Plate || {{Cost|jp=2175}} || {{loot|epic|Helm of Might}} || Paladin, Warrior, Death Knight
  +
|}
   
  +
====Shoulders====
During the events of the [[cataclysm]], another race joined the ranks of the Alliance; the [[worgen]] of [[Gilneas]].
 
  +
{| class="darktable zebra sortable" style="text-align:left;"
  +
|- style="text-align:left;"
  +
! style="text-align:left;" | Name
  +
! Type
  +
! Cost
  +
! Namesake
  +
! Recommended Classes
  +
|-
  +
| {{loot|artifact|Tattered Dreadmist Mantle}} || Cloth || {{Cost|jp=2175}} || {{loot|rare|Dreadmist Mantle}} || Mage, Warlock, Priest
  +
|-
  +
| {{loot|artifact|Preened Ironfeather Shoulders}} || Spell Leather || {{Cost|jp=2175}} || {{loot|rare|Ironfeather Shoulders}} || Druid
  +
|-
  +
| {{loot|artifact|Stained Shadowcraft Spaulders}} || Leather || {{Cost|jp=2175}} || {{loot|rare|Shadowcraft Spaulders}} || Rogue, Druid
  +
|-
  +
| {{loot|artifact|Mystical Pauldrons of Elements}} || Spell Mail || {{Cost|jp=2175}} || {{loot|rare|Pauldrons of Elements}} || Shaman
  +
|-
  +
| {{loot|artifact|Champion Herod's Shoulder}} || Mail || {{Cost|jp=2175}} || {{loot|rare|Herod's Shoulder}} || Shaman, Hunter
  +
|-
  +
| {{loot|artifact|Polished Spaulders of Valor}} || Plate || {{Cost|jp=2175}} || {{loot|rare|Spaulders of Valor}} || Paladin, Warrior, Death Knight
  +
|-
  +
| {{loot|artifact|Burnished Pauldrons of Might}}<ref name="4.1.0"/> || Plate || {{Cost|jp=2175}} || {{loot|epic|Pauldrons of Might}} || Paladin, Warrior, Death Knight
  +
|}
   
==Organization==
+
====Chestpieces====
  +
{| class="darktable sortable zebra" style="text-align:left;"
[[File:Allianceraces.jpg|thumb|''Alliance Races'' by Chris Metzen[http://www.sonsofthestorm.com/viewer.php?artist=metzen&cat=warcraft&art=23]. From left to right: [[High elf]], [[half-elf]], [[night elf]], [[dwarf]], and [[human]].]]
 
  +
|- style="text-align:left;"
[[File:Heroraces.jpg|thumb|''Hero Races'' by Chris Metzen[http://www.sonsofthestorm.com/viewer.php?artist=metzen&cat=warcraft&art=21]. [[Wildhammer dwarf]] and [[gnome]] (Alliance).<ref>The gnomes and Wildhammer dwarves are members of the Alliance. The furbolgs and pandarens are [[Independent]] though friendly to the Alliance.</ref>]]
 
  +
! style="text-align:left;" | Name
[[File:Uncorrupted draenei.jpg|thumb|''Draenei Male'' by Glenn Rane]]
 
  +
! Type
[[File:Half-orc.jpg|thumb|Half-orc]]
 
  +
! Cost
[[File:Worgen artwork1.jpg|thumb|Worgen]]
 
  +
! Namesake
[[File:Lorderan Tabard.jpg|thumb|The Seal of Lordaeron is used prominently in Alliance culture.]]
 
  +
! Recommended Classes
  +
|-
  +
| {{loot|heirloom|Tattered Dreadmist Robe}} || Cloth || {{Cost|jp=2175}} || {{loot|rare|Dreadmist Robe}} || Mage, Warlock, Priest
  +
|-
  +
| {{loot|heirloom|Preened Ironfeather Breastplate}} || Spell Leather || {{Cost|jp=2175}} || {{loot|rare|Ironfeather Breastplate}} || Druid
  +
|-
  +
| {{loot|heirloom|Stained Shadowcraft Tunic}} || Leather || {{Cost|jp=2175}} || {{loot|rare|Shadowcraft Tunic}} || Druid, Rogue
  +
|-
  +
| {{loot|heirloom|Mystical Vest of Elements}} || Spell Mail || {{Cost|jp=2175}} || {{loot|rare|Vest of Elements}} || Shaman, (Paladin)
  +
|-
  +
| {{loot|heirloom|Champion's Deathdealer Breastplate}} || Mail || {{Cost|jp=2175}} || {{loot|rare|Deathdealer Breastplate}} || Shaman, Hunter
  +
|-
  +
| {{loot|heirloom|Polished Breastplate of Valor}} || Plate || {{Cost|jp=2175}} || {{loot|rare|Breastplate of Valor}} || Paladin, Warrior, Death Knight
  +
|-
  +
| {{loot|heirloom|Burnished Breastplate of Might}}<ref name="4.1.0">This item is new with [[patch 4.1.0]].</ref> || Plate || {{Cost|jp=2175}} || {{loot|epic|Breastplate of Might}} || Paladin, Warrior, Death Knight
  +
|}
   
  +
====Weapons====
The Alliance is not a uniform governmental body, but is a coalition of mutual military and economic aid. Housing the Alliance Assembly, [[Theramore]] was once considered the official home of the new Alliance, when Stormwind was bound under [[Onyxia]]'s thrall under the guise of Katrana Prestor. The inability of Stormwind to act forced both [[Theramore]] and the [[night elf|night elves]] to step in, resulting in a growing gap of cooperation between the two continents. This, however, is no longer the case with King Varian's return and the death of Onyxia. Varian's direct aid to the Night Elves has won their trust, and Jaina's constant presence with him as an advisor (and to temper his edges) has firmly reunited Theramore and Stormwind once more.
 
  +
{| class="darktable zebra sortable" style="text-align:left;"
  +
|- style="text-align:left;"
  +
! style="text-align:left;" | Name
  +
! Type
  +
! style="width:70px" | Cost
  +
! Namesake
  +
! Recommended Classes
  +
|-
  +
| {{loot|artifact|Dignified Headmaster's Charge}} || Staff || {{Cost|jp=3500}} || {{loot|epic|Headmaster's Charge}} || Mage, Priest, Warlock, Druid, Hunter (twink up to level 19)
  +
|-
  +
| {{loot|artifact|Devout Aurastone Hammer}} || 1H Mace || {{Cost|jp=2725}} || {{loot|epic|Aurastone Hammer}} || Shaman, Paladin, Priest, Druid
  +
|-
  +
| {{loot|artifact|Venerable Mass of McGowan}} || 1H Mace || {{Cost|jp=2175}} || {{loot|rare|Mass of McGowan}} || Rogue, Shaman, Death Knight, Warrior (levels 20-59)
  +
|-
  +
| {{loot|artifact|Bloodsoaked Skullforge Reaver}}<ref name="4.1.0"/> || MH Sword || {{Cost|jp=2175}} || {{loot|rare|Skullforge Reaver}} || Death Knight, Warrior, Paladin
  +
|-
  +
| {{loot|artifact|Balanced Heartseeker}} || Dagger || {{Cost|jp=2175}} || {{loot|rare|Heartseeker}} || Rogue, Hunter
  +
|-
  +
| {{loot|artifact|Venerable Dal'Rend's Sacred Charge}} || 1H Sword || {{Cost|jp=2175}} || {{loot|rare|Dal'Rend's Sacred Charge}} || Rogue, Death Knight, Warrior (level 20-59), Hunter (20+)
  +
|-
  +
| {{loot|artifact|Bloodied Arcanite Reaper}} || 2H Axe || {{Cost|jp=3500}} || {{loot|rare|Arcanite Reaper}} || Paladin, Warrior, Death Knight, Shaman (levels 1-40)
  +
|-
  +
| {{loot|artifact|Repurposed Lava Dredger}} || 2H Mace || {{Cost|jp=3500}} || {{loot|epic|Finkle's Lava Dredger}} || Druid, Shaman (levels 1-40)
  +
|-
  +
| {{loot|artifact|Charmed Ancient Bone Bow}} || Bow || {{Cost|jp=3500}} || {{loot|rare|Ancient Bone Bow}} || Hunter, Warrior, Rogue
  +
|}
   
  +
====Trinkets====
In the past, certain rules, customs, and regulations were a constant hindrance to mutual actions across the entire Alliance. This made cooperation sluggish, and considerably slowed the rate at which the Alliance was able to reclaim its former lands and glory. Despite the problems and intrigues within their leadership, all parts of the Alliance are steadfast in their desire to reclaim and rebuild, and all members share a distrust of the Horde. Approximately 800,000 souls belong to the allied races spanning two continents (based on membership numbers of the Church of Light)<ref>''[[Alliance Player's Guide]]'', ???</ref>. The Alliance is a great and peaceful body overall, their might being legendary, but their desire for peace, even stronger. Above all, where {{npc||Jaina Proudmoore}} and {{npc||Tyrande Whisperwind}} are good at coordinating their efforts on Kalimdor, Lady {{npc||Katrana Prestor}} of Stormwind was doing a fine job of undoing the Alliance in the [[Eastern Kingdoms]],<ref>''[[Alliance Player's Guide]]'', 163</ref> however she has been slain in lore and King {{npc||Varian Wrynn}} has now taken his rightful place as king.<ref>[[World of Warcraft: Issue 14]]</ref>
 
  +
{| class="darktable zebra sortable" style="text-align:left;"
  +
|- style="text-align:left;"
  +
! style="text-align:left;" | Name
  +
! Type
  +
! style="width:70px" | Cost
  +
! Namesake
  +
! Recommended Classes
  +
|-
  +
| {{loot|artifact|Discerning Eye of the Beast}} || Trinket || {{Cost|jp=2725}} || {{loot|rare|Eye of the Beast}} || All caster
  +
|-
  +
| {{loot|artifact|Swift Hand of Justice}} || Trinket || {{Cost|jp=2725}} || {{loot|rare|Hand of Justice}} || All
  +
|}
   
  +
== Conversion of Emblems to Justice Points ==
Even now, as always, humans are the glue that hold the Alliance together, being the most numerous and diplomatic of the member races. The armies of Stormwind are stationed through out the Eastern Kingdoms, trying to retake regions such as Duskwood, Westfall, and The Redridge mountains. The armies of Ironforge are mainly stationed in Khaz Modan along with their Gnome allies, and the Night Elven armies are mainly defending northern Kalimdor from Horde's deforestation of the Ashenvale. The remaining Draenei forces are still trying to secure their new home on Azuremyst Isle, and are also stationed in Outland. The recently brought in Gilnean armies are defending themselves from the endless onslaught of the Forsaken.
 
  +
When players first logged in after [[Patch 4.0.1]], the number of Justice Points they have will be calculated as follows:
   
  +
:''JP = 11.58 * (EoT + EoF)''
==Strengths==
 
===Technology===
 
{{main|Alliance technology}}
 
Technologically speaking, the Alliance is strong, with gnomish and dwarven inventions.
 
   
  +
where:
Heavily armored vehicles with massive guns often help take well-defended structures, or even serve to simply destroy an enemy’s morale. The appearance of three or four armored vehicles can often break an enemy’s morale without ever firing a shot. However, they are well armed in case they do need to fire.
 
  +
* JP = the number of Justice Points;
  +
* EoT = the number of Emblems of Triumph;
  +
* EoF = the number of Emblems of Frost.
   
  +
However, if the one-time emblem-to-point conversion granted the player more than 4,000 Justice Points, they were unable to accumulate any additional Justice Points until they had spent the excess. In [[Patch 4.0.3a]], any Justice Points above 4,000 were immediately converted to gold at a ratio of {{cost||47|50}} per Justice Point.
All too frequently, war is the primary driver of technological advancements. The Ironforge dwarves spearheaded this trend, developing gunpowder and firearms as a way to achieve an edge against their foes in combat. Flying machines, originally just curiosities or at best scouting tools, are now being outfitted with flak cannons and bombs. Who knows where these advancements will lead? Technology is the system by which an entire society provides for the wants and needs of its population.
 
   
  +
=== Other emblems, badges and tokens ===
Thus, the dwarves of Ironforge are said to be more technologically advanced than the tauren of Mulgore, who are themselves far more advanced than, say, kobolds or troggs.<ref>''[[Alliance Player's Guide]]'', 100, 181</ref> The Alliance views technology as an extension of a new way of thinking. Humans view technology as a powerful tool, as gnomes and dwarves invent new weapons, devices, and vehicles of war that the humans can benefit from.
 
  +
{{loot|epic|Emblem of Valor|Emblems of Valor}}, {{loot|epic|Emblem of Heroism|Heroism}}, and {{loot|epic|Emblem of Conquest|Conquest}} were immediately converted to gold (and not Justice Points) at a ratio of {{cost|5|50}} per emblem in [[Patch 4.0.1]]. {{loot|epic|Badge of Justice|Badges of Justice}} were also immediately converted to gold at a rate of {{cost|1|83|30}} per badge.
   
  +
PvP-based currency was converted to [[Honor Point]]s much the same way.
Dwarves and gnomes are the true masters of steam and brass; for them, forge and artifice has always been a way of life. The ability to craft magnificent weapons of destruction appeals to the dwarven sense of war, and firearms have become a respected aspect of their culture. Dwarven riflemen are feared, and their steam tank crews are also given tremendous respect for their skill in guiding their magnificent weapons of war.
 
   
  +
Other, specific currencies such as [[Champion's Seal]]s was not converted.<ref>http://forums.worldofwarcraft.com/thread.html?topicId=27026326746&sid=1&pageNo=4#74</ref>
It is clear to all of the Alliance races that the battlefields are changing thanks to technology. Firearms are a tremendous equalizer, and a trained sniper can be as deadly to a knight as a dragon’s breath. The machines of war provide protection and weapons that level the field even against the mightiest of monsters. That the Alliance is aware of this bodes well for their future.<ref>''[[More Magic and Mayhem]]'', 164</ref> Also, with the inclusion of the draenei into the Alliance, the advanced technology of the draenei is now available.
 
   
  +
=== Comparison of purchasing power ===
===Tactical mastery===
 
  +
With the introduction of ''Justice Points'' (Patch 4.0.1), that replaced [[Emblem of Frost]] and [[Emblem of Triumph]], players will be able to use the same currency to purchase both [[Tier 9]] and [[Tier 10]], potentially skipping the earlier in favour of the latter. Obtaining [[Tier 10]] is now in comparison faster and easier.
Strategy in combat is the first step toward winning, and the Alliance uses to its fullest. They take advantage of their typical numerical advantage, to overwhelm opposition with shield and sword. They posses great Arcane spell casters which can be seen taking out many troops single-handedly from behind the front line. They have some great shock infantry with the dwarves and draenei, who prove very resilient on the battlefield. The Alliance is also known for its heavy cavalry where mounted human [[knight]]s and paladins have more than once broken through ranks of Orcs, demons and undead. These mounted warriors have long symbolized the strength of the Alliance armies.
 
   
  +
<!-- This part needs editing! -->
Typically they will utilize flanking tactics, night elven and high elven archery, combined with superior technology and maneuvers to turn battles in their favor allowing heavier troops like human knights and dwarven riflemen to finish their enemies off with the blade and shot. The scouts and rogues of organizations within the Alliance such as SI:7 are used to gather intelligence on the enemy forces and can even be used in sabotage tactics behind enemy lines. Their commanders are very smart, studying the art of war from a young age, and are able and adept commanders who will utilize their armies to the fullest, on the battlefield.
 
  +
The conversion did affect the prices of [[Heirloom]]s as well, from using [[Emblem of Heroism]] to using the same currency. The prices for Heirlooms seems to be equated for the ''Justice Point'' income at level 85, which at level 80 means relatively higher costs. Example:
  +
*{{loot|artifact|Dignified Headmaster's Charge}}
  +
**Prior cost was 65 [[Emblem of Heroism]]. Being that the average Random Heroic gave about 6 Emblems, you needed 10-12 runs to earn this.
  +
**Patch 4.0.1 changed the cost to 3500 ''Justice Points''. As a Random Heroic at level 80 gives 55, 71, 87 or 103 points, you would need 35-45 runs to earn this.
   
===Holy magic===
+
== Notes ==
  +
*Players cannot stockpile more than 4,000 Justice Points at any time by normal means of running instances.
Most Alliance races are well-versed in the ways of the Holy Light, making their paladins and priests formidable opponents. The power of the holy light is also advantageous against the Forsaken as well as other forms of undead due to their extreme weakness against the power with spells such as Exorcism.<ref name="WorldOfWarcraft">[http://www.worldofwarcraft.com/info/classes/paladin/spells.html World Of Warcraft: Paladin Spells]</ref> While the [[Third War]] witnessed the deaths of many paladins at the hands of the Scourge, the arrival of the Draenei on Azeroth provided a new force of Light-wielding warriors for the Alliance.
 
   
===Unified===
+
== Patch history ==
  +
* {{Patch 4.0.6|note=**The daily Random Dungeon reward on normal difficulty has been increased to 140 Justice Points, up from 70.
The Alliance has strong unity between its races since its core members have been allied together since the beginning, excluding the night elves and the draenei. The humans, dwarves, high elves, and gnomes have been allies since the Second War and are often tied together. The Alliance has also never truly fallen apart, although there is often disagreements between the Alliance on Kalimdor, led by Jaina Proudmoore and Tyrande Whisperwind, and those traditionally based out of the Eastern Kingdoms, now led by King Varian Wrynn.
 
  +
**Level-85 dungeon bosses in [[Lost City of the Tol'vir]], [[Grim Batol]], and [[Halls of Origination]] now drop 30 Justice Points each when killed.}}
 
  +
* {{Patch 4.0.3a|note=Justice Points over the 4,000 hard cap will be immediately converted at a ratio of {{cost||47|50}} per Justice Point.}}
===Tradition===
 
  +
* {{Patch 4.0.1|note=** All {{loot|epic|Emblem of Frost|Emblems of Frost}} and {{loot|epic|Emblem of Triumph|Emblems of Triumph}} have been converted to new Justice Points.
The Alliance represents older bonds of brotherhood than the Horde, especially between the Humans, Dwarves, High Elves, and Gnomes. And while the Draenei are new to Azeroth, the other races retain ancient holdings. This stands in stark contrast to the Horde, all of whom, with the exception of the Blood Elves, have undergone significant migrations in the past decade. This gives the Alliance more established infrastructure and generally more territorial control, if not a higher level of dedication — Orgrimmar and Thunder Bluff, and the Forsaken squatting in Lordaeron's sewers and ruins, stand in stark contrast to the strong walls of Stormwind and Ironforge.
 
  +
** Any dungeon or raid which awarded these emblems will reward Justice Points instead. Anything below Emblems of Triumph, including badges from ''The Burning Crusade'' dungeon and raid content, have been converted into gold and sent to players via the in-game mail system.
 
  +
** Any bosses players defeat that are level-appropriate to them award Justice Points.
==Weaknesses==
 
  +
** All items that previously cost emblems or badges of any type now cost Justice Points. }}
Although the Alliance has built an impressive army in the past years, finding strength in its diversity and numbers, weak points still exist that the Alliance’s enemies can take advantage of when fighting. For example, some lackluster commanders exist within the ranks. Though through this they still maintain a very impressive army.<ref name="APG182">''[[Alliance Player's Guide]]'', 182</ref>
 
 
===Pride===
 
The Alliance is proud of itself. Their people are sophisticated and learned, and they excel in the intellectual pursuits such as arcane magic and engineering. Even after three bloody wars, they still view themselves as overall smarter than the Horde, and believe that greater brain power wins out over primal force. This is even after they fought alongside the Horde in the Third War and saw how they had changed. They underestimate the Horde, especially the new Horde under Thrall, and could easily be guilty of underestimating their enemies’ abilities.<ref name="APG182"/>
 
 
===Arcane magic===
 
{{main|Alliance magic}}
 
Though their powerful command of the arcane is a point of strength in the Alliance’s arsenal, it also shows a weakness. The magi are weak and easy to kill, if an enemy can break through their protections.<ref name="APG182"/> The benefits of these spellslingers in combat are very rich, causing destruction from a distance unchecked by the enemy.
 
 
===Physical strength===
 
The front lines of the Alliance’s armies are always in danger against the physically stronger Horde, especially the orcs and tauren.<ref name="APG182"/> Draenei are the strongest Alliance race, and the arrival of the Worgen in [[Cataclysm]] will probably add another brute force to Alliance aswell.
 
 
===Territory===
 
Though the Alliance has a vast amount of territory, its distribution is almost one sided, most of the Alliance territory is in the Eastern Kingdoms. The Alliance presence in Kalimdor is weak, confined mainly to Teldrassil, the islands of Azuremyst and Bloodmyst, and Darkshore (the only mainland Alliance territory in Kalimdor). Though they have also made a strong establishment in Dustmallow Marsh on Theramore Isle. It should be noted that there is a rapidly growing revanchist movement among the Alliance ranks, fueled increasingly now that Varian Wrynn has returned to Stormwind; should the Horde attempt to overwhelm any of the vulnerable Alliance holdings, then it would likely spark all out war, and thus this weakness would prove to be a strength.
 
   
 
==References==
 
==References==
 
{{reflist}}
 
{{reflist}}
   
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== External links ==
{{Grand Alliance}}
 
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<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
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{{elink|link=http://forums.worldofwarcraft.com/thread.html?topicId=26850245012&sid=1&pageNo=10#184|type=wowus|site=Official Forums|desc=Cataclysm Currency Changes Explained}}
   
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{{Points}}
[[da:Alliance]]
 
[[fr:Alliance]]
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[[Category:Cataclysm]]
[[Category:Alliance| ]]
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[[Category:Currency]]
[[Category:Alliance Player's Guide]]
 
[[Category:World of Warcraft: The Roleplaying Game]]
 
[[Category:More Magic and Mayhem]]
 

Revision as of 05:07, 14 May 2011

Pvecurrency-justice
  • Justice Points
  • Earned for defeating dungeon or older raid bosses and used to purchase powerful PvE armor and weapons.

Justice Points are rewarded for completion of high level PvE dungeons and raids and used as currency for gear and other rewards that are oriented toward the PvE style of play. Points are commonly rewarded after killing a boss or after completing a dungeon that was initiated using the dungeon finder. One requirement is that all participants of the dungeon must conform to level requirements, or else no reward will be given to any participant. Instances before level 70 do not grant justice points.

Justice Points replaced Inv misc frostemblem 01 [Emblem of Frost] and Spell holy summonchampion [Emblem of Triumph]. Cataclysm based raid content also rewards Pvecurrency-valor [Valor Points]. The cap for Justice Points is 4000.

Sources

Justice Points are rewarded in level-appropriate dungeons and raids at the following quantities[1]:

Objective Points
Cataclysm (80-85) Normal daily dungeon 140 Justice Points
Cataclysm (85) Heroic boss 70 Justice Points
Wrath of the Lich King (68-80) Normal daily dungeon 12 Justice Points
Wrath of the Lich King (80) Heroic boss 16 Justice Points
Wrath of the Lich King (80) Heroic dungeon 24 Justice Points
Wrath of the Lich King (80) Raid boss 24 Justice Points
Wrath of the Lich King (80) Weekly raid quest 138 Justice Points
Burning Crusade (70) Heroic boss 5 Justice Points
Burning Crusade (70) Daily heroic quest 10 Justice Points

Outgrowing content by out-leveling it will result in the listed objectives no longer rewarding Justice Points. Thus, for Wrath of the Lich King content, no Justice Points are rewarded for players levels 81 and above (except for the weekly raid quest award). The same rule applies for Burning Crusade content, which also rewards Justice Points.

Justice Points by (Random) Instance

Instance Type # players Duration (min) Justice Points Minutes per Justice Point
Throne of the Tides heroic 5 - 280 (140[1]) -
Blackrock Caverns heroic 5 - 350 (140[2]) -
Stonecore heroic 5 - 280 -
Vortex Pinnacle heroic 5 - 210 -
Lost City of the Tol'vir heroic 5 - 280 -
Grim Batol heroic 5 - 280 -
Halls of Origination heroic 5 - 490 (210[3]) -
Deadmines heroic 5 - 420 -
Shadowfang Keep heroic 5 - 350 (280[4]) -
  • [1] Two bosses can be skipped
  • [2] Three bosses can be skipped
  • [3] Four bosses can be skipped
  • [4] One boss can be skipped

Time estimates assume a good but not exceptional group. Wipes will vastly increase the total, of course. Justice Points counts assume all bosses being downed during the run. Skip some, get less.

Wrath-Logo-Small This section concerns content related to Wrath of the Lich King.
Instance Type # players Duration (min) Justice Points Minutes per Justice Point
Frozen Halls: Forge of Souls normal 5 15 12 1.25
Frozen Halls: Pit of Saron normal 5 20 12 1.67
Frozen Halls: Halls of Reflection normal 5 20 12 1.67
Caverns of Time: Culling of Stratholme heroic 5 30 103 0.29
Frozen Halls: Forge of Souls heroic 5 15 55 0.27
Frozen Halls: Pit of Saron heroic 5 20 71 0.28
Frozen Halls: Halls of Reflection heroic 5 20 71 0.28
Dalaran: The Violet Hold heroic 5 15 71 0.21
Nexus: The Nexus heroic 5 25 103 0.24
Utgarde: Utgarde Keep heroic 5 20 71 0.28
Ulduar: Halls of Stone heroic 5 30 87 0.34
Utgarde: Utgarde Pinnacle heroic 5 20 87 0.22
Pit of Narjun: Azjol-Nerub heroic 5 10 71 0.14
Nexus: The Oculus heroic 5 20 87 0.22
Zul'Drak: Gundrak heroic 5 20 103 0.19
Ulduar: Halls of Lightning heroic 5 20 87 0.22
Pit of Narjun: Ahn'kahet: The Old Kingdom heroic 5 30 103 0.29
Drak'Tharon Keep: Drak'Tharon Keep heroic 5 20 87 0.22
Crusaders' Coliseum: Trial of the Champion heroic 5 15 71 0.21
The Nexus: Eye of Eternity raid 10 & 25 10 23 0.43
Vault of Archavon: Archavon the Stone Watcher raid 10 & 25 18 92 0.19
Dragonblight: Obsidian Sanctum raid 10 & 25 45 92 0.48
Dragonblight: Naxxramas raid 10 & 25 120 345 0.34
Storm Peaks: Ulduar raid 10 & 25 120 322 0.37
Onyxia's Lair: Onyxia raid 10 & 25 10 23 0.43
Crusaders' Coliseum: Trial of the Crusader raid 10 & 25 45 161 0.28
Crusaders' Coliseum: Trial of the Grand Crusader raid 10 & 25 50 161 0.31

Bc icon This section concerns content related to The Burning Crusade.

The following is a list of instances that have bosses which drop Justice Points. The best place to farm points is Karazhan, and the fastest method to get them with a group of five is the Mechanar. The number of points received assumes a full clear of each instance, the only exceptions being Mana-Tombs which requires a player with the item [Eye of Haramad] or [Shaffar's Stasis Chamber Key] to summon Yor in order to receive the fourth badge, and Shattered Halls which gives a fifth badge if you kill the Shattered Hand Executioner before he kills any prisoners.

Justice Points for raids are not verified.
Instance Type # players Justice Points
Auchindoun: Auchenai Crypts heroic 5 10
Auchindoun: Mana-Tombs heroic 5 15 (20)
Auchindoun: Sethekk Halls heroic 5 15
Auchindoun: Shadow Labyrinth heroic 5 20
Caverns of Time: Old Hillsbrad Foothills heroic 5 15
Caverns of Time: The Black Morass heroic 5 15
Caverns of Time: Battle for Mount Hyjal raid 25 50?
Coilfang Reservoir: The Slave Pens heroic 5 15
Coilfang Reservoir: The Underbog heroic 5 20
Coilfang Reservoir: The Steamvault heroic 5 15
Coilfang Reservoir: Serpentshrine Cavern raid 25 30?
Hellfire Citadel: Hellfire Ramparts heroic 5 15
Hellfire Citadel: Blood Furnace heroic 5 15
Hellfire Citadel: The Shattered Halls heroic 5 20 (25)
Hellfire Citadel: Magtheridon's Lair raid 25 15?
Isle of Quel'Danas: Magisters' Terrace heroic 5 20
Isle of Quel'Danas: Sunwell Plateau raid 25 12
Tempest Keep: The Arcatraz heroic 5 20
Tempest Keep: The Botanica heroic 5 25
Tempest Keep: The Mechanar heroic 5 20
Tempest Keep: The Eye raid 25 20?
Karazhan raid 10 50?
Zul'Aman raid 10 35?
Gruul's Lair raid 25 13?
Black Temple raid 25 45?

Purchasable Rewards

Cataclysm gear (ilevel 346)

Cataclysm This section concerns content related to Cataclysm.

Items purchased with Justice Points are available from Alliance Magatha Silverton <Justice Quartermaster> in Stormwind City and Horde Gunra <Justice Quartermaster> in Orgrimmar. Justice Points/Cataclysm vendors Also: Justice Points can be used to purchase a Wooly Mammoth in Dalaran from Mei Francis.

Wrath of the Lich King gear (ilevel 200-264)

Main article: Wrath of the Lich King Justice Point gear

Before Patch 4.0.1, Wrath of the Lich King gear used the five-tier Emblem system for dungeon and raid rewards. The emblem costs have since been converted to Justice Points.

Burning Crusade gear (ilevel 110-146)

Main article: Burning Crusade Justice Point gear

Before Patch 4.0.1, The Burning Crusade gear used Spell holy championsbond [Badge of Justice] system for dungeon and raid rewards. The emblem costs have since been converted to Justice Points.

Heirlooms

Main article: Heirloom

Head

Name Type Cost Namesake Recommended Classes
[Burnished Helm of Might][2] Plate 2175 Justice Points [Helm of Might] Paladin, Warrior, Death Knight

Shoulders

Name Type Cost Namesake Recommended Classes
[Tattered Dreadmist Mantle] Cloth 2175 Justice Points [Dreadmist Mantle] Mage, Warlock, Priest
[Preened Ironfeather Shoulders] Spell Leather 2175 Justice Points [Ironfeather Shoulders] Druid
[Stained Shadowcraft Spaulders] Leather 2175 Justice Points [Shadowcraft Spaulders] Rogue, Druid
[Mystical Pauldrons of Elements] Spell Mail 2175 Justice Points [Pauldrons of Elements] Shaman
[Champion Herod's Shoulder] Mail 2175 Justice Points [Herod's Shoulder] Shaman, Hunter
[Polished Spaulders of Valor] Plate 2175 Justice Points [Spaulders of Valor] Paladin, Warrior, Death Knight
[Burnished Pauldrons of Might][2] Plate 2175 Justice Points [Pauldrons of Might] Paladin, Warrior, Death Knight

Chestpieces

Name Type Cost Namesake Recommended Classes
[Tattered Dreadmist Robe] Cloth 2175 Justice Points [Dreadmist Robe] Mage, Warlock, Priest
[Preened Ironfeather Breastplate] Spell Leather 2175 Justice Points [Ironfeather Breastplate] Druid
[Stained Shadowcraft Tunic] Leather 2175 Justice Points [Shadowcraft Tunic] Druid, Rogue
[Mystical Vest of Elements] Spell Mail 2175 Justice Points [Vest of Elements] Shaman, (Paladin)
[Champion's Deathdealer Breastplate] Mail 2175 Justice Points [Deathdealer Breastplate] Shaman, Hunter
[Polished Breastplate of Valor] Plate 2175 Justice Points [Breastplate of Valor] Paladin, Warrior, Death Knight
[Burnished Breastplate of Might][2] Plate 2175 Justice Points [Breastplate of Might] Paladin, Warrior, Death Knight

Weapons

Name Type Cost Namesake Recommended Classes
[Dignified Headmaster's Charge] Staff 3500 Justice Points [Headmaster's Charge] Mage, Priest, Warlock, Druid, Hunter (twink up to level 19)
[Devout Aurastone Hammer] 1H Mace 2725 Justice Points [Aurastone Hammer] Shaman, Paladin, Priest, Druid
[Venerable Mass of McGowan] 1H Mace 2175 Justice Points [Mass of McGowan] Rogue, Shaman, Death Knight, Warrior (levels 20-59)
[Bloodsoaked Skullforge Reaver][2] MH Sword 2175 Justice Points [Skullforge Reaver] Death Knight, Warrior, Paladin
[Balanced Heartseeker] Dagger 2175 Justice Points [Heartseeker] Rogue, Hunter
[Venerable Dal'Rend's Sacred Charge] 1H Sword 2175 Justice Points [Dal'Rend's Sacred Charge] Rogue, Death Knight, Warrior (level 20-59), Hunter (20+)
[Bloodied Arcanite Reaper] 2H Axe 3500 Justice Points [Arcanite Reaper] Paladin, Warrior, Death Knight, Shaman (levels 1-40)
[Repurposed Lava Dredger] 2H Mace 3500 Justice Points [Finkle's Lava Dredger] Druid, Shaman (levels 1-40)
[Charmed Ancient Bone Bow] Bow 3500 Justice Points [Ancient Bone Bow] Hunter, Warrior, Rogue

Trinkets

Name Type Cost Namesake Recommended Classes
[Discerning Eye of the Beast] Trinket 2725 Justice Points [Eye of the Beast] All caster
[Swift Hand of Justice] Trinket 2725 Justice Points [Hand of Justice] All

Conversion of Emblems to Justice Points

When players first logged in after Patch 4.0.1, the number of Justice Points they have will be calculated as follows:

JP = 11.58 * (EoT + EoF)

where:

  • JP = the number of Justice Points;
  • EoT = the number of Emblems of Triumph;
  • EoF = the number of Emblems of Frost.

However, if the one-time emblem-to-point conversion granted the player more than 4,000 Justice Points, they were unable to accumulate any additional Justice Points until they had spent the excess. In Patch 4.0.3a, any Justice Points above 4,000 were immediately converted to gold at a ratio of 47s 50c per Justice Point.

Other emblems, badges and tokens

[Emblems of Valor], [Heroism], and [Conquest] were immediately converted to gold (and not Justice Points) at a ratio of 5g 50s per emblem in Patch 4.0.1. [Badges of Justice] were also immediately converted to gold at a rate of 1g 83s 30c per badge.

PvP-based currency was converted to Honor Points much the same way.

Other, specific currencies such as Champion's Seals was not converted.[3]

Comparison of purchasing power

With the introduction of Justice Points (Patch 4.0.1), that replaced Inv misc frostemblem 01 [Emblem of Frost] and Spell holy summonchampion [Emblem of Triumph], players will be able to use the same currency to purchase both Tier 9 and Tier 10, potentially skipping the earlier in favour of the latter. Obtaining Tier 10 is now in comparison faster and easier.

The conversion did affect the prices of Heirlooms as well, from using Spell holy proclaimchampion [Emblem of Heroism] to using the same currency. The prices for Heirlooms seems to be equated for the Justice Point income at level 85, which at level 80 means relatively higher costs. Example:

  • [Dignified Headmaster's Charge]
    • Prior cost was 65 Spell holy proclaimchampion [Emblem of Heroism]. Being that the average Random Heroic gave about 6 Emblems, you needed 10-12 runs to earn this.
    • Patch 4.0.1 changed the cost to 3500 Justice Points. As a Random Heroic at level 80 gives 55, 71, 87 or 103 points, you would need 35-45 runs to earn this.

Notes

  • Players cannot stockpile more than 4,000 Justice Points at any time by normal means of running instances.

Patch history

  • Cataclysm Patch 4.0.6 (2011-02-08):
  • Cataclysm Patch 4.0.3a (2010-11-23): Justice Points over the 4,000 hard cap will be immediately converted at a ratio of 47s 50c per Justice Point.
  • Cataclysm Patch 4.0.1 (2010-10-12):
    • All [Emblems of Frost] and [Emblems of Triumph] have been converted to new Justice Points.
    • Any dungeon or raid which awarded these emblems will reward Justice Points instead. Anything below Emblems of Triumph, including badges from The Burning Crusade dungeon and raid content, have been converted into gold and sent to players via the in-game mail system.
    • Any bosses players defeat that are level-appropriate to them award Justice Points.
    • All items that previously cost emblems or badges of any type now cost Justice Points.

References

External links