The subject of this article or section is part of the Lunar Festival, a seasonal event that lasts several weeks. Once the event has run its course, this will no longer be available until next year, but there are no guarantees.
During the Lunar Festival, there will be Lunar Festival Elders spread around the world. Some are located in towns, some in instances, and some in the wild. Each gives you a [Coin of Ancestry]. You can only receive one coin per Elder. The quests for receiving coins are reset from year to year since 2008 (previously, some characters were affected by a bug that made seasonal quests unrepeatable in 2007, but this issue has been corrected, i.e. the quests were reset in 2008 and were all "re-doable". They were not reset in 2007.).
Starting with Wrath of the Lich King through the Achievement system, players are rewarded for participating in the Lunar Festival. 160 achievement points are available through the achievements. Upon completing all of the Lunar Festival achievements, you will complete the world event achievementTo Honor One's Elders which gives the <Elder> title. Six Elders are located in Vanilla major cities. You can accept coins from Hostile faction Elders, but getting to them will be a challenge. There is an achievement for this. See Elders of the Horde or Elders of the Alliance.
To reach the elder in Frosthold without a flying mount a player can visit a goblin near the flight master in K3 to get a Loaned Windrider which can be used in Storm Peaks, Sholazar Basin, and Ice Crown even if you do not have cold weather flying. Also note that previously, Elder Ohanzee could only be reached in Heroic Gundrak, rendering anyone sub-80 unable to complete Elders of the Dungeons. Elder Ohanzee has been moved so that he can be reached in Normal Gundrak, and you do not have to be level 80 or higher to complete the meta achievement To Honor One's Elders and gain the <Elder> title.
Elder locations
NOTE: The coordinates displayed on the map pin tooltips are not precise. Use the coordinates in the tables for navigation. This applies to all maps on this page.
This is fairly easy to solo at level 70 to 85. Even in instances like LBRS, you can just walk past most of the mobs. The only real challenge is the enemy racial cities where buffed guards and enemy faction players can make achieving your goal difficult.
Note that this guide was written when the Dalaran portals existed. A new route is now needed for optimum speed.
This route has now had some optimisations added for the Cataclysm flight points and portals, and assumes that you have full flight capabilities, Dalaran ring and either [Baradin's Wardens Tabard] or guild cloak. (If you don't, get grinding because it cuts a substantial time off the route.)
Blackrock Spire - After a about 6 pulls into LBRS, the Elder will be across the first wooden bridge on the left past a group of mobs.
Go straight and take second opening on the right under the crossover.
Go down a short ramp and make a left into the opening.
Make a left and a right out onto a ledge-like area.
Keep to the left side and go down a long ramp where you will see the wooden bridge.
Blackrock Depths - In the middle of the Ring of Law. You pretty much have to fight to get out of the Ring of Law.
Once through the entrance, take the Abandoned Mole Machine 'Into the Domicile'.
Go out the little room where you end up and turn left.
Look to the opening in the right corner ahead and go across the bridge.
Try to get past the mobs in the room on the end of the bridge and take the right opening to the Ring of Law.
Jump over the low wall into the Ring of Law. When you do the elder quest, you will probably have to fight a weak group of level 50 or so mobs and then a level 52 or so elite in two waves.
Take the opening to the south into the Detention Block, make a right, and go roughly straight back to the instance portal.
Take the boat to Ratchet Because this continent is more horde friendly you will basically follow this route on your mount rather than searching out flight points.
(Updated for Cataclysm.) Level 85 guards patrol very near, so low levels will need someone to kite the guard out of bow range or wait until they are far away.
(Unlike Orgrimmar, Thunder Bluff is not a very big city, therefore, you are much more likely to meet enemy players. However, Thunderbluff is just as popular a city as Darnassus is, and so you have a great chance of not being outnumbered. At least not by anything more than level 15 tauren druids. Enter by the north lift, and go east towards the elder rise...or just fly in.)
Zul'Farrak - In Gahz'rilla's square. To your left if you are looking at the gong from the far end of the pool. You have to enter the instance - you can't just fly in.
Maraudon - Southernmost part of Zaetar's Grave section of Maraudon.[51, 94]
When you enter Maraudon, early on you will have three choices of direction. Take the center choice, which leads to the Earth Song Falls Portal into the instance; it's the shortest run through the tunnels leading to the instance, and the shortest run inside the instance itself (see maps linked at left). When you approach the end, jump into the water by Princess Theradras and Rotgrip. Swim to the east and head up the ramp (you will have to pass through a smallish archway). Turn right and head up a 2nd ramp. The Elder will be in front of you. To exit quickly, join a group with someone - it doesn't matter where they are - and leave group. You will be teleported to the graveyard in Desolace after one minute. Hearth back to Stormwind and fly to [Kharanos]].
. She is on the SE corner of the lake. Consider taking in the two Cataclysm Elders in Hyjal, at Nordrassil and Sanctuary of Malorne. Otherwise, go back to Everlook flight point. Mount Hyjal. Nordrassil (Updated for Cataclysm.) Mount Hyjal. Sanctuary of Malorne (Updated for Cataclysm.) Fly to Wildheart Point, Felwood.
Use a flying mount to go to Teldrassil. You will get fatigued, but you have enough time to get to Rut'theran Village before becoming exhausted. Fly all the way up onto the island (don't use the Darnassus portal).
. Complete this quest VERY quickly before the sentinel comes. If you die before completing the quest, you will need to wait a while until the sentinel moves away from the immediate area before trying again.
. Fly around the city and enter it from the Northwest corner. This will put you in the Cenarion Enclave. Watch out for flying sentinels. If you time it right, you can get in and out without dying. Hearth to Orgrimmar
Maraudon - Southernmost part of Zaetar's Grave section of Maraudon.[51, 94]
When you enter Maraudon, early on you will have three choices of direction. Take the center choice, which leads to the Earth Song Falls Portal into the instance; it's the shortest run through the tunnels leading to the instance, and the shortest run inside the instance itself (see maps linked at left). When you approach the end, jump into the water by the Princess Theradras and Rotgrip. Swim to the east and head up the ramp (you will have to pass through a smallish archway). Turn right and head up a 2nd ramp. The Elder will be in front of you. To exit quickly, join a group with someone - it doesn't matter where they are - and leave group. You will be teleported to the graveyard in Desolace after one minute. /run PromoteToLeader("party1"); LeaveParty(); Fly to Camp Mojache
(enter Scholomance castle, go right, up step, left, left again — not straight — right, up stairs, up stairs to room lit by torch, right — not up wheelchair ramp — up and up stairs, she's on rampart).
Sunken Temple - Swamp of Sorrows - Hug the left wall, kill the first set of dragon (you can stealth through them at level 60), and enter the main room with all the dragons. The Elder is in the northeast corner.
Blackrock Spire - After a about 6 pulls into LBRS, the Elder will be across the first wooden bridge on the left past a group of mobs.
Go straight and take second opening on the right under the crossover.
Go down a short ramp and make a left into the opening.
Make a left and a right out onto a ledge-like area.
Keep to the left side and go down a long ramp where you will see the wooden bridge.
Blackrock Depths - In the middle of the Ring of Law. You pretty much have to fight to get out of the Ring of Law.
Once through the entrance, take the Abandoned Mole Machine 'Into the Domicile'.
Go out the little room where you end up and turn left.
Look to the opening in the right corner ahead and go across the bridge.
Try to get past the mobs in the room on the end of the bridge and take the right opening to the Ring of Law.
Jump over the low wall into the Ring of Law. When you do the elder quest, you will probably have to fight a weak group of level 50 or so mobs and then a level 52 or so elite in two waves.
Take the opening to the south into the Detention Block, make a right, and go roughly straight back to the instance portal.
See also in-game walkthrough in Video guides section below.
Start your journey in Dalaran. You will probably want to do this with a group of 5, as some dungeons need to be done on heroic. This walkthrough also expects you to have a flying mount (since you need to be 80 to enter heroics).
All dungeons with the exception of Utgarde Pinnacle and Azjol-Nerub are soloable as a rogue, hunter or druid.
(Howling Fjord) - in the second room after Prince Keleseth. Soloable, but requires attacking the Forge Masters. First chamber after hallway in Njorn Stair. Left up short stairwell.