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{{Stub/Talent}}
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<onlyinclude>{{Infobox ability
<onlyinclude>{{Infobox talent
 
 
|name=Maelstrom Weapon
 
|name=Maelstrom Weapon
|image=Spell_Shaman_MaelstromWeapon.png
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|image=spell_shaman_maelstromweapon.png
|description=When you deal damage with a melee weapon, you have a chance to reduce the cast time and mana cost of your next Lightning Bolt, Chain Lightning, Hex, or any healing spell by 20%. Stacks up to 5 times. Lasts 30 sec.
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|description=When you deal damage with a melee weapon, you have a chance to reduce the cast time and mana cost of your next Nature spell with a base cast time shorter than 10 seconds by 20%. Stacks up to 5 times. Lasts 30 sec.
|class=Shaman
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|class=[[Shaman]]
|location=Enhancement, Tier 6
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|type=Utility
|affects=[[Lightning Bolt]], [[Chain Lightning]], [[Hex]], Healing spell
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|school=[[Physical]]
|ranks=3
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|cast_time=Passive
|points_req=25
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|cooldown=
|talent_req=None
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|level=44
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|specialization=Enhancement
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|buff_dur=30 seconds
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|buff_desc=Reduces the cast time and mana cost of your next Nature spell with a base cast time shorter than 10 seconds by 20%.
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|tcg=MaelstromWeaponTCG.jpg
 
}}</onlyinclude>
 
}}</onlyinclude>
   
'''Maelstrom Weapon''' is a talent in the Enhancement tree. You will need to spend 25 points in Enhancement to max it. Each rank improves the chance for the spell to trigger. At five stacks (the max), the covered spells become instant-cast.
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'''Maelstrom Weapon''' is a passive [[shaman]] ability learned at level 44 for those with the enhancement specialization. Each stack reduces the cast time of the next Nature spell with a cast time of less than 10 seconds; fully stacked, those spells become instant cast.
   
 
== Notes ==
 
== Notes ==
The chance to gain a charge when attacking is dependent on weapon speed, using the [[PPM]] mechanic. This means that you gain charges from auto-attacks at the same rate regardless of weapon speed. In effect, this means that slower weapons will have a slightly higher chance to trigger Maelstrom Weapon due to instant attacks. [[Dual wield]]ing will greatly increase the rate at which charges are generated, although it won't be double, due to the [[miss]] penalty inherent in dual wielding. When Dual wielding, the PPM rate is approximately 25 PPM.[http://www.wowhead.com/spell=51532/maelstrom-weapon#comments]
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The chance to gain a charge when attacking is dependent on weapon speed, using the [[PPM]] mechanic. In effect, this means that slower weapons will have a slightly higher chance to trigger Maelstrom Weapon due to instant attacks. {{ability|Dual Wield (shaman ability)|Dual wielding}} will greatly increase the rate at which charges are generated, although it won't be double, due to the [[miss]] penalty inherent in dual wielding. When Dual wielding, the PPM rate is approximately 25 PPM.[http://www.wowhead.com/spell=51532/maelstrom-weapon#comments]
 
The Maelstrom Weapon effect stacks up to five charges, at which point the next [[Chain Lightning]], [[Lightning Bolt]], [[Lesser Healing Wave]], [[Healing Wave]], [[Chain Heal]], or [[Hex]] spell becomes [[instant cast]]. Because of this, the talent can be seen as the [[Nature's Swiftness]] of the Enhancement tree, allowing for emergency heals or burst damage.
 
   
 
== Patch changes ==
 
== Patch changes ==
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Repeat violations may result in a BAN.
 
Repeat violations may result in a BAN.
 
Have a nice day. :) -->
 
Have a nice day. :) -->
{{Elinks-spell|51528}}
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{{Elinks-spell|51530}}
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{{Classfooter|Shaman}}
 
{{Classfooter|Shaman}}
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[[Category:Shaman abilities]]

Revision as of 18:08, January 20, 2013

Maelstrom Weapon
Spell shaman maelstromweapon
  • Maelstrom Weapon (Passive)
  • Passive
  • When you deal damage with a melee weapon, you have a chance to reduce the cast time and mana cost of your next Nature spell with a base cast time shorter than 10 seconds by 20%. Stacks up to 5 times. Lasts 30 sec.
Usable by
ClassShaman
Properties
TypeUtility
SchoolPhysical
Talents
SpecializationEnhancement
Level required44
Related buff
Spell shaman maelstromweapon
  • Maelstrom Weapon
  • Reduces the cast time and mana cost of your next Nature spell with a base cast time shorter than 10 seconds by 20%.
  • Duration: 30 seconds
TCG image
MaelstromWeaponTCG

Maelstrom Weapon is a passive shaman ability learned at level 44 for those with the enhancement specialization. Each stack reduces the cast time of the next Nature spell with a cast time of less than 10 seconds; fully stacked, those spells become instant cast.

Notes

The chance to gain a charge when attacking is dependent on weapon speed, using the PPM mechanic. In effect, this means that slower weapons will have a slightly higher chance to trigger Maelstrom Weapon due to instant attacks. [Dual wielding] will greatly increase the rate at which charges are generated, although it won't be double, due to the miss penalty inherent in dual wielding. When Dual wielding, the PPM rate is approximately 25 PPM.[1]

Patch changes

  • Wrath-Logo-Small Patch 3.2.0 (04-Aug-2009): Now also has a chance to reduce the cast time of Hex.
  • Wrath-Logo-Small Patch 3.0.3 (04-Nov-2008): Tooltips corrected to correctly describe the chance for this talent to be triggered.
  • Bc icon/Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): Added.

External links


Facts about Maelstrom WeaponRDF feed
Patch date4 August 2009 +, 4 November 2008 + and 14 October 2008 +

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