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Mage Hunter Ascendant
| Mage Hunter Ascendant
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|---|---|
| Race | Blood elf (Humanoid) |
| Level | 71 - 81 Elite |
| Health | 37,164 - 63,000 |
| Mana | 16,155 - 39,940 |
| Wealth | 54 |
| Reaction | Alliance Horde |
| Affiliation | Mage hunter |
| Location | Hall of Stasis, The Librarium, The Nexus |
Mage Hunter Ascendant can be found in The Nexus. There are three different versions of this mob: One that casts Fire spells, one that casts Frost spells and one that casts Arcane spells.
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Abilities
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Aura of Arcane Haste - Increases the casting speed of caster by 15% (50% on Heroic) and spell damage by 150 (500 on Heroic) for 1 min.
Fire Version
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Fireball - Inflicts 128 to 172 (255 to 345 on Heroic) Fire damage to an enemy.
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Immolation Trap - Place a fire trap that will burn the first enemy to approach for 985 Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time.
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Rain of Fire - Calls down a molten rain, burning all enemies in a selected area for 168 (252 on Heroic) Fire damage every 3 sec. for 9 sec.
Frost Version
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Frostbolt - Inflicts 96 to 128 (191 to 257 on Heroic) Frost damage to nearby enemies, reducing their movement speed by 50% for 4 sec.
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Cone of Cold - Inflicts 132 to 168 (263 to 337 on Heroic) Frost damage to enemies in a cone in front of the caster, reducing their movement speed by 50% for 8 sec.
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Freezing Trap - Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one trap can be active at a time.
Arcane Version
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Arcane Explosion - Sends out a blast wave of magic, inflicting 220 to 240 (3600 to 4400 on Heroic) Arcane damage to nearby enemies.
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Arcane Trap - Place an arcane trap that sends out a blast wave of magic, inflicting 2313 to 2687 Arcane damage to nearby enemies. Trap will exist for 1 min.
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Polymorph - Transforms an enemy into a sheep, forcing it to wander around for up to 8 sec. While wandering, the sheep cannot attack or cast spells. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on beasts, dragons, giants, humanoids, and critters.