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Mage Hunter Ascendant

Combat
Mage Hunter Ascendant
Image of Mage Hunter Ascendant
Race Blood elf (Humanoid)
Level 71 - 81 Elite
Health 37,164 - 63,000
Mana 16,155 - 39,940
Wealth 54s 50c
Reaction Alliance Horde
Affiliation Mage hunter
Location Hall of Stasis, The Librarium, The Nexus


Mage Hunter Ascendant can be found in The Nexus. There are three different versions of this mob: One that casts Fire spells, one that casts Frost spells and one that casts Arcane spells.

Contents

Abilities Edit

  • Spell Arcane PortalIronForge.png  Aura of Arcane Haste - Increases the casting speed of caster by 15% (50% on Heroic) and spell damage by 150 (500 on Heroic) for 1 min.

Fire Version Edit

  • Spell Fire FlameBolt.png  Fireball - Inflicts 128 to 172 (255 to 345 on Heroic) Fire damage to an enemy.
  • Spell Fire FlameShock.png  Immolation Trap - Place a fire trap that will burn the first enemy to approach for 985 Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time.
  • Spell Shadow RainOfFire.png  Rain of Fire - Calls down a molten rain, burning all enemies in a selected area for 168 (252 on Heroic) Fire damage every 3 sec. for 9 sec.

Frost Version Edit

  • Spell Frost FrostBolt02.png  Frostbolt - Inflicts 96 to 128 (191 to 257 on Heroic) Frost damage to nearby enemies, reducing their movement speed by 50% for 4 sec.
  • Spell Frost Glacier.png  Cone of Cold - Inflicts 132 to 168 (263 to 337 on Heroic) Frost damage to enemies in a cone in front of the caster, reducing their movement speed by 50% for 8 sec.
  • Spell Frost ChainsOfIce.png  Freezing Trap - Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one trap can be active at a time.

Arcane Version Edit

  • Spell Nature WispSplode.png  Arcane Explosion - Sends out a blast wave of magic, inflicting 220 to 240 (3600 to 4400 on Heroic) Arcane damage to nearby enemies.
  • Spell Arcane Arcane04.png  Arcane Trap - Place an arcane trap that sends out a blast wave of magic, inflicting 2313 to 2687 Arcane damage to nearby enemies. Trap will exist for 1 min.
  • Spell Nature Polymorph.png  Polymorph - Transforms an enemy into a sheep, forcing it to wander around for up to 8 sec. While wandering, the sheep cannot attack or cast spells. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on beasts, dragons, giants, humanoids, and critters.

External links Edit

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