Mage abilities
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Mage abilities come in three schools of magic: Arcane, Fire, and Frost, which are usually affected by their tree's respective talents. Mage spells are also usually delineated by their purpose: direct damage, area of effect damage, and utility. Mages are also the only class with the ability to teleport themselves or their group members to the variety of the capital cities.
The spells themselves can be classified quite easily by the school they are in. Most Fire spells will have the purpose of heavily damaging an opponent, while the majority of Frost spells are weaker, but usually with an inherent snare built in, which allows them a greater modicum of control. Arcane consists of many of the utility spells, while also supporting either of the other trees through the usage of talent trained abilities.
Contents |
Spells by school
Arcane spells
- Amplify Magic - Short duration magic damage and heals amplification "buff".
- Arcane Blast - Single target damage with increasing mana cost and decreasing cast time.
- Arcane Brilliance - Long duration equivalent to Arcane Intellect that affects your whole party.
- Arcane Explosion - Point blank area of effect damage.
- Arcane Intellect - Long duration Intellect buff.
- Arcane Power (talent) - Instant cast spell, next spell adds 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Missiles - Channeled single target damage.
- Blink - Teleport forward and break free from stuns and roots.
- Conjure Food - Conjures bread that can be eaten to restore health out of combat.
- Conjure Mana Stone (Agate/Citrine/Jade/Ruby/Emerald) - Conjures a soulbound stone that can be used to instantly restore mana.
- Conjure Water - Conjures water that can be used to restore mana out of combat.
- Counterspell - Instantly stops an enemy spell, and blocks that whole school for a brief duration.
- Dampen Magic - Short duration magic damage and heal reduction "buff".
- Evocation - Channeled - Restores 60% of total mana over 8 seconds.
- Invisibility - Fade out to invisible, dropping all threat.
- Mage Armor - Personal buff that increases all magic resistances and allows limited mana regeneration while casting.
- Mana Shield - Short duration physical damage conversion buff. Damage taken will draw from mana instead of health while it lasts.
- Polymorph - Removes the enemy from combat, but also quickly heals them. Attacking will break the effect. Includes Polymorph: Pig and Polymorph: Turtle
- Portal: <Capital City> - Creates a portal (usable by group members) to a friendly capital city.
- Presence of Mind (talent) - Instant cast spell, next spell with a casting time less than 10 sec. becomes an instant cast spell.
- Remove Lesser Curse - Removes a curse from a friend.
- Ritual of Refreshment - With the help of two other players, conjures up a table from which party members may acquire up to 4 stacks of [Conjured Manna Biscuits].
- Slow (talent) - Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50% for 15 seconds.
- Spellsteal - Steals a beneficial magic buff from an enemy target, removing it from the target and applying it to the mage for up to 2 minutes.
- Teleport: <Capital City> - Teleports the caster to a friendly capital city.
Fire spells
- Blast Wave (talent) - Instant cast area of effect damage with daze effect.
- Combustion (talent) - Instant cast spell causes each Fire damage spell you cast to increase your critical strike chance by 10% until 3 critical hits occur.
- Dragon's Breath (talent) - Area of effect fire spell that also disorients enemies.
- Fire Blast - Instant cast single target direct damage.
- Fire Ward - Short duration fire damage absorption buff.
- Fireball - Single target direct damage with added minor damage over time.
- Flamestrike - Area of effect direct damage with added damage over time.
- Molten Armor - Personal buff that increases the chance to critically hit with spells, reduces the chance to be critically hit and inflicts minor fire damage to melee attackers.
- Pyroblast (talent) - Slow-casting single target massive direct damage with added damage over time.
- Scorch - Fast-casting single target direct damage.
Frost spells
- Blizzard - Channeled area of effect damage.
- Cold Snap (talent) - When activated, this spell finishes the cooldown on all of your Frost spells.
- Cone of Cold - Instant cast area of effect and snare.
- Frost Armor - Personal armor buff that snares and slows attackers.
- Frost Nova - Instant cast point blank area of effect root with light damage.
- Frost Ward - Short duration frost damage absorption buff.
- Frostbolt - Single target direct damage with snare.
- Ice Armor - Personal armor buff with frost resist that snares and slows attackers. Overwrites Frost Armor.
- Ice Barrier (talent) - Instant short duration personal damage absorption buff. Spells become un-interruptible while it lasts.
- Ice Block - Instant personal invulnerability buff, but prevents you from moving or taking any other action.
- Icy Veins (Mage Talents) - Instant reduces casting time for spells by 20% and increases the chance that your chilling effects will freeze the target by 10%.
- Ice Lance - Instant single-target direct damage that deals triple damage on frozen targets.
- Summon Water Elemental (talent) - Summon a water elemental to fight along with the mage.
Spells by Function
Damage spells
Single-target Damage
Frostbolt for ice-based single target damage (and a snare); Fire Blast for instant fire damage (and brief cooldown); Fireball for a big whopper of fire damage. Scorch is another fire-based spell which has a short casting time and does good damage. Arcane Missiles are channeled over 5 seconds, with one wave of arcane damage fired each second and can be made uninterrupted by normal damage with talents. Arcane Blast, made available in the BC expansion, adds a buff to the caster that decreases Arcane Blast cast time while increasing mana cost, stacking up to 3 times.
With talents, Pyroblast can be acquired. It is basically a slow-casting, huge Fireball with a large DoT component.
Area of effect damage
This category of spells includes your first AoE spell: Arcane Explosion, an instant cast arcane point blank area of effect; Blizzard, a channeled ground target area of effect cold spell; and Flamestrike, a fire-based ground target area of effect spell.
Blast Wave (another talent spell) is an instant cast, point blank area of effect fire spell which dazes the enemy. It has a moderate cooldown (45 seconds).
Defensive spells
Snares and roots
Frostbolt snares the enemy, and Frost Nova is a point blank area of effect root which also inflicts a small amount of damage.
Frost Armor (and later, Ice Armor) gives the Mage both an armor buff and a reactive debuff to enemies that hit the Mage in melee, along with a small resistance to ice magic. Attackers are snared and slowed.
Mages who go 41 points in to the Arcane tree can get Slow, which snares 50% and also reduces casting speed and reduces ranged attack speed by 50%.
Crowd control
Polymorph allows the Mage to turn a Humanoid, Beast or Critter into a sheep, pig, or turtle (depending on the spell used) for a certain amount of time.
Damage absorption
Mana Shield allows the Mage to absorb physical and magical damage taken at the cost of mana, at a 2:1 rate (50 damage = 100 mana). A talent can reduce the mana usage.
Fire Ward absorbs fire damage; Frost Ward absorbs cold damage.
With talents, Ice Barrier can be acquired. It's an instant cast shield that protects you from all damage types up to a limit or 1 minute, whichever comes first. It has a short cooldown (30 seconds).
Mage Armor increases resistances to all schools of magic while also allowing mana regeneration during the Five second rule.
Utility spells
Slow Fall - a "defensive" spell of sorts - protects against falling damage, requires a Light Feather to use.
Intellect buffs
A very good buff for the Mage (and any class that uses mana) is intellect. Mages have two flavors of these: Arcane Intellect and the group version, Arcane Brilliance. Since intellect affects the rate at which all weapon skills are gained, non-casters might appreciate it too.
Conjuration
Conjure Mana Stone gives you a stone that acts as a free mana potion on a separate cooldown from your other potions. These stones can not be shared. Food and Water of varying levels can also be conjured for restoring health and mana, and is an important preparation for reducing downtime for a solo mage or an entire raid.
Evocation
The fastest way to regenerate your mana, Evocation can refill the majority of your mana bar over the course of its 8 second cast. Be sure not to be at risk of getting hit, since this is a channeled effect.
Teleport Spells
Self
This includes the Teleport: <Capital City> spells as well as Blink.
Portals
Creates a portal that can be clicked to instantly move your group to a friendly city.
Spells by source
All spells not listed here are immediately available at the Mage trainers at the appropriate level.
Talent spells
- Pyroblast - 11 point Fire tree talent for first rank
- Blast Wave - 21 point Fire tree talent for first rank
- Combustion - 31 point Fire tree talent
- Dragon's Breath - 41 point Fire tree talent for first rank
- Icy Veins - 11 point Frost tree talent
- Cold Snap - 21 point Frost tree talent
- Ice Barrier - 31 point Frost tree talent for first rank
- Summon Water Elemental - 41 point Frost tree talent
- Presence of Mind - 21 point Arcane tree talent
- Arcane Power - 31 point Arcane tree talent
- Slow - 41 point Arcane tree talent
Quests
- Conjure Water VII - Taught by Lorekeeper Lydros in the Dire Maul (North) Library at level 60.
- Polymorph: Pig - Taught by Archmage Xylem in Azshara at level 60.
Item loot
As of Patch 2.0, all of these except Polymorph: Turtle are learnable from the mage trainers in the major cities, and are otherwise deprecated.
- Tome of Arcane Brilliance - Level 60 spell learned from a Tome that drops off of random creeps in 5 and 10 man level 60 instances and also from Onyxia.
- Tome of Arcane Brilliance 2 - Level 70 spell learned from a Tome that drops in Outland.
- Tome of Conjure Food VII - Level 60 rank obtained from a Tome that drops off of Archivist Galford in the Scarlet Bastion of Stratholme.
- Tome of Frost Ward V - Level 60 rank obtained from a Tome that drops off of random creeps in 5 and 10 man level 60 instances and also from Onyxia.
- Tome of Arcane Missiles VIII - Level 60 rank obtained from a Tome that drops off of bosses in the Ruins of Ahn'Qiraj.
- Tome of Fireball XII - Level 60 rank obtained from a Tome that drops off of bosses in the Ruins of Ahn'Qiraj.
- Tome of Frostbolt XI - Level 60 rank obtained from a Tome that drops off of bosses in the Ruins of Ahn'Qiraj.
- Tome of Polymorph: Turtle - Level 60 spell obtained from a Tome that drops off of Gahz'ranka (the "fish boss") in Zul'Gurub.
These spells are learned from tomes and cannot be learned from a mage trainer:
- Tome of Conjure Food VIII - Level 70 spell learned from a Tome that drops in Outland. Restores 7500 health over 30 seconds.
- Tome of Conjure Water IX - Level 70 spell learned from a Tome that drops in Outland. Restores 7200 mana over 30 seconds.
Spells by level
| Level | Spell | School | Description |
|---|---|---|---|
| 1+ | Fireball | Fire | Deals 16-25 damage then 2 over the next 4 seconds. |
| 1+ | Frost Armor | Frost | Increases armor by 30, snares and slows attackers. |
| 2 | Arcane Intellect | Arcane | Increases target's intellect by 2. |
| 4 | Conjure Water | Arcane | Summons Water: 151 mana over 18 seconds. |
| 4 | Frostbolt | Frost | Deals 20-22 damage and snares for 5 seconds. |
| 6 | Conjure Food | Arcane | Summons Muffins: 61 health over 18 seconds. |
| 6 | Fire Blast | Fire | Blasts the enemy for 26-35 damage. |
| 6 | Fireball | Fire | Deals 34-49 damage then 3 over the next 6 seconds. |
| 8 | Arcane Missiles | Arcane | Launches 3 missiles for 24-25 damage/missile. |
| 8 | Frostbolt | Frost | Deals 32-37 damage and snares for 6 seconds. |
| 8 | Polymorph | Arcane | Sheeps your target for 20 seconds. |
| 10 | Conjure Water | Arcane | Summons Fresh Water: 436 mana over 21 seconds. |
| 10 | Frost Armor | Frost | Increases armor by 110, snares and slows attackers. |
| 10 | Frost Nova | Frost | Deals 19-21 damage and roots for up to 8 seconds. |
| 12 | Conjure Food | Arcane | Summons Bread: 243 health over 21 seconds. |
| 12 | Dampen Magic | Arcane | Decreases magical damage up to 10 and healing up to 20. |
| 12 | Fireball | Fire | Deals 53-73 damage then 6 over the next 6 seconds. |
| 12 | Slow Fall | Arcane | Slows falling speed so falling causes no damage. |
| 14 | Arcane Explosion | Arcane | Deals 32-36 damage out to 10 yards. |
| 14 | Arcane Intellect | Arcane | Increases target's intellect by 7. |
| 14 | Fire Blast | Fire | Blasts the enemy for 57-71 damage. |
| 14 | Frostbolt | Frost | Deals 51-57 damage and snares for 6 seconds. |
| 16 | Arcane Missiles | Arcane | Launches 4 missiles for 36 damage/missile. |
| 16 | Flamestrike | Fire | Deals 52-68 then burns the area for a total of 48 damage over 8 seconds. |
| 18 | Amplify Magic | Arcane | Amplifies magical damage up to 15 and healing up to 30. |
| 18 | Fireball | Fire | Deals 84-116 damage then 12 over the next 8 seconds. |
| 18 | Remove Lesser Curse | Arcane | Removes one lesser curse. |
Level 20 | |||
| 20 | Blink | Arcane | Teleports the caster 20 yards forward if possible, also freeing the caster from stuns and bonds. |
| 20 | Blizzard | Frost | Ice shards pelt the area for a total of 200 damage over 8 seconds. |
| 20 | Conjure Water | Arcane | Summons Purified Water: 835 mana over 24 seconds. |
| 20 | Evocation | Arcane | Restores your mana at 1500% of regen rate for 8 seconds |
| 20 | Fire Ward | Fire | Absorbs 165 fire damage. |
| 20 | Frost Armor | Frost | Increases armor by 200, snares and slows attackers. |
| 20 | Frostbolt | Frost | Deals 74-82 damage and snares for 7 seconds. |
| 20 | Mana Shield | Arcane | Absorbs 120 damage. |
| 20 | Polymorph | Arcane | Sheeps your target for 30 seconds. |
| 20 | Teleport:Ironforge | Arcane | Teleports caster to Ironforge. (Alliance only) |
| 20 | Teleport:Orgrimmar | Arcane | Teleports caster to Orgrimmar. (Horde only) |
| 20 | Teleport:Silvermoon City | Arcane | Teleports caster to Silvermoon City. (Horde only) |
| 20 | Teleport:Stormwind | Arcane | Teleports caster to Stormwind. (Alliance only) |
| 20 | Teleport:Exodar | Arcane | Teleports caster to Exodar. (Alliance only) |
| 20 | Teleport:Undercity | Arcane | Teleports caster to Undercity. (Horde only) |
| 20= | Pyroblast | Fire | Deals 141-187 damage and burns for a total of 56. |
| 22 | Arcane Explosion | Arcane | Deals 57-63 damage out to 10 yards. |
| 22 | Conjure Food | Arcane | Summons Rye: 552 health over 24 seconds. |
| 22 | Fire Blast | Fire | Blasts the enemy for 103-127 damage. |
| 22 | Frost Ward | Frost | Absorbs 165 frost damage. |
| 22 | Scorch | Fire | Deals 53-65 damage. |
| 24 | Arcane Missiles | Arcane | Launches 5 missiles for 56 damage/missile. |
| 24 | Counterspell | Arcane | Interrupts an enemy spell and denies him use of all spells in that school for 10 seconds. |
| 24 | Dampen Magic | Arcane | Decreases magical damage up to 20 and healing up to 40. |
| 24 | Fireball | Fire | Deals 139-187 damage then 20 over the next 8 seconds. |
| 24 | Flamestrike | Fire | Deals 96-122 then burns the area for a total of 88 damage over 8 seconds. |
| 24= | Pyroblast | Fire | Deals 180-236 damage and burns for a total of 72 over 12 seconds. |
| 26 | Cone of Cold | Frost | Deals 98-108 damage and snares for 8 seconds. |
| 26 | Frost Nova | Frost | Deals 33-37 damage and roots for up to 8 seconds. |
| 26 | Frostbolt | Frost | Deals 126-138 damage and snares for 7 seconds. |
| 28 | Arcane Intellect | Arcane | Increases target's intellect by 15. |
| 28 | Blizzard | Frost | Ice shards pelt the area for a total of 352 damage over 8 seconds. |
| 28 | Conjure Mana Agate | Arcane | Use to restore 375-425 mana. |
| 28 | Mana Shield | Arcane | Absorbs 210 damage. |
| 28 | Scorch | Fire | Deals 77-93 damage. |
| 30 | Amplify Magic | Arcane | Amplifies magical damage up to 25 and healing up to 50. |
| 30 | Arcane Explosion | Arcane | Deals 97-105 damage out to 10 yards. |
| 30= | Blast Wave | Fire | Deals 160-192 damage and dazes. |
| 30 | Conjure Water | Arcane | Summons Spring Water: 1344 mana over 27 seconds. |
| 30 | Fire Blast | Fire | Blasts the enemy for 168-202 damage. |
| 30 | Fire Ward | Fire | Absorbs 290 fire damage. |
| 30 | Fireball | Fire | Deals 199-265 damage then 28 over the next 8 seconds. |
| 30 | Ice Armor | Frost | Increases armor by 290 and frost resistance by 6, snares and slows attackers for 5 seconds. |
| 30= | Ice Block | Frost | Caster is immune to damage for the duration of the spell, but cannot act. |
| 30= | Pyroblast | Fire | Deals 255-327 damage and burns for a total of 96 over 12 seconds. |
| 30 | Teleport:Darnassus | Arcane | Teleports caster to Darnassus. (Alliance only) |
| 30 | Teleport:Thunder Bluff | Arcane | Teleports caster to Thunder Bluff. (Horde only) |
| 32 | Arcane Missiles | Arcane | Launches 5 missiles for 83 damage/missile. |
| 32 | Conjure Food | Arcane | Summons Pumpernickel: 874 health over 27 seconds. |
| 32 | Flamestrike | Fire | Deals 154-192 then burns the area for a total of 140 damage over 8 seconds. |
| 32 | Frost Ward | Frost | Absorbs 290 frost damage. |
| 32 | Frostbolt | Frost | Deals 174-190 damage and snares for 8 seconds. |
| 34 | Cone of Cold | Frost | Deals 146-160 damage and snares for 8 seconds. |
| 34 | Mage Armor | Arcane | Increases all resistances by 5 and allows mana regen while casting. |
| 34 | Scorch | Fire | Deals 100-120 damage. |
| 36= | Blast Wave | Fire | Deals 201-241 damage and dazes for 6 seconds. |
| 36 | Blizzard | Frost | Ice shards pelt the area for a total of 520 damage over 8 seconds. |
| 36 | Dampen Magic | Arcane | Decreases magical damage up to 40 and healing up to 80. |
| 36 | Fireball | Fire | Deals 255-335 damage then 32 over the next 8 seconds. |
| 36 | Mana Shield | Arcane | Absorbs 300 damage. |
| 36= | Pyroblast | Fire | Deals 329-419 damage and burns for a total of 124 over 12 seconds. |
| 38 | Arcane Explosion | Arcane | Deals 139-151 damage out to 10 yards. |
| 38 | Conjure Mana Jade | Arcane | Use to restore 550-650 mana. |
| 38 | Fire Blast | Fire | Blasts the enemy for 242-290 damage. |
| 38 | Frostbolt | Frost | Deals 227-247 damage and snares for 8 seconds. |
Level 40 | |||
| 40 | Arcane Missiles | Arcane | Launches 5 missiles for 115 damage/missile. |
| 40 | Conjure Water | Arcane | Summons Mineral Water: 1992 mana over 30 seconds. |
| 40 | Fire Ward | Fire | Absorbs 470 fire damage. |
| 40 | Flamestrike | Fire | Deals 220-272 then burns the area for a total of 196 damage over 8 seconds. |
| 40 | Frost Nova | Frost | Deals 52-58 damage and roots for up to 8 seconds. |
| 40 | Ice Armor | Frost | Increases armor by 380 and frost resistance by 9, snares and slows attackers for 5 seconds. |
| 40 | Polymorph | Arcane | Sheeps your target for 40 seconds. |
| 40 | Portal:Ironforge | Arcane | Opens a portal to Ironforge. (Alliance only) |
| 40 | Portal:Orgrimmar | Arcane | Opens a portal to Orgrimmar. (Horde only) |
| 40 | Portal:Silvermoon City | Arcane | Opens a portal to Silvermoon City. (Horde only) |
| 40 | Portal:Stormwind | Arcane | Opens a portal to Stormwind. (Alliance only) |
| 40 | Portal:Undercity | Arcane | Opens a portal to Undercity. (Horde only) |
| 40 | Scorch | Fire | Deals 133-159 damage. |
| 40= | Ice Barrier | Frost | Absorbs 510 damage. |
| 42 | Amplify Magic | Arcane | Amplifies magical damage up to 35 and healing up to 70. |
| 42 | Arcane Intellect | Arcane | Increases target's intellect by 22. |
| 42 | Cone of Cold | Frost | Deals 203-223 damage and snares for 8 seconds. |
| 42 | Conjure Food | Arcane | Summons Sourdough: 1392 health over 30 seconds. |
| 42 | Fireball | Fire | Deals 318-414 damage then 40 over the next 8 seconds. |
| 42 | Frost Ward | Frost | Absorbs 470 frost damage. |
| 42= | Pyroblast | Fire | Deals 407-515 damage and burns for a total of 156 over 12 seconds. |
| 44= | Blast Wave | Fire | Deals 277-329 damage and dazes for 6 seconds. |
| 44 | Blizzard | Frost | Ice shards pelt the area for a total of 720 damage over 8 seconds. |
| 44 | Frostbolt | Frost | Deals 292-316 damage and snares for 9 seconds. |
| 44 | Mana Shield | Arcane | Absorbs 390 damage. |
| 46 | Arcane Explosion | Arcane | Deals 186-202 damage out to 10 yards. |
| 46 | Fire Blast | Fire | Blasts the enemy for 332-394 damage. |
| 46= | Ice Barrier | Frost | Absorbs 549 damage. |
| 46 | Mage Armor | Arcane | Increases all resistances by 10 and allows mana regen while casting. |
| 46 | Scorch | Fire | Deals 162-192 damage. |
| 48 | Arcane Missiles | Arcane | Launches 5 missiles for 151 damage/missile. |
| 48 | Conjure Mana Citrine | Arcane | Use to restore 775-925 mana. |
| 48 | Dampen Magic | Arcane | Decreases magical damage up to 60 and healing up to 120. |
| 48 | Fireball | Fire | Deals 392-506 damage then 52 over the next 8 seconds. |
| 48 | Flamestrike | Fire | Deals 291-359 then burns the area for a total of 264 damage over 8 seconds. |
| 48= | Pyroblast | Fire | Deals 503-631 damage and burns for a total of 188 over 12 seconds. |
| 50 | Cone of Cold | Frost | Deals 264-290 damage and snares for 8 seconds. |
| 50 | Conjure Water | Arcane | Summons Sparkling Water: 2934 mana over 30 seconds. |
| 50 | Fire Ward | Fire | Absorbs 675 fire damage. |
| 50 | Frostbolt | Frost | Deals 353-383 damage and snares for 9 seconds. |
| 50 | Ice Armor | Frost | Increases armor by 470 and frost resistance by 12, snares and slows attackers. for 5 seconds |
| 50 | Portal:Darnassus | Arcane | Opens a portal to Darnassus. (Alliance only) |
| 50 | Portal:Thunder Bluff | Arcane | Opens a portal to Thunder Bluff. (Horde only) |
| 52= | Blast Wave | Fire | Deals 365-435 damage and dazes for 6 seconds. |
| 52 | Blizzard | Frost | Ice shards pelt the area for a total of 936 damage over 8 seconds. |
| 52 | Conjure Food | Arcane | Summons Sweet Rolls: 2148 health over 30 seconds. |
| 52 | Frost Ward | Frost | Absorbs 675 frost damage. |
| 52= | Ice Barrier | Frost | Absorbs 678 damage. |
| 52 | Mana Shield | Arcane | Absorbs 480 damage. |
| 52 | Scorch | Fire | Deals 200-239 damage. |
| 54 | Amplify Magic | Arcane | Amplifies magical damage up to 45 and healing up to 90. |
| 54 | Arcane Explosion | Arcane | Deals 243-263 damage out to 10 yards. |
| 54 | Fire Blast | Fire | Blasts the enemy for 431-509 damage. |
| 54 | Fireball | Fire | Deals 475-609 damage then 60 over the next 8 seconds. |
| 54 | Frost Nova | Frost | Deals 71-79 damage and roots for up to 8 seconds. |
| 54= | Pyroblast | Fire | Deals 600-750 damage and burns for a total of 228 over 12 seconds. |
| 56 | Arcane Brilliance | Arcane | Increases your party's intellect by 31. |
| 56 | Arcane Intellect | Arcane | Increases target's intellect by 31. |
| 56 | Arcane Missiles | Arcane | Launches 5 missiles for 192 damage/missile. |
| 56 | Flamestrike | Fire | Deals 375-459 then burns the area for a total of 340 damage over 8 seconds. |
| 56 | Frostbolt | Frost | Deals 429-463 damage and snares for 9 seconds. |
| 58 | Cone of Cold | Frost | Deals 335-365 damage and snares for 8 seconds. |
| 58 | Conjure Mana Ruby | Arcane | Use to restore 1000-1200 mana. |
| 58= | Ice Barrier | Frost | Absorbs 818 damage. |
| 58 | Mage Armor | Arcane | Increases all resistances by 15 and allows mana regen while casting. |
| 58 | Scorch | Fire | Deals 233-275 damage. |
Level 60 | |||
| 60= | Blast Wave | Fire | Deals 462-544 damage and dazes for 6 seconds. |
| 60 | Blizzard | Frost | Ice shards pelt the area for a total of 1192 damage over 8 seconds. |
| 60 | Conjure Food | Arcane | Conjures Cinnamon Rolls: 3180 health over 30 seconds. |
| 60 | Conjure Water | Arcane | Summons Crystal Water: 4200 mana over 30 seconds. |
| 60 | Dampen Magic | Arcane | Decreases magical damage up to 90 and healing up to 180. |
| 60 | Fire Ward | Fire | Absorbs 920 fire damage. |
| 60 | Fireball | Fire | Deals 561-715 damage then 72 over the next 8 seconds. |
| 60 | Frost Ward | Frost | Absorbs 920 frost damage. |
| 60 | Frostbolt | Frost | Deals 515-555 damage and snares.. |
| 60 | Ice Armor | Frost | Increases armor by 560 and frost resistance by 15, snares and slows attackers for 5 seconds. |
| 60 | Mana Shield | Arcane | Absorbs 570 damage. |
| 60 | Polymorph | Arcane | Transforms your target into a sheep for 50 seconds. |
| 60@ | Polymorph: Pig | Arcane | Transforms your target into a pig for 50 seconds. |
| 60@ | Polymorph: Turtle | Arcane | Transforms your target into a turtle for 50 seconds. |
| 60= | Pyroblast | Fire | Deals 716-890 damage and burns for a total of 268 over 12 seconds. |
| 61 | Fire Blast | Fire | Blasts the enemy for 548 to 647 Fire damage. |
| 62 | Molten Armor | Fire | Causes 75 Fire damage when hit, increase your chances to critically hit with spells by 3%, and reduces the chance you are critically hit 5%. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. |
| 62 | Arcane Explosion | Arcane | Deals ~400 damage out to 10 yards. |
| 63 | Frostbolt | Frost | Deals 556-600 damage and snares.. |
| 64 | Arcane Blast | Arcane | Blasts the target with energy, dealing 648 to 752 Arcane damage. Each time you cast Arcane Blast, the casting time is reduced while mana cost is increased. Effect stacks up to 3 times and lasts 8 sec. |
| 64= | Ice Barrier | Frost | Absorbs 977 damage. |
| 64= | Dragon's Breath | Fire | Deals 577-670 damage and disorients for 3 sec. |
| 65 | Cone of Cold | Frost | Deals 410 to 448 damage and snares for 8 seconds. |
| 65 | Scorch | Fire | Deals 269 to 317 damage. |
| 65= | Blast Wave | Fire | Deals 535-630 damage and dazes. |
| 65 | Portal:Shattrath | Arcane | Opens a portal to Shattrath. |
| 65 | Conjure Water | Arcane | Summons Mountain Spring Water: 5100 mana over 30 seconds. |
| 66 | Ice Lance | Frost | Deals 161 to 187 Frost damage to an enemy target. Causes triple damage against Frozen targets. |
| 66= | Pyroblast | Fire | Deals 846-1074 damage and burns for a total of 312 over 12 seconds. |
| 67 | Frost Nova | Frost | Blasts enemies for 104-118 and freezes them for 8 secs. |
| 68 | Invisibility | Arcane | Fades the caster to invisibility over 8 sec. The effect is canceled if you perform or receive any hostile actions. While invisible, you can only see other invisible targets and those who can see invisible. Lasts 20 sec. |
| 68 | Conjure Mana Emerald | Arcane | Conjures a mana emerald that can be used to instantly restore 1136 to 1364 mana. |
| 68 | Mana Shield | Arcane | Absorbs 715 damage |
| 68 | Blizzard | Frost | Ice shard pelt the target area doing 1560-1568 damage over 8 sec. |
| 69 | Amplify Magic | Arcane | Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 120 and healing spells by up to 240. Lasts 10 min. |
| 69 | Arcane Missiles | Arcane | Launches 5 missles for 262-263 damage/missle |
| 69 | Mage Armor | Arcane | Increases all resistance by 18 and allows mana regen while casting. |
| 69 | Fire Ward | Fire | Absorbs 1220 Fire damage. |
| 69 | Frostbolt | Frost | Deals 632-682 damage and snares for 9 seconds. |
| 69 | Ice Armor | Frost | Increases armor by 645 and frost resistance by 18, snares and slows attackers for 5 seconds. |
Level 70 | |||
| 70 | Arcane Explosion | Arcane | Deals 377-407 damage out to 10 yards. |
| 70 | Arcane Intellect | Arcane | Increases target's Intellect by 40 for 30 min. |
| 70@ | Arcane Brilliance | Arcane | Increases target's party Intellect by 40 for 1 hour. |
| 70 | Spellsteal | Arcane | Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min. |
| 70@ | Conjure Food | Arcane | Conjures [Croissant]s (restores 7500 health over 30 sec.) |
| 70@ | Conjure Water | Arcane | Conjures [Glacier Water]s (restores 7200 mana over 30 sec.) |
| 70 | Ritual of Refreshment | Arcane | Begins a ritual that creates a refreshment table that raid members can click to acquire Conjured [Manna Biscuit]s. |
| 70= | Blast Wave | Fire | Deals 616-724 damage and dazes for 6 seconds. |
| 70= | Dragon's Breath | Fire | Deals 680-790 damage and disorients for 3 sec. |
| 70= | Pyroblast | Fire | Deals 939-1191 damage and burns for a total of 356 over 12 seconds. |
| 70 | Scorch | Fire | Deals 305-361 damage. |
| 70 | Frost Ward | Frost | Absorbs 1220 Frost damage. |
Footnotes
- = Spell acquired by talents. The first level it appears is the minimum required to reach it.
- + Known at character creation.
- @ Spell acquired via a tome or quest instead of at the trainer. See the spell for more information on how to obtain it.
- Many damage spells scale slightly with level after training them.
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