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For the faction, see Ironforge (faction).
For the kingdom, see Kingdom of Ironforge.
AllianceIronforge
Gates of Ironforge
Type Capital, city
Population 20,000
Races Ironforge dwarfIronforge dwarf Ironforge dwarf (17,400)
GnomeGnome Gnome (2,000)
HumanHuman Human (400)
Wildhammer dwarfWildhammer dwarf Wildhammer dwarf (200)
Dark Iron dwarfDark Iron dwarf Dark Iron dwarf Icon Cataclysm 18x18
Government Senatorial, hereditary monarchyLoC (dwarves), Democracy (gnomes)
Ruler(s) King Magni Bronzebeard
Council of Three Hammers Icon Cataclysm 18x18
Affiliation Alliance
Location Northern Dun Morogh

Ironforge is the capital city of the dwarves, a member of the Alliance. It is the ancestral home of the Bronzebeard dwarves. King Magni Bronzebeard rules his kingdom of Khaz Modan from his throne room within the city, and the High Tinker Gelbin Mekkatorque, leader of the gnomes, has temporarily had to settle down in Tinker Town after the recent fall of the gnome city Gnomeregan.

The city is perhaps the most intricate of the Alliance cities, boasting many small passageways, shops built into the rock walls, and cavernous rooms. The feel of the city is a bustling, rowdy, and somewhat industrial one, however, it is predominantly safe-feeling and cozy; fires roar in the hearths of the inns and shops, and much dwarven laughing and frivolity is to be heard. Also, unlike Stormwind and Darnassus, the city is actually a massive cavern carved into the earth by the dwarves; the ceiling and floor are both hard stone. This gives the place a sanctuary-like feel.

Mainly because of the Deeprun Tram, linking Ironforge and Stormwind City, and the district of Tinker Town, Ironforge is one of the most racially diverse cities in the Alliance world. Dwarves predominate, of course, but you will find plenty of gnomes even outside of Tinker Town, and probably as many humans. This is true for player characters as well as non-player characters, since Ironforge is in the heart of the Alliance world. You will find almost no night elves, however, as they have long since set themselves apart from the other races.

The collective frivolity of the place, the bustling and gruff manner of the dwarves, and the fantastic architecture, makes Ironforge a wonder just to visit — whether or not you have business to attend to there.

History

File:Iron Forge.jpg

Ironforge exterior

Ironforge is the ancient home of the dwarves. It was once ruled by the High King Modimus Anvilmar, who left no heir upon his death, eventually leading to the War of the Three Hammers. Before the war, when the Dark Iron clan was banished from the city, Ironforge was the commercial and social center of all the dwarven clans. It is was previously home only to the Bronzebeard Clan.

Many dwarven strongholds fell during the Second War between the Horde and the Alliance of Lordaeron, but the mighty city of Ironforge, nestled in the wintry peaks of Dun Morogh and protected by its great gates, was never breached by the invading Horde.

A marvel to the dwarves' skill at shaping rock and stone, Ironforge was constructed in the very heart of the mountains, an expansive underground city home to explorers, miners, and warriors. Massive doors of rock protect the city in times of war, and lava from the mountain itself is redirected and distributed for heat, energy and smithing purposes.

Following the civil unrest amongst the Dwarves, the Bronzebeard clan emerged victorious. For the following years after the war King Magni Bronzebeard could be found in the High Seat, as the Dwarven leader of Ironforge. However, in recent times King Magni Bronzebeard had fallen ill to a Titanic curse. This left Ironforge in a state of unrest, but soon the paticipants of the War of the Three Hammers returned to Ironforge, to establish the Council of the Three Hammers, with representatives from each of the clans. Consisting of Moira Tharussian, Falstad Wildhammer and Muradin Bronzebeard. Together, they have set aside their differences in order to rule the Dwarven city of Ironforge.

In Cataclysm

Ironforge TCG

"Ruled by King Magni Bronzebeard, Ironforge is the dwarven seat of power."

Cataclysm This section concerns content related to Cataclysm.

In Cataclysm, King Magni Bronzebeard is no longer found at the High Seat. Instead Ironforge seems to be ruled by a council of representatives: Muradin Bronzebeard, Falstad Wildhammer, and Moira Thaurissan (with her infant son Dagran by her side).

In an earlier beta build, Falstad was the Wildhammer representative,[1] but was replaced by Kurdran at some point. After this discrepancy was pointed out by "the Red Shirt Guy" at BlizzCon 2010, Falstad was returned to the throne room in a later beta build with a "Wildhammer Fact Checker" at his side.[2]

Wards

WorldMap-Ironforge

Ironforge map (in-game)

Ironforge is structurally a giant circle of sections, it also contains several "depth" levels (at least eight, though they are not accessible in game). The accessible portions of Ironforge appear to be located on the 5th level, the "fifth depth" of the city.

Notable Characters

Main article: Ironforge NPCs

King Magni Bronzebeard rules Ironforge from the High Seat at the heart of the city, with the support of his two highest-ranking advisers, Royal Historian Archesonus and Senator Barin Redstone. High Tinker Mekkatorque, the leader of the gnomish exiles from Gnomeregan, has taken up seat in Tinkertown, from where he sends adventurers on missions to try to reclaim his beloved city. High Explorer Magellas, the leader of the Explorers' League, leads the dwarves' effort to uncover the mysteries of their past from the Hall of Explorers.

Quests

See Category:Ironforge quests.

Points of Interest

File:Ironforge Comic.JPG

Ironforge in World of Warcraft: The Comic.

Ironforge Ashbringer

Ironforge in World of Warcraft: Ashbringer.

  • The Auction House, located at the outer edge of the Commons between the front gates.
  • The Bank, located at the inner edge of the Commons just across from the Auction House.
  • The Gryphon master, located at the inner eastern part of the edge of the Great Forge.
  • The city hall is located in the eastern end of the Commons.
  • There are four mailboxes: two in the Commons - one outside the bank, the other outside the inn; another in Tinker Town at the entrance to the Deeprun Tram; and the last at the tavern on the edge of the Military Ward near Tinker Town.
  • The Deeprun Tram, created by the gnomes, runs from Ironforge to Stormwind. It is free and located near the Tinker Town.

Travel connections

Flight

Alliance Stormwind City
Alliance Chillwind Camp
Alliance Aerie Peak
Alliance Refuge Pointe
Alliance Southshore
Alliance Menethil Harbor
Alliance Thelsamar
Bc iconNeutral Sun's Reach
Neutral Light's Hope Chapel
Neutral Thorium Point

Tram

Alliance Stormwind City

Notes

  • Mistina Steelshield has the Ironforge repeatable Inv fabric purplefire 01 [Runecloth] quest used by non-dwarf Alliance players to obtain the right to ride rams.
  • Bubulo Acerbus has the Gnomeregan repeatable Inv fabric purplefire 01 [Runecloth] quest used by dwarven (and other races as of 3.0.8) players to obtain the right to ride mechanostriders.
  • The Deeprun Tram is a Gnomish service which runs from Ironforge to Stormwind. It can be accessed from Tinker Town (see City Sections, below).
  • A good way to get Ironforge reputation is to do the battle quests in Alterac Valley. Turning in one item gives 10 reputation points, with a possible 100 points per drop. This is in addition to the honor and Alterac Valley reputation points.

Trivia

  • "Iron forge" was a cheat code in the original Warcraft.
  • According to Thinking with Portals - A Memorandum on Proper Portal Usage, a book that can be found in Dalaran, Ironforge was flooded in 24 AD with water from Lakeshire when a mage removed the liquid filter from a mage portal.
  • Although similar to the current version, Ironforge's layout was a lot bigger in the alpha-version of the game. It consisted of multiple levels connected by bridges and stairs, two elevators (one to reach Old Ironforge, the other to reach the Deeprun Tram), an additional destination for the Deeprun Tram other than Stormwind, and a forge looking more like a power-generator than a foundry. Rumors has it there even was an elevator to the Dun Morogh airfield.
  • Before the addition of auction houses in all capital cities, Ironforge was THE central hub of Alliance activity. As a result of so many players in one concentrated area, the city was sometimes called "Lagforge" because of the increase in latency and decrease in framerates. Since the addition of linked auction houses in ALL capital cities, and the fact that Stormwind is located closer to the Dark Portal (for Burning Crusade) and has quicker access to Northrend (for Wrath of the Lich King), Ironforge has become much more user friendly.


Patch changes

  • WoW Icon update Patch 1.3.0 (2005-03-07):
    • Patrolling scouts that can see through stealth and invisibility have been added to Ironforge.
    • You can now design guild tabards in Ironforge.

Gallery

References


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