Wolfzoon69290@legacy41588131 (talk | contribs) (Added mechanics, talents) |
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+ | {{stub/Cataclysm}} |
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− | <onlyinclude>{{Infobox talent |
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+ | {{stub/Location}} |
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− | |name=Eclipse |
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+ | The '''Eye of the Vortex''' is a new subzone in the middle of [[Darkshore]] that appeared as part of {{cata-inline}} [[World of Warcraft:Cataclysm|Cataclysm]]. It lies very near [[Ameth'Aran]]. |
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− | |image=Ability_Druid_Eclipse.png |
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− | |class=Druid |
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− | |affects=All arcane and nature damage spells. |
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− | |buff_name=Eclipse (Lunar) |
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− | |buff_desc=Damage done by your arcane spells increased by 25%. Cancelled when Starfire causes Lunar Energy to reach 0. |
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− | |buff2_name=Eclipse (Solar) |
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− | |buff2_image=Ability_Druid_EclipseOrange.png |
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− | |buff2_desc=Damage done by your nature spells increased by 25%. Cancelled when Wrath causes Solar Energy to reach 0. |
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− | |doc= |
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− | }}</onlyinclude> |
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− | The Eclipse mechanic is now available to all Druids who have specced into Balance, and is active while the Druid is in caster or [[Moonkin]] forms. Casting [[Wrath]] or [[Starfire]] will move the [[Eclipse Bar]] to an extremity, where it will buff the other spell until the pointer is back at zero. |
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− | == Mechanics == |
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− | Casting [[Wrath]] will cause the Druid to gain 13 [[Lunar Energy]]; casting [[Starfire]] will cause the Druid to gain 20 [[Solar Energy]]. Casting [[Starsurge]] will give 15 Lunar or Solar Energy, depending on which eclipse has last procced. The spell will trigger one of two buffs when [[Lunar Energy]] or [[Solar Energy]] has reached 100. [[Eclipse (Solar)]] or [[Eclipse (Lunar)]] will stay active until [[Wrath]], [[Starfire]] or [[Starsurge]] has been cast enough to move the pointer back to zero. A pointer on the [[Eclipse Bar]] indicates where it goes to when using [[Starsurge]]. When cast while an Eclipse buff is active, [[Starsurge]] will always cause the bar to move toward zero, and it will continue to generate that type of energy until the other Eclipse has procced. If [[Wrath]] is cast during a Lunar Eclipse, it will not move the bar away from the middle, but it will have no effect on the [[Eclipse Bar]], and in the same fashion if [[Starfire]] is cast during a Solar Eclipse no energy is generated either. Thus there is no way to lengthen the effect by casting other spells. |
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− | The main use of the mechanic is of course the damage, but it also resets the cooldown on [[Nature's Grace]], as well as giving mana with [[Euphoria]], so in a PvE environment you should constantly be switching from one eclipse to the other. |
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− | It should not be forgotten that a Solar Eclipse also affects [[Hurricane]], [[Typhoon]] and [[Wild Mushroom]]s. |
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− | == Improvements == |
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− | The [[Euphoria]] talent sometimes causes your Wrath and Starfire to generate double energy. |
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− | The mastery [[Total Eclipse]] increases the benefit of eclipse by 12% + 1.5% per extra point of mastery. |
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− | == Notes == |
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− | *A useful strategy in some battlegrounds is to stay in either Lunar Eclipse for an increased effect on [[Starfall]] and your [[Moonfire]] spam, or to stay in Solar Eclipse to buff your [[Insect Swarm]] as well as the then-morphed [[Sunfire]] spam. |
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− | *The Eclipse [[proc]]ced by [[Wrath]] is called Lunar Eclipse, whereas [[Starfire]] procs Solar Eclipse. |
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− | == Patch changes == |
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− | *{{Patch 4.0.1a|note=The pointer on the [[Eclipse Bar]] indicates where it goes to after the next Starsurge.}} |
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− | * {{Patch 4.0.1|note=An [[Eclipse Bar]] has now been added and the mechanic has been reworked.}} |
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− | * {{Patch 3.3.3|note=(Undocumented changes) The two buffs granted by the Eclipse talent are now named more clearly. [Wrath] procs Eclipse (Lunar) and [Starfire] procs Eclipse (Solar). Previously, they were both named just "Eclipse".}} |
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− | * {{Patch 3.3.0|note=This effect will not activate again within 15 seconds of either type of Eclipse effect firing, in addition to the existing 30-second cooldown for each type of Eclipse. In addition, Eclipse now grants a 40% critical strike chance to Starfire and 40% increased damage to Wrath, up from 30%.}} |
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− | * {{Patch 3.2.0|note=The Starfire and Wrath buffs from this talent are now on separate 30 second. cooldowns. In addition, it is not possible to have both buffs active simultaneously.}} |
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− | * {{Patch 3.1.0|note=The benefit to Wrath triggered by casting Starfire has been increased to 30% bonus damage. }} |
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− | * {{Patch 3.0.3|note=Buff duration extended to 15 sec and bonuses doubled. The cooldown has been increased to 40 seconds.}} |
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− | * {{Patch 3.0.2|note=Added.}} |
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== External links == |
== External links == |
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+ | <!--{{elinks-zone|}}--> |
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− | <!-- Read http://www.wowwiki.com/WoWWiki:External_links before posting your links here. |
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− | Links that do not conform to the rules will be DELETED. |
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− | Repeat violations may result in a BAN. |
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− | Have a nice day. :) --> |
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− | {{Elinks-spell|48516}} |
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− | {{classfooter|Druid}} |
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− | [[es:Eclipse]] |
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+ | {{Darkshore}} |
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− | [[Category: |
+ | [[Category:Darkshore subzones]] |
Revision as of 16:18, 25 November 2010
Template:Stub/Cataclysm
The Eye of the Vortex is a new subzone in the middle of Darkshore that appeared as part of Cataclysm. It lies very near Ameth'Aran.