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(Mana regen is not affected by combat state or sitting/standing)
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The maximum amount of mana is determined by a combination of the caster's class, level and their [[Attributes#Intellect|Intellect]]. In addition, some items (both dropped and player-crafted) grant mana bonuses. Finally, items can be [[Enchanting|enchanted]] to give additional increases to mana.
 
The maximum amount of mana is determined by a combination of the caster's class, level and their [[Attributes#Intellect|Intellect]]. In addition, some items (both dropped and player-crafted) grant mana bonuses. Finally, items can be [[Enchanting|enchanted]] to give additional increases to mana.
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'''Also see:''' [[Formulas:Mana Regen]]
   
 
[[Category:Game Terms]]
 
[[Category:Game Terms]]

Revision as of 17:48, 7 April 2006

Overview

Mana is a magical power resource available to casters which they draw upon when casting spells. It has some parallels with the Warrior's rage and the Rogue's energy. The amount of mana currently available to the caster is denoted with a special blue mana bar below their health bar. By default, casters start with a full bar of mana which is then depleted as they cast spells.

Characters have an innate replenishment rate for both health and mana. The rate at which these two stats replenish is based on the Spirit attribute. There are also some Talents that can raise the replenishment rate for these stats independently. Mana regeneration while casting spells is much reduced, but some mana can be replenished instantly during combat using mana potions from alchemists or from various magical items. Out of combat, mana regneration can be increased significantly by using various drinks.

The maximum amount of mana is determined by a combination of the caster's class, level and their Intellect. In addition, some items (both dropped and player-crafted) grant mana bonuses. Finally, items can be enchanted to give additional increases to mana.

Also see: Formulas:Mana Regen