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Chimera Shot
Ability hunter chimerashot2
  • Chimera Shot (1 rank)
  • Hunter ability
  • 5 - 35 yards yd range
  • 50 Focus
  • 10 sec cooldown
  • Instant
  • You deal 125% weapon damage, refreshing the current Sting on your target and triggering an effect: Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting.
Properties
Class Hunter
School Nature
Cooldown 10 seconds
Talents
Talent tree Marksmanship, Tier 11
Improvements Peticon-flying Ability hunter mastermarksman [Hawk Eye], Ability piercedamage [Mortal Shots], Efficiency, Ability hunter quickshot [Improved Stings], Ability hunter mastermarksman [Master Marksman], Achievement bg killingblow berserker [Marked for Death]

[[Category:hunter abilities]][[Category:hunter abilities]]

"And now, to add that special finishing touch..."
—Levander of the Sanguine Shot
[1]

Chimera Shot is an instant shot available to Marksmanship hunters that deals 125% of ranged weapon damage, refreshes the current sting on the target and triggers an additional effect based on the sting. There is no limit to the number of times that you can refresh a sting, meaning that you can keep Spell hunter exoticmunitions poisoned [Serpent Sting] up indefinitely by using Chimera Shot. When used with Serpent Sting, Chimera Shot is a Marksmanship hunter's highest damage ability on a single target.

Rank table

Rank Level Cost
1 60 Talented

Improvements

Glyphs

Not to be confused with Glyph of Chimaera Shot.
Inv glyph majorhunter20
  • Glyph of Chimera Shot
  • Major Glyph
  • Use: Permanently teaches you this glyph.

    Reduces the cooldown of Chimera Shot by 1 sec.
  • Classes: Hunter
  • Requires Level 60
  • Sell Price: 1s

Glyph of Chimera Shot is created with Inscription (430); taught by Inv misc book 07 [Book of Glyph Mastery].

Materials required:
Inv inscription inkblack02 1x [Ethereal Ink] Inv inscription certificate 1x [Resilient Parchment]

Patch changes

External links

Inv glyph primehunter20
  • Glyph of Serpent Sting
  • Prime Glyph
  • Use: Permanently teaches you this glyph.

    Increases the periodic critical strike chance of your Serpent Sting by 6%.
  • Classes: Hunter
  • Requires Level 25
  • Sell Price: 1s

Source

This item is created with Inscription (90).

Materials needed
Inv inscription inkblack01 3x [Midnight Ink] Inv inscription papyrus 1x [Light Parchment]

Patch changes

  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Removed. Existing glyphs converted to Inv glyph minorhunter [Glyph of Tame Beast].
  • Cataclysm Patch 4.0.1 (2010-10-12): Became a prime glyph. Now increases the periodic critical strike chance of Serpent Sting by 6% (previously increased duration by 6 sec.).
  • Wrath-Logo-Small Patch 3.0.2 (2008-10-14): Added.

External links

  • Inv glyph primehunter [Glyph of Serpent Sting] adds two ticks to Serpent Sting without reducing the damage done per tick, thus increasing the total damage done by the sting. Since Chimera Shot's triggered effect is based on the damage done by your Serpent Sting, this will increase the damage done by the triggered effect by 40%.

Notes

  • The Serpent Sting triggered effect is based on the total damage your Serpent Sting would have done over its full duration, had you not refreshed it. It will do the same damage regardless of whether you use Chimera Shot right after applying Serpent Sting or at the end of the sting's duration. Anything that increases Serpent Sting's total damage done will also increase the damage of the triggered effect. The effect shows up in combat logs as a separate attack called "Chimera Shot - Serpent" and can critically strike, using the hunter's critical strike chance. It will not trigger if the initial hit from Chimera Shot kills the target.
  • The Scorpid Sting triggered effect from Chimera Shot does not disarm ranged weapons, unlike Ability rogue dismantle [Dismantle], Ability warrior disarm [Disarm] and Ability mage fierypayback [Fiery Payback].
  • Chimera Shot's damage is based on your ranged weapon damage. As a result, slow ranged weapons will do slightly more damage due to their higher damage per shot.

Tips and tactics

  • Chimera Shot can be used to effectively double the length of Ability hunter potentvenom [Viper Sting]. Use Chimera Shot as Viper Sting wears out to reapply the effect, causing it to drain mana longer before its cooldown refreshes.
  • With Chimera Shot, a Marksmanship hunter has four high-damage instant cast shots on different cooldowns (Inv spear 07 [Aimed Shot], Ability impalingbolt [Arcane Shot], Chimera Shot and Ability theblackarrow [Silencing Shot]), and five if you include Ability hunter assassinate2 [Kill Shot], which only works when the enemy is below 20% health. With all these instant shots, a hunter can deal a decent amount of burst damage without ever standing still. This gives Marksman hunters an edge in PvP where they generally do not have the opportunity to stand still for long periods of time.

Patch changes

  • Wrath-Logo-Small Patch 3.0.8 (2009-01-20): The secondary effects of this shot will now still be triggered even when the target dies from the ability's damage.
  • Wrath-Logo-Small Patch 3.0.2 (2008-10-14): Added.

References

 
  1. ^ TCGSW, #43

External links

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