Dispels magic in a 15 yard radius, removing 1 harmful spell from each friendly target and 1 beneficial spell from each enemy target. Affects a maximum of 10 friendly targets and 10 enemy targets. This dispel is potent enough to remove Magic effects that are normally undispellable.
Dispels magic in a 15 yard radius, removing 1 harmful spell from each friendly target and 1 beneficial spell from each enemy target. Affects a maximum of 10 friendly targets and 10 enemy targets. This dispel is potent enough to remove Magic effects that are normally undispellable.
The bonds of magic shatter like broken glass in the grasp of an experienced priest.[1]
Mass Dispel is a Level 70 and up Priestability available from a trainer. It dispels a harmful debuff from friendly targets and a beneficial buff from enemy targets, up to 10 friendly and 10 enemy targets within an area of 15 yards. It can remove effects that are normally undispellable, like the PaladinDivine Shield and the MageIce Block, as well as Banish some mobs use.
Patch 3.2.0 (04-Aug-2009): This spell now triggers some types of trinkets it did not trigger before (such as [Flow of Knowledge]).
Patch 2.4.0 (25-Mar-2008): Increased the number of affected targets from 5 to 10.
Patch 2.2.0 (25-Sep-2007): Has a chance to be resisted when dispelling immunity effects. This will be displayed in the combat log. In addition, it will no longer cause rogues and druids in Cat Form to lose Stealth. The flashing area graphic has been removed.
Patch 2.0.10 (2007-03-06): Changed to always pick immunity-granting effects as its target. Note that even if Ice Block, Divine Shield, or Banish are dispelled by Mass Dispel, you'll still get an "Immune" message even though it has been removed.