Mastery: Hand of Light Edit History Talk0 98,468pages on this wiki Mastery: Hand of LightMastery: Hand of Light (Passive)PassiveYour Crusader Strike, Hammer of the Righteous, Hammer of Wrath, Templar's Verdict and Divine Storm deal 15.0% additional damage as Holy damage.Usable byClassPaladinPropertiesTypeUtilitySchoolPhysicalTalentsSpecializationRetributionLevel required80 Mastery: Hand of Light (Passive)PassiveYour Crusader Strike, Hammer of the Righteous, Hammer of Wrath, Templar's Verdict and Divine Storm deal 15.0% additional damage as Holy damage. Mastery: Hand of Light is a passive paladin ability learned at level 80 for those with the Retribution specialization. It allows [Crusader Strike], [Hammer of the Righteous], [Hammer of Wrath], [Templar's Verdict], and [Divine Storm] to deal additional holy damage. Patch changes Patch 4.0.6 (8-Feb-2011): A percentage of the damage done by Templar’s Verdict, Crusader Strike, and Divine Storm is done as additional Holy damage. This Mastery now grants a 2.1% increase to Holy damage per mastery, down from 2.5%. / Patch 4.0.1 (12-Oct-2010): Added. External links Wowhead Thottbot WoWDB v • d • ePlayable classesClasses Death knight · Druid · Hunter · Mage · Monk Paladin · Priest · Rogue · Shaman · Warlock · WarriorPaladin Paladin races · Paladin quests · Paladin abilities · Paladin trainers · Paladin specializations · Paladin talents · Paladin glyphs · Paladin builds · Paladin tactics · Paladin sets · Starting a paladin · Paladin PvE guide · Paladin PvP guide · Paladin macrosPaladin category Read more Mastery: Divine Bulwark Mastery: Illuminated Healing (Passive)PassiveYour direct healing spells also place an absorb... Mastery: Illuminated Healing Mastery: Blood Shield (Passive)PassiveEach time you heal yourself with Death Strike while in... Mastery: Blood Shield Categories: Paladin abilities Masteries