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|name=Maul
 
|name=Maul
 
|image=Ability_Druid_Maul.png
 
|image=Ability_Druid_Maul.png
|description=Maul the target for 110% weapon damage.<br><br>Deals 20% additional damage against bleeding targets.<br><br>Use when you have more Rage than you can spend.
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|description=Maul the target for 120% Physical damage.<br><br>Deals 20% additional damage against bleeding targets.
 
|class=[[Druid]]
 
|class=[[Druid]]
  +
|specialization=Guardian
 
|type=Offensive
 
|type=Offensive
 
|school=Physical
 
|school=Physical
|cost=30 [[Rage]]
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|cost=20 [[Rage]]
 
|cooldown=3 sec
 
|cooldown=3 sec
 
|range=Melee
 
|range=Melee
 
|cast_time=Instant
 
|cast_time=Instant
 
|requirements=Requires Bear Form
 
|requirements=Requires Bear Form
|level=8
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|level=10
 
|tcg=MaulTCG.jpg
 
|tcg=MaulTCG.jpg
 
}}</onlyinclude>
 
}}</onlyinclude>
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{{for|[[Dire Maul]] arena|The Maul}}
 
{{for|[[Dire Maul]] arena|The Maul}}
   
{{AbilityFlavor|Cats pounce, bears trounce.|TCG Heroes of Azeroth|25}}
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{{Quotation|[[TCG Heroes of Azeroth]]|Cats pounce, bears trounce.}}
   
''' Maul''' is a [[druid]] ability learned at level eight. It is the druid's basic direct damage melee attack in {{ability|Bear Form}}.
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'''Maul''' is a [[druid]] ability learned at level 10 for those with the Guardian specialization. It is the druid's basic direct damage melee attack in {{ability|Bear Form}}.
   
 
== Modified by ==
 
== Modified by ==
*{{ability|Nature's Vigil}} (talent)
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*{{wowhead tooltip|spell|54811|Glyph of Maul}}
{{:Glyph of Maul}}
 
{{clrl}}
 
   
 
== Patch changes ==
 
== Patch changes ==
* {{Patch 3.0.2|comment=Maul ranks changed base damage. Threat modifier also was changed.}}
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* {{Patch 6.0.2|note=Maul is now available only to Guardian Druids.; Maul now costs 20 Rage (down from 30 Rage).}}
  +
* {{Patch 4.2.0|note=Maul base damage has been raised to 35, up from 8. Attack power scaling has been decreased to 19%, down from 26.4%.}}
  +
* {{Patch 4.0.6|note=Maul damage has been reduced by approximately 20%.; Maul and other Feral druid ability tooltips should now show the correct damage.}}
  +
* {{Patch 3.0.2|note=Maul ranks changed base damage. Threat modifier also was changed.}}
 
* {{Patch 2.0.3|note=Maul has had its threat bonus multiplier changed to a flat value similar in threat per time to [[Heroic Strike]]. Threat generation was changed from a 1.75 damage multiplier to a static +threat component}}
 
* {{Patch 2.0.3|note=Maul has had its threat bonus multiplier changed to a flat value similar in threat per time to [[Heroic Strike]]. Threat generation was changed from a 1.75 damage multiplier to a static +threat component}}
 
==References==
 
{{reflist}}
 
   
 
== External links ==
 
== External links ==

Latest revision as of 00:44, November 16, 2014

Maul
Ability druid maul
  • Maul
  • Meleerange
  • 3 sec cooldown
  • 20 Rage
  • Instant cast
  • Requires Bear Form
  • Maul the target for 120% Physical damage.

    Deals 20% additional damage against bleeding targets.
Usable by
ClassDruid
Properties
TypeOffensive
SchoolPhysical
Cooldown3 sec
Talents
SpecializationGuardian
Level required10
Other information
RequirementsRequires Bear Form
TCG image
MaulTCG
For the weapon, see Maul (Weapon).
For Dire Maul arena, see The Maul.
Cats pounce, bears trounce.

Maul is a druid ability learned at level 10 for those with the Guardian specialization. It is the druid's basic direct damage melee attack in [Bear Form].

Modified by Edit

Patch changes Edit

  • Warlords-Logo-Small Patch 6.0.2 (October 14, 2014): Maul is now available only to Guardian Druids.; Maul now costs 20 Rage (down from 30 Rage).
  • Cataclysm-Logo-Small Patch 4.2.0 (28-Jun-2011): Maul base damage has been raised to 35, up from 8. Attack power scaling has been decreased to 19%, down from 26.4%.
  • Cataclysm-Logo-Small Patch 4.0.6 (8-Feb-2011): Maul damage has been reduced by approximately 20%.; Maul and other Feral druid ability tooltips should now show the correct damage.
  • Bc icon/Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): Maul ranks changed base damage. Threat modifier also was changed.
  • Bc icon Patch 2.0.3 (09-Jan-2007): Maul has had its threat bonus multiplier changed to a flat value similar in threat per time to Heroic Strike. Threat generation was changed from a 1.75 damage multiplier to a static +threat component

External links Edit


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