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{{partying}}
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{{Stub/Strategy}}
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{{npcbox
[[image:meeting stone.jpg|thumb|Meeting stone.]]
 
  +
|name = Shannox
'''Meeting Stones''' are very large thumb-shaped stones with a mystical, glowing symbol that appear next to [[instance]]d dungeons for filling in partial (or just-starting) [[Party|parties]] whose leader meets the level range required by the '''meeting stone'''. This is the same level range that is determined that parties should generally consist of when going to that given instance. If you are higher or lower level than in this range, you cannot use it—it will say so—nor speak to an [[innkeeper]] for that instance.
 
  +
|image = Shannox.png
  +
|race = Flamewaker
  +
|creature =
  +
|type = Boss
  +
|level = ??
  +
|location = [[Firelands]]
  +
|faction=Combat
  +
|health = 24,050,000 (10-man Normal)<br/>114,236,360 (10-man Heroic)
  +
|instance=Firelands
  +
}}
  +
:"''The ferocious flamewakers of [[Firelands]] are terrifying enough, but Shannox has brought companions to his side in defense of the Firelands. This mighty hunter will require that you find a way to deal with his blazing pets before he burns you to a crisp.<ref>[http://us.battle.net/wow/en/blog/2682944#blog Patch 4.2 Preview: The Firelands]</ref>''
   
  +
The flamewakers are among the most feared elemental guardians in the Firelands. Shannox is no exception. Serving as the chief hunter and kennel master of Ragnaros' [[hell hound]]s, Shannox patrols the elemental realm with his two most ferocious beasts: [[#Riplimb|Riplimb]] and [[#Rageface|Rageface]].<ref>[[Encounter Journal]]</ref>
Innkeepers around the world have an option to use this party-finding service. For instance, you can be in the [[Eastern Kingdoms]] but still use the "meeting stone" for [[Blackfathom Deeps]] in [[Ashenvale Forest]]. This is very helpful when you're not certain that you'll even find someone to go there with you. If you do not fit in the appropriate level range, the option to use the meeting stone feature will not even appear.
 
   
  +
==Abilities==
The stone will start inviting other [[player]]s who have also chosen to use the meeting stone. Therefore, it may (possibly) be considered bad etiquette to use an innkeeper in a faraway land, but as mentioned above, it is sometimes difficult to know if you'll be able to join a group once you get there, and it might take some time to get there in order to know.
 
  +
*{{abilities|Immolation Trap|Shannox launches a fiery trap at a random player's location. The trap arms after 2 seconds, then detonates when either a player or one of Shannox's pets steps over the trap. Immolation Trap inflicts 75000 Fire damage, 20000 Fire damage every 3 sec., and increases the target's damage taken by 40% for 9 sec.|image=SPELL_FIRE_FLAMESHOCK}}
   
  +
*{{abilities|Crystal Prison Trap|Shannox launches a prison trap at a random player's location. The trap arms after 2 seconds, then detonates when either a player or one of Shannox's pets steps over the trap. The Crystal Prison trap encases the target in a block of magma crystal, preventing all movement and any other action. Destroying the crystal prison frees a trapped player.|image=SPELL_FROST_CHAINSOFICE}}
See listed [http://worldofwarcraft.com/info/basics/worlddungeons.html level ranges].
 
   
  +
*{{abilities|Arcing Slash|Shannox inflicts 125% of normal melee damage in a 120 degree cone up to 10 yards in front of him, and inflicts Jagged Tear on his current target.|image=ABILITY_THROW}}
  +
**{{abilities|Jagged Tear|Shannox's Arcing Slash leaves a Jagged Tear that inflicts 3000 Physical damage every 3 sec. for 30 sec. This effect stacks.|id=99937|image=ability_gouge}}
   
  +
*{{abilities|Hurl Spear|Shannox hurls his spear at a location near Riplimb. When the spear lands it inflicts 120000 Physical damage to all enemies within 3 yards and 50000 Fire damage to all enemies within 50 yards. The spear strike also triggers a cascade of molten eruptions around the impact location, inflicting 76000 Fire damage to enemies caught in an eruption. Riplimb will then break off from combat, fetch the spear, and return it to Shannox.|image=SPELL_NATURE_EARTHBIND}}
The [http://www.worldofwarcraft.com/patchnotes/patch-05-07-04.html Official Patch 1.3.1 notes] say this:
 
   
  +
*{{abilities|Frenzy|When the players defeat Riplimb or Rageface, Shannox enters a frenzy. This increases his Physical damage by 30% and attack speed by 30%. This effects stacks twice.|image=SPELL_SHADOW_UNHOLYFRENZY}}
:'''Meeting Stones'''
 
   
  +
*{{abilities|Magma Rupture|Once Riplimb has been slain, Shannox drives his spear into the ground instead of hurling it. This attack inflicts 50000 Fire damage and increases the Fire damage taken for all players by 40% for 1 min. The spear strike also triggers a cascade of molten eruptions around the impact location, inflicting 80000 Fire damage to enemies caught in an eruption.|image=SPELL_FIRE_VOLCANO}}
:Meeting Stones are located outside of each dungeon to help players find a group to adventure with in the dungeon. The meeting stone will try to find you a viable five-person group by looking for a tank, a healer, and so on. As time passes and you are unable to find a group, the meeting stone will become less picky about who it groups you with.
 
   
  +
===Riplimb===
[[Category:Game Terms]]
 
  +
Riplimb will attack the target with the most threat.
[[Category:Partying| Meeting Stone]]
 
  +
[[Category:Instance| Meeting Stone]]
 
  +
In Heroic Difficulty Riplimb cannot be permanently slain while his master lives. When his health reaches zero, he will collapse for 30 seconds, and then reanimate at full health to resume fighting.
  +
  +
*{{abilities|Limb Rip|Riplimb savagely bites his current target, inflicting 130% of normal melee damage and inflicting Jagged Tear.|id=99832|image=ability_backstab}}
  +
**{{abilities|Jagged Tear|Riplimb's Limb Rip eaves a Jagged Tear that inflicts 3000 Physical damage every 3 sec. for 30 sec. This effect stacks.|id=99937|image=ability_gouge}}
  +
  +
*{{abilities|Frenzied Devotion|Riplimb enters an unstoppable rage if he witnesses Shannox's health reach 30%. This effect increases Riplimb's damage dealt by 400%, attack speed by 200% and movement speed by 100%.|id=100064|image=spell_shadow_unholyfrenzy}}
  +
*On heroic mode, Frenzied Devotion is replace with Feeding Frenzy:
  +
**{{abilities|Feeding Frenzy|Riplimb's successful melee attacks increase his physical damage dealt by 5% for 20 sec. This effect stacks.|id=100656|type=heroic|image=ability_ghoulfrenzy}}
  +
  +
===Rageface===
  +
Rageface cannot be controlled, and darts about from enemy to enemy, changing targets periodically.
  +
  +
*{{abilities|Face Rage|Rageface leaps at a random player, stunning and knocking them to the ground. Rageface begins to viciously maul the player, inflicting 8000 Physical damage every 0.5 sec. and the damage dealt increases over time. While Rageface mauls the player, he is 50% more susceptible to critical strikes. Rageface will continue the mauling until his target is dead, or he receives a single attack that deals at least 30000 damage.|id=100129|image=ability_creature_poison_01}}
  +
*{{abilities|Frenzied Devotion|Rageface enters an unstoppable rage if he witnesses Shannox's health reach 30%. This effect increases Riplimb's damage dealt by 400%, attack speed by 200% and movement speed by 100%.|id=100064|image=spell_shadow_unholyfrenzy}}
  +
*On heroic mode, Frenzied Devotion is replace with Feeding Frenzy:
  +
**{{abilities|Feeding Frenzy|Rageface's successful melee attacks increase his physical damage dealt by 5% for 20 sec. This effect stacks.|id=100656|type=heroic|image=ability_ghoulfrenzy}}
  +
  +
==Strategy==
  +
[[File:Shannox.jpg|thumb]]
  +
[[Image:Stub.png|20px]]
  +
There are three things to worry about during this fight. Traps, Tank debuff stacks, and raid damage. We will briefly go over each mechanic and how to mitigate it.
  +
  +
  +
===Traps===
  +
Shannox throws traps around. Don't walk over traps. If a doggie is chasing you, walk the dog over the trap. The crystalline look like fire traps with a little crystal, the immolation traps just look like fire traps.
  +
  +
===Tank Debuffs===
  +
Shannox and Riplimb can be tanked but not taunted. You'll want one tank on each of them and no tank on rageface. Both Shannox and Riplimb place a stacking debuff on the tanks that must time off to be cleared. Riplimb will place the debuff when he attacks, Shannox will only place his debuff while he holds his spear. Keep Shannox and Riplimb a good 20-30 yards apart, but not too far that Shannox gets separation anxiety. Shannox will throw his spear to Riplimb. The spear will explode in fire. Riplimb will then pick up the spear and bring it back to Shannox. It is during this "fetch it boy" stage that both tanks can clear their debuffs. Riplimb can be slowed. Shannox can be kited for more time. Riplimb can be kited into a crystal trap either on his way to Shannox or back to the offtank. It is not required to cleanse the buff every time he throws the spear, but it makes the fight much easier on the healers.
  +
  +
===Raid Damage===
  +
During this fight your raid will take damage from Rageface. Both placing immolation traps on him (thus allowing easier stopping of face rage) and placing him in crystalline traps will reduce the sporadic raid damage. Shannox cleaves and traps can wipe you if you get hit by them.
  +
  +
===Kill Order===
  +
I have heard people have success with multiple kill orders. Rageface caused the most problems for us and so the kill order we took is as follows:
  +
Kill Rageface right off the bat.
  +
Kill Riplimb with Shannox down near 30% but kill Riplimb before he hits 30%
  +
Kill Shannox
  +
  +
  +
''Alternative Strategy''
  +
There have been reports of tanks that can ride each others agro so well that they effectively tank swap both Shannox/Riplimb. While this strat has proven successfull for some, it greatly increases the amount of damage taken to the tanks (Dog doesn't have a long "fetch it boy" phase) and complicates an easy fight.
  +
  +
===Alternate Kill Order===
  +
If your raid has issues with tank death once Rageface dies, often due to Immolation traps hitting the tank, it is possible to alter the order slightly. Burn Rageface to about 30%, then move your melee to Shannox and your ranged to Riplimb apart from a couple heavy-hitters, who stay on Rageface to break Face Rage. Arcane mages are a very good option here, with Marksman hunters being a decent backup. Once Riplimb and Rageface are both under 10% and Shannox is close to 30%, both dogs are killed off in quick succession and Shannox is then burned through the remainder of his health.
  +
  +
This allows all healers to move from other targets to the Shannox tank at the same time, simplifying the healing. However, this does increase the risk of deaths to Face Rage if the assigned dps are out of range or otherwise unable to act. Note that the exact percent health Rageface should be left at, as well as which dps go where, depends greatly on both your raid composition and the performance of all dps.
  +
  +
==Loot==
  +
{{lootbox|Normal Mode
  +
|Skullstealer Greataxe
  +
|Coalwalker Sandals
  +
|Feeding Frenzy
  +
|Crystal Prison Band
  +
|Gloves of Dissolving Smoke
  +
|Flickering Shoulderpads
  +
|Treads of Implicit Obedience
  +
|Scalp of the Bandit Prince
  +
|Necklace of Fetishes
  +
|Goblet of Anger
  +
|Legplates of Absolute Control
  +
|Legplates of Frenzied Devotion
  +
|Uncrushable Belt of Fury
  +
|Bracers of the Dread Hunter
  +
}}
  +
  +
{{lootbox|Heroic Mode
  +
|Skullstealer Greataxe (heroic)
  +
|Coalwalker Sandals (heroic)
  +
|Feeding Frenzy (heroic)
  +
|Crystal Prison Band (heroic)
  +
|Gloves of Dissolving Smoke (heroic)
  +
|Flickering Shoulderpads (heroic)
  +
|Treads of Implicit Obedience (heroic)
  +
|Scalp of the Bandit Prince (heroic)
  +
|Necklace of Fetishes (heroic)
  +
|Goblet of Anger (heroic)
  +
|Legplates of Absolute Control (heroic)
  +
|Legplates of Frenzied Devotion (heroic)
  +
|Uncrushable Belt of Fury (heroic)
  +
|Bracers of the Dread Hunter (heroic)
  +
|Crystallized Firestone
  +
}}
  +
  +
==Quotes==
  +
;Intro
  +
*{{text|yell|Yes... I smell them too, Riplimb. Outsiders encroach on the Firelord's private grounds. Find their trail, find them for me, that I may dispense punishment!}}
  +
  +
;Aggro
  +
*{{text|yell|Aha! The interlopers... Kill them! EAT THEM!}}
  +
  +
;Abilities
  +
*{{text|yell|Now you BURN!!}}
  +
*{{text|yell|Twist in flames, interlopers!}}
  +
*{{text|yell|KILL!}}
  +
*{{text|yell|You are marked for death! Go! FLEE, little one!}}
  +
*{{text|yell|You're being hunted!}}
  +
*{{text|yell|Go for the throat!}}
  +
*{{text|yell|Time to run... Shannox comes!}}
  +
*{{text|yell|The realm of fire will consume you!}}
  +
*{{text|yell|Tear them down!}}
  +
*{{text|yell|Sic 'em!}}
  +
*{{text|yell|Fetch your supper!}}
  +
  +
;Killing a player
  +
*{{text|yell|Yes... oh yes!}}
  +
*{{text|yell|The Firelord will be most pleased!}}
  +
*{{text|yell|Now you stay dead!}}
  +
*{{text|yell|Dog food!}}
  +
  +
;Disengage
  +
*{{text|yell|Step off!}}
  +
*{{text|yell|Back! Stay back!}}
  +
*{{text|yell|Get away from me, outsiders!}}
  +
*{{text|yell|Back, filth!}}
  +
  +
;Riplimb dies
  +
*{{text|yell|Riplimb! No! NO! Oh, you terrible little beasts! HOW COULD YOU?!}}
  +
  +
;Rageface dies
  +
*{{text|yell|You murderers! Why... why would you kill such a noble animal?!}}
  +
  +
;Death
  +
*{{text|yell|The pain... Lord of fire, it hurts...}}
  +
  +
==Videos==
  +
  +
===10-man Normal===
  +
{{Youtubelink|6RFWm6EXN6M|desc=[http://www.vagrantcorps.com/ Vagrant Corps] - 1080p}}
  +
  +
{{Youtubelink|6hlJwec_ihU|desc= Cause and Effect - on screen guide, low in game sound, voice chat}}
  +
  +
===25-man Normal===
  +
{{Youtubelink|DGJGNtN6A8c&lc|desc= <Aeon> Turalyon U.S (1080p HD)}}
  +
  +
{{Youtubelink|pQFmLZH9D88|desc=LoD, 25 man strategic guide (HD)}}
  +
  +
{{Youtubelink|HYRg_BMzup8|desc=TankSpot}}
  +
  +
{{Youtubelink|Eyky59Ght4o|desc=Bless the Martyr 25 man (HD)}}
  +
  +
===10-man Heroic===
  +
  +
===25-man Heroic===
  +
  +
==References==
  +
{{Reflist}}
  +
  +
==Patches and hotfixes==
  +
*{{hotfix|date=2011-06-29|bluenote=
  +
** Rageface’s Face Rage is now slightly less rageful, as the increase of the rate of damage per tick has been reduced.
  +
** Creatures linked to Shannox will now respawn every 4 hours until he is killed, up from 2 hours.|link=http://us.battle.net/wow/en/blog/3019413}}
  +
*{{Patch 4.2.0|note=Added.}}
  +
  +
==External links==
  +
<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
  +
Links that do not conform to the rules will be DELETED.
  +
Repeat violations may result in a BAN.
  +
Have a nice day. :) -->
  +
{{elinks-NPC|53691}}
  +
{{elink|icon=icyveinscom|site=Icy Veins|link=http://www.icy-veins.com/shannox-detailed-strategy|desc=Comprehensive Shannox strategy guide}}
  +
{{elink|icon=25man|site=25man.com|link=http://25man.com/firelands/shannox|desc=Shannox Tactics & Strategy Guide}}
  +
  +
  +
[[Category:Flamewakers]]
 
[[Category:Bosses]]
  +
[[Category:Firelands mobs]]

Revision as of 21:54, 4 July 2011

MobShannox
Image of Shannox
Race Flamewaker
Level ?? Boss
Location Firelands
"The ferocious flamewakers of Firelands are terrifying enough, but Shannox has brought companions to his side in defense of the Firelands. This mighty hunter will require that you find a way to deal with his blazing pets before he burns you to a crisp.[1]

The flamewakers are among the most feared elemental guardians in the Firelands. Shannox is no exception. Serving as the chief hunter and kennel master of Ragnaros' hell hounds, Shannox patrols the elemental realm with his two most ferocious beasts: Riplimb and Rageface.[2]

Abilities

  • Spell fire flameshock Immolation Trap — Shannox launches a fiery trap at a random player's location. The trap arms after 2 seconds, then detonates when either a player or one of Shannox's pets steps over the trap. Immolation Trap inflicts 75000 Fire damage, 20000 Fire damage every 3 sec., and increases the target's damage taken by 40% for 9 sec.
  • Spell frost chainsofice Crystal Prison Trap — Shannox launches a prison trap at a random player's location. The trap arms after 2 seconds, then detonates when either a player or one of Shannox's pets steps over the trap. The Crystal Prison trap encases the target in a block of magma crystal, preventing all movement and any other action. Destroying the crystal prison frees a trapped player.
  • Ability throw Arcing Slash — Shannox inflicts 125% of normal melee damage in a 120 degree cone up to 10 yards in front of him, and inflicts Jagged Tear on his current target.
    • Ability gouge Jagged Tear — Shannox's Arcing Slash leaves a Jagged Tear that inflicts 3000 Physical damage every 3 sec. for 30 sec. This effect stacks.
  • Spell nature earthbind Hurl Spear — Shannox hurls his spear at a location near Riplimb. When the spear lands it inflicts 120000 Physical damage to all enemies within 3 yards and 50000 Fire damage to all enemies within 50 yards. The spear strike also triggers a cascade of molten eruptions around the impact location, inflicting 76000 Fire damage to enemies caught in an eruption. Riplimb will then break off from combat, fetch the spear, and return it to Shannox.
  • Spell shadow unholyfrenzy Frenzy — When the players defeat Riplimb or Rageface, Shannox enters a frenzy. This increases his Physical damage by 30% and attack speed by 30%. This effects stacks twice.
  • Spell fire volcano Magma Rupture — Once Riplimb has been slain, Shannox drives his spear into the ground instead of hurling it. This attack inflicts 50000 Fire damage and increases the Fire damage taken for all players by 40% for 1 min. The spear strike also triggers a cascade of molten eruptions around the impact location, inflicting 80000 Fire damage to enemies caught in an eruption.

Riplimb

Riplimb will attack the target with the most threat.

In Heroic Difficulty Riplimb cannot be permanently slain while his master lives. When his health reaches zero, he will collapse for 30 seconds, and then reanimate at full health to resume fighting.

  • Ability backstab Limb Rip — Riplimb savagely bites his current target, inflicting 130% of normal melee damage and inflicting Jagged Tear.
    • Ability gouge Jagged Tear — Riplimb's Limb Rip eaves a Jagged Tear that inflicts 3000 Physical damage every 3 sec. for 30 sec. This effect stacks.
  • Spell shadow unholyfrenzy Frenzied Devotion — Riplimb enters an unstoppable rage if he witnesses Shannox's health reach 30%. This effect increases Riplimb's damage dealt by 400%, attack speed by 200% and movement speed by 100%.
  • On heroic mode, Frenzied Devotion is replace with Feeding Frenzy:
    • Ability ghoulfrenzy Feeding Frenzy Heroic Difficulty — Riplimb's successful melee attacks increase his physical damage dealt by 5% for 20 sec. This effect stacks.

Rageface

Rageface cannot be controlled, and darts about from enemy to enemy, changing targets periodically.

  • Ability creature poison 01 Face Rage — Rageface leaps at a random player, stunning and knocking them to the ground. Rageface begins to viciously maul the player, inflicting 8000 Physical damage every 0.5 sec. and the damage dealt increases over time. While Rageface mauls the player, he is 50% more susceptible to critical strikes. Rageface will continue the mauling until his target is dead, or he receives a single attack that deals at least 30000 damage.
  • Spell shadow unholyfrenzy Frenzied Devotion — Rageface enters an unstoppable rage if he witnesses Shannox's health reach 30%. This effect increases Riplimb's damage dealt by 400%, attack speed by 200% and movement speed by 100%.
  • On heroic mode, Frenzied Devotion is replace with Feeding Frenzy:
    • Ability ghoulfrenzy Feeding Frenzy Heroic Difficulty — Rageface's successful melee attacks increase his physical damage dealt by 5% for 20 sec. This effect stacks.

Strategy

Shannox

Stub There are three things to worry about during this fight. Traps, Tank debuff stacks, and raid damage. We will briefly go over each mechanic and how to mitigate it.


Traps

Shannox throws traps around. Don't walk over traps. If a doggie is chasing you, walk the dog over the trap. The crystalline look like fire traps with a little crystal, the immolation traps just look like fire traps.

Tank Debuffs

Shannox and Riplimb can be tanked but not taunted. You'll want one tank on each of them and no tank on rageface. Both Shannox and Riplimb place a stacking debuff on the tanks that must time off to be cleared. Riplimb will place the debuff when he attacks, Shannox will only place his debuff while he holds his spear. Keep Shannox and Riplimb a good 20-30 yards apart, but not too far that Shannox gets separation anxiety. Shannox will throw his spear to Riplimb. The spear will explode in fire. Riplimb will then pick up the spear and bring it back to Shannox. It is during this "fetch it boy" stage that both tanks can clear their debuffs. Riplimb can be slowed. Shannox can be kited for more time. Riplimb can be kited into a crystal trap either on his way to Shannox or back to the offtank. It is not required to cleanse the buff every time he throws the spear, but it makes the fight much easier on the healers.

Raid Damage

During this fight your raid will take damage from Rageface. Both placing immolation traps on him (thus allowing easier stopping of face rage) and placing him in crystalline traps will reduce the sporadic raid damage. Shannox cleaves and traps can wipe you if you get hit by them.

Kill Order

I have heard people have success with multiple kill orders. Rageface caused the most problems for us and so the kill order we took is as follows: Kill Rageface right off the bat. Kill Riplimb with Shannox down near 30% but kill Riplimb before he hits 30% Kill Shannox


Alternative Strategy There have been reports of tanks that can ride each others agro so well that they effectively tank swap both Shannox/Riplimb. While this strat has proven successfull for some, it greatly increases the amount of damage taken to the tanks (Dog doesn't have a long "fetch it boy" phase) and complicates an easy fight.

Alternate Kill Order

If your raid has issues with tank death once Rageface dies, often due to Immolation traps hitting the tank, it is possible to alter the order slightly. Burn Rageface to about 30%, then move your melee to Shannox and your ranged to Riplimb apart from a couple heavy-hitters, who stay on Rageface to break Face Rage. Arcane mages are a very good option here, with Marksman hunters being a decent backup. Once Riplimb and Rageface are both under 10% and Shannox is close to 30%, both dogs are killed off in quick succession and Shannox is then burned through the remainder of his health.

This allows all healers to move from other targets to the Shannox tank at the same time, simplifying the healing. However, this does increase the risk of deaths to Face Rage if the assigned dps are out of range or otherwise unable to act. Note that the exact percent health Rageface should be left at, as well as which dps go where, depends greatly on both your raid composition and the performance of all dps.

Loot

Normal Mode
Heroic Mode
  • Inv misc questionmark
    • Skullstealer Greataxe (heroic)
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    • Coalwalker Sandals (heroic)
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    • Feeding Frenzy (heroic)
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    • Crystal Prison Band (heroic)
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    • Gloves of Dissolving Smoke (heroic)
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    • Flickering Shoulderpads (heroic)
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  • Inv misc questionmark
    • Treads of Implicit Obedience (heroic)
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  • Inv misc questionmark
    • Scalp of the Bandit Prince (heroic)
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  • Inv misc questionmark
    • Necklace of Fetishes (heroic)
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  • Inv misc questionmark
    • Goblet of Anger (heroic)
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  • Inv misc questionmark
    • Legplates of Absolute Control (heroic)
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  • Inv misc questionmark
    • Legplates of Frenzied Devotion (heroic)
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  • Inv misc questionmark
    • Uncrushable Belt of Fury (heroic)
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  • Inv misc questionmark
    • Bracers of the Dread Hunter (heroic)
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Quotes

Intro
  • Yes... I smell them too, Riplimb. Outsiders encroach on the Firelord's private grounds. Find their trail, find them for me, that I may dispense punishment!
Aggro
  • Aha! The interlopers... Kill them! EAT THEM!
Abilities
  • Now you BURN!!
  • Twist in flames, interlopers!
  • KILL!
  • You are marked for death! Go! FLEE, little one!
  • You're being hunted!
  • Go for the throat!
  • Time to run... Shannox comes!
  • The realm of fire will consume you!
  • Tear them down!
  • Sic 'em!
  • Fetch your supper!
Killing a player
  • Yes... oh yes!
  • The Firelord will be most pleased!
  • Now you stay dead!
  • Dog food!
Disengage
  • Step off!
  • Back! Stay back!
  • Get away from me, outsiders!
  • Back, filth!
Riplimb dies
  • Riplimb! No! NO! Oh, you terrible little beasts! HOW COULD YOU?!
Rageface dies
  • You murderers! Why... why would you kill such a noble animal?!
Death
  • The pain... Lord of fire, it hurts...

Videos

10-man Normal

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25-man Normal

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10-man Heroic

25-man Heroic

References

Patches and hotfixes

  • Cataclysm Hotfix (2011-06-29):
    • Rageface’s Face Rage is now slightly less rageful, as the increase of the rate of damage per tick has been reduced.
    • Creatures linked to Shannox will now respawn every 4 hours until he is killed, up from 2 hours.
  • Cataclysm Patch 4.2.0 (2011-06-28): Added.

External links