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For other articles related to Mining, see the [[:Category:Mining|Mining category]].
 
For other articles related to Mining, see the [[:Category:Mining|Mining category]].
   
==Proficiency==
+
== Proficiency ==
   
 
{| class="darktable"
 
{| class="darktable"
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|-
 
|-
 
| [[Mining_proficiencies#Illustrious|Illustrious]] || 75 || 425 - 525 {{Cata-inline}}
 
| [[Mining_proficiencies#Illustrious|Illustrious]] || 75 || 425 - 525 {{Cata-inline}}
  +
|- class="alt"
  +
| [[Mining_proficiencies#Zen Master|Zen Master]] || 80 || 500 - 600 {{mists-inline}}
 
|}
 
|}
   
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[[Illustrious]] is only available after installing the [[expansion]] [[Cataclysm]].
 
[[Illustrious]] is only available after installing the [[expansion]] [[Cataclysm]].
   
==Uses==
+
[[Zen Master]] is only available after installing the [[expansion]] [[Mists of Pandaria]].
Mining is a complementary profession to [[blacksmithing]], [[engineering]] and [[jewelcrafting]]. Mining provides ores, which can be used in smelting,(Included after learning mining. Note that while ores are minable at higher skill levels you need to manually learn the smelting recepies to create bars,) Which increases your skill level and creates ingots, which are far more commonly used than the raw ores.
+
  +
== Uses ==
  +
Mining is a complementary profession to [[blacksmithing]], [[engineering]] and [[Jewelcrafting]]. Mining provides ores, which can be used in smelting,(Included after learning mining. Note that while ores are minable at higher skill levels you need to manually learn the smelting recepies to create bars,) Which increases your skill level and creates ingots, which are far more commonly used than the raw ores.
   
Mining can be a profitable gathering profession because of the large sums utilized by the other primary professions. [[Jewlcrafting|Jewelcrafters]] require five ore per [[prospect]], [[blacksmiths]] can use dozens of bars for specific items, and [[engineers]] use large amounts of ore for the many consumable materials they can create. Mining also tends to benifit other miners, like in the case of getting the materials to [[smelt]] [[Dark Iron Bar]]s.
+
Mining can be a profitable gathering profession because of the large sums utilized by the other primary professions. [[Jewelcrafting|Jewelcrafters]] require five ore per [[prospect]], [[blacksmiths]] can use dozens of bars for specific items, and [[engineers]] use large amounts of ore for the many consumable materials they can create. Mining also tends to benifit other miners, like in the case of getting the materials to [[smelt]] [[Dark Iron Bar]]s.
   
 
Mining skill also grants the player [[Toughness (Mining)|Toughness]].
 
Mining skill also grants the player [[Toughness (Mining)|Toughness]].
   
==Economical Gain==
+
== Economical gain ==
 
As with any gathering professional, low-level characters and characters without economic support may consider using two gathering professions. While this denies the player the ability to directly enhance his or her equipment/abilities, it does allow one to, in theory, make money quickly and easily through the use of the auction house.
 
As with any gathering professional, low-level characters and characters without economic support may consider using two gathering professions. While this denies the player the ability to directly enhance his or her equipment/abilities, it does allow one to, in theory, make money quickly and easily through the use of the auction house.
   
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Regardless of the method chosen, mining can be profitable. With regards to mining, be sure to check the local prices of your ore against the local prices of your smelted bars. Frequently ores will be more valuable because they can be prospected or smelted for skill points. This desirability leads to increased cost per unit.
 
Regardless of the method chosen, mining can be profitable. With regards to mining, be sure to check the local prices of your ore against the local prices of your smelted bars. Frequently ores will be more valuable because they can be prospected or smelted for skill points. This desirability leads to increased cost per unit.
   
==Tools and Abilities==
+
== Tools and abilities ==
 
A [[Mining Pick|mining pick]] is required to mine nodes in-game. This item type can be found at various [[vendor]]s, such as '''trade good'', ''mining supplies'', ''engineering supplies'', and ''blacksmithing supplies'' vendors. The pick must be in the player inventory to be used when mining a node.
 
A [[Mining Pick|mining pick]] is required to mine nodes in-game. This item type can be found at various [[vendor]]s, such as '''trade good'', ''mining supplies'', ''engineering supplies'', and ''blacksmithing supplies'' vendors. The pick must be in the player inventory to be used when mining a node.
   
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* [[Enchant Gloves - Gatherer]] adds +5 to all [[Profession#Gathering|gathering skills]] (mining, [[herbalism]] and [[skinning]]).
 
* [[Enchant Gloves - Gatherer]] adds +5 to all [[Profession#Gathering|gathering skills]] (mining, [[herbalism]] and [[skinning]]).
 
* {{loot|uncommon|Goblin Mining Helmet}} adds +5 to mining skill.
 
* {{loot|uncommon|Goblin Mining Helmet}} adds +5 to mining skill.
  +
* {{loot|common|Gnomish Army Knife}} adds +10 to mining, herbalism, and skinning skill as of Patch 5.0.4.
   
==Mining Skill and its Increase==
+
== Mining skill and its increase ==
 
Different veins will require different mining skill levels to loot (e.g. [[mithril]] veins require a skill of 175). The relative difficulty of the mining attempt is colour coded as all other crafting and gathering professions:
 
Different veins will require different mining skill levels to loot (e.g. [[mithril]] veins require a skill of 175). The relative difficulty of the mining attempt is colour coded as all other crafting and gathering professions:
 
{{Skill Difficulty}}
 
{{Skill Difficulty}}
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Although the same colors are used as for other professions, the actual odds of getting a skillup are considerably higher than the color would indicate. For example, at skill 60, a copper vein will appear green but have a ~80% chance of giving a skillup. In general, if a node is of the highest-level type of ore you can mine (not counting rare veins like silver or gold), there is a very high chance you will get a skillup.
 
Although the same colors are used as for other professions, the actual odds of getting a skillup are considerably higher than the color would indicate. For example, at skill 60, a copper vein will appear green but have a ~80% chance of giving a skillup. In general, if a node is of the highest-level type of ore you can mine (not counting rare veins like silver or gold), there is a very high chance you will get a skillup.
   
To mine a [[vein]], right-click on it. After a brief animation, a [[loot box]] containing [[ore]], [[stone]] and sometimes rare drops like [[gem]]s or [[mote]]s. Nodes that are orange or yellow in difficulty will likely skill your mining ability, so it is important to focus on these nodes when you are leveling this profession.
+
To mine a [[vein]], right-click on it. After a brief animation, a [[loot box]] containing [[ore]], [[stone]] and sometimes rare drops like [[gem]]s or [[mote]]s. Nodes that are orange or yellow in difficulty will likely skill your mining ability, so it is important to focus on these nodes when you are leveling this profession.
   
Prior to [[Patch 3.0.8]], mining a node completely required multiple attempts, one for each unit of ore. As such, each node could yield a one point of skill increase per miner. This would allow several players in a raid or group to mine the same node for a skill-up. Since the patch,a single mining attempt extracts all available loot from the vein. Alternatively, miners can share a node for a skill-up by not looting the vein. This allows multiple miners to gain a skill point (or ''tap'') a vein, but only one miner will receive all the ore.
+
Prior to [[Patch 3.0.8]], mining a node completely required multiple attempts, one for each unit of ore. As such, each node could yield a one point of skill increase per miner. This would allow several players in a raid or group to mine the same node for a skill-up. Since the patch,a single mining attempt extracts all available loot from the vein. Alternatively, miners can share a node for a skill-up by not looting the vein. This allows multiple miners to gain a skill point (or ''tap'') a vein, but only one miner will receive all the ore.
   
Smelting provides an opportunity to level mining at a faster pace. Smelting large stores of collected ore can be smelted ''en masse'' and in large quantities. Since 3.08, it has been possible to level from 1-375 only via smelting, but this will be expensive, since at certain skill ranges there is a very low chance of getting a skill point.
+
Smelting provides an opportunity to level mining at a faster pace. Smelting large stores of collected ore can be smelted ''en masse'' and in large quantities. Since 3.08, it has been possible to level from 1-375 only via smelting, but this will be expensive, since at certain skill ranges there is a very low chance of getting a skill point.
   
 
In [[Azeroth (world)|Azeroth]], [[Outland]] and [[Northrend]] there exist ''rare'' spawns of various ore veins in place or more common metals. Specifically:
 
In [[Azeroth (world)|Azeroth]], [[Outland]] and [[Northrend]] there exist ''rare'' spawns of various ore veins in place or more common metals. Specifically:
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: [[Saronite]] can spawn [[Titanium]]
 
: [[Saronite]] can spawn [[Titanium]]
 
: [[Elementium]] can spawn [[Pyrite]]
 
: [[Elementium]] can spawn [[Pyrite]]
These vein types are visually distinct from normal veins. They typically have a glossier, shinier model, and are described as silver, gold, or truesilver when exposed on the minimap.
+
These vein types are visually distinct from normal veins. They typically have a glossier, shinier model, and are described as silver, gold, or truesilver when exposed on the minimap.
   
 
{| class="darktable zebra"
 
{| class="darktable zebra"
 
|-
 
|-
! rowspan=2 | Mineral Vein !! colspan=4| Skill Color
+
! rowspan="2" | Mineral Vein
  +
! colspan="4" | Skill Color
 
|-
 
|-
! <font color=#CC7A00>Orange !! <font color=#B2B200>Yellow !! <font color="green">Green !! <font color="grey">Gray</font>
+
! <font color="#CC7A00">Orange </font> !! <font color="#B2B200">Yellow </font> !! <font color="green">Green </font> !! <font color="grey">Gray</font>
 
|-
 
|-
 
| [[Copper Vein]]
 
| [[Copper Vein]]
| <font color=#CC7A00>1</font>
+
| <font color="#CC7A00">1</font>
| <font color=#B2B200>25</font>
+
| <font color="#B2B200">25</font>
 
| <font color="green">50</font>
 
| <font color="green">50</font>
 
| <font color="grey">100</font>
 
| <font color="grey">100</font>
 
|-
 
|-
 
| [[Tin Vein]]
 
| [[Tin Vein]]
| <font color=#CC7A00>50</font>
+
| <font color="#CC7A00">50</font>
| <font color=#B2B200>90</font>
+
| <font color="#B2B200">90</font>
 
| <font color="green">115</font>
 
| <font color="green">115</font>
 
| <font color="grey">165</font>
 
| <font color="grey">165</font>
 
|-
 
|-
 
| [[Silver Vein]]
 
| [[Silver Vein]]
| <font color=#CC7A00>75</font>
+
| <font color="#CC7A00">75</font>
| <font color=#B2B200>100</font>
+
| <font color="#B2B200">100</font>
 
| <font color="green">125</font>
 
| <font color="green">125</font>
 
| <font color="grey">175</font>
 
| <font color="grey">175</font>
 
|-
 
|-
 
| [[Iron Vein]]
 
| [[Iron Vein]]
| <font color=#CC7A00>125</font>
+
| <font color="#CC7A00">125</font>
| <font color=#B2B200>150</font>
+
| <font color="#B2B200">150</font>
 
| <font color="green">175</font>
 
| <font color="green">175</font>
 
| <font color="grey">225</font>
 
| <font color="grey">225</font>
 
|-
 
|-
 
| [[Gold Vein]]
 
| [[Gold Vein]]
| <font color=#CC7A00>155</font>
+
| <font color="#CC7A00">155</font>
| <font color=#B2B200>175</font>
+
| <font color="#B2B200">175</font>
 
| <font color="green">205</font>
 
| <font color="green">205</font>
 
| <font color="grey">255</font>
 
| <font color="grey">255</font>
 
|-
 
|-
 
| [[Mithril Deposit]]
 
| [[Mithril Deposit]]
| <font color=#CC7A00>175</font>
+
| <font color="#CC7A00">175</font>
| <font color=#B2B200>200</font>
+
| <font color="#B2B200">200</font>
 
| <font color="green">225</font>
 
| <font color="green">225</font>
 
| <font color="grey">275</font>
 
| <font color="grey">275</font>
 
|-
 
|-
 
| [[Truesilver Deposit]]
 
| [[Truesilver Deposit]]
| <font color=#CC7A00>205</font>
+
| <font color="#CC7A00">205</font>
| <font color=#B2B200>255</font>
+
| <font color="#B2B200">255</font>
 
| <font color="green">280</font>
 
| <font color="green">280</font>
 
| <font color="grey">330</font>
 
| <font color="grey">330</font>
 
|-
 
|-
 
| [[Dark Iron Ore|Dark Iron Vein]]
 
| [[Dark Iron Ore|Dark Iron Vein]]
| <font color=#CC7A00>230</font>
+
| <font color="#CC7A00">230</font>
| <font color=#B2B200>255</font>
+
| <font color="#B2B200">255</font>
 
| <font color="green">280</font>
 
| <font color="green">280</font>
 
| <font color="grey">330</font>
 
| <font color="grey">330</font>
 
|-
 
|-
 
| [[Small Thorium Vein]]
 
| [[Small Thorium Vein]]
| <font color=#CC7A00>230</font>
+
| <font color="#CC7A00">230</font>
| <font color=#B2B200>270</font>
+
| <font color="#B2B200">270</font>
 
| <font color="green">280</font>
 
| <font color="green">280</font>
 
| <font color="grey">345</font>
 
| <font color="grey">345</font>
 
|-
 
|-
 
| [[Rich Thorium Vein]]
 
| [[Rich Thorium Vein]]
| <font color=#CC7A00>255</font>
+
| <font color="#CC7A00">255</font>
| <font color=#B2B200>300</font>
+
| <font color="#B2B200">300</font>
 
| <font color="green">325</font>
 
| <font color="green">325</font>
 
| <font color="grey">350</font>
 
| <font color="grey">350</font>
 
|-
 
|-
| [[Fel Iron Vein]]{{bc-inline}}
+
| [[Fel Iron Vein]]
| <font color=#CC7A00>275</font>
+
{{bc-inline}}
| <font color=#B2B200>325</font>
+
| <font color="#CC7A00">275</font>
  +
| <font color="#B2B200">325</font>
 
| <font color="green">350</font>
 
| <font color="green">350</font>
 
| <font color="grey">400</font>
 
| <font color="grey">400</font>
 
|-
 
|-
| [[Adamantite Vein]]{{bc-inline}}
+
| [[Adamantite Vein]]
| <font color=#CC7A00>325</font>
+
{{bc-inline}}
| <font color=#B2B200>350</font>
+
| <font color="#CC7A00">325</font>
  +
| <font color="#B2B200">350</font>
 
| <font color="green">375</font>
 
| <font color="green">375</font>
 
| <font color="grey">425</font>
 
| <font color="grey">425</font>
 
|-
 
|-
| [[Rich Adamantite Vein]]{{bc-inline}}
+
| [[Rich Adamantite Vein]]
| <font color=#CC7A00>350</font>
+
{{bc-inline}}
| <font color=#B2B200>375</font>
+
| <font color="#CC7A00">350</font>
  +
| <font color="#B2B200">375</font>
 
| <font color="green">400</font>
 
| <font color="green">400</font>
 
| <font color="grey">450</font>
 
| <font color="grey">450</font>
 
|-
 
|-
| [[Nethercite Deposit]]{{bc-inline}}
+
| [[Nethercite Deposit]]
| <font color=#CC7A00>350</font>
+
{{bc-inline}}
| <font color=#B2B200>375</font>
+
| <font color="#CC7A00">350</font>
  +
| <font color="#B2B200">375</font>
 
| <font color="green">390</font>
 
| <font color="green">390</font>
 
| <font color="grey">400</font>
 
| <font color="grey">400</font>
 
|-
 
|-
| [[Cobalt Deposit]]{{wotlk-inline}}
+
| [[Cobalt Deposit]]
| <font color=#CC7A00>350</font>
+
{{wotlk-inline}}
| <font color=#B2B200>375</font>
+
| <font color="#CC7A00">350</font>
  +
| <font color="#B2B200">375</font>
 
| <font color="green">400</font>
 
| <font color="green">400</font>
 
| <font color="grey">425</font>
 
| <font color="grey">425</font>
 
|-
 
|-
| [[Khorium Vein]]{{bc-inline}}
+
| [[Khorium Vein]]
| <font color=#CC7A00>375</font>
+
{{bc-inline}}
| <font color=#B2B200>400</font>
+
| <font color="#CC7A00">375</font>
  +
| <font color="#B2B200">400</font>
 
| <font color="green">425</font>
 
| <font color="green">425</font>
 
| <font color="grey">?</font>
 
| <font color="grey">?</font>
 
|-
 
|-
| [[Rich Cobalt Deposit]]{{wotlk-inline}}
+
| [[Rich Cobalt Deposit]]
| <font color=#CC7A00>375</font>
+
{{wotlk-inline}}
| <font color=#B2B200>400</font>
+
| <font color="#CC7A00">375</font>
  +
| <font color="#B2B200">400</font>
 
| <font color="green">425</font>
 
| <font color="green">425</font>
 
| <font color="grey">450</font>
 
| <font color="grey">450</font>
 
|-
 
|-
| [[Saronite Deposit]]{{wotlk-inline}}
+
| [[Saronite Deposit]]
| <font color=#CC7A00>400</font>
+
{{wotlk-inline}}
| <font color=#B2B200>425</font>
+
| <font color="#CC7A00">400</font>
  +
| <font color="#B2B200">425</font>
 
| <font color="green">450</font>
 
| <font color="green">450</font>
 
| <font color="grey">?</font>
 
| <font color="grey">?</font>
 
|-
 
|-
| [[Rich Saronite Deposit]]{{wotlk-inline}}
+
| [[Rich Saronite Deposit]]
| <font color=#CC7A00>425</font>
+
{{wotlk-inline}}
| <font color=#B2B200>450</font>
+
| <font color="#CC7A00">425</font>
  +
| <font color="#B2B200">450</font>
  +
| <font color="green">475</font>
  +
| <font color="grey">?</font>
  +
|-
  +
| [[Pure Saronite Deposit]]
  +
{{wotlk-inline}}
  +
| <font color="#CC7A00">450</font>
  +
| <font color="#B2B200">?</font>
 
| <font color="green">?</font>
 
| <font color="green">?</font>
 
| <font color="grey">?</font>
 
| <font color="grey">?</font>
 
|-
 
|-
| [[Pure Saronite Deposit]]{{wotlk-inline}}
+
| [[Titanium Deposit]]
| <font color=#CC7A00>450</font>
+
{{wotlk-inline}}
| <font color=#B2B200>?</font>
+
| <font color="#CC7A00">450</font>
  +
| <font color="#B2B200">475</font>
 
| <font color="green">?</font>
 
| <font color="green">?</font>
 
| <font color="grey">?</font>
 
| <font color="grey">?</font>
 
|-
 
|-
| [[Titanium Deposit]]{{wotlk-inline}}
+
| [[Obsidium Deposit]]
| <font color=#CC7A00>450</font>
+
{{cata-inline}}
| <font color=#B2B200>?</font>
+
| <font color="#CC7A00">425</font>
  +
| <font color="#B2B200">?</font>
 
| <font color="green">?</font>
 
| <font color="green">?</font>
 
| <font color="grey">?</font>
 
| <font color="grey">?</font>
 
|-
 
|-
| [[Obsidium Deposit]]{{cata-inline}}
+
| [[Rich Obsidium Deposit]]
| <font color=#CC7A00>425</font>
+
{{cata-inline}}
| <font color=#B2B200>?</font>
+
| <font color="#CC7A00">450</font>
  +
| <font color="#B2B200">?</font>
 
| <font color="green">?</font>
 
| <font color="green">?</font>
 
| <font color="grey">?</font>
 
| <font color="grey">?</font>
 
|-
 
|-
| [[Rich Obsidium Deposit]]{{cata-inline}}
+
| [[Elementium Vein]]
| <font color=#CC7A00>450</font>
+
{{cata-inline}}
| <font color=#B2B200>?</font>
+
| <font color="#CC7A00">475</font>
  +
| <font color="#B2B200">500</font>
 
| <font color="green">?</font>
 
| <font color="green">?</font>
 
| <font color="grey">?</font>
 
| <font color="grey">?</font>
 
|-
 
|-
| [[Elementium Vein]]{{cata-inline}}
+
| [[Rich Elementium Vein]]
| <font color=#CC7A00>475</font>
+
{{cata-inline}}
| <font color=#B2B200>?</font>
+
| <font color="#CC7A00">500</font>
  +
| <font color="#B2B200">?</font>
 
| <font color="green">?</font>
 
| <font color="green">?</font>
 
| <font color="grey">?</font>
 
| <font color="grey">?</font>
 
|-
 
|-
| [[Rich Elementium Vein]]{{cata-inline}}
+
| [[Pyrite Deposit]]
| <font color=#CC7A00>500</font>
+
{{cata-inline}}
| <font color=#B2B200>?</font>
+
| <font color="#CC7A00">525</font>
  +
| <font color="#B2B200">?</font>
 
| <font color="green">?</font>
 
| <font color="green">?</font>
 
| <font color="grey">?</font>
 
| <font color="grey">?</font>
 
|-
 
|-
| [[Pyrite Deposit]]{{cata-inline}}
+
| [[Rich Pyrite Deposit]]
| <font color=#CC7A00>525</font>
+
{{cata-inline}}
| <font color=#B2B200>-</font>
+
| <font color="#CC7A00">525</font>
| <font color="green">-</font>
+
| <font color="#B2B200">?</font>
| <font color="grey">-</font>
+
| <font color="green">?</font>
  +
| <font color="grey">?</font>
  +
|-
  +
| [[Ghost Iron Deposit]]
  +
{{mists-inline}}
  +
| <font color="#CC7A00">500</font>
  +
| <font color="#B2B200">550</font>
  +
| <font color="green">575</font>
  +
| <font color="grey">600</font>
  +
|-
  +
| [[Rich Ghost Iron Deposit]]
  +
{{mists-inline}}
  +
| <font color="#CC7A00">540</font>
  +
| <font color="#B2B200">?</font>
  +
| <font color="green">590</font>
  +
| <font color="grey">600</font>
  +
|-
  +
| [[Kyparite Deposit]]
  +
{{mists-inline}}
  +
| <font color="#CC7A00">550</font>
  +
| <span style="color:rgb(178,178,0);">600</span>
  +
| <font color="green">610</font>
  +
| <font color="grey">?</font>
  +
|-
  +
| [[Rich Kyparite Deposit]]
  +
{{mists-inline}}
  +
| <font color="#CC7A00">575</font>
  +
| <font color="#B2B200">?</font>
  +
| <font color="green">?</font>
  +
| <font color="grey">?</font>
  +
|-
  +
| [[Trillium Vein]]
  +
{{mists-inline}}
  +
| <font color="#CC7A00">600</font>
  +
| <font color="#B2B200"><nowiki>-</nowiki></font>
  +
| <font color="green"><nowiki>-</nowiki></font>
  +
| <font color="grey"><nowiki>-</nowiki></font>
 
|-
 
|-
| [[Rich Pyrite Deposit]]{{cata-inline}}
+
| [[Rich Trillium Vein]]
| <font color=#CC7A00>525</font>
+
{{mists-inline}}
| <font color=#B2B200>-</font>
+
| <font color="#CC7A00">600</font>
| <font color="green">-</font>
+
| <font color="#B2B200"><nowiki>-</nowiki></font>
| <font color="grey">-</font>
+
| <font color="green"><nowiki>-</nowiki></font>
  +
| <font color="grey"><nowiki>-</nowiki></font>
 
|}
 
|}
   
== Mining Products ==
+
== Mining products ==
   
=== By Skill Level ===
+
=== By skill level ===
 
See [[Mining proficiencies]] and [[Smelt]] proficiencies.
 
See [[Mining proficiencies]] and [[Smelt]] proficiencies.
   
=== Quest Items ===
+
=== Quest items ===
 
* {{item|icon=|Incendicite Ore}} (objective of {{questlong|Alliance|22|Search for Incendicite}}
 
* {{item|icon=|Incendicite Ore}} (objective of {{questlong|Alliance|22|Search for Incendicite}}
 
* {{item|icon=|Lesser Bloodstone Ore}} (objective of {{questlong|Alliance|37|Favor for Krazek}})
 
* {{item|icon=|Lesser Bloodstone Ore}} (objective of {{questlong|Alliance|37|Favor for Krazek}})
Line 277: Line 280:
 
Quest ore is usually mined off special nodes, but can also drop off certain mobs in the same area. The ores cannot be smelted and are not "quest items" ''per se'', so they can be traded or purchased off the AH.
 
Quest ore is usually mined off special nodes, but can also drop off certain mobs in the same area. The ores cannot be smelted and are not "quest items" ''per se'', so they can be traded or purchased off the AH.
   
==Abilities Gained==
+
== Abilities gained ==
Sufficiently skilled Miners gain the [[Toughness (mining)]] buff.
+
Sufficiently skilled Miners gain the {{ability|Toughness (mining)|Toughness}} buff.
   
==Tips and Tricks==
+
== Tips and tricks ==
 
* [http://www.mapwow.com MapWoW] is a great Google Earth-like web application for finding node locations.
 
* [http://www.mapwow.com MapWoW] is a great Google Earth-like web application for finding node locations.
   
Line 305: Line 308:
 
*[[Paladin]]s, Unholy [[Death Knights]], [[Druids]] and [[Engineering|Engineers]] have a slight advantage in mining because of speed increasing talents.
 
*[[Paladin]]s, Unholy [[Death Knights]], [[Druids]] and [[Engineering|Engineers]] have a slight advantage in mining because of speed increasing talents.
   
== Mining Bugs ==
+
== Mining bugs ==
 
* Nodes have been known to respawn in rapid succession immediately after mining. This is much more common with nodes in [[Eastern Kingdoms]] and [[Kalimdor]] than in [[Outland]] or [[Northrend]].
 
* Nodes have been known to respawn in rapid succession immediately after mining. This is much more common with nodes in [[Eastern Kingdoms]] and [[Kalimdor]] than in [[Outland]] or [[Northrend]].
 
* Occasionally, a node will appear on the minimap but be inaccessible.
 
* Occasionally, a node will appear on the minimap but be inaccessible.
 
: If the node is a gray-yellow in the minimap, it is underground.
 
: If the node is a gray-yellow in the minimap, it is underground.
: If the node is solid yellow, but not visible, it is bugged and cannot be mined.
+
: If the node is solid yellow, but not visible, it may be bugged or you may be out of phase with the node.
 
* Rarely, certain nodes will not appear in the minimap but be harvestable in-game. [[Dark Iron Ore]] is a good example of this.
 
* Rarely, certain nodes will not appear in the minimap but be harvestable in-game. [[Dark Iron Ore]] is a good example of this.
 
* Players standing on top of ore nodes will remain where they stand after the node is mined.
 
* Players standing on top of ore nodes will remain where they stand after the node is mined.
   
==Patch changes==
+
== Patch changes ==
{{Patch 4.0.1|note=Mining gives [[XP]].The higher level the character is, the less XP it will get. See [[Formulas:Gather XP]].}}
+
*{{Patch 6.0.2|note=Miners can now harvest mineral nodes in outdoor areas of the game world without hard skill requirements. The yield a Miner will be able to harvest from each node is now determined by skill level.}}
{{Patch 3.3.3|note={{loot|uncommon|Titansteel Bar}}: Creating this item no longer results in a 24h cooldown.}}
+
*{{Patch 4.0.1|note=Mining gives [[XP]].The higher level the character is, the less XP it will get. See [[Formulas:Gather XP]].}}
{{Patch 3.2.0|note=In addition to the normal requirements, mining deposits in Northrend now require a minimum character level of 65 to mine.}}
+
*{{Patch 3.3.3|note={{loot|uncommon|Titansteel Bar}}: Creating this item no longer results in a 24h cooldown.}}
{{Patch 3.1.0|note=You can no longer fail when Mining, Herbing, and Skinning.}}
+
*{{Patch 3.2.0|note=In addition to the normal requirements, mining deposits in Northrend now require a minimum character level of 65 to mine.}}
{{Patch 3.0.8|note=Mining veins and deposits no longer require multiple hits to receive all the ore. Players will receive around the same amount of ore, stone, and gems they would have received from multiple hits.}}
+
*{{Patch 3.1.0|note=You can no longer fail when Mining, Herbing, and Skinning.}}
  +
*{{Patch 3.0.8|note=Mining veins and deposits no longer require multiple hits to receive all the ore. Players will receive around the same amount of ore, stone, and gems they would have received from multiple hits.}}
   
 
== References ==
 
== References ==
 
{{reflist}}
 
{{reflist}}
  +
  +
== See also ==
  +
* [[List of mining nodes]]
  +
* [[Smelting]]
   
 
== External links ==
 
== External links ==

Latest revision as of 22:53, October 22, 2014

Miner 2

Miners must have all the necessary equipment to succeed.

Trade mining WoW Icon 16x16 Mining (Profession)
List of ore veinsList of ore by zoneQuestsRecipesTrainersLeveling guide

Mining allows you to find and mine minerals, ores, and stones from resource nodes scattered throughout the world. It is one of the primary professions. Materials from mining and the items miners can create from them are reagents needed for recipes within other professions.

The Burning Crusade expansion contains several mobs that are capable of being mined. This method is continued in Wrath of the Lich King. See Ore skinning for a general definition, and Mineable Mobs for a list.

Mining pointers:

Pointer mine on 32x32 in range of deposit/vein that can be mined
Pointer mine off 32x32 out of range of deposit/vein

For other articles related to Mining, see the Mining category.

Proficiency Edit

Proficiency Level Skill
Apprentice 5 1 - 75
Journeyman 5 50 - 150
Expert 10 125 - 225
Artisan 25 200 - 300
Master 40 275 - 375 Bc icon
Grand Master 55 350 - 450 Wrath-Logo-Small
Illustrious 75 425 - 525 Cataclysm-Logo-Small
Zen Master 80 500 - 600 Mists-Logo-Small

Grand Master is only available after installing the expansion Wrath of the Lich King.

Illustrious is only available after installing the expansion Cataclysm.

Zen Master is only available after installing the expansion Mists of Pandaria.

Uses Edit

Mining is a complementary profession to blacksmithing, engineering and Jewelcrafting. Mining provides ores, which can be used in smelting,(Included after learning mining. Note that while ores are minable at higher skill levels you need to manually learn the smelting recepies to create bars,) Which increases your skill level and creates ingots, which are far more commonly used than the raw ores.

Mining can be a profitable gathering profession because of the large sums utilized by the other primary professions. Jewelcrafters require five ore per prospect, blacksmiths can use dozens of bars for specific items, and engineers use large amounts of ore for the many consumable materials they can create. Mining also tends to benifit other miners, like in the case of getting the materials to smelt Dark Iron Bars.

Mining skill also grants the player Toughness.

Economical gain Edit

As with any gathering professional, low-level characters and characters without economic support may consider using two gathering professions. While this denies the player the ability to directly enhance his or her equipment/abilities, it does allow one to, in theory, make money quickly and easily through the use of the auction house.

An excellent way for miners of every skill level to make gold is to smelt two bars into a higher value bar. For example smelting a Copper Bar and Tin Bar together to create 2 Bronze Bars, because a single bronze bar usually sells for more at the auction house than a copper or tin bar (although you should always check to see if this is the case before smelting as the process is irreversible). Naturally, this means that you could also buy copper and tin bars (or even the usually cheaper ores) from the auction house and smelt these into the more valuable bronze bars, thus yielding you sometimes over 50Gold in profit with very little effort (depending on server, prices of bronze, tin and copper). If you farmed the ores yourself this profit can double, but it will take more time. Be warned that this method of gold making works in the case of bronze bars (on most servers) because of the high demand for these bars, it may not work as well for Steel Bars or higher level bars...

Regardless of the method chosen, mining can be profitable. With regards to mining, be sure to check the local prices of your ore against the local prices of your smelted bars. Frequently ores will be more valuable because they can be prospected or smelted for skill points. This desirability leads to increased cost per unit.

Tools and abilities Edit

A mining pick is required to mine nodes in-game. This item type can be found at various vendors, such as 'trade good, mining supplies, engineering supplies, and blacksmithing supplies vendors. The pick must be in the player inventory to be used when mining a node.

A trained apprentice miner will immediately learn the Find Minerals ability, which highlights nearby nodes on the mini-map. The miner will also learn the accompanying smelting skill. This skill is used to convert one or more ore and elemental ingredients into bars, which are used in various professions. This skill can only be used in the vicinity of a forge, and will occasionally grant skill points depending on the player profession level.

In addition to a miner's pick and their ore-sensing abilities, dedicated ore farming may require a bag. There are a few specialized bags that can be made or bought. These bags typically have 20, 28, or 32 slots respectively and will automatically store mined ores.

Worthy of note:

Mining skill and its increase Edit

Different veins will require different mining skill levels to loot (e.g. mithril veins require a skill of 175). The relative difficulty of the mining attempt is colour coded as all other crafting and gathering professions:

  • Red: Skill insufficient.
  • Orange: 100% chance of increasing skill level.
  • Yellow: 75% chance of increasing skill level.
  • Green: <50% chance of increasing skill level.
  • Gray: Never increases skill level.

Although the same colors are used as for other professions, the actual odds of getting a skillup are considerably higher than the color would indicate. For example, at skill 60, a copper vein will appear green but have a ~80% chance of giving a skillup. In general, if a node is of the highest-level type of ore you can mine (not counting rare veins like silver or gold), there is a very high chance you will get a skillup.

To mine a vein, right-click on it. After a brief animation, a loot box containing ore, stone and sometimes rare drops like gems or motes. Nodes that are orange or yellow in difficulty will likely skill your mining ability, so it is important to focus on these nodes when you are leveling this profession.

Prior to Patch 3.0.8, mining a node completely required multiple attempts, one for each unit of ore. As such, each node could yield a one point of skill increase per miner. This would allow several players in a raid or group to mine the same node for a skill-up. Since the patch,a single mining attempt extracts all available loot from the vein. Alternatively, miners can share a node for a skill-up by not looting the vein. This allows multiple miners to gain a skill point (or tap) a vein, but only one miner will receive all the ore.

Smelting provides an opportunity to level mining at a faster pace. Smelting large stores of collected ore can be smelted en masse and in large quantities. Since 3.08, it has been possible to level from 1-375 only via smelting, but this will be expensive, since at certain skill ranges there is a very low chance of getting a skill point.

In Azeroth, Outland and Northrend there exist rare spawns of various ore veins in place or more common metals. Specifically:

Tin can spawn Silver.
Iron can spawn Gold.
Mithril can spawn Truesilver.
Fel Iron and Adamantite can spawn Khorium
Saronite can spawn Titanium
Elementium can spawn Pyrite

These vein types are visually distinct from normal veins. They typically have a glossier, shinier model, and are described as silver, gold, or truesilver when exposed on the minimap.

Mineral Vein Skill Color
Orange Yellow Green Gray
Copper Vein 1 25 50 100
Tin Vein 50 90 115 165
Silver Vein 75 100 125 175
Iron Vein 125 150 175 225
Gold Vein 155 175 205 255
Mithril Deposit 175 200 225 275
Truesilver Deposit 205 255 280 330
Dark Iron Vein 230 255 280 330
Small Thorium Vein 230 270 280 345
Rich Thorium Vein 255 300 325 350
Fel Iron Vein

Bc icon

275 325 350 400
Adamantite Vein

Bc icon

325 350 375 425
Rich Adamantite Vein

Bc icon

350 375 400 450
Nethercite Deposit

Bc icon

350 375 390 400
Cobalt Deposit

Wrath-Logo-Small

350 375 400 425
Khorium Vein

Bc icon

375 400 425 ?
Rich Cobalt Deposit

Wrath-Logo-Small

375 400 425 450
Saronite Deposit

Wrath-Logo-Small

400 425 450 ?
Rich Saronite Deposit

Wrath-Logo-Small

425 450 475 ?
Pure Saronite Deposit

Wrath-Logo-Small

450 ? ? ?
Titanium Deposit

Wrath-Logo-Small

450 475 ? ?
Obsidium Deposit

Cataclysm-Logo-Small

425 ? ? ?
Rich Obsidium Deposit

Cataclysm-Logo-Small

450 ? ? ?
Elementium Vein

Cataclysm-Logo-Small

475 500 ? ?
Rich Elementium Vein

Cataclysm-Logo-Small

500 ? ? ?
Pyrite Deposit

Cataclysm-Logo-Small

525 ? ? ?
Rich Pyrite Deposit

Cataclysm-Logo-Small

525 ? ? ?
Ghost Iron Deposit

Mists-Logo-Small

500 550 575 600
Rich Ghost Iron Deposit

Mists-Logo-Small

540 ? 590 600
Kyparite Deposit

Mists-Logo-Small

550 600 610 ?
Rich Kyparite Deposit

Mists-Logo-Small

575 ? ? ?
Trillium Vein

Mists-Logo-Small

600 - - -
Rich Trillium Vein

Mists-Logo-Small

600 - - -

Mining products Edit

By skill level Edit

See Mining proficiencies and Smelt proficiencies.

Quest items Edit


Quest ore is usually mined off special nodes, but can also drop off certain mobs in the same area. The ores cannot be smelted and are not "quest items" per se, so they can be traded or purchased off the AH.

Abilities gained Edit

Sufficiently skilled Miners gain the [Toughness] buff.

Tips and tricks Edit

  • MapWoW is a great Google Earth-like web application for finding node locations.
  • Gatherer is an add-on that can keep track of historical mining data. It can keep track of when and where you last mined a node. Additionally, it can be partnered with GathererDB. This addon is a communal database of mined ore.
  • GatherMate is a replacement for the now defunct Cartographer_Mining. It aims to be map addon independent.
Inv pick 02 [Kobold Excavation Pick]
Inv pick 02 [Gouging Pick]
Inv pick 03 [Brann's Trusty Pick]
Inv pick 01 [Cold Iron Pick]
Inv pick 03 [Miner's Revenge]
Inv pick 02 [Tunnel Pick]
Inv pick 01 [Digmaster 5000]
Inv misc screwdriver 02 [Gyromatic Micro-Adjustor]
Inv misc wrench 01 [Arclight Spanner]
Inv hammer 20 [Blacksmith Hammer]
Inv pick 02 [Mining Pick]
Inv weapon shortblade 01 [Skinning Knife]

Mining bugs Edit

  • Nodes have been known to respawn in rapid succession immediately after mining. This is much more common with nodes in Eastern Kingdoms and Kalimdor than in Outland or Northrend.
  • Occasionally, a node will appear on the minimap but be inaccessible.
If the node is a gray-yellow in the minimap, it is underground.
If the node is solid yellow, but not visible, it may be bugged or you may be out of phase with the node.
  • Rarely, certain nodes will not appear in the minimap but be harvestable in-game. Dark Iron Ore is a good example of this.
  • Players standing on top of ore nodes will remain where they stand after the node is mined.

Patch changes Edit

  • Warlords-Logo-Small Patch 6.0.2 (October 14, 2014): Miners can now harvest mineral nodes in outdoor areas of the game world without hard skill requirements. The yield a Miner will be able to harvest from each node is now determined by skill level.
  • Wrath-Logo-Small/Cataclysm-Logo-Small Patch 4.0.1 (12-Oct-2010): Mining gives XP.The higher level the character is, the less XP it will get. See Formulas:Gather XP.
  • Wrath-Logo-Small Patch 3.3.3 (2010-03-23): [Titansteel Bar]: Creating this item no longer results in a 24h cooldown.
  • Wrath-Logo-Small Patch 3.2.0 (04-Aug-2009): In addition to the normal requirements, mining deposits in Northrend now require a minimum character level of 65 to mine.
  • Wrath-Logo-Small Patch 3.1.0 (14-Apr-2009): You can no longer fail when Mining, Herbing, and Skinning.
  • Wrath-Logo-Small Patch 3.0.8 (2009-01-20): Mining veins and deposits no longer require multiple hits to receive all the ore. Players will receive around the same amount of ore, stone, and gems they would have received from multiple hits.

References Edit

See also Edit

External links Edit

For leveling guides please visit Tradeskill leveling guides
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