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(update: totem items removed in Patch 4.0.1)
 
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__NOTOC__
{{npcbox
 
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[[Image:Troll Totem.jpg|thumb|right|Troll totems]]
| image = Lor'themar Wei.jpg
 
  +
[[Image:totem orc.jpg|thumb|right|Orc totems]]
| title = Regent Lord of Quel'Thalas
 
  +
[[Image:Draenei Totem.jpg|thumb|right|Draenei totems]]
| name = Lor'themar Theron
 
| gender = Male
 
| race = Blood elf
 
| creature = Humanoid
 
| level = ?? (Boss)
 
| character = [[Ranger]] (All), [[Blood Knight|Paladin]](TCG)
 
| affiliation = [[Horde]], [[Quel'Thalas]]
 
| faction = Horde
 
| aggro = {{aggro|-1|1}}
 
| occupation = Regent Lord of Quel'Thalas
 
| status = Alive
 
| location = [[Sunfury Spire]], [[Silvermoon City]]
 
| health = 103,000,000
 
| mana = 284,000
 
}}
 
   
  +
A '''totem''' is the primary tool used by a [[Shaman]] as an instrument of war. Characterized by their immobility and [[area of effect]], the totems embody the Shaman's mastery over the elements. Some totems possess destructive power while others aid and assist allies. Shamanistic cultures outside those of the [[Horde]] and [[Draenei]] also possess the ability use totems in battle.
'''Lor'themar Theron''' is the Regent Lord of [[Quel'Thalas]],<ref name="bctownhall ch6">http://www.wow-europe.com/en/burningcrusade/townhall/history-be.html Chapter 6</ref> and was the leader of the [[blood elf|blood elves]] of [[Azeroth (world)|Azeroth]] in the absence of [[Kael'thas Sunstrider|Prince Kael'thas Sunstrider]]. After Kael'thas' betrayal and eventual death, Lor'themar has become the sole leader of his people and seeks to lead them to a brighter future.
 
   
  +
Totems are unique to the Shaman, and must be obtained by completing certain quests. A Shaman can use one totem of each [[element]] at any one time: <font color="aquamarine"> '''Earth''' </font> (<font color="forestgreen">[[Schools of Magic#Nature|Nature]]</font>-based spells), <font color="darkorange">'''Fire '''</font> ([[Schools of Magic#Fire|Fire]]-based spells), <font color="skyblue">'''Water'''</font> (Water/[[Schools of Magic#Frost|Frost]]-based spells) and <font color="dodgerblue">'''Air'''</font> (Nature-based spells). Once a totem is put down it cannot be moved, but a new totem can be used to replace it. In other words, the Shaman player can activate a spell that uses the Earth totem, another spell that uses the Fire totem, a third spell that uses the Water totem, and a fourth spell that uses the Air totem at the same time; however, the player cannot activate two spells that use the same totem because the last spell will override the previous one. Although the Shaman's totems are summoned and fixed near the caster, a Shaman player can place a totem while moving. A totem's effect is only active within a certain radius of the totem (making it a hybrid version of [[Area of Effect#Point Blank Area of Effect|Point Blank Area of Effect]] and [[Area of Effect#Ground Targeted Area of Effect|Ground Targeted Area of Effect]]). The totem can be planted underwater, and appears floating at the foot level of the character. Totems are immune to AoEs and DoTs, and must be specifically attacked to be destroyed.
==Biography==
 
===Second War===
 
In the [[Second War]], Lor'themar was second-in-command to [[Sylvanas Windrunner]], [[Ranger-General of Silvermoon]],<ref name="bctownhall ch4">http://www.wow-europe.com/en/burningcrusade/townhall/history-be.html Chapter 4</ref> he defended Quel'Thalas against the invasion of the [[History of the Horde|Horde]],<ref>{{ref book |author= Rosenberg, Aaron |authorlink= Aaron Rosenberg |title= [[Tides of Darkness]] |isbn= 978-1-4165-3990-2 |pages=228}}</ref> then he accompanied [[Turalyon]] and the [[Alliance of Lordaeron|Alliance]] forces to [[Capital City]] and helped them to [[The Fall of Lordaeron|defend]] themselves against the orcish threat.{{Citation needed}}<!-- Cited as ToD - but what page? -->
 
   
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Totems only trigger a 1 second [[GCD]] as opposed to the regular 1.5 second GCD. Totems are also considered Physical spell school so they can be dropped even when silenced.
===Third War===
 
[[File:Lor'themarfarstrider.jpg|thumb|Lor'themar prior to the [[Scourge]] invasion, as a [[high elf]] warden of the [[Sunwell]].]]
 
Many years later, following [[King Anasterian|King Anasterian's]] secession of [[Quel'Thalas]] from the Alliance, Lor'themar had become a commander of the [[Farstriders]] -- specifically, tasked with watching over the [[Sunwell]] and safeguarding those who, in turn, would watch over all of Quel'Thalas. During this time, Lor'themar was befriended by [[Dar'Khan Drathir]], a disillusioned member of the [[Convocation of Silvermoon]] who craved the recogniton he felt he never received.
 
   
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==Totem items==
Dar'Khan used his friendship with Lor'themar to gain intimate knowledge of Quel'Thalas' defenses - and informed the [[death knight]] and scion of Lordaeron, the evil Prince [[Arthas]] (whom Dar'Khan had sold his loyalty to), of how to bypass them. Arthas and his undead legions laid siege to [[Silvermoon]], and despite Lor'themar's belief that the situation could still be salvaged, it was already too late.
 
   
  +
Prior to [[Patch 4.0.1]], shamans without an equipped [[relic]] had to carry the items [[Earth Totem]], [[Fire Totem]], [[Water Totem]] and [[Air Totem]] in their bags, or else they couldn't summon totems of the missing elements. Each totem required a [[quest chain]] to obtain. At the time, relics were each restricted to one class, and shaman relics were called [[totem (relic)|totem]]s and had [[tooltip]]s with the note "Counts as an Air, Earth, Fire, and Water Totem."
The [[Ranger Corps]] fought Arthas at every turn but were pushed further and further back towards their capital.<ref>{{ref game|title=Warcraft III|campaign=[[Path of the Damned]]|mission=[[Into the Realm Eternal]], [[Key of the Three Moons (Warcraft III)|Key of the Three Moons]]}}</ref> Sylvanas Windrunner was slain by Arthas outside Silvermoon, the city was sacked,<ref>{{ref game|title=Warcraft III|campaign=[[Path of the Damned]]|mission=[[Fall of Silvermoon]]}}</ref> and [[Anasterian Sunstrider|King Anasterian]] and the entire [[Convocation of Silvermoon]] were killed battling the invading undead. After Sylvanas' death, Lor'themar assumed temporary leadership of the high elves and, along with his much-reduced forces, remained in Quel'Thalas after the fall of Silvermoon as a resistance to the Scourge remnants.<ref name="bctownhall ch4"/>
 
   
  +
In Patch 4.0.1, totem spells were changed to no longer require a totem item, and the quests to obtain the items became unavailable.
Not long afterwards, Prince Kael'thas returned from [[Dalaran]] to proclaim the rebirth of the former high elves as the blood elves, or sin'dorei, in honor of their fallen brethren. Chosen as Regent of Quel'Thalas, Lor'themar was commanded to "safeguard the land and seek a cure for their people" while Kael'thas took a group of the blood elf forces to join the [[New Alliance]] resistance against the Scourge in Lordaeron, led by [[Lord Garithos]]. His old friend [[Halduron Brightwing]], Ranger-General of Silvermoon, aided him in this task.<ref name="bctownhall ch5">http://www.wow-europe.com/en/burningcrusade/townhall/history-be.html Chapter 5</ref>
 
   
  +
Except for retired arena rewards and the now-useless [[Totem of the Earthen Ring]], the old totem relics are still available. They're now equippable by both [[druid]]s and shamans; totems with [[Intellect]] are equippable by [[paladin]]s as well.
===The Sunwell===
 
{{novel-section}}
 
[[File:Lortheron.jpg|thumb|Lor'themar Theron in the Sunwell trilogy.]]
 
After the [[Third War]], the traitor [[Dar'Khan Drathir]] pursued [[Anveena Teague]], the current avatar of the [[Sunwell]], into Quel'Thalas. Leading a group of Blood Elf rangers and employing guerilla tactics against the Scourge forces, Lor'themar, along with his close friend [[Halduron Brightwing]], sought to relieve his ravaged and shattered homeland from the Scourge's grasp. After a skirmish, Lor'themar orders his fallen comrades to be burned -- to ensure they are not re-animated. Lor'themar learns of Dar'Khan's presence in Quel'Thalas, and in a conversation with Halduron, explains his history with Quel'Thalas' greatest traitor.
 
   
  +
==In Wrath of the Lich King==
Following Dar'Khan's betrayal, Lor'themar had fought desperately to protect the sight of the Sunwell -- and though he survived the onslaught of the Scourge, he personally observed the annihilated sight of the once glorious font of power. That day, he resolved to protect the remains of Quel'Thalas from being further tainted by the Scourge, and especially by Dar'Khan. Lor'themar rallies his rangers, and they leave to destroy Dar'Khan.
 
  +
Some of the totems are going from [[party]]-only buffs to [[raid]] buffs.<ref>http://www.worldofraids.com/news/169.html</ref>
  +
[[Image:Totem1.jpg|thumb|right|Tauren totems, used by all Horde before patch 3.3]]
  +
As of patch 3.3 each of the horde races have unique totem artwork.<ref>http://www.wow.com/2009/10/02/patch-3-3-ptr-new-totems-for-trolls/</ref>
   
  +
Tranquil Air Totem was also removed.
Lor'themar observes Dar'Khan speaking with Anveena. Lor'themar arranges an ambush, and his forces encircle Dar'Khan -- though the great traitor summons the skeletons of fallen High Elves to protect himself. Lor'themar and his rangers are overpowered, and are forced to retreat. During the march back to safety, Lor'themar is shocked to hear a voice echoing loudly in the distance, which he identifies as belonging to his former ranger-general -- the [[banshee]] Queen, [[Sylvanas Windrunner]]. Lor'themar approaches [[Kalecgos]] and his companions, suggesting the outsiders drop their weapons and surrender to him. Lor'themar offers them but one chance to live -- to inform him of Sylvanas' location. Kalecgos reveals Anveena’s current predicament to Lor‘themar, and that Dar'Khan is as much their enemy as he is his.
 
   
  +
==In Cataclysm==
Though Lor’themar is apprehensive to trust the word of a half-blood, Kalecgos states that he is no such thing -- but in fact, a [[blue dragon]], albeit currently without the ability to transform. Lor’themar and Halduron are amused by such an unlikely story, and Lor’themar mockingly notes that they might actually believe him if he could prove it. At that point, [[Tyrigosa]] reveals her dragon form to the shocked blood elves. Stunned, Lor’themar drops to one knee, and apologizes for his disrespect.
 
  +
As of Patch 4.0.1, Totem of Wrath has been removed (being replaced by the Totemic Wrath talent), along with Sentry Totem, Cleansing Totem, and Frost, Nature, and Fire Resistance Totems (which have been merged into one totem, Elemental Resistance Totem). In addition, a new totem has been added, Tranquil Mind Totem.
   
  +
== Earth Totem ==
Lor’themar converses with his new companions, and reveals to them the history behind Sylvanas Windrunner’s demise. Unsure as to whether the banshee would be friend or foe, they at least acknowledge that she would forever be an enemy of Dar’Khan. The group travels to the [[Sunwell Grove]], and Kalegcos reveals that Anveena is, in fact, the mortal avatar of the Sunwell itself. Lor’themar splits with the group after this, and joins with Halduron and company while Kalecgos deals with Dar‘Khan.
 
   
  +
The first totem received by the Shaman. It allows the Shaman to use totems which do things like enhance defense/offense, slow enemies, and taunt them.
Lor’themar takes to the field once more to attack Dar’Khan, though the traitor chides him for his consistent failures and turns his attention to Kalecgos. Anveena herself is able to awaken, and annihilates Dar’Khan with the great power of the Sunwell.
 
  +
* Gained at Level 4
   
  +
{| class="darktable zebra"
In the wake of Dar’Khan’s defeat and the revelations surrounding Anveena, Lor’themar places her under the protection of the blood elves -- her true identity to be kept a closely guarded secret.<ref>[[Warcraft: The Sunwell Trilogy]]: [[Ghostlands (book)]]</ref>
 
  +
!colspan="3"|Earth Totem Spells
  +
|-
  +
| [[Image:Spell Nature StrengthOfEarthTotem02.png|32px|Earthbind Totem]] || [[Earthbind Totem]] ||
  +
|-
  +
| [[Image:Spell Nature StoneSkinTotem.png|32px|Stoneskin Totem]] || [[Stoneskin Totem]] || 8 Ranks
  +
|-
  +
| [[Image:Spell Nature StoneClawTotem.png|32px|Stoneclaw Totem]] || [[Stoneclaw Totem]] || 7 Ranks
  +
|-
  +
| [[Image:Spell Nature EarthBindTotem.png|32px|Strength of Earth Totem]] || [[Strength of Earth Totem]] || 6 Ranks
  +
|-
  +
| [[Image:Spell Nature TremorTotem.png|32px|Tremor Totem]] || [[Tremor Totem]] ||
  +
|-
  +
| [[Image:Spell Nature EarthElemental Totem.png|32px|Earth Elemental Totem]] || [[Earth Elemental Totem]] ||
  +
|}
   
  +
== Fire Totem ==
===Reclaiming Quel'Thalas===
 
After Kael'thas' abandonment of the New Alliance, Kael'thas had traveled to [[Outland]] to claim a new home for his people, taking 15% of the sin'dorei with him.<ref>http://www.wow-europe.com/en/info/encyclopedia/338.xml Blood Elves and the Horde</ref> Kael'thas, however, had not forgotten his people on Azeroth -- [[Grand Magister Rommath]] and a number of [[magisters]] were sent back to Quel'Thalas, arriving with orders from the blood elven scion -- Lor'themar was to protect Quel'Thalas in Kael'thas' stead, and prepare their people to join the Prince in the promised haven of Outland.<ref name="bctownhall ch5"/> Rommath also brought word of a new method to sate magical addiction, and to become more formidable as a result -- smoothly attributing it to being one of Kael'thas' teachings. This process was harvesting magic, including [[Fel|fel-power]], from [[demons]] and other sources. The elves of Quel'Thalas generally took well to this efficient method, though a minority did not.
 
   
  +
The second totem received in the Shaman's development. This totem is primarily used to deal damage.
As the highest figure of authority in Quel'Thalas, ruling conjointly with his scion in Outland, Lor'themar was forced to exile those who refused to accept such methods -- reasoning that he could not lead a nation divided. These included several of his own former comrades.<ref>http://www.wowpedia.org/In_the_Shadow_of_the_Sun</ref>
 
  +
* Gained at Level 10-13
   
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{| class="darktable zebra"
The Scourge threats that Lor'themar and his rangers had once had harsh troubles with proved little match for Rommath and the magisters, who quickly went about reclaiming and rebuilding [[Silvermoon City]] "almost overnight". Ruling as the Regent Lord of Quel'Thalas, Lor'themar presided over the much-restored city of Silvermoon.
 
  +
!colspan="3"|Fire Totem Spells
  +
|-
  +
| [[Image:Spell Fire SearingTotem.png|32px|Searing Totem]] || [[Searing Totem]] || 7 Ranks
  +
|-
  +
| [[Image:Spell Fire SelfDestruct.png|32px|Magma Totem]] || [[Magma Totem]] || 7 Ranks
  +
|-
  +
| [[Image:Spell Nature GuardianWard.png|32px|Flametongue Totem]] || [[Flametongue Totem]] || 5 Ranks
  +
|-
  +
| [[Image:Spell Fire Elemental Totem.png|32px|Fire Elemental Totem]] || [[Fire Elemental Totem]] ||
  +
|}
   
  +
== Water Totem ==
===Burning Crusade===
 
[[File:Lor'themar Sunwellupside.jpg|thumb|Lor'themar Theron.]]
 
{{bc-section}}
 
Leading the blood elves conjointly with Prince Kael'thas, Lor'themar watches over [[Quel'Thalas]] as its Regent Lord. However, now without support from the [[Alliance]] and with the lingering threat of the [[Scourge]], Lor'themar looked to finding allies. This initially came to pass in several forms -- [[Prospector Anvilward|an ambassador from the Alliance]] seemed eager to rebuild the broken bridges between Quel'Thalas and the Alliance, though this was a facade -- Anvilward and several [[Sentinel Spies]] were both spying on and sabotaging the blood elves' arcane sanctums, a turn of events that ended with Anvilward's execution.
 
   
  +
The third totem received in the Shaman's development. This totem is used for restoration-type effects.
The blood elves were offered support from an unlikely source -- the [[Forsaken]], under the former ranger-general [[Sylvanas Windrunner]]. Though initially skeptical of a trick, the blood elves allowed the Forsaken to assist them in terms of manpower in the [[Ghostlands]]. Through the Forsaken, Lor'themar began to forge an alliance with the faction his unlikely allies were now a part of -- the [[Horde]].
 
  +
* Gained at Level 20-23
   
  +
{| class="darktable zebra"
Though thought destroyed, [[Dar'Khan Drathir]] managed to survive the fury of Anveena and again he had intentions to steal the power of the Sunwell.<ref>{{quest|The Traitor's Destruction}}</ref> [[Magister Kaendris]] sent troops to defeat Dar'Khan, and after his defeat Lor'themar sent a letter to [[Thrall]] in which he requested an equal seat with the rest of the [[Horde]]. With the strong support of Silvermoon's former ranger-general, [[Sylvanas Windrunner]], and revealing to the [[Warchief]] that [[Grand Magister Rommath|Silvermoon's Grand Magister]] had received word back from [[Outland]] -- and what is hinted to be in regards to a [[Mag'har|clan of uncorrupted orcs]], Thrall officially accepts the sin'dorei into the Horde.<ref>{{quest|Hero of the Sin'dorei}} quest chain</ref>
 
  +
!colspan="3"|Water Totem Spells
  +
|-
  +
| [[Image:INV Spear 04.png|32px|Healing Stream Totem]] || [[Healing Stream Totem]] || 6 Ranks
  +
|-
  +
| [[Image:Spell Nature ManaRegenTotem.png|32px|Mana Spring Totem]] || [[Mana Spring Totem]] || 5 Ranks
  +
|-
  +
| [[Image:Spell Frost SummonWaterElemental.png|32px|Mana Tide Totem]] || [[Mana Tide Totem]] ||
  +
|-
  +
| [[Image:Spell fireresistancetotem 01.png|32px|Elemental Resistance Totem]] || [[Elemental Resistance Totem]] || 4 Ranks
  +
|-
  +
| [[Image:Spell nature brilliance.png|32px|Totem of Tranquil Mind]] || [[Totem of Tranquil Mind]] ||
  +
|}
   
  +
While not technically a totem, the [[Enamored Water Spirit]] trinket is able to summon an improved form of the Mana Spring Totem for a short time.
Later, Kael'thas returned to Quel'Thalas in a bid to summon his new master [[Kil'Jaeden]] via the Sunwell. He attacked [[Silvermoon City]] with his [[felblood elves]], and kidnapped the [[Blood Knight|Blood Knights']] source of power -- the [[naaru]] [[M'uru]], whom Kael'thas had subdued in [[Tempest Keep]] and sent back prior. Lor'themar told his people that they would endure despite the betrayal of Kael'thas, and that like [[Arthas]] before him, Kael'thas would not crush the spirit of the sin'dorei. Following Kael'thas' defeat in the [[Magisters Terrace]] and the banishment of Kil'Jaeden, the Sunwell was restored with Mu'ru's final spark.
 
   
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== Air Totem ==
It appears that the sin'dorei have generally accepted Lor'themar's rule in the absence of surviving royalty, and the [[Arcane Guardian|Blood Elven sentries]] that had once announced that Kael'thas would lead them to power and glory now speak of Lor'themar fulfilling this role.
 
   
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The final totem received in the Shaman's development. Like the Earth Totem counterpart, it allows totems to enhance certain defensive/offensive aspects. '''''Note:''' The Horde Air Totem quest doesn't seem to be complete, so the NPC in [[Thousand Needles]] just gives it to you. It's not a bug.''
===In the Shadow of the Sun===
 
[[File:Lor'themartheron2.jpg|thumb|Close-up.]]
 
{{novel-section}}
 
Lor'themar, still with the fresh scars of Kaelthas' betrayal and the civil war that ran concurrent, has become the sole leader of the Blood Elven people. Despite his status, and despite [[Rommath]] and even [[Halduron|Halduron's]] support in taking a more prestigious role and attire, Lor'themar retains the belief that he is the Regent Lord -- not the King.
 
   
  +
* Gained at Level 30
After receiving numerous letters from [[Archmage Aethas Sunreaver]], all of which Lor’themar had chosen to ignore, Aethas announces that he will be visiting Silvermoon City. Lor’themar personally greets the Archmage, and decides to hear out his plea.
 
   
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{| class="darktable zebra"
Aethas reveals that [[Malygos]] the Spellweaver has resolved the destroy all mortal spell-casters, and requests the aid of his people in dealing with the threat the crazed aspect poses, on behalf of the Kirin Tor. [[Rommath]] immediately denies the request, citing the Kirin Tor's refusal to assist the sin'dorei as they faced execution in the dungeons of [[Dalaran]]. Aethas persists, though Rommath assures him that none of his magisters will assist in this task. He coldly notes that only the Regent Lord can overrule the [[Grand Magister|Grand Magister's]] judgement.
 
  +
!colspan="3"|Air Totem Spells
  +
|-
  +
| [[Image:Spell Nature Windfury.png|32px|Windfury Totem]] || [[Windfury Totem]] ||
  +
|-
  +
| [[Image:Spell Nature GroundingTotem.png|32px|Grounding Totem]] || [[Grounding Totem]] ||
  +
|-
  +
| [[Image:Spell Nature SlowingTotem.png|32px|Wrath of Air Totem]] || [[Wrath of Air Totem]] ||
  +
|}
   
  +
(*Requires Talents)
Lor'themar asserts his authority on the matter, silencing their bickering. He mentions that he has business in the [[Eastern Plaguelands|south]], and retires to his quarters. After conferring with Halduron, he concludes that perhaps aid would be acceptable -- if Aethas is given a boundary to work within. Halduron likens his words to that of a King's more so than a Ranger's.
 
   
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== Old Totems ==
Days later, atop his [[hawkstrider]], Lor’themar and several [[Farstrider]] honor guards begin the journey south. Halduron expresses disdain for Lor'themar's decision to partake in the journey, though the Regent Lord continues on.
 
[[File:Lor'thesunwell.jpg|thumb|Lor'themar and [[Rommath]] observe the restored [[Sunwell]].]]
 
   
  +
{| class="darktable zebra"
Lor’themar arrives at the [[Quel'Lithien Lodge]] of [[High Elves]], and is greeted by the cold response of the quel'dorei Farstriders present. He throws down his weapons, and requests an audience with a former comrade -- [[Ranger Lord Hawkspear]], and [[Aurora Skycaller]]. It is granted, and Lor'themar comes face-to-face with Hawkspear and Skycaller. Lor'themar reveals that a number of the [[Sunfury]] had returned to Quel'Thalas, and Hawkspear asks as to whether Lor’themar is here to apologize on behalf of Prince Kael'thas. Lor'themar says that would likely be so, if the Prince was still alive. Lor'themar painfully tells the story of the fate that befell their scion, and Aurora concludes that the [[Sunwell]] has thus been returned to its people.
 
  +
!colspan="3"|Earth Totem Spells
  +
|-
  +
| None
  +
|-
  +
!colspan="3"|Fire Totem Spells
  +
|-
  +
| [[Image:Spell fire sealoffire.png|32px|Fire Nova Totem]] || [[Fire Nova Totem]] || 9 Ranks
  +
|-
  +
| [[Image:Spell Fire TotemOfWrath.png|32px|Totem of Wrath]] || [[Totem of Wrath]] || 3 Ranks
  +
|-
  +
| [[Image:Spell FrostResistanceTotem 01.png|32px|Frost Resistance Totem]] || [[Frost Resistance Totem]] || 4 Ranks
  +
|-
  +
!colspan="3"|Water Totem Spells
  +
|-
  +
| [[Image:Spell nature poisoncleansingtotem.png|32px|Poison Cleansing Totem]] || [[Poison Cleansing Totem]] ||
  +
|-
  +
| [[Image:Spell Nature DiseaseCleansingTotem.png|32px|Disease Cleansing Totem]] || [[Disease Cleansing Totem]] ||
  +
|-
  +
| [[Image:Spell Nature DiseaseCleansingTotem.png|32px|Cleansing Totem]] || [[Cleansing Totem (shaman ability)]] ||
  +
|-
  +
| [[Image:Spell FireResistanceTotem 01.png|32px|Fire Resistance Totem]] || [[Fire Resistance Totem]] || 4 Ranks
  +
|-
  +
!colspan="3"|Air Totem Spells
  +
|-
  +
| [[Image:Spell nature invisibilitytotem.png|32px|Grace of Air Totem]] || [[Grace of Air Totem]] ||
  +
|-
  +
| [[Image:Spell nature brilliance.png|32px|Tranquil Air Totem]] || [[Tranquil Air Totem]] ||
  +
|-
  +
| [[Image:Spell Nature NatureResistanceTotem.png|32px|Nature Resistance Totem]] || [[Nature Resistance Totem]] || 4 Ranks
  +
|-
  +
| [[Image:Spell Nature RemoveCurse.png|32px|Sentry Totem]] || [[Sentry Totem]] ||
  +
|}
   
  +
== Which Totems to Drop? ==
Hawkspear inquires about who will take the crown of Quel'Thalas, and Lor'themar states that there are none alive with any right to it. Having informed them of this turn of events, Lor’themar mentions that now the [[Ghostlands]] have become far more secure, he could offer the quel'dorei aid and supplies. Despite Lor’themar's good intentions, Hawkspear is furious at the notion, and reveals that Lor'themar had banished those few who would retain quel'dorei ethics from their home. In addition, he mentions that [[Horde]] agents on behalf of one [[Nathanos Blightcaller]] had attacked the lodge. Hawkspear states that by rights, he should kill Lor'themar, and send his head to [[Sylvanas]].
 
  +
Since many patches, especially 3.0 and 4.0.1, most shaman totems have had their effects altered. Most totems with passive buffs now affect whole raid. Following rules apply regardless:
   
  +
*Totems generally do not stack. Two [[Windfury Totem]]s does not mean more increase in attack speed.
Hawkspear instead outright demands that Lor'themar begone from the lodge, and the Regent Lord immediately leaves with his Farstriders. Later, he reiterates the tale to Halduron, and reasons that he had no choice but to banish them -- he could not afford to lead a nation violently divided. They speak of Nathanos, though Halduron argues that while trusting the Forsaken was a risk, no one else would fight for Quel'Thalas.
 
  +
*Totems that have been enhanced by talents will overwrite Totems that aren't.
 
  +
*There exist only three glyphs which affect shaman totems. All of them are covered below.
Later, Lor'themar begins to consider how to deal with Aethas' request. He is interrupted by a courier, who states that an individual of importance is here to see him. Lor’themar notes that he is unavailable, though the courier informs him that the [[Banshee Queen]] will not wait. Lor’themar quickly ventures into [[Sunfury Spire]] to meet with the Dark Lady. Sylvanas informs him that the Horde has declared war on the [[Lich King]], and insists that as fellow members of the Horde, the sin’dorei dedicate troops. Lor’themar is apprehensive, citing that he had only just overcome the civil war at [[Quel'Danas]]. Sylvanas reasons that if the sin'dorei do not mobilize, they would certainly lose Horde support -- specifically, Forsaken support in their lands. Lor'themar relents, and agrees to send troops to the [[Undercity]].
 
 
Rommath is outraged, and confronts Lor’themar for giving in to what was essentially blackmail. Lor’themar states that he does what needs to be done for the survival of Quel’Thalas -- even if that means playing the role of a pawn. Rommath simply notes that [[Kael'thas|another leader of the sin’dorei]] had once said something similar, and that they had buried him on Quel’Danas. He leaves to inform the [[Blood Knight]] leadership of the Regent Lord’s decision.
 
   
  +
That being said, the question now falls to, which Shamans drop which Totems?
Lor’themar finally agrees to support Aethas' endeavour, though not on behalf of the Kirin Tor. He sends Aethas to confer with Rommath, and Lor'themar notes - against his better judgement - that things will end as they will them to.
 
   
===Wrath of the Lich King===
+
=== Earth Totems ===
  +
*Most of the time, [[Stoneskin Totem]] for Elemental shaman, [[Strength of Earth Totem]] for Enhancement shaman and [[Tremor Totem]] or Stoneskin Totem for Restoration shaman.
[[File:Therondelar.jpg|thumb|Lor'themar claims [[Quel'Delar]].]]
 
  +
*Elemental and Enhancement specs both have talent to improve [[Earthbind Totem]]; [[Earth's Grasp]] and [[Earthen Power]], respectively.
{{wotlk-section}}
 
  +
*If the situation calls for it, ALL shamans should drop [[Tremor Totem]] regardless of spec as this only covers your party and not the whole raid.
Lor'themar Theron is seen at the [[Sunwell]] during the quest to restore [[Quel'Delar]], alongside Rommath and [[Auric Sunchaser]]. He is initially skeptical of the blade's authenticity, though quickly changes his opinion upon inspection. For a non-Blood Elf, Lor'themar thanks the player for returning Quel'Delar to "its rightful owners", and attempts to take it. However, the blade knocks him back, cutting off a large portion of his health.
 
  +
*Similiarly, [[Stoneclaw Totem]], especially with {{item|Glyph of Stoneclaw Totem}}, can provide emergency aggro control and damage absorption.
   
  +
=== Fire Totems ===
Rommath holds the player in an ice tomb in retaliation, and the Sunwell Guardians express concern for the Regent Lord's well being, quickly surrounding the player with weapons drawn. They immediately blame Auric for the apparent treachery and demand he drop his weapon, though Auric explains that Quel'Delar decides on its owner, not the other way around. Rommath grudgingly accepts this reasoning, and calls the guards off. Auric congratulates the player on having restored the blade.
 
  +
*Generally, only one shaman needs to place [[Flametongue Totem]]. All other shaman can emphasize on damage dealing fire totems of their choice.
  +
*Elemental shamans with [[Totemic Wrath]] will grant large spellpower bonus to party and raid members which applies to all fire totems.
  +
*Enhancement shamans should use either Searing Totem (especially with [[Searing Flames]] and [[Improved Lava Lash]] talents) or [[Magma Totem]] (to emphasize AoE damage with [[Fire Nova]] and [[Improved Fire Nova]] talent).
  +
*Restoration shaman should generally prefer Flametongue Totem or [[Fire Elemental Totem]]. Note that {{item|Glyph of Fire Elemental Totem}} reduces cooldown of the totem by half.
   
  +
=== Water Totems ===
For Blood Elf players, Lor'themar gives words of support for their part in restoring the blade, bowing before them. Lor'themar names the player a hero and inspiration to the sin'dorei, a "symbol of our endurance in the face of tragedy and treachery", and Rommath instructs them to take the reforged blade to [[Archmage Aethas Sunreaver]].
 
  +
*Either [[Healing Stream Totem]] or [[Mana Spring Totem]] should be used depending on your party composition and other factors.
  +
*If Paladins are giving [[Greater Blessing of Wisdom]] to the raid, [[Healing Stream Totem]] is the only thing you should worry about.
  +
*If Paladins are not giving Greater Wisdom to the shamans, ask for a small wisdom ([[Blessing of Wisdom]]), if there are enough Paladins.
  +
*Unlike most totems, multiple Healing Stream Totem and Mana Spring Totem effects stack on top of each other.
  +
*If the situation calls for elemental resistance, an [[Elemental Resistance Totem]] should be dropped. Note that {{item|Glyph of Healing Stream Totem}} gives Healing Stream Totem very similiar resistance effect for your party only, which can used to replace Elemental Resistance Totem.
  +
*Restoration Shamans should drop [[Mana Tide Totem]] as they see fit.
  +
*[[Totem of Tranquil Mind]] should generally only be used by non-resto shaman while there are more than two shamans in party.
   
===Cataclysm===
+
=== Air Totems ===
  +
*[[Windfury Totem]] provides increased melee attack speed and [[Wrath of Air Totem]] provides spell haste. Both totems affect whole raid.
{{cata-section}}
 
  +
*[[Grounding Totem]] should be used at will by all shamans. 15s cooldown means that other air totems can and should be used while Grounding Totem is out of use.
Lor'themar learns of [[Vereesa Windrunner]] travelling to the [[Ghostlands]], a turn of events that he appears to be irritated by. He sends a messenger to Halduron, also stationed in the Ghostlands, demanding to know the meaning behind her presence.
 
   
  +
== Gallery ==
==''World of Warcraft- Lor'themar Theron''==
 
''Regent Lord Lor’themar Theron is well-aware of the suffering that the blood elves have faced in recent years. After surviving the brutal Scourge invasion of Quel’Thalas, he was entrusted with watching over the elven kingdom while Prince Kael’thas journeyed to Outland. Not long afterward, Lor’themar’s will was tested when the prince, twisted by demonic energies, returned to Azeroth and attempted to use the Sunwell for nefarious purposes. Kael’thas was later killed for his treachery, leaving Lor’themar to guide the fate of the blood elves. With the Sunwell reborn, a bright future now lies ahead for Quel’Thalas. Fittingly, it will be Lor’themar, who weathered many of the kingdom’s darkest days, leading his people toward their new destiny.''
 
 
==In ''World of Warcraft''==
 
[[File:Lor'themar-cata-beta.jpg|thumb|Lor'themar Theron's current World of Warcraft model.]]
 
'''Lor'themar Theron''' <small><Regent Lord of Quel'Thalas></small> is a level ?? [[quest giver]] located in [[Sunfury Spire]] in the [[blood elf]] capital of [[Silvermoon City]]. He is the racial leader of the blood elves and the current ruler of [[Quel'Thalas]].
 
 
He starts the following quests:
 
*{{questlong|Horde|21|Envoy to the Horde}}.
 
He ends the following quests:
 
*{{questlong|Horde|21|Hero of the Sin'dorei|race=Blood elf}}.
 
*{{questlong|Horde|21|Friend of the Sin'dorei}}.
 
*{{questlong|Horde|21|Allegiance to the Horde}}.
 
 
See [[List of Silvermoon City NPCs]].
 
 
==Abilities==
 
*[[File:Ability Warrior Cleave.png|32px]] '''Cleave''' - 110% weapon damage to up to three targets.
 
*[[File:Spell Nature WispHeal.png|32px]] '''Arcane Shock''' - 23125 to 26875 arcane damage, reflectable, 20 yard range
 
*[[File:Spell Shadow ManaBurn.png|32px]] '''Mana Burn''' -11875 to 13125 mana burned, 2 damage for each mana burned, 30 yard range
 
*[[File:Spell Arcane Arcane01.png|32px]] '''Mass Charm''' - 15 second charm, 50 yard radius around Lor'themar
 
 
==Tactics==
 
The battle with Lor’themar, [[Grand Magister Rommath|Rommath]], and [[Halduron Brightwing|Halduron]] can be intimidating for a small raid, and is somewhat comparable to the [[Council of Three Hammers]] encounter. Rommath and Haulduron can prove a serious threat to the raid, and killing all three may seem daunting at first. It is vital that the raid keep in mind that their respawn timers are only 5 to 10 minutes, unlike other city leaders.
 
 
With the removal of portals from Shattrath and Dalaran, potential raids will find the response to an attack on Lor’themar nowhere near as quick as it was previously, a standard ‘silent raid’ can be in and out before the Horde can mount a defense. It is still a good idea to keep an eye out for Horde players that come in behind the main chamber from the Undercity. Your tank should hold Lor'themar to one side of the room to give healers adequate distance to avoid Lor'themar's Mana Burn ability. PVP trinkets are a must for this fight in order to deal with Lor'themar's Mass Charm spell.
 
 
The combined HP levels of the three Silvermoon leaders can make this a long boss fight, their total HP pool being extremely high and with several mechanics to take into account for each boss. This is countered by players only needing to kill Lor'themar and the relatively low chance of a [[Horde]] defense force gaining swift knowledge of a Silvermoon raid. Thus, player interference is much less likely than in some of the more populated cities.
 
 
Halduron strikes swiftly when in melee range, and will periodically use a multi-shot ability similar to [[Sylvanas]]', hitting up to ten members of the raid. Rommath will rely on fire-based attacks - fireball on his current target and flamestrike on a certain location. Rommath’s Molten Armor can be dispelled, but he will immediately recast it. Focussing on Halduron, Rommath and Lor'themar respectively will allow more breathing space, as without Halduron and Rommath's abilities to consider, the battle drops in difficulty.
 
 
Like Halduron, Lor'themar strikes swiftly in melee range, and generally alternates between his cleave and arcane shock abilities. His mana burn has increased in potency, though he will only infrequently cast his mass charm. With luck, subtlety, and enough concentrated DPS, Lor'themar will fall.
 
 
==Ranger-General?==
 
It is stated that Lor'themar Theron was second-in-command to Sylvanas Windrunner,<ref name="bctownhall ch4"/> however there isn't any source that state him being Ranger-General of Silvermoon, even ''[[Dark Factions]]'' shows Halduron being chosen after Sylvanas' downfall.
 
 
==Appearance==
 
Lor'themar's appearance has changed considerably in each piece of media he has appeared in. For his debut in the ''[[Sunwell Trilogy]]'', Lor'themar was shown to sport a regal-looking outfit complete with outward shoulderplates, a longsword, and a rugged cape, fitting his role as a ranger commander. He had fairly long and slicked hair, and most notably was missing an eye. During the ''[[Burning Crusade]]'', Lor'themar had undergone a drastic change of appearance - he now had two functional eyes, his hair was put into a topknot, and his attire was incredibly simple. Lor'themar used a warglaive complete with a shield, both of which he had not been seen with prior.
 
 
In the ''Battlecry mosaic'', Lor'themar's attire had completely changed once more - his outfit was painted as far more extravagant (also in mail or plate), with eagle portraits on his shoulders and decorated in a collage of red and gold. He was also seen holding a shield here, and its design was similar to the ones [[Silvermoon City Guardian|Silvermoon City Guardians]] are seen with.
 
 
Lor'themar's current model, introduced for ''[[Cataclysm]]'', is again unlike his previous incarnations. It appears to be an elaborate and recoloured mix of the final [[rogue]] and [[mage]] [[tier 6]] sets, gained through the [[Sunwell Plateau]] raid.
 
 
==Quotes==
 
;The Sunwell Trilogy
 
*"I see [[Dar'khan Drathir|his]] mocking face in my dreams, [[Halduron]]! I see his misdeeds play over and over!"
 
*"Come, let us welcome [[Dar'khan Drathir|our wayward brother]] home by planting his grinning head on an end of a spear."
 
*"Tell us where the [[banshee]] hides now! Tell us where [[Sylvanas]] is!"
 
*"I must do nothing for [[Kalecgos|you]]! A [[half elf|half-blood's]] demands mean nothing!"
 
*"I swore then that I would keep the memory of Quel'Thalas and the Sunwell from being further tainted, especially by the [[Dar'Khan|traitor]]."
 
 
;TCG
 
*"The blood elves will endure any hardship, overcome any obstacle, and emerge stronger than before."
 
 
;Gossip text (Post Patch 2.4)
 
*''"Be strong. [[Kael'thas]] has [[Burning Legion|betrayed us]] and what we know is in flux, but do not lose heart. We will endure, as we always have. [[Arthas Menethil|Arthas]] did not crush our spirit when he swept through our land, and neither will Kael'thas. Let it serve as a lesson to us all as we move forward to our prosperous future."''
 
 
;Chronicle
 
''What I told Aethas was a lie, of course. My will, in fact, means little. I can pretend my power is real, but in the end, there is nothing honest here. Either you can wash your hands of it, play the martyr, be victimized, and accomplish nothing, or you can fight and victimize others in your turn and thus become the very thing you battle. If ever I once rationalized my choices using any other logic, I have certainly come to see the fatuity of such claims. Captain Hawkspear was right: I deal with the devil indeed, but the Sunwell may never have been restored had we not sunk to levels of atrocity. He and Aurora can sleep soundly knowing they have never compromised their ethics, but if they deny that they prosper in the wake of those who have, then they delude themselves as much as any sin'dorei ever has.''
 
 
''Here I find myself frighteningly close to stating that the ends justify the means. The day that I would dare take that perspective, one would only have to turn me upon the ruins of the [[Magisters' Terrace]] to demonstrate the folly in such a claim. This is the line I walk, finally understanding that the actions I take in necessity are nonetheless indefensible. Those truths can never be reconciled, but sometimes I can hold them both side by side and accept their individual validity. Such a revelation might be called profound if I were ignorant enough not to realize that I am only learning what Kael'thas, and Anasterian before him, and every other who has ever been tasked with honest leadership, has also learned in his or her own turn. I do not think it can be taught. All we do is walk the road we are given with such dignity as we can muster, each to our own glory or demise, and pray that there yet remains something of our own hearts when all is said and done. By the sun, I hope that there will remain something of mine.''
 
 
''[Signed] Lor'themar Theron''
 
 
''Regent Lord of Quel'Thalas''
 
 
''in the year 6937 [Thalassian calendar]''
 
 
===World of Warcraft===
 
{{cata-section}}
 
;Greetings
 
*"The eternal sun guides us all."
 
*"As Regent lord of Quel'thalas, I will defend my people against any who would do us harm."
 
*"Silvermoon will rise again. All will know the power and glory of the Sin'dorei."
 
*"The blood elves will endure any hardship, overcome any obstacle, and emerge stronger than before."
 
 
;Irritated
 
*"Do. NOT. Touch. The HAIR!"
 
 
;Aggro
 
*"Our enemies will fall!"
 
*"You've come a long way to die."
 
 
;Killing a Player
 
<poem>{{text|yell|Lor'themar Theron|You die in vain!}}
 
{{text|yell|Lor'themar Theron|It was inevitable!}}</poem>
 
 
;Death
 
{{text|yell|Lor'themar Theron|Glory to the... SIN'DOREI!}}
 
 
====Sound Files====
 
/script PlaySoundFile("Sound\\Creature\\Lorthemar\\VO_QE_Lorthemar_Aggro01.ogg")
 
/script PlaySoundFile("Sound\\Creature\\Lorthemar\\VO_QE_Lorthemar_Aggro02.ogg")
 
/script PlaySoundFile("Sound\\Creature\\Lorthemar\\VO_QE_Lorthemar_Greeting01.ogg")
 
/script PlaySoundFile("Sound\\Creature\\Lorthemar\\VO_QE_Lorthemar_Greeting02.ogg")
 
/script PlaySoundFile("Sound\\Creature\\Lorthemar\\VO_QE_Lorthemar_Greeting03.ogg")
 
/script PlaySoundFile("Sound\\Creature\\Lorthemar\\VO_QE_Lorthemar_Greeting04.ogg")
 
/script PlaySoundFile("Sound\\Creature\\Lorthemar\\VO_QE_Lorthemar_Pissed01.ogg")
 
/script PlaySoundFile("Sound\\Creature\\Lorthemar\\VO_QE_Lorthemar_Slay01.ogg")
 
/script PlaySoundFile("Sound\\Creature\\Lorthemar\\VO_QE_Lorthemar_Slay02.ogg")
 
/script PlaySoundFile("Sound\\Creature\\Lorthemar\\VO_QE_Lorthemar_Death01.ogg")
 
 
==Personality==
 
[[File:Lor'themar SunwellGL .jpg|thumb|Lor'themar fought in the [[Ghostlands]] prior to being named the Regent Lord.]]
 
Lor'themar, long since his role as a high elven ranger and warden of the [[Sunwell]], has become a ruler balancing a fierce love for his country together with the weight of his peoples' burdens. With the betrayal of his scion, Lor'themar holds the belief that none remain with a right to the crown -- not even Lor'themar himself, who has continued to style himself as the "Regent Lord". He holds guilt for his decision to exile the [[quel'dorei]] that remained within Quel'Thalas from their home, despite reasoning that he could not have possibly managed to lead a people divided. For the good of his country, Lor'themar is willing to play the role of a pawn -- a dangerous trait that Rommath mentions was shared by Kael'thas before him.
 
 
Though a natural [[ranger]], Lor'themar has become incredibly versed in political matters since being named Regent Lord, able to quickly deduce hidden meanings and see straight through the masks of those within his sphere of influence. His status among Quel'Thalas' highest authority figures aside, he refuses to wear royal colours, and until very recently preferred to retain his Farstrider attire. His formerly humble clothing aside, however, Lor'themar is a figure of authority and has no issues asserting his will. Lor'themar's role conveys a strong clash of culture -- from the [[Farstrider]] who fought from the frontlines to protect Quel'Thalas, to the Regent Lord who rules it.
 
 
Lor'themar has displayed sympathy for the blood elves' high elven cousins, and against the advice of even his [[Rommath|closest]] [[Halduron|allies]], went out of his way to offer the [[Quel'Lithien Lodge]] aid and supplies. How deep this sympathy runs, however, is unclear -- on one hand, Lor'themar has allowed [[Auric Sunchaser]] and a number of high elf pilgrims access to the renewed Sunwell, though on the other appears to be frustrated at the notion of [[Vereesa Windrunner]] and her followers entering blood elven territory, even in a neutral manner.
 
 
==Speculation==
 
{{Speculation}}
 
*Towards the conclusion of his political negotiations with the [[Horde]], Lor'themar mentioned that [[Grand Magister Rommath]] had received word back from [[Outland]] -- and that the answer to one of [[Thrall|Thrall's]] questions was, with great certainty, "yes".<ref>http://www.wowpedia.org/Letter_from_Lor'themar_Theron</ref> The content of this question has not been confirmed, though considering the context, it could be that Rommath had confirmed the presence of [[Mag'har|uncorrupted Orcs]] still active on Draenor. This may have been a key bargaining chip during Lor'themar and Sylvanas' attempts to ensure the sin'dorei an equal place in the Horde. Lor'themar later mentioned that the blood elves could be a vital link to "Thrall's people", further supporting this theory.
 
*Though once considered close friends, it appears that Lor'themar and Halduron have had various disagreements since their ascension to the upper echelons of [[Quel'Thalas]]' leadership. Halduron, while not openly opposed to the [[Northrend]] campaign, does not seem to have agreed with Lor'themar's motivations for committing to it. During the quest to restore [[Quel'Delar]], Halduron urges agents of the Horde not to be taken in by the Regent Lord's "political scheming" -- a strange way to refer to one's best friend and direct superior. Recently, Halduron seems to have become more vocally frustrated with Lor'themar's attitude -- specifically, in regards to Vereesa Windrunner. Halduron's harsh exchange with Lor'themar's courier may allude to deeper friction between the two.
 
 
==Gallery==
 
 
<gallery>
 
<gallery>
  +
File:Lava Spout Totem.jpg|Lava Spout Totem.
File:lorthemar2.JPG|Lor'themar lost an eye during the undead siege.
 
  +
File:Greater Healing Ward.jpg|Greater Healing Ward.
File:Lorthemar.JPG|Lor'themar Theron battles the Scourge.
 
  +
File:Elemental Protection Totem.jpg|Elemental Protection Totem.
File:Lor'themar.jpg|Lor'themar and his councillors.
 
File:Lorthemar.jpg|Lor'themar's World of Warcraft model prior to patch 4.0.1.
 
 
</gallery>
 
</gallery>
 
==Trivia==
 
*In the trading card game, Lor'themar is portrayed as a paladin, though nothing in the lore has suggested he is one. However, this might be because of blood elves being the first Horde race to have paladins, (blood knights) and Lor'themar was listed as a paladin (blood knight) to emphasize this. Similarly, [[Velen]] is a [[shaman]] in the card game despite being a [[priest]] in lore.
 
*Though he seems to have spent much of his life as a [[Ranger]], iconicly fond of bows, Lor'themar seems to prefer very close range, or melee combat. He was seen fighting with a sword in the Sunwell trilogy, and also used a spear/shield combo in [[Tides of Darkness]], making him more of a [[Warrior]] archetype, rather than the [[Hunter]], which is often associated with [[Elven Ranger]]'s.
 
*Even though he lost an eye and got a scar right above it during the Undead Invasion of Silvermoon in the Trilogy of the Sunwell comic, he still appears to have two eyes and a scarless face in World of Warcraft.
 
**In the mosaic, Lor'themar seems to have two functional eyes and scarless face again. It is likely this is just a mistake on Blizzard's part as it is unlikely Lor'themar's eye was healed to be functional again.
 
*Lor'themar Theron is the racial leader of the blood elves in World of Warcraft. Out of all racial leaders, his model was the least unique until Cataclysm. After Cataclysm and his "upgrade", this title would now fall to [[Tyrande Whisperwind]].
 
**Partly because of the above (and also because of his general lack of involvement in the overall storyline), it is a common sight on various WoW-related message boards that when someone mentions the name "Lor'themar Theron", the typical response is "Who?" or "Never heard of him". This issue was brought up during the 2010 [[Blizzcon]], where it was stated that [[Blizzard Entertainment|Blizzard]] would like to put Lor'themar "on the front lines" a little more in the future.
 
*It is interesting to note that Lor'themar, unlike the other faction leaders, does not have a two hour respawn timer upon being killed by an Alliance raid, instead respawning (along with Halduron and Rommath) roughly 5–10 minutes following his death.
 
*Lor'themar was the main character of the fan story ''In the Shadow of the Sun'', which won the grand prize in Blizzard's first global creative writing contest.<ref>http://us.blizzard.com/en-us/community/contests/writing/ In the Shadow of the Sun</ref> The story has since been accepted as offical lore by Blizzard, and has been put forward as Lor'themar's tale in the faction leader short stories series.<ref>http://us.battle.net/wow/en/game/lore/</ref>
 
*Lor'themar is one of the few racial leaders to have fully voiced dialogue for each aspect of his faction leader battle, along with [[Baine Bloodhoof]], [[Trade Prince Gallywix]], the [[Council of Three Hammers]] and [[Genn Greymane]].
 
*Lor'themar appears to be wielding a [[Greatsword of the Sin'dorei]], or a weapon with an identical model. Curiously, he wields it with only one hand. Prior to his [[Cataclysm]] update, Lor'themar used a warglaive-esque blade and a shield.
 
 
==Patch changes==
 
*{{Patch 4.0.1|note=
 
**Updated with a new model.
 
**Updated for level 85.}}
 
*{{Patch 3.0.2|note=Updated for level 80.}}
 
*{{Patch 2.0.1|note=Added.}}
 
   
 
==References==
 
==References==
  +
<References/>
{{Reflist}}
 
 
==External links==
 
<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
 
Links that do not conform to the rules will be DELETED.
 
Repeat violations may result in a BAN.
 
Have a nice day. :) -->
 
{{elinks-NPC|16802}}
 
 
{{Succession|[[Anasterian Sunstrider]]<br />(High King of Quel'Thalas)|'''[[Quel'Thalas|Regent Lord of Quel'Thalas]]'''<br />''(Co-ruler with [[Kael'thas Sunstrider]], Lord of the Blood Elves)|[[Lor'themar Theron|Himself]] (alone)}}
 
{{Succession|[[Kael'thas Sunstrider]] (Lord of the Blood Elves)<br />[[Lor'themar Theron|Himself]] (Regent Lord of Quel'Thalas)|'''[[Quel'Thalas|Regent Lord of Quel'Thalas]]'''<br />''(alone)''|Incumbent}}
 
   
{{New Horde}}
+
{{Shaman totems}}
  +
{{Classfooter|Shaman}}
{{Main characters}}
 
  +
[[Category:Shaman totems| ]]
{{DEFAULTSORT:Theron, Lot'themar}}
 
  +
[[Category:Game terms]]
[[es:Lor'themar Theron]]
 
  +
[[Category:Resource mechanics]]
[[fr:Lor'themar Theron]]
 
[[Category:Blood elves]]
 
[[Category:Elven rangers]]
 
[[Category:Paladins]]
 
[[Category:City bosses]]
 
[[Category:Quest givers]]
 
[[Category:Silvermoon City NPCs]]
 
[[Category:Warcraft: The Sunwell Trilogy characters]]
 
[[Category:World of Warcraft: Tides of Darkness characters]]
 

Revision as of 20:25, 25 March 2011

Troll Totem

Troll totems

Totem orc

Orc totems

Draenei Totem

Draenei totems

A totem is the primary tool used by a Shaman as an instrument of war. Characterized by their immobility and area of effect, the totems embody the Shaman's mastery over the elements. Some totems possess destructive power while others aid and assist allies. Shamanistic cultures outside those of the Horde and Draenei also possess the ability use totems in battle.

Totems are unique to the Shaman, and must be obtained by completing certain quests. A Shaman can use one totem of each element at any one time: Earth (Nature-based spells), Fire (Fire-based spells), Water (Water/Frost-based spells) and Air (Nature-based spells). Once a totem is put down it cannot be moved, but a new totem can be used to replace it. In other words, the Shaman player can activate a spell that uses the Earth totem, another spell that uses the Fire totem, a third spell that uses the Water totem, and a fourth spell that uses the Air totem at the same time; however, the player cannot activate two spells that use the same totem because the last spell will override the previous one. Although the Shaman's totems are summoned and fixed near the caster, a Shaman player can place a totem while moving. A totem's effect is only active within a certain radius of the totem (making it a hybrid version of Point Blank Area of Effect and Ground Targeted Area of Effect). The totem can be planted underwater, and appears floating at the foot level of the character. Totems are immune to AoEs and DoTs, and must be specifically attacked to be destroyed.

Totems only trigger a 1 second GCD as opposed to the regular 1.5 second GCD. Totems are also considered Physical spell school so they can be dropped even when silenced.

Totem items

Prior to Patch 4.0.1, shamans without an equipped relic had to carry the items Spell totem wardofdraining [Earth Totem], Spell totem wardofdraining [Fire Totem], Spell totem wardofdraining [Water Totem] and Spell totem wardofdraining [Air Totem] in their bags, or else they couldn't summon totems of the missing elements. Each totem required a quest chain to obtain. At the time, relics were each restricted to one class, and shaman relics were called totems and had tooltips with the note "Counts as an Air, Earth, Fire, and Water Totem."

In Patch 4.0.1, totem spells were changed to no longer require a totem item, and the quests to obtain the items became unavailable.

Except for retired arena rewards and the now-useless Inv relics totemofrebirth [Totem of the Earthen Ring], the old totem relics are still available. They're now equippable by both druids and shamans; totems with Intellect are equippable by paladins as well.

In Wrath of the Lich King

Some of the totems are going from party-only buffs to raid buffs.[1]

Totem1

Tauren totems, used by all Horde before patch 3.3

As of patch 3.3 each of the horde races have unique totem artwork.[2]

Tranquil Air Totem was also removed.

In Cataclysm

As of Patch 4.0.1, Totem of Wrath has been removed (being replaced by the Totemic Wrath talent), along with Sentry Totem, Cleansing Totem, and Frost, Nature, and Fire Resistance Totems (which have been merged into one totem, Elemental Resistance Totem). In addition, a new totem has been added, Tranquil Mind Totem.

Earth Totem

The first totem received by the Shaman. It allows the Shaman to use totems which do things like enhance defense/offense, slow enemies, and taunt them.

  • Gained at Level 4
Earth Totem Spells
Earthbind Totem Spell nature strengthofearthtotem02 [Earthbind Totem]
Stoneskin Totem Ability shaman stoneskintotem [Stoneskin Totem] 8 Ranks
Stoneclaw Totem Spell nature stoneclawtotem [Stoneclaw Totem] 7 Ranks
Strength of Earth Totem Spell nature earthbindtotem [Strength of Earth Totem] 6 Ranks
Tremor Totem Spell nature tremortotem [Tremor Totem]
Earth Elemental Totem Spell nature earthelemental totem [Earth Elemental Totem]

Fire Totem

The second totem received in the Shaman's development. This totem is primarily used to deal damage.

  • Gained at Level 10-13
Fire Totem Spells
Searing Totem Spell fire searingtotem [Searing Totem] 7 Ranks
Magma Totem Spell fire selfdestruct [Magma Totem] 7 Ranks
Flametongue Totem Spell nature guardianward [Flametongue Totem] 5 Ranks
Fire Elemental Totem Spell fire elemental totem [Fire Elemental Totem]

Water Totem

The third totem received in the Shaman's development. This totem is used for restoration-type effects.

  • Gained at Level 20-23
Water Totem Spells
Healing Stream Totem Inv spear 04 [Healing Stream Totem] 6 Ranks
Mana Spring Totem Spell nature manaregentotem [Mana Spring Totem] 5 Ranks
Mana Tide Totem Spell frost summonwaterelemental [Mana Tide Totem]
Elemental Resistance Totem Spell fireresistancetotem 01 [Elemental Resistance Totem] 4 Ranks
Totem of Tranquil Mind Spell nature brilliance [Totem of Tranquil Mind]

While not technically a totem, the Inv wand 01 [Enamored Water Spirit] trinket is able to summon an improved form of the Mana Spring Totem for a short time.

Air Totem

The final totem received in the Shaman's development. Like the Earth Totem counterpart, it allows totems to enhance certain defensive/offensive aspects. Note: The Horde Air Totem quest doesn't seem to be complete, so the NPC in Thousand Needles just gives it to you. It's not a bug.

  • Gained at Level 30
Air Totem Spells
Windfury Totem Spell nature windfury [Windfury Totem]
Grounding Totem Spell nature groundingtotem [Grounding Totem]
Wrath of Air Totem Spell nature slowingtotem [Wrath of Air Totem]

(*Requires Talents)

Old Totems

Earth Totem Spells
None
Fire Totem Spells
Fire Nova Totem Spell fire sealoffire [Fire Nova Totem] 9 Ranks
Totem of Wrath Spell fire totemofwrath [Totem of Wrath] 3 Ranks
Frost Resistance Totem Spell frostresistancetotem 01 [Frost Resistance Totem] 4 Ranks
Water Totem Spells
Poison Cleansing Totem Spell nature poisoncleansingtotem [Poison Cleansing Totem]
Disease Cleansing Totem Spell nature diseasecleansingtotem [Disease Cleansing Totem]
Cleansing Totem Spell nature diseasecleansingtotem [Cleansing Totem]
Fire Resistance Totem Spell fireresistancetotem 01 [Fire Resistance Totem] 4 Ranks
Air Totem Spells
Grace of Air Totem Spell nature invisibilitytotem [Grace of Air Totem]
Tranquil Air Totem Ability shaman tranquilmindtotem [Tranquil Air Totem]
Nature Resistance Totem Spell nature natureresistancetotem [Nature Resistance Totem] 4 Ranks
Sentry Totem Spell nature removecurse [Sentry Totem]

Which Totems to Drop?

Since many patches, especially 3.0 and 4.0.1, most shaman totems have had their effects altered. Most totems with passive buffs now affect whole raid. Following rules apply regardless:

  • Totems generally do not stack. Two Windfury Totems does not mean more increase in attack speed.
  • Totems that have been enhanced by talents will overwrite Totems that aren't.
  • There exist only three glyphs which affect shaman totems. All of them are covered below.

That being said, the question now falls to, which Shamans drop which Totems?

Earth Totems

Fire Totems

Water Totems

Air Totems

  • Spell nature windfury [Windfury Totem] provides increased melee attack speed and Spell nature slowingtotem [Wrath of Air Totem] provides spell haste. Both totems affect whole raid.
  • Spell nature groundingtotem [Grounding Totem] should be used at will by all shamans. 15s cooldown means that other air totems can and should be used while Grounding Totem is out of use.

Gallery

References