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Moonfire
Inv misc questionmark
  • Moonfire (12 ranks)
  • Druid ability
  • 30 yd range
  • 495 Mana
  • Instant
  • Burns the enemy for X to Y Arcane damage and then an additional Z Arcane damage over 12 sec.
Properties
Class Druid
School Arcane
Cooldown None/Global Cooldown
Improvements Spell nature starfall [Improved Moonfire], Spell nature naturetouchgrow [Nature's Reach], Vengeance, Inv potion 20 [Moonglow], Spell nature moonglow [Moonfury]
Related debuff
Inv misc questionmark
  • Magic
  • Moonfire
  • (Z/4) Arcane damage every 3 seconds.
  • Duration: 12 sec

[[Category:druid abilities]][[Category:druid abilities]]

In all other things, moderation.[1]

Moonfire is an instant hybrid spell used by Druids.

Ranks

Rank Level Base Mana Cost DD DoT Duration Cost
1 4 24% 7 to 9 12 9 sec. 1s
2 10 24% 13 to 17 32 12 sec. 3s
3 16 24% 25 to 31 52 12 sec. 18s
4 22 24% 40 to 48 80 12 sec. 30s
5 28 24% 61 to 73 124 12 sec. 50s
6 34 24% 81 to 97 164 12 sec. 1g
7 40 24% 105 to 125 212 12 sec. 1g 40s
8 46 24% 130 to 154 264 12 sec. 2g
9 52 24% 157 to 185 320 12 sec. 2g 60s
10 58 24% 189 to 221 384 12 sec. 3g 20s
11 Bc icon 63 24% 220 to 258 444 12 sec. 4g 80s
12 Bc icon 70 21% 305 to 357 600 12 sec. 10g
13 Wrath-Logo-Small 75 21% 347 to 407 684 12 sec. 20g
14 Wrath-Logo-Small 80 21% 406 to 476 800 12 sec. 20g

Talent improvement

Talent Points Needed
Improved Moonfire Spell nature starfall [Improved Moonfire] (2) Balance (5)
Nature's Reach Spell nature naturetouchgrow [Nature's Reach] (2) Balance (10)
Vengeance Vengeance (5) Balance (15)
Moonglow Moonglow (3) Balance (20)
Moonfury Spell nature moonglow [Moonfury] (5) Balance (25)

Notes

  • Does less Direct Damage than Spell nature wrathv2 [Wrath], but is an instant cast and does DoT.
  • The rank 12 Moonfire gets +spell damage from gear per following formula:
    DD part = Spell Dmg * 34.7% * 1.5 / 3.5 (14.87%)
    DoT Part = Spell Dmg * 65.3% * 12 / 15 (52.24%)
    67.11% total

Tips and tactics

  • Use after the pull, at the beginning of a battle. That way the DoT will take its effect.
  • Also great for tagging during a time-critical pull, such as when the mob is in danger of walking away or being tagged by another group. Unlike ranged weapons, the damage occurs as soon as the spell is cast.
  • It is better to use Spell nature wrathv2 [Wrath] or Spell arcane starfire [Starfire] when in a group (after you cast Moonfire once), as you can afford to take time to cast it.
  • With a Inv glyph primedruid [Glyph of Starfire] and a Inv glyph primedruid [Glyph of Moonfire], it can be useful to cast moonfire and then spam starfire, as it will keep a powerful DoT on the target.
  • The DoT of the highest rank will always tick and will not be removed by casting a lower rank of Moonfire on that target. So it is possible to spam Moonfire rank 13 while the DoT of rank 14 continues to tick.


  1. ^ TCGFoO, #24
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