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Changes: Multi-Shot

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== Patch changes==
 
== Patch changes==
*{{Patch 4.2.0|note=Multi-Shot's damage has been reduced. It now deals 120% weapon damage at level 80 or higher, down from 137%.}}
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* {{Patch 4.2.0|note=Multi-Shot's damage has been reduced. It now deals 120% weapon damage at level 80 or higher, down from 137%.}}
*{{Patch 4.1.0|note=Multi-Shot damage has been increased by 250%.}}
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* {{Patch 4.1.0|note=Multi-Shot damage has been increased by 250%.}}
*{{Patch 4.0.1|note=Redesigned.}}
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* {{Patch 4.0.1|note=Redesigned.}}
*{{Patch 1.10.0|note=Multi-Shot - This ability now has its attack power normalized the same as melee instant attacks. This means that the attack power contribution from all ranged weapons will be the same, no matter what their speed. All weapons will contribute attack power as if they were 2.8 speed. Weapons slower than 2.8 speed will do slightly less damage than previously; weapons faster than 2.8 speed will do slightly more damage.}}
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* {{Patch 3.0.2|note=Multi-shot mana cost has been increased slightly to 9% base mana (up from 8%.)}}
*{{Patch 1.5.0|note=Special ability shots no longer add the ranged weapon speed or take into account ranged weapon haste when determining the actual cooldown. The tooltip and cooldown timers should now properly reflect the actual cooldown.}}
+
* {{Patch 2.0.3|note="Multi-Shot" has had its mana cost adjusted back to a value closer to its pre 2.0.1 version.}}
  +
* {{Patch 1.10.0|note=Multi-Shot - This ability now has its attack power normalized the same as melee instant attacks. This means that the attack power contribution from all ranged weapons will be the same, no matter what their speed. All weapons will contribute attack power as if they were 2.8 speed. Weapons slower than 2.8 speed will do slightly less damage than previously; weapons faster than 2.8 speed will do slightly more damage.}}
  +
* {{Patch 1.5.0|note=Special ability shots no longer add the ranged weapon speed or take into account ranged weapon haste when determining the actual cooldown. The tooltip and cooldown timers should now properly reflect the actual cooldown.}}
   
 
== External links ==
 
== External links ==

Revision as of 02:36, December 29, 2012

Multi-Shot
Ability upgrademoonglaive
  • Multi-Shot
  • 40 yd  range
  • 40 Focus
  • Instant cast
  • Requires Ranged Weapon
  • Fires several missiles, hitting your current target and all enemies within 8 yards of that target for 60% of weapon damage.
Usable by
ClassHunter
Properties
TypeOffensive
SchoolPhysical
Cooldown (GCD 1 sec)
Level required24
Other information
RequirementsRequires Ranged Weapon
TCG image
MultiShotTCG
MultiShotTCG1

Additional TCG art.

Multi-Shot is an instant AoE hunter ability learned at level 24.

Modified by

Patch changes

  • Cataclysm-Logo-Small Patch 4.2.0 (28-Jun-2011): Multi-Shot's damage has been reduced. It now deals 120% weapon damage at level 80 or higher, down from 137%.
  • Cataclysm-Logo-Small Patch 4.1.0 (26-Apr-2011): Multi-Shot damage has been increased by 250%.
  • Wrath-Logo-Small/Cataclysm-Logo-Small Patch 4.0.1 (12-Oct-2010): Redesigned.
  • Bc icon/Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): Multi-shot mana cost has been increased slightly to 9% base mana (up from 8%.)
  • Bc icon Patch 2.0.3 (09-Jan-2007): "Multi-Shot" has had its mana cost adjusted back to a value closer to its pre 2.0.1 version.
  • WoW Icon 16x16 Patch 1.10.0 (28-Mar-2006): Multi-Shot - This ability now has its attack power normalized the same as melee instant attacks. This means that the attack power contribution from all ranged weapons will be the same, no matter what their speed. All weapons will contribute attack power as if they were 2.8 speed. Weapons slower than 2.8 speed will do slightly less damage than previously; weapons faster than 2.8 speed will do slightly more damage.
  • WoW Icon 16x16 Patch 1.5.0 (2005-06-07): Special ability shots no longer add the ranged weapon speed or take into account ranged weapon haste when determining the actual cooldown. The tooltip and cooldown timers should now properly reflect the actual cooldown.

External links


Facts about Multi-ShotRDF feed
Patch date28 June 2011 +, 26 April 2011 +, 12 October 2010 +, 14 October 2008 +, 9 January 2007 +, 28 March 2006 + and 7 June 2005 +

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