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Multi-Shot

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Multi-Shot
  • Multi-Shot
  • Attack sec cast
  • 5 - 35 yd range
  • 275 Mana
  • Fires several missiles, hitting 3 targets {for an additional X damage}.
Usable by
Class Hunter
Properties
Type Offensive
School Physical
Cooldown 10 seconds
Talents
Improvement
talents
[Lethal Shots]], Efficiency, Hawk Eye, Mortal Shots, Barrage, Improved Barrage
Other information
Ranks 6

Multi-Shot is a hunter ability that hits three enemy targets.

Contents

Rank table

Rank Level Mana Cost +Damage Cost
1 18 100 0 18s 
2 30 140 40 72s 
3 42 175 80 2g 16s 
4 54 210 120 3g 78s 
5 60 230 150 4g 50s 
6 67 275 205 12g 60s  World of Warcraft: The Burning Crusade

Tips and tactics

  • Multi-shot will indiscriminately pick the other 2 targets. While it will not strike friendly targets, it can strike neutral targets and cause them to attack you, or targets that are CCed. It may also attack Critters, which wastes one of the shots.
  • Multi-Shot has always had a short cast time (even when it used to be labeled as an instant attack), and thus cannot be used while moving.

Patch changes

  • As of patch 1.10 Aimed Shot and Multishot use a 2.8 second multiplier in its calculation of bonus damage from Ranged Attack Power, instead of weapon speed. Thus, ranged weapons slower than 2.8 speed will have their damage slightly reduced, while ranged weapons faster than 2.8 speed will have their damage slightly increased. Bows with a speed of 2.8 will be nearly unaffected.

The reason for this 'normalization' of weapon speeds amongst ranged weapons, was because of two particular slow blue weapons, the [Carapace Spine Crossbow] and the [Bloodseeker]. Both have a 3.3 weapon speed, and with enough attack power, the user could hit harder with these crossbows than slightly faster Epic weapons such as [Rhok'delar, Longbow of the Ancient Keepers].

Notes

  • Multi-shot is the second strongest physical attack the Hunter is capable of (behind Aimed Shot)


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