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{{Guild}}
{{Infobox ability
 
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{{Guildbox
| name = Mutilate
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| name = Emergence
| image = Ability_Rogue_ShadowStrikes.png
 
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| server = Moonglade
| description = Instantly attacks with both weapons for an additional X with each weapon. Damage is increased by 20% against Poisoned targets. Awards 2 combo points.
 
| class = Rogue
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| location = Europe
| type = Offensive
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| image =
| school = Physical
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| leader = Lowa
| cost = 60 Energy
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| level = 785
| range = 5 yd.
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| type = PvE
| cast_time = Instant
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| faction = Horde
| talented = Yes
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| accounts =
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| web = http://emergence.wowstead.com/
| talent_tree = Assassination, Tier 9
 
| improvement=[[#Related talents|See below]]
 
| ranks = 4
 
| requirements = Two daggers equipped
 
 
}}
 
}}
{{AbilityFlavor|"Leave nothing the family can identify."<br>—The Assassin's Creed, Chapter 4|TCGFoO|70}}
 
   
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'''Emergence''' is a casual PvE guild on the european [[Server:Moonglade Europe|Moonglade]] server.
'''Mutilate''' is the 41-point talent in the [[rogue|rogue's]] [[assassination]] tree and requires two daggers.
 
   
== Notes ==
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== Guild progress ==
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*[[Blackwing Descent]] - 6/6 normal, 4/6 heroic
Mutilate does higher initial damage than even [[Backstab]], and even more so against poisoned targets (+20% against poisoned targets). When combined with various talents, it can deal massive amounts of damage. In addition, it also gives you two combo points, which allows for quick combo point generation; the only other moves to do so are [[Ambush]] and [[Cheap Shot]] (which must both be used in [[Stealth]]).
 
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*[[Throne of the Four Winds]] - 2/2 normal, 0/2 heroic
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*[[Bastion of Twilight]] - 4/4 normal, 2/5 heroic
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*[[Firelands (instance)|Firelands]] - 3/7 normal, 0/7 heroic
   
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== Weekly raid schedule ==
Limitations:
 
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*Monday, 8:00 PM Server
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*Wednesday, 8:00 PM Server
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*Sunday, 8:00 PM Server
   
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== Officers ==
* High energy cost.
 
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; Lowa, ''Guild Master''
* Only available when 2 daggers are equipped.
 
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; Zissi
* [[Seal Fate]] will add only 1 additional combo point.
 
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; Miriamele
* Poison immune mobs will greatly decrease DPS.
 
  +
; Arcona
 
Because mutilate attacks with both weapons, both attacks have a chance to crit. The crit chance for an additional combo point is 2 x Crit - Crit<sup>2</sup>.
 
<!--Crit chance for one dagger is crit, and 1 - crit is the chance that it will not crit. So (1 - crit) ^ 2 is the chance neither will crit. Subtract that from one to get the actual crit chance of your Mutilate.. aka 1 - (1 - crit) ^ 2. Simplification yields the result given above.-->
 
 
The formula to calculate Mutilate damage is (corrected regarding offhand damage, see note at end):
 
 
[[Opportunity]] = 1 + (0.1 * [[Opportunity]] Rank)
 
Offhand Reduction = 0.5 + (0.05 * [[Dual Wield Specialization]] Rank)
 
[[Lethality]] = 0.06 * [[Lethality]] Rank
 
Poison Bonus = 1 + (0.2 if Poisoned Target)
 
 
Average Weapon Damage = (Weapon Minimum Damage + Weapon Maximum Damage) / 2
 
Modifier = ([[Attack Power]] / 14) * 1.7
 
Base Damage = Average Weapon Damage + Modifier
 
 
Mainhand Base Damage = Base Damage + Mutilate Bonus Damage
 
Mainhand Damage = Mainhand Base Damage * Poison Bonus * Opportunity
 
Mainhand Critical Damage = Mainhand Damage * (2 + Lethality)
 
 
Offhand Base Damage = (Base Damage * Offhand Reduction) + ( Mutilate Bonus Damage * (1 + (.1 * [[Dual Wield Specialization]] Rank)))
 
Offhand Damage = Offhand Base Damage * Poison Bonus * Opportunity
 
Offhand Critical Damage = Offhand Damage * (2 + Lethality)
 
 
Minimum Mutilate Damage = Mainhand Damage + Offhand Damage
 
Maximum Mutilate Damage = Mainhand Critical Damage + Offhand Critical Damage
 
 
The formula above has been changed to reflect what actually happens regarding offhand damage. Previously, the Mutilate Bonus Damage was listed as being reduced by the offhand penalty. However, it is in fact not reduced by the offhand penalty. Also, not only is the bonus damage not reduced, 5/5 DW Specialization increases it by 50%. This means the offhand bonus ends up being 101 if you don't have DW Specialization, and 151.5 if you have 5/5 DW Specialization.
 
 
See [[Mutilate vs Backstab]] for an in-depth mathematical comparison of both abilities with actual numbers.
 
 
== Rank table ==
 
{|class="darktable" style="text-align: center;"
 
|-
 
!Rank!!Bonus Damage!!Level!!Cost
 
|-
 
| 1 || 44 || 50 || Talent
 
|- class="alt"
 
| 2 || 63 || 50 || {{cost||49|50}}
 
|-
 
| 3 || 88 || 60 || {{cost||58|50}}
 
|- class="alt"
 
| 4 || 101 || 70 || {{cost||67|50}}
 
|}
 
 
== Related talents ==
 
*[[Remorseless Attacks]] will give your next Mutilate a 20% or 40% increased chance to crit after killing an opponent that yields honor or experience. The improved crit chance lasts for 20 seconds.
 
*[[Opportunity]] increases the damage of your Mutilate by 10% or 20%.
 
*[[Lethality]] increases the critical strike damage bonus of your Mutilate by 6%, 12%, 18%, 24%, or 30%.
 
*[[Dual Wield Specialization]] increases the damage dealt by your offhand weapon by 10%, 20%, 30%, 40%, or 50%.
 
*[[Puncturing Wounds]] increases critical strike chance of Mutilate by 5/10/15%.
 
 
== Tips and tactics ==
 
*Poisoning a target is not limited to the rogue's own poisons; other rogues' poison and hunters' [[Serpent Sting]]s can be used to boost Mutilate damage.
 
*To maximize the chance of applying poisons to a target before using Mutilate, open your fights with [[Cheap Shot]] and wait the full duration of the stun before using Mutilate. If you have taken [[Hunger for Blood]] and don't have someone else that can apply a bleed effect, opening with [[Garrote]], Hunger for Blood, and applying [[Slice and Dice]] will give you more than adequate time for poisons to apply before beginning to use Mutilate.
 
*Mutilate really helps you take advantage of the talents [[Cold Blood]] and [[Improved Kidney Shot]]. With the right timing and crits, its possible to get off a Mutilate and [[Cold Blood]] [[Eviscerate]] or [[Envenom]] within the duration of [[Kidney Shot]].
 
*When starting a fight out of Stealth (e.g. in an instance) it's often good to start with [[Shiv]] and then [[Slice and Dice]] before using Mutilate making sure it is used to its full potential with +20% damage bonus.
 
*Wound Poison is NOT a good choice for Mutilate. Between [[Improved Poisons]] increasing the proc rate of [[Instant Poison]] and [[Deadly Poison]] and the [[Patch 3.3]] changes to how Deadly functions at maximum stack, the accepted poison routine is Instant Poison main-hand and Deadly Poison off-hand.
 
 
== Patch changes ==
 
* {{Patch 3.0.9|note=Damage will now do 20% increased damage against poisoned targets, down from 50%.}}
 
 
==External links==
 
<!-- Read http://www.wowwiki.com/WoWWiki:External_links before posting your links here.
 
Links that do not conform to the rules will be DELETED.
 
Repeat violations may result in a BAN.
 
Have a nice day. :) -->
 
{{elinks-spell|34413}}
 
 
{{classfooter|Rogue}}
 
[[Category:Rogue abilities]]
 
[[Category:Rogue talents]]
 

Revision as of 13:26, 10 July 2011

Guilds

This article is a guild information page.

The contents herein are entirely player made and in no way represent official World of Warcraft history or occurrences which are accurate for all realms. The characters and events listed are of an independent nature and applied for roleplaying, fictional, speculative, or opinions from a limited playerbase only. Guild pages must comply with the personal article policy.

Page last modified: 2011-07-10

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Emergence is a casual PvE guild on the european Moonglade server.

Guild progress

Weekly raid schedule

  • Monday, 8:00 PM Server
  • Wednesday, 8:00 PM Server
  • Sunday, 8:00 PM Server

Officers

Lowa, Guild Master
Zissi
Miriamele
Arcona