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Nature's Grasp

From WoWWiki

Nature's Grasp
  • Nature's Grasp
  • Instant cast
  • While active, any time an enemy strikes the caster they have a 100% chance to become afflicted by Entangling Roots (Rank X). 1 charge. Lasts 45 sec.
Usable by
ClassDruid
Properties
TypeUtility, Defensive
SchoolNature
Cooldown1 minute
Talents
TalentedNo
Other information
Ranks8
RequirementsEquivalent rank of Entangling Roots
Related buff
  • Magic
  • Nature's Grasp
  • Melee damage you take has a chance to entangle the enemy.
  • Duration: 45 seconds

You'll wish you hadn't hit me...

Nature's Grasp is a buff that gives melee attackers a 100% chance of being afflicted with Entangling Roots.

Contents

Rank Table

Rank Level Cost
1 11  ??
2 18 4s 75c
3 28 12s 50c
4 38 30s
5 48 55s
6 58 80s
7 TBC 68 85s
8 WotLK 78 80s

Notes

  • Each rank requires you to have Entangling Roots of the same rank.
  • Procs off melee only, does not proc off spells or ranged attacks.
  • Only has one charge; Can only entangle one foe per casting.
  • Entangling Roots can be resisted - so even when Nature's Grasp procs, it can fail to have an effect.

Tips and tactics

  • This spell is very useful against melee attackers in PvE or against Warriors and Rogues in PvP.
  • Activate this spell when running away. Often the attacker will be rooted and unable to follow.
  • This spell is also useful for gaining range against a Shaman to use Innervate.
  • It is entirely impractical for raiding, given that 1) the scariest mobs are immune and 2) the Druid shouldn't aggro away from a tank, and 3) the Druid is not likely to survive a single hit.
  • Can also be cast in Cat, Bear and Moonkin forms.

Past changes

Patch 2.1 (2007-05-22): This spell no longer costs any mana to cast.
Patch 3.0.2 (2008-10-14): Can now be used and can proc indoors. This is now a base ability at level 11 and has a 100% chance to proc.