Nature's Grasp
From WoWWiki
| Nature's Grasp | |
|---|---|
| |
| Usable by | |
| Class | Druid |
| Properties | |
| Type | Utility, Defensive |
| School | Nature |
| Cooldown | 1 minute |
| Talents | |
| Talented | No |
| Other information | |
| Ranks | 8 |
| Requirements | Equivalent rank of Entangling Roots |
| Related buff | |
| |
You'll wish you hadn't hit me...
Nature's Grasp is a buff that gives melee attackers a 100% chance of being afflicted with Entangling Roots.
Contents |
Rank Table
| Rank | Level | Cost |
|---|---|---|
| 1 | 11 | ?? |
| 2 | 18 | 4 |
| 3 | 28 | 12 |
| 4 | 38 | 30 |
| 5 | 48 | 55 |
| 6 | 58 | 80 |
| 7 | 68 | 85 |
| 8 | 78 | 80 |
Notes
- Each rank requires you to have Entangling Roots of the same rank.
- Procs off melee only, does not proc off spells or ranged attacks.
- Only has one charge; Can only entangle one foe per casting.
- Entangling Roots can be resisted - so even when Nature's Grasp procs, it can fail to have an effect.
Tips and tactics
- This spell is very useful against melee attackers in PvE or against Warriors and Rogues in PvP.
- Activate this spell when running away. Often the attacker will be rooted and unable to follow.
- This spell is also useful for gaining range against a Shaman to use Innervate.
- It is entirely impractical for raiding, given that 1) the scariest mobs are immune and 2) the Druid shouldn't aggro away from a tank, and 3) the Druid is not likely to survive a single hit.
- Can also be cast in Cat, Bear and Moonkin forms.
Past changes
Patch 2.1 (2007-05-22): This spell no longer costs any mana to cast.
Patch 3.0.2 (2008-10-14): Can now be used and can proc indoors. This is now a base ability at level 11 and has a 100% chance to proc.
| |||||||||||
