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Nature's Guardian

From WoWWiki

Nature's Guardian
  • Whenever a damaging attack is taken that reduces you below 30% health, you have a 100% chance to increase your maximum health by X% for 10 seconds and reduce your threat level on that target. 30 second cooldown.
Usable by
ClassShaman
Properties
LocationRestoration, Tier 7
AffectsN/A
Ranks5
Requirements
Points required30

Nature's Guardian is a Shaman talent in the Restoration tree. It is a passive effect that has a chance to increase the shaman's maximum health by 3% per rank (up to 15%) any time the shaman drops below 30% of maximum health.

Contents

Rank table

Rank Health increase
1 3%
2 6%
3 9%
4 12%
5 15%

Notes

The tooltip is somewhat misleading, and the talent is much better than it might seem at first glance. It has a chance to trigger not only from the attack that brings the shaman below 30%, but also on any attack made against you while your health remains below 30%. Against a fast-attacking opponent like a Rogue, it is effectively guaranteed to trigger any time you are below 30% health. The effect has a cooldown, however, and cannot occur more often than every eight seconds. Only hits that actually trigger the heal will cause the talent to go on cooldown.

Nature's Guardian is entirely passive, and will work even when stunned or otherwise incapacitated. The amount healed is not affected by spell power, but will get the 10% bonus from the Purification talent, causing it to heal for 11% of your maximum health. The effect can also crit, causing it to heal for another 5% of your maximum health.

The threat reduction effect reduces your threat by roughly 10%. This is rarely sufficient to make a difference, especially since it doesn't trigger until you are already at very low health. The talent is normally taken solely for the healing done, and the increased survivability that it offers. It is especially useful in PvP and arenas, and is generally considered to be a key talent in any PvP build. In PvE the talent is much less useful, but can still be very helpful on certain raid encounters where everyone in the raid takes a lot of damage.

Patch changes

  • Patch 3.2.0 (2009-08-04): Redesigned. Now has a fixed 100% proc rate, has a 30 second internal cooldown and increases the shaman's maximum health by 3/6/9/12/15% for 10 seconds.
  • Patch 3.0.2 (2008-10-14): Cooldown increased from 5 to 8 seconds.
  • Patch 2.0.1 (2006-12-05): Added.

External links