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| name = Nature's Vigil
 
| name = Nature's Vigil
 
| image = achievement_zone_feralas.png
 
| image = achievement_zone_feralas.png
| description = Increases all damage and healing done by 10% for 30 sec. While active, all single-target healing spells also damage a nearby enemy target for 25% of the healing done, and all single-target damage spells and abilities also heal a nearby friendly target for 25% of the damage done.
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| description = Increases all damage and healing done by 12% for 30 sec. While active, all single-target healing spells also damage a nearby enemy target for 25% of the healing done, and all single-target healing and damage spells and abilities also heal a nearby friendly target for 25% of the amount done.
 
| class = Druid
 
| class = Druid
 
| school = Nature
 
| school = Nature
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| gcd =
 
| gcd =
 
| range =
 
| range =
| buff_desc = Damage and healing done increased by 10%. 25% of single-target damage done heals a nearby target and 25% of single-target healing done damages a nearby target.
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| buff_desc = Damage and healing done increased by 12%. 25% of single-target damage and healing done heals a nearby target and 25% of single-target healing done damages a nearby target.
 
| buff_dur = 30 seconds
 
| buff_dur = 30 seconds
 
}}</onlyinclude>
 
}}</onlyinclude>
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== Patch changes ==
 
== Patch changes ==
  +
*{{Patch 5.4.0|note=Nature’s Vigil when activated now increases all damage and healing done by 12% (up from 10%), and causes single-target healing spells to trigger an additional heal on a nearby ally for 25% of the amount healed. This is in addition to the existing effect where it damages a nearby enemy target for 25% of the healing done.}}
 
*{{Patch 5.2.0|note=Nature's Vigil now has a 90-second cooldown (was 3 minutes), and now increases damage and healing done by 10% (was 20%).}}
 
*{{Patch 5.2.0|note=Nature's Vigil now has a 90-second cooldown (was 3 minutes), and now increases damage and healing done by 10% (was 20%).}}
 
*{{Patch 5.0.4|note=Added.}}
 
*{{Patch 5.0.4|note=Added.}}

Latest revision as of 22:57, September 13, 2013

Nature's Vigil
Achievement zone feralas
  • Nature's Vigil
  • 1.5 min cooldown
  • Instant cast
  • Increases all damage and healing done by 12% for 30 sec. While active, all single-target healing spells also damage a nearby enemy target for 25% of the healing done, and all single-target healing and damage spells and abilities also heal a nearby friendly target for 25% of the amount done.
Usable by
ClassDruid
Properties
SchoolNature
Cooldown1.5 min
Talents
TalentedYes
Level required90
Related buff
Achievement zone feralas
  • Nature's Vigil
  • Damage and healing done increased by 12%. 25% of single-target damage and healing done heals a nearby target and 25% of single-target healing done damages a nearby target.
  • Duration: 30 seconds

Nature's Vigil is a druid talent available at level 90.

Patch changes Edit

  • Mists-Logo-Small Patch 5.4.0 (10-Sep-2013) Nature’s Vigil when activated now increases all damage and healing done by 12% (up from 10%), and causes single-target healing spells to trigger an additional heal on a nearby ally for 25% of the amount healed. This is in addition to the existing effect where it damages a nearby enemy target for 25% of the healing done.
  • Mists-Logo-Small Patch 5.2.0 (5-Mar-2013): Nature's Vigil now has a 90-second cooldown (was 3 minutes), and now increases damage and healing done by 10% (was 20%).
  • Mists-Logo-Small Patch 5.0.4 (28 August 2012): Added.

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