Naxxramasedit

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Naxxramas
Naxx, Naxx10, Naxx25
The Naxxramas loading graphic
LocationThe Carrion Fields, Dragonblight
Race(s)Cultist maleCultist female Cultist
Undead maleUndead female Scourge
End bossKel'Thuzad
Instance info
TypeRaid
Advised level80
Player limit10/25
KeyNone
Other raids
The Naxxramas bosses
Naxxramas map with boss locations
This article is about the 10- and 25-man versions of Naxxramas introduced with Wrath of the Lich King. For the original 40-man raid introduced in Patch 1.11, see Naxxramas (original).

Naxxramas is an introductory level-80 raid instance floating above Dragonblight. It has the shape of a necropolis and serves as the seat of one of the Lich King's most powerful officers, the dreaded lich Kel'Thuzad.

The original incarnation of the instance was regarded as the most difficult pre-Burning Crusade raid, requiring 40 well-equipped players to complete. In the World of Warcraft: Wrath of the Lich King expansion, Naxxramas was moved to Northrend and retuned as an entry-level raid dungeon for level 80 players. Like all other Wrath raid dungeons, Naxxramas has both 10-man and 25-man versions.


Contents

History

An ancient Nerubian ziggurat, Naxxramas was torn free from the ground by agents of the Lich King to serve as Kel'Thuzad's base of operations as he spreads the plague throughout Lordaeron.RtD 3 Other sources say Obrahiim, the Traveler, a great skeletal architect, was pivotal in the conception of Naxxramas, hinting that it was altered or retooled. See the Compendium of Fallen Heroes for more details.

Due to his fighting a war against the Scarlet Crusade, the Argent Dawn, the Forsaken and the Humans of the Alliance, as well as constant incursions of adventurers from every race and nation into the Scourge-controlled Plaguelands on a daily basis, the forces of Kel'Thuzad have been severely taxed to maintain the security of his necropolis. But now the gates of Naxxramas are open, and Kel'Thuzad's new forces are rapidly sweeping away all opposition to the Scourge.

Road to Damnation

Blizzard has posted a short back story for Naxxramas on the official site: Road to Damnation

Recent history

After the defeat of Kel'Thuzad in the Eastern Plaguelands, Naxxramas has returned to Northrend and now hovers above the Carrion Fields in the Dragonblight, where it lays siege to the Alliance stronghold of Wintergarde Keep.

Raid setup

The 10-man version

  • Raid composition – three of the wings can be completed with 2 healers, 2 tanks, and 6 DPS, although a common setup (and one better suited for beginning Naxxramas) is 2 tanks, 3 healers, and 5 DPS.
  • General gear check – level 80 rares and/or epics from crafting or heroic dungeons.
  • Tanks: A good start is to have 540 Defense, 25k HP, and 21k Armor rating.
  • DPS: Ideally each DPS should have at least 1.5k DPS, 2.5k AP or 1350 Spell Power. Also a hit rating near 7.5% is also desirable.
  • Healers: Shoot for 1500 bonus heal (now equivalent to approximately 900 spell power) and 160 MP5.[1]

The 25-man version

  • Raid composition – aim for 3-4 tanks, 6-7 healers and 14-16 DPS.
  • General gear check – level 80 epics from crafting and normal mode raids.
  • Tanks – at least ~29,000 unbuffed HP.
  • DPS spellcasters should have 17% to hit.

NPC Breakdown by Quarter

Bosses MonstersMap
  • The Arachnid Quarter
    • A web-covered wing of spiders and cultists of the Cult of the Damned that contains three bosses.
    • An entry-level quarter, this is usually the first one targeted by guilds to gear up their players.
    • The trash clear to Anub'Rekhan is short, with the clears to Grand Widow Faerlina and Maexxna being progressively longer.
  • Bosses:
Arachnid quarter
  • The Plague Quarter
    • A wing of strange fungus, ghouls, gargoyles, maggots and other plagued monstrosities.
    • This wing has three bosses and is only very slightly more difficult than the Arachnid Quarter, with Noth the Plaguebringer being arguably the easiest boss in the instance. The trash clear to Noth the Plaguebringer and Heigan the Unclean is of medium length with Loatheb having a short gauntlet of quickly respawning maggots and eye stalks rather than a trash clear.
  • Bosses:
Plague quarter
  • The Military Quarter
    • A wing of Death Knights, their students, and their steeds.
    • This wing also has three bosses and requires slightly more coordination than the Arachnid or Plague wings, but has no higher gear requirements. The trash clear to Instructor Razuvious is the longest in the instance, with considerable trash clears for Gothik the Harvester and The Four Horsemen.
  • Bosses:
Military quarter
  • The Construct Quarter
    • A wing of toxic slime filled with abominations and their creators.
    • Previously known as the Abomination wing in level 60 Naxxramas.
    • This quarter contains four bosses and requires slightly higher gear and coordination than the first three wings.
    • It is recommended new groups tackle this quarter last. Patchwerk is a considerable healer test on Heroic difficulty and Thaddius is a considerable DPS check on Heroic difficulty. The trash clear to Patchwerk is long but Grobbulus and Thaddius have short clears. Gluth has no trash whatsoever.
  • Bosses:
    • Image:IconSmall Abomination.gif Patchwerk: A titanic standard Abomination.
    • Image:IconSmall Cyborg.gif Grobbulus: A slime based Abomination.
    • Image:IconSmall Plague-dog.gif Gluth: An Abomination-Dog created from animal parts.
    • Image:IconSmall FleshTitan.gif Thaddius: A massive abomination with electricity based powers.
Construct quarter
  • Frostwyrm Lair
    • The Frozen Heart of Naxxramas which contains the two bosses, Sapphiron and Kel'Thuzad, and can be accessed by teleportation orbs.
    • Pre-Patch 3.3.0 you had to clear each of the four final bosses in the four wings.
    • Neither boss has any trash to clear.
    • Sapphiron will severely test the healers of new groups. Kel'Thuzad is considerably easier on 10-man difficulty but is arguably the hardest boss in the instance on Heroic difficulty and will require top effort from all of the raid.
  • Bosses:
Frostwrym Lair & Kel'Thuzad's Chamber

Naxxramas Loot

Naxxramas loot includes the Tier 7 raid sets, which are based on the Tier 3 raid sets that dropped in the original Naxxramas. There are two versions: The Tier 7 "Heroes'" sets from the normal mode 10-man, and the Tier 7.5 "Valorous" sets from the heroic mode 25-man. While these sets are inspired by the original Tier 3 sets, they have received significant model updates.[2]

Since Patch 3.3.0, 10 and 25 player both drop a total of 16  [Emblem of Triumph].

Achievements

10-player mode 25-player mode Objective
Arachnid Quarter
 [The Arachnid Quarter]  [The Arachnid Quarter] Defeat the bosses of the Arachnid Quarter of Naxxramas
 [Momma Said Knock You Out]  [Momma Said Knock You Out] Defeat Grand Widow Faerlina in Naxxramas without dispelling frenzy
 [Arachnophobia]  [Arachnophobia] Defeat Maexxna in Naxxramas within 20 minutes of Anub'Rekhan's death
Construct Quarter
 [The Construct Quarter]  [The Construct Quarter] Defeat the bosses of the Construct Quarter of Naxxramas
 [Make Quick Werk Of Him]  [Make Quick Werk Of Him] Kill Patchwerk in Naxxramas in 3 minutes or less
 [Shocking!]  [Shocking!] Defeat Thaddius in Naxxramas without anyone in the raid crossing the negative and positive charges
 [Subtraction]  [Subtraction] Defeat Thaddius in Naxxramas with less than 9/21 people
Plague Quarter
 [The Plague Quarter]  [The Plague Quarter] Defeat the bosses of the Plague Quarter of Naxxramas
 [The Safety Dance]  [The Safety Dance] Defeat Heigan the Unclean in Naxxramas without anyone in the raid dying
 [Spore Loser]  [Spore Loser] Defeat Loatheb in Naxxramas without killing any spores
Military Quarter
 [The Military Quarter]  [The Military Quarter] Defeat the bosses of the Military Quarter of Naxxramas
 [And They Would All Go Down Together]  [And They Would All Go Down Together] Defeat the Four Horsemen in Naxxramas, ensuring that they all die within 15 seconds of each other
Frostwyrm Lair
 [Sapphiron's Demise]  [Sapphiron's Demise] Defeat Sapphiron in Naxxramas
 [The Hundred Club]  [The Hundred Club] Defeat Sapphiron in Naxxramas without any member of the raid having a frost resist value over 100
 [Kel'Thuzad's Defeat]  [Kel'Thuzad's Defeat] Defeat Kel'thuzad in Naxxramas
 [The Fall of Naxxramas]  [The Fall of Naxxramas] Defeat every boss in Naxxramas
 [Just Can't Get Enough]  [Just Can't Get Enough] Defeat Kel'Thuzad in Naxxramas while killing at least 18 abominations in his chamber
 [The Dedicated Few]  [The Dedicated Few] Defeat the bosses of Naxxramas with less than 9/21 people
 [The Undying]  [The Immortal] Within one raid lockout period, defeat every boss in Naxxramas without allowing any raid member to die during any of the boss encounters

Videos

Patch changes

Patch 3.3.0 (2009-12-08): Players no longer need to kill the final bosses in all four wings of this dungeon in order to teleport to Sapphiron. Teleportation orbs have been added to allow players access back and forth from Sapphiron's lair.

Patch 3.2.0 (2009-08-04): Any dungeons that previously dropped [Emblems of Heroism] or [Valor], such as Naxxramas or Heroic Halls of Stone, will now drop [Emblems of Conquest] instead. Emblems of Conquest can still be converted to Valor or Heroism.

Previously 10-player and 25-player dropped [Emblems of Heroism] and [Emblems of Valor] respectively

References

  1. ^ Naxxramas Raid (Level 80) Minimum Gear/Stat Requirement. License to Kill. Retrieved on 2009-06-26.
  2. ^ Boubouille 2008-09-11. WotLK Beta - Build 8926 Dungeon Loot. Retrieved on 2008-09-11.

External links