Jumoor29183@legacy41549530 (talk | contribs) (→Notes) |
Jumoor29183@legacy41549530 (talk | contribs) (→Notes) |
||
Line 44: | Line 44: | ||
[http://wowvault.ign.com/View.php?view=Community_Articles.Detail&id=18 Written by Lockdown of WowVault] |
[http://wowvault.ign.com/View.php?view=Community_Articles.Detail&id=18 Written by Lockdown of WowVault] |
||
− | We pull the two necro nights around the middle circle to where the alcoves are and kill the shade first. That way their AOEs are out of range. |
+ | We pull the two necro nights around the middle circle to where the alcoves are and kill the shade first. That way their AOEs are out of range. Healers can stand on the transporter pad and still hit the two offtanks. |
=External Links= |
=External Links= |
Revision as of 00:36, 26 September 2006
General Information
Background
Attacks and Abilities
Each one picks a random school of magic, when aggro'd, Based upon which one they choose they have a different ability
- Blast Wave - Fire (~ 2k)
- Flame Strike - Fire (~ 1500 + 700 DoT)
- Frost Nova - Frost
- Arcane Explosion (Very Large Range) - Arcane
They CAN Reselect their tree in the middle of a fight.
Strategies
Quotes
Reward
Reputation:
Experience:
Quests
Notes
With arcane explosions constantly hitting our party, we opted to kill these guys first. That explosion was a source of a lot of damage.
Written by Lockdown of WowVault
We pull the two necro nights around the middle circle to where the alcoves are and kill the shade first. That way their AOEs are out of range. Healers can stand on the transporter pad and still hit the two offtanks.