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{{Stub/Mob}}
 
{{Stub/Mob}}
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{{npcbox
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|name = Glubtok
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|title = The Foreman
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|image = Glubtok.jpg
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|level = 16
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|type = Elite<br />87 Elite (heroic)
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|health = 9,750 (normal)<br />2,489,820 (heroic)
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|mana = 357 (normal)<br/>9,310 (heroic)
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|race = Ogre mage
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|gender = Male
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|creature = Humanoid
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|status = Killable
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|location = [[Deadmines]] {{co|37.9|61.1|The Deadmines|section=1}}
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|instance = Deadmines
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|faction = Combat
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}}
   
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'''Glubtok''' the Foreman is an ogre magi. When his powers first manifested themselves, he accidentally burned down his own ogre mound. He appears in a few quests in [[Westfall]], and later shows up again as the first boss of [[The Deadmines]].
−
'''Night Web Matriarchs''' are [[spider]]s found in [[Tirisfal Glades]].
 
   
  +
==Abilities==
[[Category:Spiders]]
 
  +
;Phase 1
[[Category:Mobs]]
 
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*{{abilities|Fists of Flame|Glubtok sets his fists afire, causing melee strikes to deal additional Fire damage and sometimes knock back nearby enemies.|notes=2 sec cast. 10 sec duration}}
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[[Category:Zone:Tirisfal Glades]]
 
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*{{abilities|Fists of Frost|Globtok coats his fists with Frost, causing melee strikes to deal additional Frost damage and sometimes slow nearby enemies.|notes=2 sec cast. 10 sec duration}}
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;Phase 2
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*{{abilities|Greater Mass Teleport|notes=Teleports the entire party within range of Glubtok. Cast at the beginning of the phase.}}
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*{{abilities|Deep Freeze|Freezes nearby enemies in a block of solid ice.|notes=Cast after the mass teleport, giving him enough time to cast...}}
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*{{abilities|Arcane Power|Glubtok is filled with Arcane Powers, launching fire and frost spells throughout the room.|notes=Glubtok hovers in the center room}}
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*{{abilities|Fire Blossom|A fiery blossom deals Fire damage to an area and knocks enemies up a short distance.|notes=Instant}}
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*{{abilities|Frost Blossom|An icy blossom deals Frost damage to an area and slows enemy attacks and movement speed.}}
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  +
==Objective of==
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*{{questlong|Alliance|16|The Foreman}}
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*{{questlong|Horde|16|Only the Beginning}}
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  +
==Strategy==
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===Phase 1===
  +
Glubtok will alternate Fists of Frost and Fists of Fire. Fists of frost will slow the movement and attack speed of the tank (and nearby players?) and Fists of Fire will cause his melee attacks to deal AoE fire damage and have a small knockback. Glubtok will blink between fist cycles.
  +
  +
===Phase 2===
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Once Glubtok reaches half health, he will deep freeze the entire party and run to the center. He will then gain Arcane Power, causing him to float above the ground (still attackable by melee) and channel a spell causing him to shoot fire and frost at random locations, visibly marked. In this phase, the party needs to DPS him down while avoiding his attacks. He no longer melees and only uses the fire and frost abilities.
  +
  +
==Heroic Mode==
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In phase 2, a wall of flame will appear and slowly rotate around the room, centered on Glubtok. It is easy to avoid, but everyone must pay attention to it as touching it will one-shot any party member. Also, fire elementals adds will appear and must be tanked. It is a good idea for everyone to get together as phase 2 starts, because the tank cannot cross the fire wall to protect party members once it is up.
  +
  +
Any player who finishes the fight without taking damage from the fire will earn the achievement {{achievementlong|Ready for Raiding}}.
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==Loot==
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{{lootbox|Normal|Buzzer Blade|Gold-Flecked Gloves|Miner's Cape}}
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{{lootbox|Heroic|Buzzer Blade (heroic)|Defias Brotherhood Vest (heroic)|Missing Diplomat's Pauldrons (heroic)|Shadow of the Past (heroic)|Vest of the Curious Visitor (heroic)}}
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==Related achievements==
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*{{achievementlong|Ready for Raiding}}
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==Quotes==
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[[File:Glubtok ash.jpg|thumb|Too much power!]]
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;Aggro
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*{{text|yell|Glubtok show you da power of de arcane!}}
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;Fists of Flame
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*{{text|yell|Fists of flame!}}
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;Fists of Frost
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*{{text|yell|Fists of frost!}}
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;Entering Phase 2
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*{{text|yell|Glubtok ready?}}
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*{{text|yell|Let's do it!}}
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*{{text|yell|ARCANE POWER!!!}}
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;Defeated
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*{{text|yell|TOO...MUCH...POWER!!!}}
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*''Glubtok is obliterated by the arcane energies into a pile of ash.''
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== Videos ==
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<youtube>Q9jKEicSZ2Q</youtube>
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<youtube>w7UspRZvDq4</youtube>
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<youtube>bWhZiK1-rSA</youtube>
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==Patch changes==
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*{{patch 4.0.3a|note=Added}}
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==External links==
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{{elinks-NPC|47162|armory=1}}
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[[Category:Ogre magi]]
 
[[Category:Bosses]]
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[[Category:Defias Brotherhood]]
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[[Category:The Deadmines mobs]]

Revision as of 20:31, 10 January 2011

MobGlubtok
Image of Glubtok
Title <The Foreman>
Gender Male
Race Ogre mage (Humanoid)
Level 16 Elite
87 Elite (heroic)
Location Deadmines [37.9, 61.1]VZ-The DeadminesBlip
Status Killable

Glubtok the Foreman is an ogre magi. When his powers first manifested themselves, he accidentally burned down his own ogre mound. He appears in a few quests in Westfall, and later shows up again as the first boss of The Deadmines.

Abilities

Phase 1
  • Fists of Flame — Glubtok sets his fists afire, causing melee strikes to deal additional Fire damage and sometimes knock back nearby enemies. 2 sec cast. 10 sec duration
  • Fists of Frost — Globtok coats his fists with Frost, causing melee strikes to deal additional Frost damage and sometimes slow nearby enemies. 2 sec cast. 10 sec duration
Phase 2
  • Greater Mass Teleport — Teleports the entire party within range of Glubtok. Cast at the beginning of the phase.
  • Deep Freeze — Freezes nearby enemies in a block of solid ice. Cast after the mass teleport, giving him enough time to cast...
  • Arcane Power — Glubtok is filled with Arcane Powers, launching fire and frost spells throughout the room. Glubtok hovers in the center room
  • Fire Blossom — A fiery blossom deals Fire damage to an area and knocks enemies up a short distance. Instant
  • Frost Blossom — An icy blossom deals Frost damage to an area and slows enemy attacks and movement speed.

Objective of

Strategy

Phase 1

Glubtok will alternate Fists of Frost and Fists of Fire. Fists of frost will slow the movement and attack speed of the tank (and nearby players?) and Fists of Fire will cause his melee attacks to deal AoE fire damage and have a small knockback. Glubtok will blink between fist cycles.

Phase 2

Once Glubtok reaches half health, he will deep freeze the entire party and run to the center. He will then gain Arcane Power, causing him to float above the ground (still attackable by melee) and channel a spell causing him to shoot fire and frost at random locations, visibly marked. In this phase, the party needs to DPS him down while avoiding his attacks. He no longer melees and only uses the fire and frost abilities.

Heroic Mode

In phase 2, a wall of flame will appear and slowly rotate around the room, centered on Glubtok. It is easy to avoid, but everyone must pay attention to it as touching it will one-shot any party member. Also, fire elementals adds will appear and must be tanked. It is a good idea for everyone to get together as phase 2 starts, because the tank cannot cross the fire wall to protect party members once it is up.

Any player who finishes the fight without taking damage from the fire will earn the achievement Spell fire burnout [Ready for Raiding].

Loot

Normal
Heroic

Related achievements

Quotes

Glubtok ash

Too much power!

Aggro
  • Glubtok show you da power of de arcane!
Fists of Flame
  • Fists of flame!
Fists of Frost
  • Fists of frost!
Entering Phase 2
  • Glubtok ready?
  • Let's do it!
  • ARCANE POWER!!!
Defeated
  • TOO...MUCH...POWER!!!
  • Glubtok is obliterated by the arcane energies into a pile of ash.

Videos

Patch changes

External links