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{{stub/Ability}}
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{{Patchbox
 
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{{Infobox ability
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| Patchname =
 
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|name=Shadowflame
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| Image =
 
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|image=Ability_Warlock_ShadowFlame
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| Caption =
 
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|description=Targets in a cone in front of the caster take X to Y Shadow damage and an additional Z Fire damage over 6 sec.
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| Release = 8 January 2008
 
 
|class=[[Warlock]]
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| Version = 7741
 
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|type=Offensive
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| toc = 20300
 
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|school=[[Destruction]]
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| Highlights =
 
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|target=Unfriendly
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* Lots of bug fixes
 
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|cost=25% of base mana
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| Related =
 
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|range=10 yds.
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* '''[http://forums.worldofwarcraft.com/thread.html?topicId=3773364469&sid=1 Official forum patch notes]'''
 
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|cast_time=Instant
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* [http://forums.worldofwarcraft.com/thread.html?topicId=2855994136&postId=29491241113&sid=1#22 No 2.3.1...]
 
  +
|cooldown=10 sec
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* [http://forums.worldofwarcraft.com/thread.html?topicId=3271071466&sid=1 Nagle's algo forum thread]
 
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|improvement=
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| Prev = 2.3.0
 
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|Current=2.3.2
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|ranks=2
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|debuff_type=Magic
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| Next = 2.3.3
 
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|debuff_desc=Z Fire damage over 6 sec.
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|debuff_dur=6 sec.
 
}}
 
}}
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{{for|[[Nefarian]]'s ability|Shadow Flame}}
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{{tocright}}
 
   
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'''Shadowflame''' is a [[Warlock]] spell of the [[Destruction]] tree. It is a Cone [[AoE]] ability that affects multiple targets within its reach, dealing direct Shadow damage and a Fire [[DoT|damage-over-time]] effect to each.
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This is information about '''Patch 2.3.2'''.
 
   
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==General==
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==Uses==
  +
Shadowflame sees common use in PvP, where it serves as yet another instant cast DoT spell, though it is a close-range AoE and care must be taken not to be within reach of dangerous [[melee]] classes such as [[Warriors]]. Its DoT is also effective for preventing [[Rogues]] from entering [[Stealth]].
−
* <code>/timetest</code> is a command that can be run to provide information on game performance. <code>/timetest 0</code> turns the command off. When the command is issued, the next time a player uses a flight master to travel, certain statistics will be measured and displayed at the end of that flight. All weather effects and spawns are shutdown during the test.
 
−
* Effects triggered from being critically hit: Many abilities and talents were changed in 2.3.0 to allow them to trigger from critical strikes that occurred while the player benefiting from them was sitting.
 
−
* Quest givers with blue question marks no longer show up on the minimap.
 
−
* NPC's who you have completed a quest for will display a question mark on mouseover rather than an exclamation point.
 
−
* The bank controls for the guildmaster level of a guild is now grayed out. A guildmaster always has full access to a guild bank and this cannot be changed.
 
−
* A "Withdraw-Repair Only" button has been added to the guild bank controls. If this is set for a guild rank, then that rank cannot actually withdraw funds from the guild bank, but they can still use that daily amount of money for repairs.
 
−
* You will now automatically stand up when attacked, even if the attack doesn't land.
 
−
* Reduced network latency by disabling the [[wikipedia:Nagle's algorithm|Nagle algorithm]].
 
   
  +
In PvE, Shadowflame is a highly potent AoE spell, as well as being useful even in single-target dps. As of 4.1, if already in melee range, it is a DPS gain to use Shadowflame on cooldown in place of normal filler spells for all 3 warlock specs. When used for AoE, it is important to note that while the direct damage follows the standard AoE capping rules (damage capped, before crits, at the damage it would deal to 10 targets), the DoT portion is not and will deal full damage to each target regardless of how many there are. This makes Shadowflame a very good AoE option when there are a significant number of targets.
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==Druids==
 
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* [[Lifebloom]]: When this ability is refreshed it will take on the strength of the incoming Lifebloom effect, rather than maintain the existing strength.
 
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* [[Ravage (Druid)|Ravage]] (All Ranks) - Damage changed from 350% to 385%
 
   
  +
Boosted with the {{loot|common|Glyph of Shadowflame}}, the Shadowflame DoT also slows the target. The glyph has notable popularity with PvP Warlocks, and has many uses even in PvE encounters, particularly where controlling mobs is of equal or greater importance than killing them.
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==Hunters==
 
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* [[Arcane Shot]]: Ranks 1-5 will once again deal bonus damage based on attack power.
 
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* [[Aspect of the Viper]] effect increased
 
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* [[Freezing Trap]] is no longer limited to one target at a time.
 
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* [[Pet]] leveling speed has been increased.
 
   
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==Mages==
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== Patch changes ==
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* {{Patch 4.0.1|note=[[Conflagrate]] no longer consumes or uses the damage over time effect from Shadowflame. DoT duration reduced from 8 sec. to 6 sec.}}
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* [[Cold Snap]] (Frost) cooldown reduced. It is now in the [[Ice Block]] position in the talent tree. This ability will no longer reset the cooldown on [[Fire Ward]].
 
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* {{Patch 3.2.0|note=The angle of the cone effect on this ability was inadvertently very small, making it difficult to use. Its cone is now the same size as similar spells, such as Cone of Cold.}}
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* [[Conjure Mana Gem]] mana restore variance substantially reduced, (Rank 5 - Emerald) now restores 2340 to 2460 mana and has three charges.
 
  +
* {{Patch 3.0.2|note=Added.}}
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* [[Ice Block]] (Frost) is now available on the trainer to all mages at level 30.
 
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* [[Icy Veins]] (NEW Frost Talent) decreases casting time of all spells by 20% and increases the chance your chilling effects will freeze the target by 10%. Lasts 20 sec. 3 min cooldown. It is now in the Cold Snap position in the talent tree.
 
   
  +
== External links ==
−
==Paladins==
 
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[[Image:Shadowflame.jpg|thumb|Warlock using Shadowflame.]]
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* [[Crusader Strike]] (Retribution) now causes 110% of weapon damage and no longer gains any bonus from spell damage.
 
  +
<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
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* [[Righteous Fury]]: This spell will no longer cost twice the listed mana to cast.
 
  +
Links that do not conform to the rules will be DELETED.
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* [[Sanctified Judgement]]s (Retribution) now returns 80% of the Seal's mana cost, increased from 50%.
 
  +
Repeat violations may result in a BAN.
  +
Have a nice day. :) -->
  +
{{elinks-spell|47897}}
   
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{{classfooter|Warlock}}
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==Rogues==
 
  +
[[Category:Warlock abilities]]
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* [[Ambush]]: The damage multiplier on this ability has been increased from 250% to 275%.
 
  +
[[Category:Shadow spells]]
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* [[Cheat Death]]: When multiple attacks land simultaneously, all those resolved after the attack which triggered Cheat Death will now have their damage reduced by 90% as intended. However, the combat log will still report them doing full damage.
 
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* [[Hemorrhage]]: Rank 4 of this ability no longer has its charges consumed by non-physical attacks and spells.
 
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* [[Hemorrhage]]: Weapon damage reduced from 125% to 110%, but the damage debuff has been increased.
 
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* [[Hemorrhage]]: This ability now correctly does additional damage when its debuff has already been applied.
 
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* [[Preparation]] now resets the cooldown of Shadowstep and no longer resets the cooldown of [[Adrenaline Rush]].
 
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* [[Shadowstep]] now adds a 3 second, 70% movement speed increase.
 
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* [[Sinister Calling]] now also increases the percentage damage bonus of [[Hemorrhage]] and [[Backstab]] by 2/4/6/8/10%.
 
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==Shaman==
 
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* [[Lightning Shield]] mana cost reduced.
 
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* [[Water Shield]] now restores mana periodically regardless of how many charges remain. Duration increased to 10 minutes.
 
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==Warlock==
 
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* The health cost taken from the Warlock after using [[Health Funnel]] will now remain consistent between uses.
 
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==Warrior==
 
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* [[Defiance]]: The expertise granted by this talent now works properly in all stances.
 
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* Warriors no longer lose rage when using a macro to enter a stance they're already in.
 
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==Professions==
 
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===Alchemy===
 
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* Fixed an issue with Transmute Mastery where the proc rate was lower than intended.
 
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===Cooking===
 
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* [[Goldthorn Tea]] was erroneously unlearned by most players who had learned the recipe. The recipe has been re-enabled and can be learned again from {{npc|Neutral|Henry Stern}} in [[Razorfen Downs]] at no cost.
 
−  
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===Enchanting===
 
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* [[Enchant Shield - Resilience]] now requires a [[Runed Fel Iron Rod]] instead of a [[Runed Adamantite Rod]].
 
−  
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===Leatherworking===
 
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* Increased the range of leatherworking drums to 40 yards. [[Drums of Panic]] remains unchanged at 8 yards.
 
−  
−
==Items==
 
−
* [[Amani Charm of the Witch Doctor]]: Tooltip typo corrected.
 
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* [[Hearthstone]]: The cast time on this item is no longer affected by spell haste.
 
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* [[Hex Shrunken Head]]: This item now has a 20 second shared cooldown with other similar trinkets.
 
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* {{loot|enchant|Enchant Weapon - Icy Chill|Icy Chill}} Enchant: The triggered effect from this enchantment will now cause a melee slow and movement snare as intended.
 
−
* [[Idol of the Unseen Moon]]: This item now has a 30 second cooldown on being triggered.
 
−
* [[Idol of Terror]]: The triggered agility buff from this item no longer overwrites other agility buffs.
 
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* The [[Netherscale Ammo Pouch]] is no longer a [[Unique]] item.
 
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* The [[Knothide Quiver]] is no longer unique.
 
−
* The [[Vengeful Gladiator's Grimoire]] is now available on vendors.
 
−  
−
==Dungeons and Raids==
 
−
===Heroic Coilfang Resevoir — Steamvault===
 
−
* {{mob|Mekgineer Steamrigger}}'s Main Chambers Access Panel is no longer interactable until Mekgineer Steamrigger has been killed.
 
−  
−
===Tempest Keep — The Eye===
 
−
* The number of Blood Elves guarding {{mob|Kael'thas Sunstrider (tactics)||Prince Kael'Thas}}' room has been reduced.
 
−  
−
===Zul'Aman===
 
−
* The {{mob|Amani'shi Warrior}}'s Charge ability now has a minimum range.
 
−
* The melee haste provided by {{mob|Halazzi}}'s Frenzy has been reduced to 100%.
 
−
* Dragonhawks in [[Zul'Aman]] can now be skinned. This doesn't include dragonhawks that do not have loot.
 
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−
==Quests==
 
−
* [[Blade's Edge Mountains]]: Players accepting the bombing run quests in Blade's Edge Plateaus will no longer cause other players in the region to stand up.
 
−  
−
==User Interface==
 
−
* There is now an option to turn off the screen edge damage flash when you have a fullscreen UI up.
 
−
* You can sell stacks by dropping them on the merchant window again.
 
−
* [[Ready check]] (<code>/readycheck</code>) will now display a visual display of each party/raid member's status next to their name. This will display in the Party UI, the Raid UI and the Raid pullout UI. A player will get a check mark if they are ready, a question mark if they have not replied and a red X if they are not ready or are afk.
 
−
* You can now see raid members on the minimap as dark blue dots in addition to party members which still display as light blue dots.
 
−
* You can now shift click names while the petition window is open to paste them into the petition.
 
−
* Fixed various problems with <code>/castsequence</code> getting stuck.
 
−
* /cast will toggle spells again unless the name is prefixed with an exclamation mark, e.g. <code>/castsequence Steady Shot, !Auto Shot</code>
 
−  
−
==Bug Fixes==
 
−
* Characters may now possess up to five {{item|Paper Flying Machine|Paper Flying Machines}} in a single stack.
 
−
* Fixed "Spell/Ability is not ready yet" message when clicking quickly at the beginning of a cast.
 
−
* Fixed a server disconnect when moving the mouse over recipes in the guild bank.
 
−
* [[Gnomish Universal Remote]] will now work properly with the {{mob|Fel Cannon}}.
 
−
* Disconnecting a USB HeadSet will no longer cause problems with the Voice Chat dropdown menus.
 
−
* {{item|Clockwork Rocket Bot|Clockwork Rocket Bots}} will no longer attack each other in [[Shattrath City]].
 
−
* Channel changes will now appear properly in the chat log after zoning in or out of instances.
 
−
* Unplugging headphones/speakers then plugging them back in while in WoW no longer disables all sound in WoW
 
−
* If the original owner of a custom channel gives leadership away their options menu will no longer show that they have moderation privileges.
 
−
* The first custom created guild ranking will now properly show up in the Guild Control pane drop down menu.
 
−
* Control-clicking on inventory items that teach recipes will now properly display you wearing the item made by the recipe in the dressing room UI.
 
−
* Fixed an issue that was not allowing all charges of a {{item|Field Repair Bot 110G|Field Repair Bot}} to be used.
 
−
* Creatures with random player targeting crowd control abilities such as [[fear]], [[charm]], or [[sleep]] will now properly choose a random eligible target rather than just choosing the nearest eligible target.
 
−
* The various [[Hallow's End]] broom mounts now have their proper real-time (rather than game-time) duration of 14 days.
 
−
* Tricky Treats now have their proper real-time (rather than game-time) duration of 24 hours.
 
−  
−  
−
{{patches}}
 
−
[[es:Parche 2.3.2]]
 
−
[[Category:World of Warcraft patches|2.3.2]]
 

Revision as of 17:51, 26 June 2011

Shadowflame
Ability warlock shadowflame
  • Shadowflame (2 ranks)
  • Warlock ability
  • 10 s. yd range
  • 25% of base mana
  • 10 sec cooldown
  • Instant
  • Targets in a cone in front of the caster take X to Y Shadow damage and an additional Z Fire damage over 6 sec.
Properties
Class Warlock
School Destruction
Cooldown 10 sec
Related debuff
Ability warlock shadowflame
  • Magic
  • Shadowflame
  • Z Fire damage over 6 sec.
  • Duration: 6 sec.

[[Category:warlock abilities]][[Category:warlock abilities]]

For Nefarian's ability, see Shadow Flame.

Shadowflame is a Warlock spell of the Destruction tree. It is a Cone AoE ability that affects multiple targets within its reach, dealing direct Shadow damage and a Fire damage-over-time effect to each.

Uses

Shadowflame sees common use in PvP, where it serves as yet another instant cast DoT spell, though it is a close-range AoE and care must be taken not to be within reach of dangerous melee classes such as Warriors. Its DoT is also effective for preventing Rogues from entering Ability stealth [Stealth].

In PvE, Shadowflame is a highly potent AoE spell, as well as being useful even in single-target dps. As of 4.1, if already in melee range, it is a DPS gain to use Shadowflame on cooldown in place of normal filler spells for all 3 warlock specs. When used for AoE, it is important to note that while the direct damage follows the standard AoE capping rules (damage capped, before crits, at the damage it would deal to 10 targets), the DoT portion is not and will deal full damage to each target regardless of how many there are. This makes Shadowflame a very good AoE option when there are a significant number of targets.

Boosted with the [Glyph of Shadowflame], the Shadowflame DoT also slows the target. The glyph has notable popularity with PvP Warlocks, and has many uses even in PvE encounters, particularly where controlling mobs is of equal or greater importance than killing them.

Patch changes

  • Cataclysm Patch 4.0.1 (2010-10-12): Spell fire fireball [Conflagrate] no longer consumes or uses the damage over time effect from Shadowflame. DoT duration reduced from 8 sec. to 6 sec.
  • Wrath-Logo-Small Patch 3.2.0 (2009-08-04): The angle of the cone effect on this ability was inadvertently very small, making it difficult to use. Its cone is now the same size as similar spells, such as Cone of Cold.
  • Wrath-Logo-Small Patch 3.0.2 (2008-10-14): Added.

External links

Shadowflame

Warlock using Shadowflame.