Overpower is a warrior ability learned at level 30 for those with the Arms specialization. It is a basic counterattack. Once a warriors' opponent dodges an attack, they have a chance to overpower. Overpower cannot be dodged, parried, or blocked, but can miss. Overpower is instantaneous, so a high damage weapon is all that is needed, not a high DPS weapon.
Use: Permanently teaches you this glyph. While Die by the Sword is active, using Overpower increases its duration by 1 sec and using Wild Strike increases its duration by 0.5 sec per use.
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Overpower is a 10 Rage attack based on weapon damage. It instantly attacks the enemy for weapon damage.
Works best with large two-handed weapons. Most efficient warrior ability, damage per rage, so use it as often as you can.
Rogues are especially vulnerable to it, as they rely on Dodge for much of their damage mitigation. Overpower can be devastating, so consider using [Berserker Rage] when fighting them to mitigate possible interruptions from Gouge.
Patch 5.2.0 (5-Mar-2013): Overpower now costs 10 rage and reduces Mortal Strike's remaining cooldown by 0.5 seconds.
Patch 4.2.0 (28-Jun-2011): Overpower now has a 1.5-second cooldown and global cooldown (Taste for Blood's Overpower cooldown has not changed).