Paranoia
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The subject of this article was removed from World of Warcraft in patch 3.0.2.
|
| Paranoia | |
|---|---|
| |
| Usable by | |
| Class | Warlock |
| Pet | Felhunter |
| Properties | |
| Type | Defensive |
| School | Shadow |
| Cooldown | None/Global Cooldown |
| Other information | |
| Ranks | 1 |
| Related buff | |
Increases the Stealth detection for the Felhunter's Warlock master and his/her party members. Very useful for trying to find Rogues, Druids, or any class that can play Night Elves, since Night Elves all have the ability to become hidden with Shadowmeld. There is no casting time, cooldown, or mana cost; Paranoia is a permanent buff to anyone in the party who stays within 30 yards of the Felhunter. Note that Paranoia does not assist with invisibility detection, although this is unsubstantial as warlocks can buff friendly players with invisibilty detection already.
Rank table
| Rank | Level | Mana | Description | Cost |
|---|---|---|---|---|
| 1 | 42 | n/a | Increases stealth detection. | 1 |
Patch changes
/Patch 3.0.2 (14-Oct-2008): Paranoia and Tainted Blood have been replaced with Fel Intelligence and Shadow Bite.
However, the voidwalker now grants Paranoia while under the effects of Consume Shadows.
Patch 1.4.0 (2005-05-05): Increased stealth detection.