Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
m (Typo fixing, Replaced: <font face=arial size=2> → <font face="arial" size=2>, typos fixed: resistable → resistible AWB)
 
(bot; deploying #data/itemtip)
 
Line 1: Line 1:
  +
{{Stub/Item}}
{{Patchbox
 
  +
{{#data:itemtip
| Patchname = Battlegrounds
 
  +
|name=Chillwind Omelet
| Image = [[Image:1-5.jpg|256px]]
 
  +
|quality=common
| Caption = [[Warsong Gulch]] map
 
  +
|icon=inv_misc_food_121_buttermeat
| Release = 7 June 2005
 
  +
|stack=20
| Version = 4442
 
  +
|bind=BoP
| toc = 1500
 
  +
|use=Restores 2065 health over 30 sec. Must remain seated while eating.
| Highlights =
 
  +
|level=45
* [[Player vs Player|Player-vs-Player]] [[Battlegrounds]]
 
  +
|ilvl=55
* New Mid-level Content
 
  +
|charges=1
* New [[Quests]] to Gain [[Reputation]]
 
  +
|sellprice=200
| Related =
 
  +
|itemid=67273
* [http://www.worldofwarcraft.com/patchnotes/patch-05-06-07.html Official patch notes] - 6-7-05
 
  +
|flavor=Best served cold.}}
| Prev = 1.4.2
 
  +
==Source==
| Next = 1.5.1
 
  +
...
}}
 
{{tocright}}
 
   
  +
==Patches and hotfixes==
==World of Warcraft Client Patch 1.5.0 ==
 
  +
{{Patch 4.0.3a|note=Added.}}
   
  +
==External links==
===Battlegrounds arrive!===
 
  +
<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
<UL>
 
  +
Links that do not conform to the rules will be DELETED.
<LI>The Warsong Gulch and Alterac Valley battlegrounds are now available.
 
  +
Repeat violations may result in a BAN.
The Warsong Gulch entrances may be found in the northern Barrens near
 
  +
Have a nice day. :) -->
the Mor'Shan Rampart (Horde) and south of Silverwing Outpost in
 
  +
{{Elinks-item|67273}}
Ashenvale (Alliance). The Alterac Valley entrances may be found east
 
of Sofera's Naze in Alterac (Horde), and in the Headlands of Alterac
 
(Alliance).
 
</UL>
 
   
  +
[[Category:World of Warcraft common items]]
===General===
 
  +
[[Category:World of Warcraft food items]]
<UL>
 
<LI>Wands - The Shoot Wand ability is now a toggle. While active, it will continue attacking with the equipped wand until cancelled (e.g. moving).
 
<LI>Pet speed has been increased when out of combat and following their
 
master.
 
<LI>Berserking (Troll Racial) - Updated tooltip to clarify ability only
 
usable following a melee critical.
 
<LI>Hardiness (Orc Racial) - Fixed a bug that caused many abilities to
 
ignore the additional resistance.
 
<LI>It should no longer be possible to disarm traps created by friendly
 
players.
 
</UL>
 
 
===PvP===
 
<UL>
 
<LI>Honor system
 
<UL>
 
<LI>Dishonorable kills - gained by killing a trivial Civilian NPC - now
 
has a negative impact on a player's honor. Enough dishonorable kills
 
will reduce a player's rank all the way to zero.
 
<LI>Players may now see an "estimated contribution point value" in the
 
combat log for an honorable kill. Note that this value does not
 
take diminishing returns against the same player into account, and
 
is therefore "estimated".
 
<LI>"Team Contribution Points" has been renamed to "Honor"
 
<LI>Added tooltips to the different elements of the Honor System UI.
 
<LI>Players will see their last week's kill data in the "Last Week"
 
section of the Honor System UI even if they did not achieve the 25
 
honorable kills required to gain standing or rank.
 
<LI>Fixed a bug where the PvP trinket rewards were not always removing
 
the effects they were designed to remove (e.g. Polymorph, Fear,
 
Stun).
 
</UL>
 
<LI>Sitting characters will now stand up immediately after an attack,
 
even if stunned.
 
<LI>Players can no longer swap inventory gear while dueling.
 
<LI>Dueling is now allowed within Everlook.
 
</UL>
 
 
===Hunters===
 
<UL>
 
<li>Special ability shots (e.g. Aimed Shot, Arcane Shot, Multi-Shot) no longer add the ranged weapon speed or take into account ranged weapon haste when determining the actual cooldown. The tooltip and cooldown timers should now properly reflect the actual cooldown.
 
 
<LI>The Hunter Epic quest has had some of its Demonic Corrupters retuned.
 
It should also be noted that Hunters that attempt to bypass the
 
single player portion of the encounter by using another class to do
 
their tasks will fail the quest in a most glorious fashion.
 
<LI>Tranquilizing Shot - Is now properly affected by Efficiency and Hawk
 
Eye talents.
 
<LI>Unleashed Fury - Fixed a bug where the damage increase was lower than
 
stated in the tooltip. It should now increase damage by the listed
 
amount.
 
<LI>Growl - Rank 1 effect improved.
 
<LI>Volley - Damage increased.
 
<LI>Pet speed has been increased when out of combat and following their
 
master.
 
<LI>Spirit Guides in Battlegrounds will now summon/resurrect your current
 
pet when the Hunter is resurrected.
 
<LI>Unstabling dead pets no longer puts players into a degenerate state
 
where their pet only partially exists. Unstabled dead pets can now be
 
properly revived, and players can no longer train more pets than
 
their stable can hold.
 
<LI>Fixed a bug where magic shots were missing too frequently when used
 
on a target with Blessing of Protection active.
 
</UL>
 
 
===Mages===
 
<UL>
 
<LI>Mage Armor - Now has a new, unique icon.
 
</UL>
 
 
===Paladins===
 
<UL>
 
<LI>Fixed a bug where a Hunter's magic shots were missing too frequently
 
when used on a target with Blessing of Protection active.
 
</UL>
 
 
'''Priests'''<BR />
 
<UL>
 
<LI>Inner Fire - Now stacks with other effects that increase attack power
 
and armor.
 
<LI>Holy Nova - Cooldown decreased.
 
<LI>Feedback - Casting a higher rank of the spell will now replace an
 
existing, lower level effect.
 
<LI>Unbreakable Will - Fixed a bug that caused many abilities to ignore
 
the additional resistance.
 
</UL>
 
 
'''Rogues'''<BR />
 
<UL>
 
<LI>Riposte - Fixed a bug where the ability was not usable against a
 
disarmed or unarmed target.
 
<LI>Vanish - Should be a lot more responsive when used to avoid incoming
 
attacks.
 
</UL>
 
 
'''Shaman'''<BR />
 
<UL>
 
<LI>Fixed a bug where Fire Nova, Flametongue, Stoneclaw and Windfury
 
Totems had incorrect level caps when cast by higher level shaman.
 
All totems should now be summoned at the level of the caster.
 
<LI>Flametongue Totem - Tooltip updated to clarify that only the
 
main-hand weapon is enchanted.
 
<LI>Windfury Totem - Tooltip updated to clarify that only the main-hand
 
weapon is enchanted.
 
<LI>Fire Resistance Totem - New icon.
 
<LI>Frost Resistance Totem - New icon.
 
<LI>Grounding Totem - Fixed a bug that allowed some area of effect spells
 
to be "grounded" and/or destroy the totem.
 
</UL>
 
 
===Warlocks===
 
<UL>
 
<LI>Improved Drain Mana - Damage caused is now considered Shadow damage
 
and is no longer reduced by armor.
 
<LI>Improved Voidwalker - Now increases all Voidwalker spells (now also
 
including Sacrifice) by 10/20/30%.
 
<LI>Improved Succubus - Now increases Succubus spells by 10/20/30%.
 
<LI>Master Summoner - In addition to decreasing casting time of summoning
 
the Imp, Voidwalker, Succubus and Felhunter, it now reduces mana cost
 
by 20/40%.
 
<LI>Improved Enslave Demon - In addition to reducing the attack speed and
 
casting speed penalty of enslaved demons, it now reduces the resist
 
chance of Enslave Demon by 2/4/6/8/10%.
 
<LI>Demonic Sacrifice - Is now instant cast.
 
<LI>Improved Firestone - Now also improves the bonus Fire spell damage of
 
Firestones by 15/30%.
 
<LI>Inferno - The summoned Infernal will now be enslaved for 5 minutes
 
before turning on its summoner.
 
<LI>Drain Mana - Targets with no mana will no longer be valid for Drain
 
Mana (Rank 4), making it consistent with all other ranks of the spell.
 
<LI>Improved Drain Mana - Damage caused by this talent is now improved by
 
the Shadow Mastery talent.
 
<LI>Conflagrate - Range increased.
 
<LI>Siphon Life - Is now instant cast, damage increased.
 
<LI>Paranoia - No longer causes threat when cast.
 
<LI>War Stomp (Doomguard) - Now has a maximum of 5 targets.
 
<LI>Pet speed has been increased when out of combat and following their
 
master.
 
<LI>Honorable kills will now generate a Soul Shard when Drain Soul and
 
Shadowburn are used.
 
<LI>Spirit Guides in Battlegrounds will now resurrect your last Imp,
 
Voidwalker, Succubus or Felhunter. If the Doomguard or Infernal were
 
the last active pet or the previous pet was killed before the Warlock,
 
an Imp will be summoned.
 
<LI>Improved Curse of Agony - Fixed a bug where Curse of Agony (rank 1)
 
was not improved by the talent. The talent will now work properly
 
with all ranks of Curse of Agony.
 
</UL>
 
 
===Warriors===
 
<UL>
 
<LI>Overpower - Fixed a bug where the ability was sometimes blocked.
 
<LI>Improved Cleave - Now increases damage bonus by 40/80/120%.
 
<LI>Blood Craze - Talent design changed. It now regenerates 1/2/3% of
 
the warrior's total health over 6 seconds after being the victim of a
 
critical strike.
 
<LI>New Fury Talent: Dual Wield Specialization - Increases damage with
 
the off-hand weapon by 5/10/15/20/25%. Note: the additional damage
 
also increases rage generation significantly.
 
<LI>Iron Will - Fixed a bug that caused many abilities to ignore the
 
additional resistance.
 
<LI>[[Enrage]] - Increased the number of charges to 12. Decreased the
 
duration to 12 seconds. The new duration is the limiting factor for
 
slower weapons (e.g. Arcanite Reaper will typically get one less
 
swing), while dual wielding and faster weapons will make better use
 
of all of the charges over the duration of the ability.
 
<LI>Concussion Blow - Changed to an instant, stunning attack and removed
 
the damage portion.
 
<LI>Shield Specialization - In addition to increasing % chance to block,
 
it now gives the warrior a 20/40/60/80/100% chance to generate 1 rage
 
on a successful block.
 
</UL>
 
 
===Items===
 
<UL>
 
<LI>The following item sets have had their statistics, effects, and set
 
bonuses updated:
 
Arcanist, Netherwind, Prophecy, Transcendence, Felheart, Nemesis,
 
Cenarion, Stormrage, Nightslayer, Bloodfang, Giantstalker,
 
Dragonstalker, Earthfury, Ten Storms, Might, Wrath, Lawbringer, and
 
Judgement.
 
<LI>[[Mature Blue Dragon Sinew]] and The Eye of Shadow can both now drop off
 
appropriate level demonic and blue dragonkin monsters. It should be
 
noted that both Lord Kazzak and Azuregos will guarantee a drop of the
 
aforementioned items but to get the items from the lesser creatures
 
will be a much rarer occurrence.
 
<LI>Essence of Eranikus now has a poison cloud graphic around it when
 
used.
 
<LI>Murloc Scale Belt and Breastplate recipes now are white items instead
 
of green since they are vendor bought.
 
<LI>Gryphon Mail Gauntlets now have a proper inventory icon.
 
<LI>Ogre Toothpick Shooter now uses the proper attack animation.
 
<LI>Distracting Dagger now sheathes properly.
 
<LI>Mountain Giants in Feralas now drop loot more appropriate to their
 
elite status.
 
<LI>The Druid of the Claw quest in Teldrassil will now provide a weapon
 
choice more appropriate for low level Night Elves.
 
<LI>The Dreadmist set now has a bonus for wearing all 8 pieces of the set.
 
<LI>Cutthroat's Loincloth name changed to Cutthroat's Pants.
 
<LI>Ritual Kilt name changed to Ritual Leggings.
 
<LI>Felstriker effect's name changed to Felstriker to reflect the
 
previously patched item name change.
 
<LI>Ogre Pocket Knife, Peacemaker, and Lok'delar, Stave of the Ancient
 
Keepers now sheathe properly.
 
<LI>[[Dragonbreath Chili]]'s effect visual fixed.
 
<LI>The Oblivion's Touch wand properly shoots now.
 
<LI>Deepstrider Tumors are now a 100% drop off Deepstrider sea giants
 
in Desolace.
 
<LI> New art has been added for Nightslayer, Lawbringer, and
 
Beaststalker's item sets.
 
<LI>The Arcanist Crown has updated art.
 
</UL>
 
 
===Professions===
 
<UL>
 
<LI> New Engineering firework recipe added.
 
<LI>Added leatherworking recipe for mid level blue bracers.
 
<LI>[[Dragonbreath Chili]] proc rate has been reduced.
 
<LI>Restorative Elixir name changed to Resorative Potion with potion
 
cooldown timer. Functionality has been changed so it should be more
 
effective as it now dispels one harmful effect every 5 seconds for
 
30 seconds.
 
<LI>Two new transporter recipes have been added, with one for gnomish and
 
one for goblin engineers. Gnomish engineers can get their recipe
 
from Gadgetzan, Goblin engineers from Everlook.
 
<LI>Tribal Leatherworkers who have restarted their profession are now
 
able to relearn the various Wild Leather patterns if they've already
 
completed the quests prior to restarting the profession. Speak with
 
Pratt McGrubben (Alliance) or Jangdor Swiftstrider (Horde) in Feralas
 
to relearn what you once knew!
 
<LI> Small Throrium Veins now sometimes will have Emeralds or Diamonds.
 
<LI>Engineering Vendors now sell Blacksmith's Hammers.
 
<LI>Both types of the engineer made Jumper Cables now share a cooldown.
 
It was never intended to allow a player to use jumper cables XL and
 
jumper cables within the same period of time.
 
<LI>Solid Dynamite was inadvertently broken in the 1.4 patch to require
 
harder materials than it should. This has been fixed.
 
<LI>Wicked Leather Bracers Plan is no longer bind on acquire.
 
<LI> Jumper Cables no longer have a chance to break when they fail.
 
<LI> Elemental Flux added to blacksmith vendors.
 
</UL>
 
 
===Raids & Dungeons===
 
<UL>
 
<LI>[[Molten Core]]
 
<LI>Firesworns that are moved too far away from Garr will now become
 
quite enraged until they move closer to Garr.
 
<LI>The eruptions from the lava in Ragnaros's Lair will now always
 
happen while Ragnaros is in combat. However, these lava eruptions
 
occur less frequently, do less damage, and the damage they inflict
 
is now resistible.
 
<LI>The maximum range of the Wrath of Ragnaros spell has been increased.
 
<LI>Additional new raid items have been added to the treasure lists for
 
Azuregos, Lord Kazzak, and bosses in Molten Core.
 
<LI>Onyxia - Fixed a bug that was causing Onyxia's Tail sweep to no
 
longer cause knockback.
 
</UL>
 
 
===Quests===
 
<UL>
 
<LI>[[Searing Gorge]] has a new quest hub for both Alliance and Horde players
 
called Thorium Point. The supported level ranges are 45-52. Craftsmen
 
will be happy to know that the Thorium Brotherhood has opened up many
 
new opportunities to gain favor amongst their clan (even for level
 
60 players).
 
<LI>[[The Hinterlands]] has a new Horde quest hub known as Revantusk Village,
 
located on the eastern coastline. Horde players level 44-52 are
 
encouraged to visit Revantusk Village and assist the Revantusk with
 
their myriad problems and tasks!
 
<LI>All members of both the Horde and Alliance are reporting low
 
stockpiles of various textile resources! Donations of cloth are now
 
being accepted in the following locations: Darnassus, Stormwind, and
 
Ironforge for the Alliance; Orgrimmar, Undercity, and Thunder Bluff
 
for the Horde. Seek out an official Cloth Quartermaster for more
 
information.
 
<LI>Several quests have been added to Feralas for level 45-52 characters.
 
<LI>Krueg Skullsplitter has moved from Thousand Needles to a more
 
appropriate location at Camp Mojache in Feralas.
 
<LI>Highlord Demitrian is back! For those players unraveling the
 
mysteries of Thunderaan, you may once more speak with the Highlord.
 
<LI>Dwarven Priests may now undertake the Molten Core discovery quest;
 
"Attunement to the Core." By fixing this bug, we had to open the
 
quest to all players once more. If you have already done the quest,
 
you will not be required to do it again in order to access the Molten
 
Core via the portal.
 
<LI> Highlord Bolvar Fordragon should no longer despawn when "The Great
 
Masquerade" is activated.
 
<LI> Characters on the "A Strange Historian" quest are now correctly
 
prompted to find Chromie in the northwest corner of Andorhal, where
 
she and the ruined inn have been moved to.
 
<LI> The Gordok Courtyard Key and the Gordok Inner Door Key are now zone
 
bound items. These items only exist within the Dire Maul zone
 
instance, and players will lose these keys from their inventory if
 
they leave the zone.
 
<LI> Everyone's favorite Alliance quest, "Deep Ocean, Vast Sea" now gives
 
a substantial coin reward in addition to the choice of item.
 
<LI> Rage Scar Yetis in Feralas no longer give the quest item for the
 
"Mark of Quality" quest.
 
<LI> Completing the "Mark of Quality" quest now gives Darnassus and
 
Thunder Bluff faction increase where appropriate.
 
<LI>Merideth Carlson should only hand out her free horse feed now to
 
people who have already completed the quest for it.
 
<LI> The "Unfinished Gordok Business" quest has been fixed to allow
 
certain Human Priests access to it who had difficulty previously.
 
<LI> Sea Elementals and Sea Sprays in Feralas should now be giving out
 
the proper version of Oglethorpe's distress beacon.
 
<LI>The end of the Paladin Epic Mount quest "Grimand's Finest Work" now
 
makes it clearer that Lord Shadowbreaker's acquisition of the
 
Arcanite Barding is only temporary.
 
<LI> Jeziba in the Ruins of Andorhal now faces the correct direction when
 
pointing to his Catalogue of the Wayward.
 
<LI>Fraggar Thundermantle now correctly tells you to return to him, and
 
not his evil, two-eyed twin, Frobe Thundermantle when completing the
 
Skull Rock Clean-up quest.
 
<LI> The Branch of Cenarius no longer drops off of Prince Raze. It now
 
properly only drops off of Geltharis for the quest, The Branch of
 
Cenarius.
 
<LI>Failed quests will now indicate (Failed) in the quest log so it is
 
easier to see them.
 
<LI>Typos fixed in the Paladin Epic Mount quests.
 
</UL>
 
 
===User Interface===
 
<UL>
 
<LI>Innkeepers around the world now have a gossip option that lets you
 
join a meeting stone directly from the innkeeper rather than going to
 
the location of the meeting stone. Also these Innkeepers will now
 
have background lore about each of the dungeons.
 
<LI> Levels Required for meeting stones have been increased. The intent is
 
that a group will not receive party members from a meeting stone that
 
don't really have a chance of completing the dungeon.
 
<LI>Meeting Stones have had their rules for what players are grouped with
 
what other players relaxed. This means groups who use meeting stones
 
(or innkeepers) should have their groups formed much more quickly
 
than they were previously.
 
<LI> Pets of other party members will now display in the party UI. You can
 
see pet health and harmful effects on the pet. You can turn this
 
functionality on and off in the Interface Options menu.
 
<LI> Players can now target other players in a raid by clicking on their
 
name in the raid window. Additional Raid UI improvements coming soon.
 
<LI> Added visual effects for healing power and spell power enchantments.
 
<LI> Your main action bar now displays the number of the bar that you are
 
currently displaying.
 
<LI> In Master Looter mode, items are no longer opened up for looting by
 
all party members after the round-robin looter closes their loot
 
window. The Loot Master always distributes items over the loot
 
threshold.
 
<LI> Rolling on items while charmed/hexed/etc. now works, as does /random
 
and receiving items from the master looter.
 
<LI> When a player dies in an instance and then uses the spirit healer,
 
the body in the instance now turns to bones.
 
<LI> Players can no longer mail or auction an item that they've just
 
disenchanted.
 
<LI> When a ghost player is resurrected into an instance that has become
 
full, they no longer come to life wherever their ghost happens to be
 
standing. Instead, they get ported to the closest graveyard.
 
<LI>Players must now bind a bind-on-equip bag to put in into a purchased
 
bank bag slot.
 
<LI> Items split from stacks can now be dropped directly into (or onto)
 
bank bags without any mysterious error messages.
 
<LI> Added a "Maximize" windowed video option which will maximize the game
 
window and remove the borders for a fullscreen experience which
 
allows popup windows.
 
<LI> Trying to use a hearthstone, consumable, etc. while logging out now
 
displays a more appropriate message: "Another action is in progress."
 
<LI> The login interface files are now checked to make sure they haven't
 
been tampered with or corrupted. This is to improve account security
 
in public game rooms.
 
<LI>Added the function TargetNearestPartyMember() to the UI scripting
 
system.
 
</UL>
 
 
===World Environment===
 
<UL>
 
<LI>The [[Thorium Brotherhood]] faction is now peaceful - players cannot go
 
to war with them.
 
<LI> The Wildhammer Clan in the Hinterlands is now a peaceful faction to
 
the Alliance, meaning Alliance players cannot intentionally declare
 
war on them.
 
<LI> A new graveyard has been added near the east coast of the Hinterlands
 
at the Overlook Cliffs.
 
<LI> The two Hinterlands graveyards are now using a system that will
 
ensure that the spirits of dead characters go to the closest
 
graveyard.
 
<LI>Buliwyf Stonehand, the dwarven weapon master in Ironforge, now
 
properly tells you about the weapons that Woo Ping can train you in,
 
instead of talking about himself. He does like going on about his
 
own martial prowess.
 
<LI>Krinkle Goodsteel of Gadgetzan submitted a complaint to the local
 
Repairer's Union and has had his ability to repair durability
 
reinstated.
 
<LI> Brave Wildrunner of Bloodhoof Village in Mulgore no longer patrols
 
through the kodo mounts.
 
<LI> Added new load screens for Deadmines, Wailing Caverns, Uldaman,
 
Razorfen Downs, and Zul Farrak.
 
<LI> Discovering Valor's Rest now also pops the Southwind Village puzzle
 
piece on the Silithus area map.
 
<LI> Many of the Swift Mounts have gained eye glows and some have had
 
other tweaks made to them to improve their looks.
 
<LI> Additional mithril nodes have been added in Un'Goro crater
 
<LI>Genavie Callow in Undercity is now properly on the Undercity faction.
 
<LI>The Grow effect that Bom'bay in Sen'jin Village would sometimes cast
 
on characters was reduced from 100% to 50% growth.
 
<LI> The Lazy Peons in The Valley of Trials now make a wood chopping sound
 
when they are hacking at the trees.
 
<LI>The Dark Summoners of the Eastern Plaguelands have finally fully
 
materialized and are no longer ghostly in appearance.
 
<LI> In Silverpine Forest on Fenris Island, moved a Rot Hide Plague
 
Weaver's spawn point from inside a tree.
 
<LI> Neeka Bloodscar of Kargath no longer speaks as if she is in the
 
Barrens.
 
</UL>
 
 
===[[Flight Paths]]===
 
<UL>
 
<LI>New Horde Flight Paths
 
<UL>
 
<LI>Valormok in Azshara - Bloodvenom Post in Felwood
 
<LI>Kargath in Badlands - Thorium Point in Searing Gorge
 
<LI>Flame Crest in Burning Steppes - Thorium Point in Searing Gorge
 
<LI>Tarren Mill in Hillsbrad - Revantusk Village in Hinterlands
 
<LI>Undercity - Revantusk Village in Hinterlands
 
</UL>
 
<LI>New Alliance Flight Paths
 
<UL>
 
<LI>Ironforge - Thorium Point in Searing Gorge
 
<LI>Morgan's Vigil in the Burning Steppes - Thorium Point in Searing
 
Gorge
 
</UL>
 
<LI> The flight path from Undercity to Kargath no longer clips into the
 
ground just south of Dalaran.
 
</UL>
 
 
===Bug Fixes===
 
<UL>
 
<LI>Fixed bug causing all tailoring recipes to show up as "orange"
 
</UL>
 
 
 
 
<!---1.5 Changes, Supplemental------------------------------------>
 
==Patch 1.5 Supplemental Changes==
 
 
<font face="arial" size=2>
 
===General Battlegrounds changes===
 
<ul>
 
<li>All friendly players will now show up on the overhead and mini-map while in a battleground (regardless of whether they are grouped).
 
<li>Players entering a battleground queue now receive a system message informing them that they have successfully entered the queue.
 
<li>The mini-map icon for the battleground queue will now show the amount of time you have waited. In addition, the "seconds" field of the estimated wait time has been removed.
 
<li>Spirit Guides may only resurrect a maximum of ten players per "wave".
 
<li>Going AFK in a battleground will cause that player to be disconnected from the game.
 
</ul>
 
 
===Alterac Valley===
 
<ul>
 
<li>Enemy NPC lieutenants and commanders now have a team bonus honor value.
 
<li>Enemy NPC lieutenants and commanders no longer respawn.
 
<li>Enemy towers are now destroyed rather than captured (a one-time event per tower). The mechanics for destroying a tower are very similar to their previous capture mechanic.
 
<li>The enemy NPC mine layer no longer respawns when killed.
 
<li>The respawn time for laying mines has been slowed.
 
<li>All Alterac Valley quest items (ie: armor scraps) are zone-bound, and will be lost if taken outside the battleground instance.
 
<li>Korrak's respawn time has been increased to 30 minutes.
 
<li>NPC's in the entrance tunnels will no longer fight enemy NPCs, only enemy players.
 
<li>Lok'holar the ice lord and Ivus the forest lord are now friendly to Horde and Alliance players (respectively), and will therefore no longer affect friendly players with area-of-effect spells.
 
<li>Sound effects have been added to critical battleground events (ie: a graveyard being assaulted).
 
<li>Additional items for purchasing have been added to the quartermasters in the entrance tunnels. The types of items you may purchase is based on your reputation with the quartermaster.
 
<li>The Alliance and Horde NPC captains now periodically shout a "rallying cry", granting a powerful effect to all friendly players in the battleground. Killing the enemy's captain will deny the ability for the enemy to gain a rallying cry.
 
<li>Ivus the Forest Lord now uses a winter Ancient Protector model rather than a Keeper of the Grove model.
 
</ul>
 
 
===Warsong Gulch===
 
<ul>
 
<li>The duration the flags will remain on the ground before automatically returning has been changed from 2 minutes to 10 seconds.
 
<li>The Boots of Speed now have a random spawn timer between 2 and 3 minutes, and the effect duration has been lowered to 10 seconds.
 
<li>Warsong Gulch now has a minimum of 8 players on each side to start a new instance. The maximum is still 10 players.
 
</ul>
 
 
===Bug Fixes===
 
<ul>
 
<li>It should no longer be possible to "double capture" a single flag in Warsong Gulch (get credit for two flag captures for capturing only one flag).
 
<li>Fixed a bug in Warsong Gulch where a carried flag would not be captured if the carrier was standing on their own flag when it was returned.
 
</ul>
 
 
{{patches}}
 
 
[[Category:Patches|1.05]]
 
[[Category:World of Warcraft patches|1.05]]
 

Revision as of 00:41, 23 February 2011

Inv misc food 121 buttermeat20
  • Chillwind Omelet
  • Binds when picked up
  • Use: Restores 2065 health over 30 sec. Must remain seated while eating.
  • Requires Level 45
  • 1 Charge
  • "Best served cold."
  • Sell Price: 2s

Source

...

Patches and hotfixes

Cataclysm Patch 4.0.3a (2010-11-23): Added.

External links