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Patch 2.0.10

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World of Warcraft Client Patch 2.0.10 Edit

General Edit

PvP Edit

Druids Edit

  • When the duration of "Cyclone" ends, area buffs such as "Leader of the Pack", "Tree of Life", and "Moonkin" will now be correctly resumed.
  • "Bear Form" now grants 25% increased stamina instead of 25% increased health.
  • "Dire Bear Form" now grants 25% increased stamina instead of 25% increased health. In addition, the armor bonus has been reduced from 450% to 400%.
  • The multiplier on base weapon damage for "Mangle (Bear)" ability has been changed from 130% to 100%. In addition, the bonus damage has been reduced by the same ratio.
  • "Savage Fury" no longer affects "Mangle (Bear)".
  • "Savage Fury" no longer applies to "Maul" or "Swipe".
  • The critical damage bonus on "Predatory Instincts" reduced from 3/6/9/12/15% to 2/4/6/8/10%.
  • "Improved Leader of the Pack" can no longer get critical heals.
  • The armor bonus from "Moonkin Form" has been increased from 360% to 400% (to match Dire Bear Form).
  • The rage normalization equation has been adjusted to grant more rage.

Mages Edit

  • Increased the chance Frozen effects are broken when the target is critically struck by a spell.

Paladins Edit

  • The slowing affect from "Avenger's Shield" is now considered a snare, so snare removal and immunity affects will now work on it.

Priests Edit

  • The base healing percent from "Vampiric Embrace" has been reduced to 15% from 20%. In addition, this ability can no longer get critical heals.
  • "Silent Resolve" no longer reduces threat generated by Shadow spells.
  • Prayer of Mending" now has a 10 second cooldown.
  • Mass Dispel will now target immunity effects first.
  • Circle of Healing mana cost reduced by 25%.
  • The effectiveness of "Fade:Rank 7" has been increased by approximately 25%.
  • The damage absorption of "Power Word: Shield" added by the caster's bonus healing has been increased to 20%.

Shaman Edit

  • The clearcasting effect from "Elemental Focus" now triggers on all spell critical strikes, rather than a chance on any spell hit.
  • The shaman will no longer generate additional threat when "Unleashed Rage" triggers.
  • The free Lightning spell cast from "Lightning Overload" will now cause reduced threat.
  • "Stoneclaw Totem" now has a 50% chance to stun attackers for 3 sec. when struck.
  • The bonus of the "Wrath of Air" totem now applies to healing spells as well.

Warlock Edit

  • "Demonic Tactics" now grants increased critical strike chance to you and your demon pet, instead of increased damage.

Warriors Edit

  • The rage normalization equation has been adjusted to grant more rage. The typical warrior should see an increase of 15% to 20% in their rage generation.
  • All warriors had their critical strike chance adjusted upward slightly (about 1%).
  • "Thunder Clap" is now usable in Defensive Stance. In addition, the tooltip has been adjusted to indicate it causes additional threat.
  • The cooldown on "Victory Rush" has been removed, and it can now be used up to 20 seconds after killing an enemy.
  • "Unbridled Wrath" has been modified so that rather than a fixed chance to grant rage, it has an increased chance when using slower weapons.
  • Increased the health bonus from "Commanding Shout" by 50%.
  • "Improved Battle Shout" talent renamed to "Commanding Presence" and now increases the health bonus from "Commanding Shout" in addition to increasing the melee attack power from "Battle Shout".

Items Edit

Raids and Dungeons Edit

  • Hellfire Citadel:Shattered Halls
    • Removed a problematic chest.
    • The "Resist Shadow" spell cast by Shadowmoon Acolyte's in Shattered Halls will now be removed if a player leaves the zone.
    • Shattered Hand Gladiators will no longer break players' stealth when engaged in combat.

Bug FixesEdit

  • Fixed the credits to display properly.

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