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{{Race links}}
{{Patchbox
 
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{{Infobox Alliance}}<!--Attempting to replace this template with a similar one to bypass the discussion process will be considered vandalism.-->
| Patchname = Before the Storm
 
| Image = [[Image:Dark Portal Sign.jpg|256px]]
 
| Caption = The [[Dark Portal Opens]] event
 
| Release = 5 December 2006
 
| Version = 6180
 
| toc = 20000
 
| Highlights =
 
This is the patch that comes with the TBC installation CDs/DVD <br />
 
See also [[2.0 consolidated changes]] for Iriel's compiled list of API changes
 
* Looking for Group Interface Tool
 
* New Talents
 
* Revamped honor system
 
* Arena battles
 
* UI Changes
 
| Related =
 
* [http://www.worldofwarcraft.com/patchnotes/patch2p01.html Official patch notes]
 
* [[Patch 2.0.1/MD5|MD5]]
 
| Prev = 1.12.2
 
| Next = 2.0.3
 
}}
 
{{tocright}}
 
   
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:''Humans, night elves, dwarves, gnomes, draenei, and the savage worgen make up the illustrious Alliance. Proud and noble, courageous and wise, these races work together to preserve order in Azeroth. The Alliance is driven by honor and tradition. Its rulers are champions of justice, hope, knowledge, and faith.''
== World of Warcraft Client Patch 2.0.1 ==
 
  +
:''In a time when chaos and uncertainty reign, the Alliance remains steadfast in its determination to bring light to the darkest corners of the world.''<ref>''Darkmoon Faire Cataclysm Promotion: Fortune card''</ref>
   
  +
[[File:Alliance.jpg|thumb|Alliance Logo]]
=== Looking for Group Interface Tool ===
 
  +
The '''Alliance''' (aka '''Grand Alliance'''<ref>''[[World of Warcraft]]'' manual, p.171</ref>) is one of two major political [[faction]]s of the mortal races in [[Azeroth (world)|Azeroth]], its counterpart being the [[Horde]]. The Alliance consists of powerful cultures and groups bound not by desperation or necessity, but by their deep commitments to abstract concepts like nobility and honor.<ref>"[[Beginnings and Ends]]"</ref> The Alliance was once also known as the [[Alliance of Lordaeron]] when its leadership was centered in [[Lordaeron]]. However, the Alliance was forced to move the bulk of its forces to Kalimdor and to the southern Eastern Kingdoms continents of [[Khaz Modan]] and [[Azeroth (continent)|Azeroth]] after a [[plague]] of undeath ravaged the Kingdom of [[Lordaeron (kingdom)|Lordaeron]] several years ago. It has since lost many members as well as gained new allies.
A new Looking For Group tool designed to assist players in finding groups for instanced dungeons and quests will now be available. This interface gives players the option to be added to a pool of other players also looking for a group, as a means to expedite the process. In addition, players will also be able to search for additional members in situations where they have a group and are simply looking to find more players. For a complete overview of this new interface, please take a moment and read the information contained on our comprehensive Looking for Group preview.
 
   
http://www.worldofwarcraft.com/burningcrusade/townhall/lookingforgroup.html
 
   
=== General ===
+
== Members==
  +
=== Major members ===
* All players will have their talent points reimbursed and will have access to new talents throughout their trees; this includes the 41-point talents. Several new abilities have also been added for all classes.
 
  +
The major partners in the Alliance are:
* All pets will now receive a percentage of their master's armor, spell damage, spell resistances, attack power, and stamina.
 
* Low-level spells cast by high-level players will receive smaller bonuses from +healing and +spell damage.
 
* HoTs, DoTs, and channeled spells have been re-balanced to receive a more appropriate (higher) percentage of +spell damage and +healing.
 
* HoTs from different sources will now stack (i.e. multiple druids can cast the Rejuvenation spell on 1 target).
 
* New item property "Resilience" has been introduced. Resilience reduces your chance to be the victim of a critical strike, and reduces the amount of damage critical strikes do to you.
 
* Weapon Skill now does the following:
 
** Weapon skill will no longer reduce the percentage damage lost due to glancing.
 
** The player will gain 0.1% to their critical strike rating per weapon skill against monsters above their level.
 
* When casting a buff on a low level target, the appropriate rank of the buff will automatically be applied.
 
* In PvP, Crowd Control effects will last no longer than 12 seconds instead of the full duration, with a chance of a heartbeat resist.
 
* Players will no longer lose faction when under the influence of "Mind Control" or the Gnomish Mind Control Cap.
 
* Several improvements have been made to the Macintosh client, including support for Multi-Threaded OpenGL on Intel Macs running OS X 10.4.8 or higher.
 
   
  +
* {{Race|Human|notext}} The '''[[human (playable)|humans]]''' of [[Kingdom of Stormwind|Stormwind]].
=== PvP ===
 
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** One of the founding members of the [[Alliance of Lordaeron]] following [[Stormwind City]]'s destruction in the [[First War]]. The city was restored to prominence after the [[Second War|Second]]. One of the last few human bastions not affected by the disasters of the [[Third War]].
* Honor System Revamp
 
  +
** Led by King {{npc||Varian Wrynn}}, with his son, Prince {{npc||Anduin Wrynn}}.
** Current honor totals have been reset.
 
  +
*** Other leaders include: {{npc||Mathias Shaw||Master Mathias Shaw}} Leader of [[SI:7]] and {{npc||Archbishop Benedictus}}, Leader of the [[Church of the Holy Light]]
** Players may display their highest lifetime rank title (accessible from character sheet).
 
  +
** Capital is [[Stormwind City]] in northwestern [[Elwynn Forest]], in the continent of [[Azeroth (continent)|Azeroth]].
** Honor points earned each day may now be spent as a form of currency.
 
  +
** The [[Kingdom of Stormwind]]'s influence extends into the surrounding lands, they are there strongest in the towns of [[Sentinel Hill]] in [[Westfall]], [[Lakeshire]] in the [[Redridge Mountains]] and [[Darkshire]] in [[Duskwood]].
** Check the PvP tab of your character sheet to see your honor information.
 
  +
** Other Stormwind strongholds and affiliated towns are [[Nethergarde Keep]] in The [[Blasted Lands]], the [[Rebel Camp]] and [[Fort Livingston]] in [[Stranglethorn Vale]], [[Marshtide Watch]] in [[Swamp of Sorrows]], [[Menethil Harbor]] in The [[Wetlands]] and [[Chillwind Camp]] in [[Western Plaguelands]].
** PvP rewards are no longer unique.
 
  +
***The [[Westfall Brigade]] and the [[Night Watch Militia]] are primarily human volunteer military organizations affiliated with Stormwind.
* Marks of Honor earned from battlegrounds are no longer turned in for reputation or honor. They are now used in addition to honor points in order to purchase rewards.
 
  +
** A part of the [[Knights of the Silver Hand]] have joined Stormwind after the fall of Lordaeron.
* Two New Arenas are now available in three different modes.
 
  +
** A sizable naval fleet enables Stormwind to expand across the seas, with outposts in the [[Borean Tundra]], the [[Howling Fjord]], the [[Grizzly Hills]] and the [[Dragonblight]] in southern [[Northrend]].
** 2v2, 3v3, and 5v5 matches
 
  +
** {{RaceIconExt|Horse}} For centuries the humans have been using [[horse]]s as mounts.
** Players may queue up at Goblin NPC's in Stormwind, Ironforge, Orgrimmar, Undercity, and Gadgetzan
 
   
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* {{Race|Dwarf|notext}} The '''[[Dwarf (playable)|dwarves]]''' of [[Kingdom of Ironforge|Khaz Modan]].
=== Druids ===
 
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** The Kingdom of Ironforge consists mainly out of the [[Bronzbeard Clan]] of dwarves, which still reside in the [[Ironforge|ancient city]] of all dwarven clans. They pledged themselves to the Alliance following the [[Bleeding Hollow clan|Bleeding Hollow]]'s invasion of [[Khaz Modan]]. After the [[War of the Three Hammers]], the Bronzebeards gained dominance over [[Kingdom of Ironforge|all]] [[Ironforge]]. During the Cataclysm to prevent the mountain from collapsing. King [[Magni Bronzebeard]] performed a ritual in the heart of Old Ironforge which saved the mountain but the process petrified him into diamond statue. With its king impaired, Ironforge was left in political turmoil after Moira declared her son the rightful ruler of the kingdom. In order to prevent civil war, the leaders of each clan formed a council to govern the dwarf races and share the kingdom.
* The talent "Swiftmend" will now include bonus healing from the talents "Improved Rejuvenation" and "Empowered Rejuvenation".
 
  +
** Led by the [[Council of Three Hammers]], consisting of [[Muradin Bronzebeard]] of the [[Bronzebeard clan]], and [[Falstad Wildhammer]] of the [[Wildhammer clan]], Princess [[Moira Thaurissan]] of the [[Dark Iron clan]].
* "Omen of Clarity's" duration has been increased to 30 min.
 
  +
** Capital is [[Ironforge]], located in northern [[Dun Morogh]].
  +
** The [[Stonefist clan]] is a small clan that lives in Ironforge.
  +
** The [[Three Hammers]].
  +
*** {{Race|Dwarf|notext}}The [[dwarves]] of the [[Bronzebeard clan]].
  +
**** A [[War of the Three Hammers|long time ago]], the Bronzebeards gained dominance over [[Kingdom of Ironforge|all]] [[Ironforge]], but when the [[shattering]] happens, Ironforge was left in political turmoil. In order to prevent civil war, the other clans of [[the three hammers]] formed a [[Council of Three Hammers|council]] to share control of the [[kingdom]].
  +
**** The [[Explorers' League]], a faction set to uncover the dwarven origins, also has outposts in [[Northrend]] including a base camp in the [[Storm Peaks]] and a small outpost in the [[Howling Fjord]].
  +
****The [[Stormpike clan]] is a respected dwarven clan, and are well known for their fine and discerning tastes<ref>{{quest|Stormpike's Delivery}}</ref> being affiliated with the Kingdom of Ironforge.
  +
***** The [[Stormpike Guard]], led by {{npc||General Vanndar Stormpike}}; for more information see more below]].
  +
*** {{Race|Wildhammer Dwarf|notext}}The [[dwarves]] of the [[Wildhammer clan]].
  +
**** Based in [[Aerie Peak]], [[Hinterlands]]. Formerly they lived in [[Ironforge]] and their own capital of [[Grim Batol]]; both were abandoned after a series of [[War of the Three Hammers|civil wars]] with the other dwarven clans. Thane {{NPC||Kurdran Wildhammer}} has been placed in command of the Alliance armies in [[Twilight Highlands]] to unite the rest of the Wildhammer clans which have splintered into their own clans and bring them into the Alliance. Within the Highlands they battle against the [[Dragonmaw Clan]] the main clan also has minor clans within.
  +
*****[[Firebeard clan]] led by {{NPC||Keegan Firebeard}}.
  +
*****[[Thundermar clan]] led by {{NPC||Colin Thundermar}}.
  +
*****[[Mullan clan]] led by {{NPC||Duglas Mullan}}.
  +
*****[[Moore clan]] is a small clan with unknown lead.
  +
******{{RaceIconExt|Gryphon}} The Wildhammer train [[Gryphons]] for the Alliance.
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*** {{Race|Dark Iron dwarf|notext}} The [[dwarves]] of the [[Dark Iron clan]].
  +
**** After years of hostilities against the other dwarves, the clan has broken in two. Those under the guidance of [[Moira Thaurissan]] will rejoin the dwarfs of Ironforge.
  +
** The Kingdom of Ironforge controls several settlements in [[Khaz Modan]], including [[Kharanos]] and [[Thelsamar]]. More distant outposts such as [[Dun Garok]] and [[Bael Modan]] are the result of exploration and service to the Grand Alliance.
  +
** {{RaceIconExt|Ram}} The Dwarves, living in the high mountains of Khaz Modan, have tamed and befriended the native [[ram]]s, whom they use as mounts.
   
  +
* {{Race|Gnome|notext}} The '''[[gnome (playable)|gnomes]]''' of [[Gnomeregan Exiles|Gnomeregan]].
=== Hunters ===
 
  +
** Cousins of the dwarves, joining with their long-time allies to provide technological wonders to aid the Alliance in its fight against its enemies. Their Long-time capital was [[Gnomeregan]], located in western Dun Morogh, but it was invaded by a race of [[trogg]]s. The gnomes had to flee and find refugee in their cousins' arms in Ironforge, where they built [[Tinker Town]].
* Traps can be set while in combat, but require a 2 second arming time.
 
  +
***After [[Operation Gnomeregan]], the Gnomes established [[New Tinkertown]] as their new base of operations and home while they fight to reclaim their city.
* "Auto shot" will be automatically enabled if the Hunter steps out of melee range while in combat with target.
 
  +
** Led by [[High Tinker]] {{npc||Gelbin Mekkatorque}}, King of Gnomes.
* 1 Agility will now grant 1 Ranged Attack Power.
 
  +
** Gnomish outposts can be found in [[Blade's Edge Mountains]] in [[Outland]] and the [[Borean Tundra]] in [[Northrend]].
* "Auto shot" is now reset when casting Aimed Shot.
 
  +
** {{RaceIconExt|Mechanostrider}} The highly intelligent and resilient gnomes have devised their own unique robotic mount to use: the [[mechanostrider]].
* "The Beast Within's" Bonus damage caused has been reduced to 10%, but now also reduces the mana cost of all spells by 20%.
 
* Freezing Traps will now cancel combat when cast.
 
   
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* {{Race|NightElf|notext}} The '''[[Night elf (playable)|night elves]]''' of [[Darnassus]].
=== Mages ===
 
  +
** The night elves have lived peacefully for centuries in the shadowy forests of northern [[Kalimdor]] until the events of the [[Third War]] when they allied with the survivors of Lordaeron and the {{npc||Thrall}}'s Horde at the behest of {{npc||Medivh}} in order to defeat {{npc||Archimonde}} at the [[Battle of Mount Hyjal]]. However the continuous deforesting actions of the orcs in the forests of [[Ashenvale]] have forced them to break away from the Horde and remain allied with the Alliance alone.
* "Frost Nova" (Water Elemental Spell) has now been renamed "Freeze".
 
  +
** Led by High Priestess {{npc||Tyrande Whisperwind}} and Archdruid {{npc||Malfurion Stormrage}}.
  +
*** Other leaders include: General {{npc||Shandris Feathermoon}} who commands the [[Sentinel|Sentinel Army]] and [[Broll Bearmantle]].
  +
** Capital is [[Darnassus]], located on the new World Tree of [[Teldrassil]], which was [[Stormrage|completely healed recently]], off the coast of northern Kalimdor.
  +
** The [[Darnassus (faction)|Night Elves]] control directly several larger outposts, including [[Astranaar]] and [[Forest Song]] (jointly with the Draenei) in [[Ashenvale]], [[Feathermoon Stronghold]] in [[Feralas]], the port of [[Lor'danel]] in [[Darkshore]], and [[Sylvanaar]] in Blade's Edge Mountains.
  +
** {{Race|Highborne|notext}}The [[Highborne]] have returned to the night elven society, now in Darnassus, after their long exile to make amends and begin to train new generations of night elven [[mage]]s after the [[shattering]]. They also offer their services to the Alliance with [[Reforging]].
  +
*** Once represented by {{NPC||Archmage Mordent Evenshade}}. May some of the leadership also include {{Npc||Daros Moonlance}}.
  +
**{{Race|Frost Nymph|notext}}{{Race|Cenarius' Children|notext}}The [[Children of Cenarius]], work closely with the night elves throughout Kalimdor.
  +
***The most notable [[Keeper of the Grove|Keeper]] in the [[alliance]] is {{NPC||Keeper Ordanus}}, son of {{NPC||Cenarius}}. Some [[Frost nymph]]s are within the [[Alliance]], the most notable is {{NPC||Sarendryana}}.
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**{{RaceIconExt|AncientofLore}}{{RaceIconExt|AncientofWar}}{{RaceIconExt|AncientProtector}}{{RaceIconExt|Treant}} The [[Ancient]]s who work in the [[Alliance]] also assist the Night Elves.
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*** Notable and/or proeminent examples are {{NPC||Ivus}} and {{npc||Onu}}.
  +
***{{RaceIconExt|AncientofArcane}} [[Ancient of Arcane]] brought to the alliance by the highborne in cataclysm.
  +
**Besides the ancients and the children of cenarius the night elves have many creatures of the forest as allies, among them are
  +
*** {{RaceIconExt|MountainGiant}} [[Mountain giant]]s<ref>[[Quest:Forces of Nature: Mountain Giants]]</ref> Some assisted the elves during the Third War.
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*** {{RaceIconExt|Wisp}} [[Wisp]]s<ref>[[Quest:Forces of Nature: Wisps]]</ref> Believed to be spirits of fallen night elves.
  +
*** {{RaceIconExt|FaerieDragon}} [[Faerie dragon]]s<ref>[[Quest:Forces of Nature: Faerie Dragons]]</ref> These magical beasts are companions to the elves.
  +
*** {{RaceIconExt|Hippogryph}} [[Hippogryph]]s<ref>[[Quest:Forces of Nature: Hippogryph]]s</ref> Are intelligent creatures the elves use as mounts
  +
*** {{RaceIconExt|Chimaera}} [[Chimaera]]s<ref>[[Chimaera (Warcraft III)]]</ref> A few assisted the elves in the Third War
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*** {{RaceIconExt|Saber}}The [[Nightsaber]]s The traditional mounts of the Sentinels.
   
  +
*{{Bc-inline}} {{Race|Draenei|notext}} The '''[[draenei (playable)|draenei]]''' of [[Exodar|the Exodar]].
=== Shaman ===
 
  +
** Refugees of the [[eredar]] race fleeing their corrupted brethren, seeking allies to fight against the [[Burning Legion]]. They lived on Draenor until the orcish onslaught, and fled from the Legion and the forces of {{npc||Illidan Stormrage}} by stealing the Exodar, one of the satellites of [[Tempest Keep]].
* Shaman with the appropriate talent spec are now able to dual-wield.
 
  +
** Led by the Prophet {{npc||Velen}}.
** Self-weapon buffs such as Windfury Weapon can be applied to both main and off-hand weapons.
 
  +
** Long-time capital was [[Shattrath City]] on [[Draenor]], now known as [[Outland]]. Current capital is the Exodar, located in the western portion of [[Azuremyst Isle]], off the coast of northern Kalimdor.
* Rockbiter's weapon functionality has been changed. It is now a damage proc instead of a flat attack power bonus.
 
  +
** Draenei outposts include [[Azure Watch]] on Azuremyst Isle, [[Blood Watch]] on [[Bloodmyst Isle]], Forest Song (jointly with the night elves) in Ashenvale, the [[Harborage]] in the [[Swamp of Sorrows]], the [[Temple of Telhamat]] in [[Hellfire Peninsula]], and [[Telredor]] in [[Zangarmarsh]].
* Windfury Weapon and Rockbiter Weapon enchantments will only benefit the weapon with the enchantment on it.
 
  +
** {{Race|Broken|notext}}A sect of the [[Broken]] have also joined their unmutated brethren, under the leadership of [[Farseer Nobundo]]. Some Broken in the Alliance serve as shaman, like Nobundo, and some work as laborers within the Exodar itself.
  +
** {{RaceIconExt|Elekk}} The draenei have brought with them their huge [[elekk]] beasts from [[Outland]], whom they use as mounts.
   
  +
[[File:Worgen artwork1.jpg|thumb|Worgen]]
=== Warlocks ===
 
  +
*{{C-inline}} {{Race|Worgen (playable)|notext}} The '''[[worgen (playable)|worgen]]''' of [[Gilneas]].
* The range of "Drain Life" and "Drain Mana" spells have been increased.
 
  +
**Formerly one of the strongest of the human nations, Gilneas was one of the founding members of the [[Alliance of Lordaeron]], sealing itself off from the world after the [[Second War]] to avoid being brought into "other people's conflicts". Eventually the Worgen managed to breach the land and started spreading their curse among much of the populace. They officially rejoined the Alliance when the Night Elves managed to save them from invading Forsaken.
  +
** Led by {{npc||Genn Greymane||King Genn Greymane}}
  +
*** Other leaders include: {{npc||Lord Darius Crowley}} who leads the [[Gilneas Liberation Front]] ([[GLF]]).
  +
** Long-time capital was [[Gilneas City]] in central Gilneas. Following the Cataclysm and the [[invasion of Gilneas]], the survivors have settled in the night elf capital of Darnassus, at [[the Howling Oak]].
  +
** Other towns include [[Duskhaven]], [[Stormglen]] and [[Keel Harbor]] in Gilneas, [[Surwich]] in the [[Blasted Lands]], [[Talonbranch Glade]] in [[Felwood]] and [[Raven Hill]] in [[Duskwood]]<ref>http://www.worldofwarcraft.com/downloads/ssotd/images/screens/ss1327.jpg</ref>.
  +
** The [[Gilneas Liberation Front]] consists of Gilneans who stayed behind to protect their homeland.
  +
*** The survivors of [[Hillsbrad]] that fled to [[Fenris Isle]] have willingly taken the Worgen Curse and have joined the GLF to get revenge on the Forsaken and bolstering the Worgen numbers.
  +
*** The feral [[worgen]] of the [[Bloodfang pack]].
  +
**** Led by Packleader {{npc||Ivar Bloodfang}}, the Bloodfang pack allied themselves with the [[Gilneas Liberation Front]] and the [[Stormpike Guard]] in the war against the [[Forsaken]].
  +
  +
===Alliance Task Forces===
  +
[[File:Allianceraces.jpg|thumb|right|''Alliance Races'' by Chris Metzen[http://www.sonsofthestorm.com/viewer.php?artist=metzen&cat=warcraft&art=23]. From left to right: [[High elf]], [[half-elf]], [[night elf]], [[dwarf]], and [[human]].]]
  +
==== Azeroth Forces ====
  +
The uneasy truce between the Alliance and the Horde in the aftermath of the Third War was soon broken when several battlegrounds between various forces of the factions have erupted:
  +
* [[League of Arathor]] - The main force of the nation of [[Stromgarde]]. In order to supply their war to reclaim the [[Arathi Highlands]] (and help supply themselves and The Alliance with valuable resources) the League has invaded the [[Arathi Basin]] along with Forsaken forces, with whom they fight vigorously over the rich land. Led formerly by {{NPC||Sir Maximus Adams}} and currently by {{NPC||Radulf Leder}}.
  +
* [[Stormpike Guard]] - A dwarven expedition to the [[Alterac Valley|Valley of Alterac]] in order to search for relics and treasures from the past, have led to open war with the orcs of the [[Frostwolf clan]] that resides in the southern parts of the same valley. Led by [[General|General ]]{{NPC||Vanndar Stormpike}} and based in [[Dun Baldar]].
  +
* [[Silverwing Sentinels]] - The continuous deforesting efforts of the [[Warsong Outriders|Warsong Orcs]] that have settled in southern [[Ashenvale]] have left the sentinels no choice. The Silverwing sentinels wing was appointed to begin a massive push of the orcs out of the elven homelands. Led by {{NPC||Su'ura Swiftarrow}} and based in [[Silverwing Grove]].
  +
* [[Baradin's Wardens]] - A fierce army that has historic ties to the island stronghold of [[Tol Barad]]. They have joined the forces of the [[Alliance]] in an effort to repel the [[Horde]], gain control of the strategic island and re-open the island to serve as a prison once again. Led formerly by {{npc||Duke Reginald Baradin II}} and currently by {{NPC||Marcus Johnson}}.
   
=== Warriors ===
+
==== Outland Forces ====
  +
[[File:Alliance_coins.jpg|thumb|right|Official Alliance coin set. Coin depictions from top to bottom: [[Varian Wrynn]]: [[Stormwind]], [[Magni Bronzebeard]]: [[Ironforge]], [[Tyrande Whisperwind]]: [[Darnassus]].]]
* Rage generation from dealing damage has been normalized.
 
  +
* The [[Sons of Lothar]] – Remaining members of the former [[Alliance Expedition]] to [[Draenor]] following the [[Second War]], who were joined by the new forces of the Alliance with the re-opening of the [[Dark Portal]].
** All Rage awards are averaged with our expected rage per swing (adjusted for weapon speed).
 
  +
** Consists mainly of humans, high elves ([[Quel'Thalas]]'s [[Elven ranger|rangers]]) and [[Wildhammer clan|Wildhammer dwarves]].
  +
** Stationed mainly in [[Honor Hold]] in [[Hellfire Peninsula]], [[Allerian Stronghold]] in [[Terokkar Forest]] and the [[Wildhammer Stronghold]] in [[Shadowmoon Valley]].
  +
* {{RaceIcon|Broken|Male}}The [[Kurenai]], or "Redeemed", a surviving clan of [[Broken]] draenei residing in Outland, Nagrand. They are led by {{npc||Arechron}}.
   
  +
==== [[Northrend]] Forces ([[Alliance Vanguard]]) ====
=== Items ===
 
  +
* The Alliance Vanguard
* The "Far Sight" effect has changed so that the camera now zooms in to a distant location, rather than instantly showing the distant view. This also affects the items: Ultra-Spectropic Vision Goggles, the Ornate Spyglass, and the Hunter ability "Eagle Eye."
 
  +
** [[Valiance Expedition]] - The main forces of the Alliance expedition to Northrend, led previously by {{npc||Highlord Bolvar Fordragon}}.
* Spells can now require either a totem item or a totem category item to cast a spell. This means that the Enchanting Rods now count as all of the lower level enchanting rods as well, so you only need a single enchanting rod instead of all six. This also means that "Finkle's Skinner" now counts as a Skinning Knife. Several weapons that are picks have been flagged as counting as a Mining pick as well.
 
  +
*** [[7th Legion]] - A group of Alliance veterans from past wars bent on fighting the threat of Naxxramas in Dragonblight.
* Items that give bonuses, such as critical strike percentage, have been modified to adhere to a combat rating system.
 
  +
*** [[Westfall Brigade]] - Veteren soldiers of the old [[People's Militia]], they are charged with finding a safe route into northern Northrend territories.
* All current items will provide the exact same benefit from ratings at level 60 as they provided before the ratings system.
 
  +
** {{RaceIcon|HighElf|Male}}{{RaceIcon|HighElf|Female}}[[The Silver Covenant]] - A militant core of high elves that have united under the banner of {{npc||Vereesa Windrunner}} who opposed Dalaran's acceptance of the [[blood elves]]. They join the Alliance forces in Northrend.
* Thrown weapon items no longer stack, but use durability instead. One unit of durability is lost per throw, and these items can be repaired.
 
  +
** {{RaceIcon|FrostDwarf|Male}}{{RaceIcon|FrostDwarf|Female}}[[The Frostborn]] - They reside in the [[Storm Peaks]], a lost race of dwarves led by {{npc||Yorg Stormheart}} (who is actually {{npc||Muradin Bronzebeard}} with a serious amnesia), and after succeeded by {{npc||Velog Icebellow}}.
* The tool tip for the Great Staff of the Guardian now shows the proper increase of 28 to the party spell critical rating.
 
  +
*** [[Frosthold]] is their home city and primary base.
* Items that are useable from player inventory with a cooldown will now update the cooldown in real-time.
 
  +
*** The Frostborn have a special bond with the [[Stormcrest Eagle]]s of the [[Storm Peaks]].
* Players will no longer be able to sell the "Blue Skeletal Horse" to vendors.
 
  +
** The [[Explorers' League]], led by {{npc||Brann Bronzebeard}}, searches for rare artifacts and digs into dwarven history.
* The damage Proc from the item "Misplaced Servo Arm" will no longer break the Rogue ability "Gouge".
 
* The "Skull of Impending Doom" has been changed and will now increase run speed by 60% for 10 seconds, but deals damage equal to 60% of your maximum health and drains 60% of your maximum mana for over 10 seconds.
 
* The Backfire effect on the "Net-O-Matic" will no longer break on damage.
 
   
  +
===Other Members, Factions and Allies===
=== Professions ===
 
  +
[[File:W3HumanHeroes.jpg|thumb|Notable figures from the Third War, from left to right: {{npc||Muradin Bronzebeard}}, {{npc||Antonidas}}, {{npc||Uther Lightbringer}}, and {{npc||Prince Kael'thas}}.]]
* All of the profession-made items that have been created up to now have been given proper stats based on the current expansion item level progression table.
 
  +
* {{Race|Human|notext}}Various human nations and groups
* Most of the items made by Tailoring/Leatherworking/Blacksmithing have had their creation time reduced. Now the cap on time required to make an item in those professions is based on quality and level.
 
  +
** The human nation of [[Theramore]], based in [[Theramore Isle]], [[Dustwallow Marsh]].
** New Max times required.
 
  +
*** Led by the Third War hero of the alliance, Lady {{npc||Jaina Proudmoore}}.
*** Level 31+ Green Items at least 8 sec
 
  +
*** Founded by various human refugees that ventured to Kalimdor in the midst of the scourge onslaught of the third war, coming from all the human nations, although primarily from [[Lordaeron]].
*** Level 31+ Blue Items at least 15 sec
 
  +
*** The kingdom is affiliated with the [[Stormwind (faction)|faction of Stormwind]].
*** Level 31+ Purple Items at least 25 sec
 
  +
** The human nation of [[Stromgarde]], based in [[Stromgarde Keep]] and [[Refuge Pointe]] camp, [[Arathi Highlands]].
* Skill level now determines what items you can disenchant.
 
  +
*** The [[capital]] was [[Stromgarde Keep]], but the majority of the city was lost after the [[Third War]] and now [[Refuge Pointe]] camp is the largest know settlement in the region fully controlled by the [[kingdom]].
** Skill 1= Level 1-20
 
  +
*** Current leader is unknown.
** Skill 25= Level 20-25
 
  +
**** {{npc||Galen Trollbane}} was killed and raised as a Forsaken and is now stationed at Galen's Fall serving the Horde.
** Skill 50= Level 25-30
 
  +
**** {{npc||Commander Amaren}} by rank is leader for the time being, alongside {{npc||Radulf Leder}}, the militar leader of the [[League of Arathor]].
** Skill 75= Level 30-35
 
  +
*** Stromgarde was the first great nation of the humans (known as [[Arathor]]) from which all other nations developed. However, the nation rapidly declined after the [[Third War]], losing almost all of it's capital city and many other territories.
** Skill 100= Level 35-40
 
  +
*** The [[League of Arathor]], for more information [[#Alliance_Task_Forces|click here]].
** Skill 125= Level 40-45
 
  +
*** The nation to this day fights to reclaim their city, awaiting the return of [[Danath Trollbane]] who vowed to reclaim the city and re-build it too its former glory for the Alliance.
** Skill 150= Level 45-50
 
  +
*** The nation is affiliated with the [[Stormwind (faction)|faction of Stormwind]] and the forces of the [[League of Arathor]].
** Skill 175= Level 50-55
 
  +
** The human nation of [[Kul Tiras]], based in the capital of [[Boralus]], Kul Tiras Isle and [[Crestfall]] Island.
** Skill 200= Level 55-60
 
  +
*** Led by Lord {{npc||Tandred Proudmoore}}. Formerly led by his father, hero of the Second War, the Lord Admiral {{npc||Daelin Proudmoore}}.
** Skill 225= Level 60-65
 
  +
*** An old human kingdom of merchants and sailors. Sustained a heavy attack of the horde forces during the second war, but largely avoided and survived the third war. Many of its citizens joined the expedition forces of Jaina to [[Kalimdor]] where they founded the nation of Theramore (which has the same banner as Kul Tiras what may idicate it being a sub-territory of Kul Tiras).
* Players will no longer lose an item when attempting to disenchant on a boat when the loading screen appears.
 
  +
** The worgen survivors of the [[Kingdom of Lordaeron]]
  +
*** Capital is Lordaeron [[Fenris Isle]].
  +
**** Led by {{npc||Magistrate Henry Maleb}}.
  +
*** With the destruction of Southshore, and Hillsbrad farms, the survivors escaped to Fenris keep, where they accepted the offer to turn them into worgen by Darius Crowley.
  +
** [[Morgan's Militia]] of [[Morgan's Vigil]], based in [[Burning Steppes]].
  +
*** Led by {{npc||Morgan}}.
  +
*** The militia is affiliated with the [[Stormwind (faction)|faction of Stormwind]].
   
  +
* {{Race|High Elf|notext}}The [[High elf|High Elves]] that remained in the Alliance.
=== User Interface ===
 
  +
** Untouched by fel magic and are loyal to the Alliance who are currently scattered in many Alliance's settlements.
* Meeting Stone gossip options have been removed from Innkeepers in preparation for the new LFG system.
 
  +
*** The High Elves of [[Quel'Danil Lodge]] led by {{npc||Jalinde Summerdrake}}.
* Sound Preferences Window
 
  +
*** The High Elves of [[Allerian Stronghold]] led by {{npc||Auric Sunchaser}}, who is also the High elves representative at the [[Sunwell]].
** Enable Sound in Background has been added as an option.
 
  +
*** Among other places, notabily [[Stormwind]] and [[Theramore]].
** A Sound Channels slider has been added with Low to High setting options. A default setting of "Low" has been set for PC s and a setting of "High" has been set for Macs.
 
* LFG/LFM UI
 
** Tips have been added to Loading Screen tips and new player tips
 
** Meeting Stones now function similar to a Warlock Summon spell.
 
*** Players select party member to be summoned and right click the stone. A second party member then clicks the portal to summon.
 
* Enchanting UI has been vastly improved.
 
* Raid UI now supports frame for Main Tank.
 
* Spell Alert (Enemy Cast bar)
 
** Defaults to off
 
** Enabled through Interface Options
 
** Displays targeted enemy's cast bar when they are casting.
 
** May also be displayed with "V" key functionality.
 
* Auto-loot may be enabled with just one click in the Interface Options.
 
* Character sheet UI now displays more precise melee, ranged, and spell stats.
 
* Players can now cast item targetable spells on items that are in your action bar. For instance you can cast feed pet and have the food you want the pet to be fed in one of your action bars.
 
* Semi-charged items can no longer be placed in the Auction House.
 
* A knowledge base has been added to the in-game UI.
 
** Searchable database of FAQ's and common support issues.
 
* Keyrings have been expanded to hold more key-type items and will now size dynamically for the number of keys in possession.
 
* The Hunter ability, "Mend Pet," will now turn red when a pet is out of range.
 
* Players will now be able to disable ability messages in the floating combat text.
 
* Players will now be able to scroll down their ignore list if it extends beyond one page.
 
* The tooltips for the Show Dispellable Debuffs and Show Castable Buffs options will now specify they only apply to raid pullout groups.
 
* Significant changes have been made to User Interface customization.
 
** For specific details, please visit http://forums.worldofwarcraft.com/thread.html?topicId=36975623&sid=1.
 
   
  +
=== Non-[[faction]]al [[race]]s and [[hybrid]]s ===
=== Bugs ===
 
  +
[[File:Primal Taming TCG.jpg|thumb|A draenei shaman and a night elf hunter.]]
* The [[Rend Blackhand]] arena event in Upper Blackrock Spire will now properly reset after a wipe.
 
* Players will no longer resurrect with low mana and health if they died and released on a Zeppelin or Ship.
 
* Fixed an issue where effects with 100% chance to be applied were being resisted.
 
* Fixed an issue where high level players were not being properly credited the right amount of faction reputation.
 
* Party members will now be properly credited for completing the "Dead Man's Plea" quest when a totem or pet gets the killing blow on Baron Rivendare.
 
* Slowing abilities and spells will no longer decrease the speed of a player when traveling by Gryphon.
 
* Fixed an issue where players were re-taining talent based abilities even after re-training.
 
* Fixed an issue where the Warlock spell "Shadowburn" was improperly consuming two Soul Shards.
 
* Fixed an issue where players were unable to click on anything if they had any add-ons installed.
 
* Fixed an issue where players were able to use "Mana Burn" on mobs and players without mana.
 
* Fixed an issue where spells that proc while a player was standing would not proc if they were sitting or lying down.
 
* Fixed many interface overlapping graphic issues.
 
* Fixed an issue where Seal of Justice (Rank 2) will now refresh with melee strikes.
 
* Blood Elf mobs in Azshara will now have the correct model.
 
* Fixed an issue where a spell with two procs would be reflected and one of the procs would still hit the player that reflected the spell.
 
* Fixed an issue that was putting Hunters back into combat when they have the "Spirit Bond" Talent or have the Cryptstalker set bonus.
 
* Fixed an issue where players were being awarded the wrong item when double looting a corpse under the master loot option.
 
* Fixed an issue where players interrupted while casting would have a longer cast time than normal.
 
* Fixed an issue where players could not see enchants when inspecting another player.
 
* Fixed an issue where extra attacks from "Windfury Weapon" would not proc "Flurry" when they crit.
 
* Fixed an issue where players that were killed in freezing traps would be stuck there until releasing.
 
* Fixed an issue where Warlocks were able to despawn a pet to gain a free "Soul Shard"in the Battlegrounds.
 
* Warrior "Shield Slam" and "Shield Bash" will no longer trigger a proc from an equipped weapon.
 
* Fixed an issue where players were able to consume a Mana Emerald at full mana.
 
* The totem, "Wrath of Air," will no longer be useable in "Ghost Wolf" form.
 
* Fixed an issue where Warrior "Battle Shout" was causing too much threat.
 
* Fixed an issue where computers with ATi video cards were sometimes having problems when displaying a certain texture.
 
* Fixed an issue where the Warlock spell "Death Coil" gained double the benefit from the talent "Shadow Mastery".
 
* Player pets will no longer attack CC'ed targets while in Passive mode.
 
* "Prayer of Spirit" will no longer cast on the user if there is no other target selected.
 
* "Lightning Shield" will now have the appropriate cool-down time between uses.
 
* Fixed an issue where materials were being consumed if a player logged out before an enchantment had finished being applied.
 
* The Hunter, "Auto Shot," ability will no longer activate on resurrection.
 
* Fixed a bug where "Inner Focus" was not being consumed when using "Mind Soothe."
 
* Fixed a bug where Rogues were able to use the ability "Ghostly Strike" when not facing their target.
 
* Warlock pet dismiss sounds will now play properly.
 
* Fixed an issue where Fist weapons were sheathing improperly.
 
* Bags will no longer overlap the Bank UI when the game window is resized.
 
* Players will no longer be able to whisper to enemy players in Battlegrounds.
 
* The Skeletal Gryphon ride for the Eastern Plaguelands PvP event will now fly at its correct speed.
 
* Players will no longer be able to jump onto the top of the Dun Baldar Fortress in Alterac Valley and get behind the terrain to attack other players.
 
* Shapeshifting will now break "Nogginfogger Elixir" effect.
 
* You will no longer die when Feign Death is finished channeling.
 
* "Scatter Shot" will now properly do damage even if the target is immune to the confuse effect.
 
* "Aspect of the Cheetah" will now properly trigger with absorbed damage.
 
* Casting a lower rank polymorph on a target that is already under the effect of a higher rank will cause an error message and not consume mana.
 
* The talent, "Master of Elements," will now properly proc off of totems.
 
* Players will no longer be attacked by same faction guards when using mind control on an enemy player to attack.
 
* "Vanish" will now properly un-target the Rogue from the attacker when the attacker is in the same party.
 
* The talent, "Improved Chain Heal," will now properly add to the base healing done.
 
* "Healing Wave" Ranks 11 and 12 will now benefit from the Shaman talent, "Healing Way."
 
* "Improved Curse of Agony" will now properly increase the base and spell power.
 
* Warlocks will now be properly credited a Soul Shard from their pet when they take a flight path.
 
* Warlocks will now be properly credited a Soul Shard from their pet when they are dead at the end of a Battleground match.
 
* Warlocks will now be properly credited a Soul Shard from their pet when they enter an Arena.
 
* Casting "Dark Pact" after exiting combat will no longer put you back in combat.
 
* The tool tip for the "Great Staff of the Guardian" now shows the proper increase of 28 to the party spell critical rating.
 
* Several Chest spawns in Dustwallow Marsh will now properly spawn above ground.
 
* Items that can give +Stamina/Intellect from random suffixes will now properly apply while dead.
 
* "Beastmaster's Gloves" will now give the proper 2% crit chance for Hunter pets.
 
* Fixed a bug where you can end up with overlapping bags after resizing the window.
 
* Various graphical errors will be noticeable while viewing maps.
 
   
  +
* The [[half-human]]s of the Grand Alliance.
=== Mac ===
 
  +
**The half-humans are [[half-breed]]s, and that usually stay within the alliance.
* Added support for Multi-Threaded OpenGL on Intel Macs running OS X 10.4.8 or higher. Depending on hardware, scene and graphical settings, this can raise frame rates up to a factor of 2X.
 
  +
***{{RaceIcon|HalfElf|Male}}{{RaceIcon|HalfElf|Female}} Includes The [[half-elves]] of the Alliance.
* Improved video hardware detection and default settings, especially with Intel video.
 
  +
**** Many or almost all half-elves are a part of the [[Alliance]] and the most reside in [[Stormwind]].
* Vertex Animation Shaders have been disabled for systems with Intel video.
 
  +
***{{RaceIcon|HalfOrc|Male}}{{RaceIcon|HalfOrc|Female}} The half orcs in the Alliance
* Improved iTunes key-binding feature for smoothness and track name display.
 
  +
**** Some [[half-orcs]] are members of the Alliance (with others being members of the [[Horde]])
* Fixed a bug where Tutorial Tips would not be marked as viewed correctly on PowerPC Macs.
 
* Fixed a rare crash bug in the audio code.
 
* Improved support for Weather Shaders.
 
* Added support for changing the mouse sensitivity in WoW. Previously, the Mac version ignored the value from the slider in the Interface Options dialog.
 
   
  +
=== Alliance-aligned ===
{{:Patch 2.0.1 (Release Notes)/MD5}}
 
  +
[[File:Heroraces.jpg|thumb|''Hero Races'' by Chris Metzen[http://www.sonsofthestorm.com/viewer.php?artist=metzen&cat=warcraft&art=21]. [[Wildhammer dwarf]] and [[gnome]] (Alliance).<ref>The gnomes and Wildhammer dwarves are members of the Alliance. The furbolgs and pandarens are [[Independent]] though friendly to the Alliance.</ref>]]
  +
* {{RaceIconExt|Saber}}{{RaceIcon|NightElf|Male}}{{RaceIcon|NightElf|Female}} The [[Wintersaber Trainers]] in [[Winterspring]]
  +
** A group of night elven elite [[saber]] riders that provide their mounts to members of the Alliance who prove themselves worthy.
   
  +
* {{RaceIconExt|Furbolg}} The [[furbolgs]] of [[Stillpine Hold]].
== Known Issues ==
 
  +
**Led by {{npc||High Chief Stillpine}}, the [[Stillpine tribe|Stillpines]] have been cooperating with the draenei, an outgrowth of their good relations with the night elves.
From [http://forums.worldofwarcraft.com/thread.html?topicId=55818022&sid=1 <font color="white">'''0. &#91;KNOWN ISSUES&#93; Patch 2.0.1 &#91;Updated 12-12-06&#93;'''</font>] | <small>12/12/2006 05:31:29 PM PST</small> by [[Averinn]]:
 
   
  +
*{{Race|Human|notext}} The Scarlet Renegades, based in the [[Scarlet Monastery]].
'''Edit -''' I'd like to make it clear that these are not ALL the known issues for 2.0.1. These are some of the most commonly reported issues for patch 2.0.1 to this point in an effort to reduce the duplicate reports on this forum. -Averinn
 
  +
**Rebels that want to take control of the [[Scarlet Crusade]] with the support of the Alliance.
  +
**According to their crazed leader, their goal is the transformation of the [[Undercity]] into a "Scarlet paradise".
  +
**Led by {{npc||Joseph}}.
   
  +
* {{RaceIcon|Grimtotem|Male}}{{RaceIcon|Grimtotem|Female}} The fierce and cruel [[Grimtotem tribe]] [[Tauren]] of the [[Grimtotem Post]] in [[Stonetalon Mountains]].
;General
 
  +
** Led by chieftain {{NPC||Grundig Darkcloud}}.
* The patch notes released were not entirely correct for 2.0.1. You can find them below:
 
  +
** Reached an alliance of convenience with the Alliance at [[Stonetalon Mountains]] thanks for the efforts of {{NPC||Force Commander Valen||Commander Valen}}, {{NPC||Ton Windbow}} and Grundig himself, where both Grimtotem and Alliance would unite against the Horde in the area.
*:http://www.worldofwarcraft.com/patchnotes/
 
  +
*** However, this cooperation may disappear, for the Alliance has plans to end Darkcloud's life.<ref>{{questlong|Alliance|42|Grimtotem Chiefs: Grundig Darkcloud}}</ref>
   
  +
=== Former members ===
* Forum avatars do not match your in-game character.
 
  +
* [[Kingdom of Quel'thalas]] - most survivors of Arthas' sacking of the elven kingdom regrouped as [[blood elves]] and joined the [[Horde]].
* The tooltip color for an enchanted item is displaying incorrectly.
 
  +
* The City-state of [[Dalaran]] - declared neutrality in the war against the Lich King.
* Elemental Templars aren't able to be summoned in Silithus unless the player logs out and logs back in.
 
  +
** The [[Kirin Tor]]
* The Kodo mount is missing an idle spacebar animation.
 
* In-game mouse speed isn't consistent with the desktop speed on a Mac.
 
* The self-cast hotkeys aren't able to bind to Alt - (dash).
 
* Certain throwing weapons are being consumed when used as a throwing weapon.
 
* The proc on the Ravager is not functioning properly.
 
* The zoom feature for Far-sight, Eagle Eye, and Far Sight is missing.
 
* In the PVP window, Today's Estimate Honor points doesn't show any information.
 
   
  +
==Notable Leaders==
;Battlegrounds
 
  +
*{{RaceIconExt|Terenas}} {{npc||Terenas Menethil II||King Terenas Menethil II}}
* It is possible to fear players through random walls in the Arena.
 
  +
*{{RaceIconExt|Lothar}} {{npc||Anduin Lothar||Regent Lord Anduin Lothar}}
* The mouse-over for the Healing Done column of the BG scoreboard says 'Damage Done'.
 
  +
*{{RaceIconExt|Antonidas}} {{npc||Antonidas||Archmage Antonidas}}
* Joining a battleground queue for a specific instance of that battleground puts you in the first available queue.
 
  +
*{{RaceIconExt|Bolvar}} {{npc||Bolvar Fordragon||Regent Lord Bolvar Fordragon}}
* Players can be put in Arena groups with players of the opposite faction.
 
  +
*{{RaceIconExt|Magni}} {{npc||Magni Bronzebeard||King Magni Bronzebeard}}
  +
*{{RaceIconExt|Tyrande}} {{npc||Tyrande Whisperwind||High Priestess Tyrande Whisperwind}}
  +
*{{RaceIconExt|Malfurion}} {{npc||Malfurion Stormrage||Arch-Druid Malfurion Stormrage}}
  +
*{{RaceIconExt|Mekkatorque}} {{npc||Gelbin Mekkatorque||High Tinker Gelbin Mekkatorque}}
  +
*{{RaceIconExt|Velen}} {{npc||Velen||Prophet Velen}}
  +
*{{RaceIconExt|Jaina}} {{npc||Jaina Proudmoore||Lady Jaina Proudmoore}}
  +
*{{RaceIconExt|Varian}} {{npc||Varian Wrynn||King Varian Wrynn}}
  +
*{{RaceIconExt|Genn}} {{npc||Genn Greymane||King Genn Greymane}}
  +
*{{RaceIconExt|Falstad}}{{RaceIconExt|Muradin}}{{RaceIconExt|Moira}} [[Council of Three Hammers|The Council of Three Hammers]]
  +
{| class="darktable" width="75%" style="text-align:center" cellspacing="1"
  +
!colspan="2"|History
  +
|style="background:#555555;"|Alliance of Lordaeron
  +
|style="background:#444444;"|Third War
  +
|colspan="4" style="background:#555555;"|Grand Alliance
  +
|style="background:#444444;"|Cataclysm
  +
|-
  +
!rowspan="2"|Ruler
  +
!Eastern
  +
|style="background:#000088;"|Terenas Menethil II<br/>Anduin Lothar
  +
|colspan="3" style="background:#008888;"|Terenas Menethil II<br/>Archmage Antonidas
  +
|style="background:#000088;"|Magni Bronzebeard<br/>Bolvar Fordragon<br/>Gelbin Mekkatorque
  +
|style="background:#008888;"|Varian Wrynn<br/>Magni Bronzebeard<br/>Gelbin Mekkatorque
  +
|style="background:#000088;"|Varian Wrynn<br/>The Council of Three Hammers<br/>Genn Greymane<br/>Gelbin Mekkatorque
  +
|-
  +
!Western
  +
||None
  +
|colspan="4" style="background:#880088;"|Jaina Proudmoore<br/>Tyrande Whisperwind
  +
|style="background:#660066;"|Jaina Proudmoore<br/>Tyrande Whisperwind<br/>Prophet Velen
  +
|colspan="5" style="background:#880088;"|Jaina Proudmoore<br/>Tyrande Whisperwind<br/>Malfurion Stormrage<br/>Prophet Velen
  +
|}
   
  +
== Alliance of Lordaeron ==
<small>&#91; Post edited by Hortus &#93;</small>
 
  +
[[File:Lorderan Tabard.jpg|thumb|right|The Seal of Lordaeron is used prominently in Alliance culture.]]
  +
{{main|Alliance of Lordaeron}}
  +
The modern Alliance is the successor to the Alliance of Lordaeron, which was created at the behest of King {{npc||Terenas Menethil II}} of [[Lordaeron]] and Lord {{npc||Anduin Lothar}} of the kingdom of Stormwind following the [[First War]], five years after the reckoning. The human, dwarf, gnome, and high elf races allied together to fight off the [[orc]]ish [[History of the Horde|Horde]].
   
  +
==Aftermath of the Second Invasion==
;Druid
 
  +
Events of the [[Third War|Second Invasion]] led to an alliance with both the night elves and the Horde. The former became permanent, while the latter did not.
* Mangled stacked is reducing bleed effects beyond their base damage after they wear off.
 
* Talenting Mangle, while dead, does not properly teach the ability.
 
   
  +
Following the Second Invasion, many of the surviving high elves rebranded themselves as [[blood elf|blood elves]] and rejoined the Alliance shortly after the invasion, only to leave it again following an attempted purge by Grand Marshal {{npc||Garithos}}. The true high elves remain loyal to the new Alliance, most notably the ones dwelling in [[Theramore]] under Lady {{npc||Jaina Proudmoore}} and {{NPC||Captain Darill}} and in the [[Hinterlands]] at [[Quel'Danil Lodge]], apparently led by {{NPC||Jalinde Summerdrake}}. More recently, high elves have grouped together in Northrend as the [[Silver Covenant]].
;Hunter
 
* The troll tame beast quest cannot be completed unless the taming rod is equipped.
 
* Silencing Shot does not activate Auto-Shot after using the ability.
 
* The pet UI bar is appearing on screen, despite the pet not being resurrected with the Hunter while in a battleground.
 
* Readiness isn't resetting the cooldown on Wyvern Sting and Flare.
 
* Hunter serpent pet animations are not correctly animating at long range.
 
* Casting Revive Pet while having an active hunter pet will immediately dismiss the pet.
 
   
  +
A few years later, the draenei joined the Alliance. Stranded a world away from home, they are trying to establish a new base on Azeroth from the wreckage of the [[Exodar]] as well as gain the trust and cooperation of the Alliance.
;Mage
 
* Blazing Speed does not always remove movement impairing effects.
 
* The Mage Water Elemental won't attack if rapidly set on passive mode.
 
* If a Water Elemental targeting reticule is active when the Elemental despawns, the Mage will be unable to cast any other spells.
 
* Ice Block does not protect against Avengers Shield.
 
* The Mage fire talent Critical Mass is not updating the character sheet UI.
 
   
  +
During the events of the [[World of Warcraft: Cataclysm|Cataclysm]], another race joined the ranks of the Alliance; the [[worgen]] of [[Gilneas]].
;Paladin
 
* Holy Guidance is increasing multiple types of damage.
 
   
  +
==Organization==
Priest
 
  +
[[File:Half-orc.jpg|thumb|Half-orc]]
* Certain spells do not consume Inner Focus.
 
   
  +
The Alliance is not a uniform governmental body, but is a coalition of mutual military and economic aid. Housing the Alliance Assembly, [[Theramore]] was once considered the official home of the new Alliance, when Stormwind was bound under [[Onyxia]]'s thrall under the guise of [[Katrana Prestor]]. The inability of [[Stormwind]] to act forced both [[Theramore]] and the [[night elf|night elves]] to step in, resulting in a growing gap of cooperation between the two continents. This, however, is no longer the case with King Varian's return and the death of Onyxia.<ref>[[World of Warcraft: Issue 14]]</ref> Varian's direct aid to the night elves has won their trust, and Jaina's constant presence with him as an advisor (and to temper his edges) has firmly reunited Theramore and Stormwind once more. Recently, Stormwind has become more involved in Alliance politics. During the [[Elemental_Unrest_meetings#At_Stormwind_Keep|Alliance Elemental Invasion Meeting]], Stormwind was where the main super powers of the Alliance conferred to discuss world issues and mutual defense.
;Rogue
 
* The Rogue talent, Adrenaline Rush is creating a large shadow on the ground when cast.
 
   
  +
In the past, certain rules, customs, and regulations were a constant hindrance to mutual actions across the entire Alliance. This made cooperation sluggish, and considerably slowed the rate at which the Alliance was able to reclaim its former lands and glory. Yet in recent times, Alliance action has been shown to be more coordinated with the return of King Varian Wrynn. In Stormwind, [[King Varian Wrynn]] coordinates the workings of the Alliance's armies in order to safeguard the Alliance's interests and defense. To help him with this task, Varian regularly confers with [[Grand Admiral Jes-Tereth]] (commander of the Alliance's fleets), Alliance [[battlemasters]], and diplomats.
;Shaman
 
* Lightning Shield can proc without the Shaman being hit.
 
   
  +
Despite the problems and intrigues within their leadership, all parts of the Alliance are steadfast in their desire to reclaim and rebuild, and all members share a distrust of the Horde. As of the [[Alliance Player's Guide]], approximately 800,000 souls belonged to the allied races spanning two continents (based on membership numbers of the Church of Light)<ref>''[[Alliance Player's Guide]]'', ???</ref>. The Alliance is a great and peaceful body overall, their might being legendary, but their desire for peace, even stronger. Above all, where {{npc||Jaina Proudmoore}} and {{npc||Tyrande Whisperwind}} are good at coordinating their efforts on Kalimdor<ref>''[[Alliance Player's Guide]]'', 163</ref>, {{npc||Varian Wrynn}} of Stormwind and the [[Council of Three Hammers]] of [[Ironforge]] maintain the Alliance in the [[Eastern Kingdoms]].<ref>[[Hillsbrad Town Registry]]</ref>
;Warlock
 
* Damage from environmental damage will cause Warlock's Nether Protection to proc.
 
* Soul Shards are being consumed while inside an Arena.
 
* Drain Soul is not creating Soul Shards when used to kill players in the Arena.
 
* Warlock Felguard is using the Succubus voice.
 
* The Warlock Pet Spells: Tainted Blood Rank 4 and Rank 5 do not overwrite the first three ranks of the spell.
 
   
  +
Even now, as always, humans are the glue that hold the Alliance together, being the most numerous and diplomatic of the member races. The armies of Stormwind are stationed through out the Eastern Kingdoms, trying to retake regions such as Duskwood, Westfall, and The Redridge mountains. The armies of Ironforge are mainly stationed in Khaz Modan along with their Gnome allies, and the Night Elven armies are mainly defending northern Kalimdor from Horde's deforestation of the Ashenvale. The remaining Draenei forces are still trying to secure their new home on Azuremyst Isle, and are also stationed in Outland. The recently brought in Gilnean armies are defending themselves from the endless onslaught of the Forsaken.
;Warrior
 
* Warriors can be disarmed, despite placing talent points in the Arms talent "Weapon Mastery".
 
   
  +
==References==
{{patches}}
 
  +
{{reflist}}
   
  +
== See also ==
[[Category:Patches|2.0.1]]
 
  +
* [[Alliance technology]]
[[Category:World of Warcraft patches|2.0.1]]
 
  +
  +
{{Grand Alliance}}
  +
{{factions}}
  +
[[da:Alliance]]
  +
[[de:Allianz]]
  +
[[es:Alianza]]
  +
[[fi:Alliance]]
  +
[[fr:Alliance]]
  +
[[hu:Szövetség]]
  +
[[it:Alleanza]]
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[[ja:Alliance]]
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[[Category:Alliance Player's Guide]]

Revision as of 12:04, 22 June 2011

Core races
Allied races
AllianceThe Alliance
Alliance Crest
The Alliance crest
High King IconSmall AnduinKing Anduin Wrynn
Leaders
Core races
Allied races
Other races
Capital cities Stormwind City, Ironforge, Darnassus, Gnomeregan, The Exodar, Gilneas City
Allied cities The Vindicaar, Telogrus Rift, Shadowforge City, Boralus, Mechagon City
Zones of influence Khaz Modan, Northern Kalimdor, Southern Eastern Kingdoms, and Central and southeastern Kul Tiras
Languages Draconic, Common, Darnassian, Draenei, Dwarven, Gnomish, Pandaren, Thalassian
Main factions Stormwind, Ironforge, Darnassus, Gnomeregan, Exodar, Gilneas, Tushui Pandaren, Obsidian Warders
Notable factions Dark Iron clan, Kul Tiras, Army of the Light, Rustbolt Resistance, Explorers' League, Highborne, The Frostborn, Kirin Tor (Silver Covenant), Kurenai, Pearlfin Jinyu, Wildhammer clan

See more forces
discuss changes here
Humans, night elves, dwarves, gnomes, draenei, and the savage worgen make up the illustrious Alliance. Proud and noble, courageous and wise, these races work together to preserve order in Azeroth. The Alliance is driven by honor and tradition. Its rulers are champions of justice, hope, knowledge, and faith.
In a time when chaos and uncertainty reign, the Alliance remains steadfast in its determination to bring light to the darkest corners of the world.[1]
Alliance

Alliance Logo

The Alliance (aka Grand Alliance[2]) is one of two major political factions of the mortal races in Azeroth, its counterpart being the Horde. The Alliance consists of powerful cultures and groups bound not by desperation or necessity, but by their deep commitments to abstract concepts like nobility and honor.[3] The Alliance was once also known as the Alliance of Lordaeron when its leadership was centered in Lordaeron. However, the Alliance was forced to move the bulk of its forces to Kalimdor and to the southern Eastern Kingdoms continents of Khaz Modan and Azeroth after a plague of undeath ravaged the Kingdom of Lordaeron several years ago. It has since lost many members as well as gained new allies.


Members

Major members

The major partners in the Alliance are:

Worgen artwork1

Worgen

Alliance Task Forces

Allianceraces

Alliance Races by Chris Metzen[1]. From left to right: High elf, half-elf, night elf, dwarf, and human.

Azeroth Forces

The uneasy truce between the Alliance and the Horde in the aftermath of the Third War was soon broken when several battlegrounds between various forces of the factions have erupted:

Outland Forces

Alliance coins

Official Alliance coin set. Coin depictions from top to bottom: Varian Wrynn: Stormwind, Magni Bronzebeard: Ironforge, Tyrande Whisperwind: Darnassus.

Northrend Forces (Alliance Vanguard)

Other Members, Factions and Allies

W3HumanHeroes

Notable figures from the Third War, from left to right: Muradin Bronzebeard, Antonidas, Uther Lightbringer, and Prince Kael'thas.

Non-factional races and hybrids

Primal Taming TCG

A draenei shaman and a night elf hunter.

  • The half-humans of the Grand Alliance.
    • The half-humans are half-breeds, and that usually stay within the alliance.
      • IconSmall HalfElf MaleIconSmall HalfElf Female Includes The half-elves of the Alliance.
        • Many or almost all half-elves are a part of the Alliance and the most reside in Stormwind.
      • IconSmall HalfOrc MaleIconSmall HalfOrc Female The half orcs in the Alliance
        • Some half-orcs are members of the Alliance (with others being members of the Horde)

Alliance-aligned

Heroraces

Hero Races by Chris Metzen[2]. Wildhammer dwarf and gnome (Alliance).[11]

  • HumanHuman The Scarlet Renegades, based in the Scarlet Monastery.
    • Rebels that want to take control of the Scarlet Crusade with the support of the Alliance.
    • According to their crazed leader, their goal is the transformation of the Undercity into a "Scarlet paradise".
    • Led by Joseph.

Former members

Notable Leaders

History Alliance of Lordaeron Third War Grand Alliance Cataclysm
Ruler Eastern Terenas Menethil II
Anduin Lothar
Terenas Menethil II
Archmage Antonidas
Magni Bronzebeard
Bolvar Fordragon
Gelbin Mekkatorque
Varian Wrynn
Magni Bronzebeard
Gelbin Mekkatorque
Varian Wrynn
The Council of Three Hammers
Genn Greymane
Gelbin Mekkatorque
Western None Jaina Proudmoore
Tyrande Whisperwind
Jaina Proudmoore
Tyrande Whisperwind
Prophet Velen
Jaina Proudmoore
Tyrande Whisperwind
Malfurion Stormrage
Prophet Velen

Alliance of Lordaeron

File:Lorderan Tabard.jpg

The Seal of Lordaeron is used prominently in Alliance culture.

Main article: Alliance of Lordaeron

The modern Alliance is the successor to the Alliance of Lordaeron, which was created at the behest of King Terenas Menethil II of Lordaeron and Lord Anduin Lothar of the kingdom of Stormwind following the First War, five years after the reckoning. The human, dwarf, gnome, and high elf races allied together to fight off the orcish Horde.

Aftermath of the Second Invasion

Events of the Second Invasion led to an alliance with both the night elves and the Horde. The former became permanent, while the latter did not.

Following the Second Invasion, many of the surviving high elves rebranded themselves as blood elves and rejoined the Alliance shortly after the invasion, only to leave it again following an attempted purge by Grand Marshal Garithos. The true high elves remain loyal to the new Alliance, most notably the ones dwelling in Theramore under Lady Jaina Proudmoore and Captain Darill and in the Hinterlands at Quel'Danil Lodge, apparently led by Jalinde Summerdrake. More recently, high elves have grouped together in Northrend as the Silver Covenant.

A few years later, the draenei joined the Alliance. Stranded a world away from home, they are trying to establish a new base on Azeroth from the wreckage of the Exodar as well as gain the trust and cooperation of the Alliance.

During the events of the Cataclysm, another race joined the ranks of the Alliance; the worgen of Gilneas.

Organization

Half-orc

Half-orc

The Alliance is not a uniform governmental body, but is a coalition of mutual military and economic aid. Housing the Alliance Assembly, Theramore was once considered the official home of the new Alliance, when Stormwind was bound under Onyxia's thrall under the guise of Katrana Prestor. The inability of Stormwind to act forced both Theramore and the night elves to step in, resulting in a growing gap of cooperation between the two continents. This, however, is no longer the case with King Varian's return and the death of Onyxia.[13] Varian's direct aid to the night elves has won their trust, and Jaina's constant presence with him as an advisor (and to temper his edges) has firmly reunited Theramore and Stormwind once more. Recently, Stormwind has become more involved in Alliance politics. During the Alliance Elemental Invasion Meeting, Stormwind was where the main super powers of the Alliance conferred to discuss world issues and mutual defense.

In the past, certain rules, customs, and regulations were a constant hindrance to mutual actions across the entire Alliance. This made cooperation sluggish, and considerably slowed the rate at which the Alliance was able to reclaim its former lands and glory. Yet in recent times, Alliance action has been shown to be more coordinated with the return of King Varian Wrynn. In Stormwind, King Varian Wrynn coordinates the workings of the Alliance's armies in order to safeguard the Alliance's interests and defense. To help him with this task, Varian regularly confers with Grand Admiral Jes-Tereth (commander of the Alliance's fleets), Alliance battlemasters, and diplomats.

Despite the problems and intrigues within their leadership, all parts of the Alliance are steadfast in their desire to reclaim and rebuild, and all members share a distrust of the Horde. As of the Alliance Player's Guide, approximately 800,000 souls belonged to the allied races spanning two continents (based on membership numbers of the Church of Light)[14]. The Alliance is a great and peaceful body overall, their might being legendary, but their desire for peace, even stronger. Above all, where Jaina Proudmoore and Tyrande Whisperwind are good at coordinating their efforts on Kalimdor[15], Varian Wrynn of Stormwind and the Council of Three Hammers of Ironforge maintain the Alliance in the Eastern Kingdoms.[16]

Even now, as always, humans are the glue that hold the Alliance together, being the most numerous and diplomatic of the member races. The armies of Stormwind are stationed through out the Eastern Kingdoms, trying to retake regions such as Duskwood, Westfall, and The Redridge mountains. The armies of Ironforge are mainly stationed in Khaz Modan along with their Gnome allies, and the Night Elven armies are mainly defending northern Kalimdor from Horde's deforestation of the Ashenvale. The remaining Draenei forces are still trying to secure their new home on Azuremyst Isle, and are also stationed in Outland. The recently brought in Gilnean armies are defending themselves from the endless onslaught of the Forsaken.

References

 
  1. ^ Darkmoon Faire Cataclysm Promotion: Fortune card
  2. ^ World of Warcraft manual, p.171
  3. ^ "Beginnings and Ends"
  4. ^ Stormpike's Delivery
  5. ^ Quest:Forces of Nature: Mountain Giants
  6. ^ Quest:Forces of Nature: Wisps
  7. ^ Quest:Forces of Nature: Faerie Dragons
  8. ^ Quest:Forces of Nature: Hippogryphs
  9. ^ Chimaera (Warcraft III)
  10. ^ http://www.worldofwarcraft.com/downloads/ssotd/images/screens/ss1327.jpg
  11. ^ The gnomes and Wildhammer dwarves are members of the Alliance. The furbolgs and pandarens are Independent though friendly to the Alliance.
  12. ^ A [42] Grimtotem Chiefs: Grundig Darkcloud
  13. ^ World of Warcraft: Issue 14
  14. ^ Alliance Player's Guide, ???
  15. ^ Alliance Player's Guide, 163
  16. ^ Inv misc book 08 [Hillsbrad Town Registry]

See also

da:Alliance de:Allianz fi:Alliance hu:Szövetség ja:Alliance nl:Alliance ru:Альянс