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Patch 2.1.2

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World of Warcraft Client Patch 2.1.2 Edit

General Edit

  • Arena and Honor Rewards: As part of the inauguration of Season 2, the costs of all Arena items and Honor items has been reduced.
  • Improved Mend Pet, Abolish Disease, and Abolish Poison no longer play sounds when there is nothing to dispel.
  • Players can no longer fail with skinning at maximum skill.
  • Spellcloth: Creating spellcloth will once again only summon one Angered Nether-wraith.
  • Some new cooking recipes are available from Kylene in Shattrath City.
  • A recipe for a superior resilience gem has been added and is rumored to be held by the residents of Halaa.
  • Procs: Most procs are set to trigger only from spells that cost mana, but inadvertently disallowed spells that cost a percentage of base mana. That bug has been fixed and so such spells will now trigger many procs they did not previously trigger.
  • Players will no longer slow down to walking speed when closely following another player.

Druids Edit

  • Druids in Swift Flight form can no longer loot herb nodes.
  • Force of Nature: This spell will no longer causes players it is cast on to enter combat with nearby creatures. All of the treants summoned will now attack a neutral creature they are summoned on.
  • Tree of Life: The bonus-healing aura from this talent will reactivate when a Banish effect wears off a Druid in Tree Form.

Hunters Edit

  • Fixed bug with Misdirection where sometimes only two attacks were redirected instead of three.
  • Entrapment: This talent will no longer causes Hunter to stand up or stop eating and drinking when it procs.
  • Improved Mend Pet: This ability will no longer cause Hunters to stand or to interrupt eating and drinking.
  • Poison Spit: These abilities will now appear in the correct order in the pet training menu.
  • Scatter Shot: This ability will now trigger Thrill of the Hunt.
  • Thunderstomp: These abilities will now appear in the correct order in the pet training menu.

Mages Edit

Paladins Edit

  • Corrected the amount of damage done by Seal of Vengeance on a target affected by Judgement of the Crusader.
  • Improved Concentration Aura: This ability now correctly reduces the duration of Silence and Interrupt effects by 30%. In addition, the reduction in duration of silence and interrupt effects from this ability will no longer stack with other such reductions.
  • Judgement of Blood: Effects that increase your damage by a percentage will no longer cause Paladins to take excessive damage from casting this spell.
  • Seal of Blood: Effects that increase your damage by a percentage will no longer cause Paladins to take excessive damage from this spell's procs.

Priests Edit

  • Feedback: This buff can now proc when the Priest is sitting.
  • Shadowfiend: This creature will now reset to full health when it is summoned. It will also automatically attack your current enemy target when it is summoned.
  • Surge of Light: The buff from Surge of Light will no longer prevent Inner Focus's charge from being consumed. In addition, it is no longer possible to get two free Smites when this ability procs.
  • Touch of Weakness: This spell can now trigger Surge of Light when it does critical strikes.

Rogues Edit

  • Sword Specialization: The change to Sword Specialization making its extra attacks appear in yellow has been reverted. Extra attacks will appear in white and act like any auto-attack. They will no longer reset the swing time of your weapon.

Shaman Edit

  • Focused Mind: This ability has been changed to reduce the duration of silence and interrupt effects, rather than increase resistance to them.
  • Frostbrand Weapon Rank 5: The damage on this spell was reduced slightly such that it will never do more damage than Frostbrand Rank 6.
  • Lightning Shield: Procs from this buff will no longer cause neutral town guards to attack the Shaman. In addition, Nightmare Vine will no longer cause charges of this buff to be consumed.

Warriors Edit

  • Overpower dims on the action bar when the player is affected by disarm spells.
  • Sword Specialization: The change to Sword Specialization making its extra attacks appear in yellow has been reverted. Extra attacks will appear in white and act like any auto-attack. They will no longer reset the swing time of your weapon. Rage awarded will be calculated by damage dealt as with any normal auto-attack.

Items Edit

Quests Edit

Dungeons and Raids Edit

Auchindoun: Sethekk Halls Edit

  • Time-Lost Controllers no longer remove buffs from players who are charmed.
  • Heroic Mode: Anzu, the Raven God may no longer be pulled far away from the location where he is summoned.
  • Heroic Mode: Anzu's Spell Bomb is now a curse and he will no longer charge.
  • Heroic Mode: The quantity and health of Minions of Anzu that spawn have been reduced.
  • Heroic Mode: The frequency and duration of many of his abilities have been retuned to make the fight more forgiving.

Auchindoun: Shadow Labyrinth Edit

  • The Cabal Summoner, Cabal Executioner, and Cabal Spellbinder mobs that interact with Murmur in the Screaming Hall in Auchindoun Shadow Labyrinth will no longer sometimes freeze their animations upon death.

Black Temple Edit

  • It is no longer possible to engage the Shade of Akama without completing phase 1 of the encounter.
  • Ashtongue Spiritbinders may now cast heals on Ashtongue Sorcerors, Channelers, and the Shade of Akama.
  • The Illidan Stormrage fight encounter has received additional tuning and improvements.

Caverns of Time: Mount Hyjal Edit

  • The number of preliminary waves before each boss in the Caverns of Time: Battle for Mount Hyjal event has been reduced from 12 to 8, and some of the larger waves have fewer creatures than before.

Karazhan Edit

  • The door leading to the Celestial Watch in Karazhan now starts open, and Netherspite does not path so close to the door.
  • The damage dealt by Netherspite's Nether Breath has been reduced.
  • Fixed a bug that caused the Karazhan chess event’s movement spell cooldowns to not display correctly.

Tempest Keep Edit

  • When Kael'thas Sunstrider is engaged in combat, the doors leading into his room will now properly close.

Tempest Keep: Mechanar Edit

  • Nethermancer Sepethrea's Raging Flames should now periodically change their targets in Heroic mode.

Interface Edit

  • Fixed an issue with some AddOns where dropdown menus go away after showing the world map.
  • Fixed some Lua errors on /castsequence macros with conditionals.

World Environment Edit

Bug Fixes Edit

  • Fixed a memory leak that may occur when a player alt-tabs out of the game, engages a screensaver, or locks their machine.

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