Kaydeethree (talk | contribs) m (→General: gotta love typos in the patch notes) |
Eirik Ratcatcher@legacy41591109 (talk | contribs) m (correcting links) |
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| Image = |
| Image = |
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| Caption = |
| Caption = |
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− | | Release = |
+ | | Release = 8 January 2008 |
− | | Version = |
+ | | Version = 7741 |
| toc = 20300 |
| toc = 20300 |
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| Highlights = |
| Highlights = |
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* Lots of bug fixes |
* Lots of bug fixes |
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| Related = |
| Related = |
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− | * '''[http:// |
+ | * '''[http://forums.worldofwarcraft.com/thread.html?topicId=3773364469&sid=1 Official forum patch notes]''' |
* [http://forums.worldofwarcraft.com/thread.html?topicId=2855994136&postId=29491241113&sid=1#22 No 2.3.1...] |
* [http://forums.worldofwarcraft.com/thread.html?topicId=2855994136&postId=29491241113&sid=1#22 No 2.3.1...] |
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* [http://forums.worldofwarcraft.com/thread.html?topicId=3271071466&sid=1 Nagle's algo forum thread] |
* [http://forums.worldofwarcraft.com/thread.html?topicId=3271071466&sid=1 Nagle's algo forum thread] |
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| Prev = 2.3.0 |
| Prev = 2.3.0 |
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− | | |
+ | |Current=2.3.2 |
+ | | Next = 2.3.3 |
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}} |
}} |
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{{tocright}} |
{{tocright}} |
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+ | |||
+ | This is information about '''Patch 2.3.2'''. |
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==General== |
==General== |
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* A "Withdraw-Repair Only" button has been added to the guild bank controls. If this is set for a guild rank, then that rank cannot actually withdraw funds from the guild bank, but they can still use that daily amount of money for repairs. |
* A "Withdraw-Repair Only" button has been added to the guild bank controls. If this is set for a guild rank, then that rank cannot actually withdraw funds from the guild bank, but they can still use that daily amount of money for repairs. |
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* You will now automatically stand up when attacked, even if the attack doesn't land. |
* You will now automatically stand up when attacked, even if the attack doesn't land. |
||
− | * Boat and zeppelin vendors and NPCs are back on duty. |
||
* Reduced network latency by disabling the [[wikipedia:Nagle's algorithm|Nagle algorithm]]. |
* Reduced network latency by disabling the [[wikipedia:Nagle's algorithm|Nagle algorithm]]. |
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− | |||
− | ==PvP== |
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− | * Warmasters/marshals in [[Alterac Valley]] now increase each other's maximum health and damage by 20%. This is a stacking effect. |
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==Druids== |
==Druids== |
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==Mages== |
==Mages== |
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* [[Cold Snap]] (Frost) cooldown reduced. It is now in the [[Ice Block]] position in the talent tree. This ability will no longer reset the cooldown on [[Fire Ward]]. |
* [[Cold Snap]] (Frost) cooldown reduced. It is now in the [[Ice Block]] position in the talent tree. This ability will no longer reset the cooldown on [[Fire Ward]]. |
||
− | * [[ |
+ | * [[Conjure Mana Gem]] mana restore variance substantially reduced, (Rank 5 - Emerald) now restores 2340 to 2460 mana and has three charges. |
− | * Ice Block (Frost) is now available on the trainer to all mages at level 30. |
+ | * [[Ice Block]] (Frost) is now available on the trainer to all mages at level 30. |
* [[Icy Veins]] (NEW Frost Talent) decreases casting time of all spells by 20% and increases the chance your chilling effects will freeze the target by 10%. Lasts 20 sec. 3 min cooldown. It is now in the Cold Snap position in the talent tree. |
* [[Icy Veins]] (NEW Frost Talent) decreases casting time of all spells by 20% and increases the chance your chilling effects will freeze the target by 10%. Lasts 20 sec. 3 min cooldown. It is now in the Cold Snap position in the talent tree. |
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* [[Crusader Strike]] (Retribution) now causes 110% of weapon damage and no longer gains any bonus from spell damage. |
* [[Crusader Strike]] (Retribution) now causes 110% of weapon damage and no longer gains any bonus from spell damage. |
||
* [[Righteous Fury]]: This spell will no longer cost twice the listed mana to cast. |
* [[Righteous Fury]]: This spell will no longer cost twice the listed mana to cast. |
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− | * Sanctified |
+ | * [[Sanctified Judgement]]s (Retribution) now returns 80% of the Seal's mana cost, increased from 50%. |
==Rogues== |
==Rogues== |
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* [[Cheat Death]]: When multiple attacks land simultaneously, all those resolved after the attack which triggered Cheat Death will now have their damage reduced by 90% as intended. However, the combat log will still report them doing full damage. |
* [[Cheat Death]]: When multiple attacks land simultaneously, all those resolved after the attack which triggered Cheat Death will now have their damage reduced by 90% as intended. However, the combat log will still report them doing full damage. |
||
* [[Hemorrhage]]: Rank 4 of this ability no longer has its charges consumed by non-physical attacks and spells. |
* [[Hemorrhage]]: Rank 4 of this ability no longer has its charges consumed by non-physical attacks and spells. |
||
− | * Hemorrhage |
+ | * [[Hemorrhage]]: Weapon damage reduced from 125% to 110%, but the damage debuff has been increased. |
− | * |
+ | * [[Hemorrhage]]: This ability now correctly does additional damage when its debuff has already been applied. |
* [[Preparation]] now resets the cooldown of Shadowstep and no longer resets the cooldown of [[Adrenaline Rush]]. |
* [[Preparation]] now resets the cooldown of Shadowstep and no longer resets the cooldown of [[Adrenaline Rush]]. |
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* [[Shadowstep]] now adds a 3 second, 70% movement speed increase. |
* [[Shadowstep]] now adds a 3 second, 70% movement speed increase. |
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− | * [[Sinister Calling]] now also increases the percentage damage bonus of Hemorrhage and [[Backstab]] by 2/4/6/8/10%. |
+ | * [[Sinister Calling]] now also increases the percentage damage bonus of [[Hemorrhage]] and [[Backstab]] by 2/4/6/8/10%. |
==Shaman== |
==Shaman== |
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==Warrior== |
==Warrior== |
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− | * [[Defiance]]: |
+ | * [[Defiance]]: The expertise granted by this talent now works properly in all stances. |
* Warriors no longer lose rage when using a macro to enter a stance they're already in. |
* Warriors no longer lose rage when using a macro to enter a stance they're already in. |
||
==Professions== |
==Professions== |
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− | + | ===Alchemy=== |
|
+ | * Fixed an issue with Transmute Mastery where the proc rate was lower than intended. |
||
− | * ''Transmute: Mithril to Truesilver cooldown has been lowered from 47 Hours to 23 Hours.''--> |
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===Cooking=== |
===Cooking=== |
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− | * {{ |
+ | * {{item|Goldthorn Tea}} was erroneously unlearned by most players who had learned the recipe. The recipe has been re-enabled and can be learned again from {{npc|Neutral|Henry Stern}} in [[Razorfen Downs]] at no cost. |
===Enchanting=== |
===Enchanting=== |
||
− | * {{loot|enchant|Enchant Shield - Resilience}} now requires a {{ |
+ | * {{loot|enchant|Enchant Shield - Resilience}} now requires a {{item|Runed Fel Iron Rod}} instead of a {{item|Runed Adamantite Rod}}. |
===Leatherworking=== |
===Leatherworking=== |
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==Items== |
==Items== |
||
− | * {{ |
+ | * {{item|Amani Charm of the Witch Doctor}}: Tooltip typo corrected. |
− | * {{ |
+ | * {{item|Hearthstone}}: The cast time on this item is no longer affected by spell haste. |
− | * {{ |
+ | * {{item|Hex Shrunken Head}}: This item now has a 20 second shared cooldown with other similar trinkets. |
* {{loot|enchant|Enchant Weapon - Icy Chill|Icy Chill}} Enchant: The triggered effect from this enchantment will now cause a melee slow and movement snare as intended. |
* {{loot|enchant|Enchant Weapon - Icy Chill|Icy Chill}} Enchant: The triggered effect from this enchantment will now cause a melee slow and movement snare as intended. |
||
− | * {{ |
+ | * {{item|Idol of the Unseen Moon}}: This item now has a 30 second cooldown on being triggered. |
− | * {{ |
+ | * {{item|Idol of Terror}}: The triggered agility buff from this item no longer overwrites other agility buffs. |
− | * The {{ |
+ | * The {{item|Netherscale Ammo Pouch}} is no longer a [[Unique]] item. |
− | * The {{ |
+ | * The {{item|Knothide Quiver}} is no longer unique. |
− | * The {{ |
+ | * The {{item|Vengeful Gladiator's Grimoire}} is now available on vendors. |
==Dungeons and Raids== |
==Dungeons and Raids== |
||
− | ===Heroic Coilfang Resevoir |
+ | ===Heroic Coilfang Resevoir — Steamvault=== |
− | * |
+ | * {{mob|Mekgineer Steamrigger}}'s Main Chambers Access Panel is no longer interactable until Mekgineer Steamrigger has been killed. |
− | ===Tempest Keep |
+ | ===Tempest Keep — The Eye=== |
− | * The number of Blood Elves guarding |
+ | * The number of Blood Elves guarding {{mob|Kael'thas Sunstrider (tactics)||Prince Kael'Thas}}' room has been reduced. |
===Zul'Aman=== |
===Zul'Aman=== |
||
− | * The |
+ | * The {{mob|Amani'shi Warrior}}'s Charge ability now has a minimum range. |
− | * The melee haste provided by |
+ | * The melee haste provided by {{mob|Halazzi}}'s Frenzy has been reduced to 100%. |
* Dragonhawks in [[Zul'Aman]] can now be skinned. This doesn't include dragonhawks that do not have loot. |
* Dragonhawks in [[Zul'Aman]] can now be skinned. This doesn't include dragonhawks that do not have loot. |
||
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* There is now an option to turn off the screen edge damage flash when you have a fullscreen UI up. |
* There is now an option to turn off the screen edge damage flash when you have a fullscreen UI up. |
||
* You can sell stacks by dropping them on the merchant window again. |
* You can sell stacks by dropping them on the merchant window again. |
||
− | * Ready check (<code>/readycheck</code>) will now display a visual display of each party/raid member's status next to their name. This will display in the Party UI, the Raid UI and the Raid pullout UI. A player will get a check mark if they are ready, a question mark if they have not replied and a red X if they are not ready or are afk. |
+ | * [[Ready check]] (<code>/readycheck</code>) will now display a visual display of each party/raid member's status next to their name. This will display in the Party UI, the Raid UI and the Raid pullout UI. A player will get a check mark if they are ready, a question mark if they have not replied and a red X if they are not ready or are afk. |
* You can now see raid members on the minimap as dark blue dots in addition to party members which still display as light blue dots. |
* You can now see raid members on the minimap as dark blue dots in addition to party members which still display as light blue dots. |
||
* You can now shift click names while the petition window is open to paste them into the petition. |
* You can now shift click names while the petition window is open to paste them into the petition. |
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==Bug Fixes== |
==Bug Fixes== |
||
− | * Characters may now possess up to five {{ |
+ | * Characters may now possess up to five {{item|Paper Flying Machine|Paper Flying Machines}} in a single stack. |
* Fixed "Spell/Ability is not ready yet" message when clicking quickly at the beginning of a cast. |
* Fixed "Spell/Ability is not ready yet" message when clicking quickly at the beginning of a cast. |
||
* Fixed a server disconnect when moving the mouse over recipes in the guild bank. |
* Fixed a server disconnect when moving the mouse over recipes in the guild bank. |
||
− | * {{ |
+ | * {{item|Gnomish Universal Remote}} will now work properly with the {{mob|Fel Cannon}}. |
* Disconnecting a USB HeadSet will no longer cause problems with the Voice Chat dropdown menus. |
* Disconnecting a USB HeadSet will no longer cause problems with the Voice Chat dropdown menus. |
||
− | * Clockwork Rocket Bots will no longer attack each other in [[Shattrath City]]. |
+ | * {{item|Clockwork Rocket Bot|Clockwork Rocket Bots}} will no longer attack each other in [[Shattrath City]]. |
* Channel changes will now appear properly in the chat log after zoning in or out of instances. |
* Channel changes will now appear properly in the chat log after zoning in or out of instances. |
||
* Unplugging headphones/speakers then plugging them back in while in WoW no longer disables all sound in WoW |
* Unplugging headphones/speakers then plugging them back in while in WoW no longer disables all sound in WoW |
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* The first custom created guild ranking will now properly show up in the Guild Control pane drop down menu. |
* The first custom created guild ranking will now properly show up in the Guild Control pane drop down menu. |
||
* Control-clicking on inventory items that teach recipes will now properly display you wearing the item made by the recipe in the dressing room UI. |
* Control-clicking on inventory items that teach recipes will now properly display you wearing the item made by the recipe in the dressing room UI. |
||
− | * Fixed an issue that was not allowing all charges of a {{ |
+ | * Fixed an issue that was not allowing all charges of a {{item|Field Repair Bot 110G|Field Repair Bot}} to be used. |
* Creatures with random player targeting crowd control abilities such as [[fear]], [[charm]], or [[sleep]] will now properly choose a random eligible target rather than just choosing the nearest eligible target. |
* Creatures with random player targeting crowd control abilities such as [[fear]], [[charm]], or [[sleep]] will now properly choose a random eligible target rather than just choosing the nearest eligible target. |
||
* The various [[Hallow's End]] broom mounts now have their proper real-time (rather than game-time) duration of 14 days. |
* The various [[Hallow's End]] broom mounts now have their proper real-time (rather than game-time) duration of 14 days. |
||
* Tricky Treats now have their proper real-time (rather than game-time) duration of 24 hours. |
* Tricky Treats now have their proper real-time (rather than game-time) duration of 24 hours. |
||
⚫ | |||
⚫ | |||
− | [[Category: |
+ | [[Category:World of Warcraft patches|2.3.2]] |
Revision as of 21:45, 31 August 2010
Patch 2.3.2 | |||||
---|---|---|---|---|---|
Release date | 8 January 2008 | ||||
Initial version | 7741 | ||||
Interface .toc | 20300 | ||||
Highlights & notes | |||||
| |||||
Official links | |||||
| |||||
Patch chronology | |||||
| |||||
Useful links | |||||
Patches • Patches category |
This is information about Patch 2.3.2.
General
/timetest
is a command that can be run to provide information on game performance./timetest 0
turns the command off. When the command is issued, the next time a player uses a flight master to travel, certain statistics will be measured and displayed at the end of that flight. All weather effects and spawns are shutdown during the test.- Effects triggered from being critically hit: Many abilities and talents were changed in 2.3.0 to allow them to trigger from critical strikes that occurred while the player benefiting from them was sitting.
- Quest givers with blue question marks no longer show up on the minimap.
- NPC's who you have completed a quest for will display a question mark on mouseover rather than an exclamation point.
- The bank controls for the guildmaster level of a guild is now grayed out. A guildmaster always has full access to a guild bank and this cannot be changed.
- A "Withdraw-Repair Only" button has been added to the guild bank controls. If this is set for a guild rank, then that rank cannot actually withdraw funds from the guild bank, but they can still use that daily amount of money for repairs.
- You will now automatically stand up when attacked, even if the attack doesn't land.
- Reduced network latency by disabling the Nagle algorithm.
Druids
- [Lifebloom]: When this ability is refreshed it will take on the strength of the incoming Lifebloom effect, rather than maintain the existing strength.
- Ravage (All Ranks) - Damage changed from 350% to 385%
Hunters
- [Arcane Shot]: Ranks 1-5 will once again deal bonus damage based on attack power.
- [Aspect of the Viper] effect increased
- [Freezing Trap] is no longer limited to one target at a time.
- Pet leveling speed has been increased.
Mages
- [Cold Snap] (Frost) cooldown reduced. It is now in the [Ice Block] position in the talent tree. This ability will no longer reset the cooldown on [Fire Ward].
- [Conjure Mana Gem] mana restore variance substantially reduced, (Rank 5 - Emerald) now restores 2340 to 2460 mana and has three charges.
- [Ice Block] (Frost) is now available on the trainer to all mages at level 30.
- [Icy Veins] (NEW Frost Talent) decreases casting time of all spells by 20% and increases the chance your chilling effects will freeze the target by 10%. Lasts 20 sec. 3 min cooldown. It is now in the Cold Snap position in the talent tree.
Paladins
- [Crusader Strike] (Retribution) now causes 110% of weapon damage and no longer gains any bonus from spell damage.
- [Righteous Fury]: This spell will no longer cost twice the listed mana to cast.
- Sanctified Judgements (Retribution) now returns 80% of the Seal's mana cost, increased from 50%.
Rogues
- [Ambush]: The damage multiplier on this ability has been increased from 250% to 275%.
- [Cheat Death]: When multiple attacks land simultaneously, all those resolved after the attack which triggered Cheat Death will now have their damage reduced by 90% as intended. However, the combat log will still report them doing full damage.
- [Hemorrhage]: Rank 4 of this ability no longer has its charges consumed by non-physical attacks and spells.
- [Hemorrhage]: Weapon damage reduced from 125% to 110%, but the damage debuff has been increased.
- [Hemorrhage]: This ability now correctly does additional damage when its debuff has already been applied.
- [Preparation] now resets the cooldown of Shadowstep and no longer resets the cooldown of [Adrenaline Rush].
- [Shadowstep] now adds a 3 second, 70% movement speed increase.
- [Sinister Calling] now also increases the percentage damage bonus of [Hemorrhage] and [Backstab] by 2/4/6/8/10%.
Shaman
- [Lightning Shield] mana cost reduced.
- [Water Shield] now restores mana periodically regardless of how many charges remain. Duration increased to 10 minutes.
Warlock
- The health cost taken from the Warlock after using [Health Funnel] will now remain consistent between uses.
Warrior
- [Defiance]: The expertise granted by this talent now works properly in all stances.
- Warriors no longer lose rage when using a macro to enter a stance they're already in.
Professions
Alchemy
- Fixed an issue with Transmute Mastery where the proc rate was lower than intended.
Cooking
- [Goldthorn Tea] was erroneously unlearned by most players who had learned the recipe. The recipe has been re-enabled and can be learned again from Henry Stern in Razorfen Downs at no cost.
Enchanting
- [Enchant Shield - Resilience] now requires a [Runed Fel Iron Rod] instead of a [Runed Adamantite Rod].
Leatherworking
- Increased the range of leatherworking drums to 40 yards. [Drums of Panic] remains unchanged at 8 yards.
Items
- [Amani Charm of the Witch Doctor]: Tooltip typo corrected.
- [Hearthstone]: The cast time on this item is no longer affected by spell haste.
- [Hex Shrunken Head]: This item now has a 20 second shared cooldown with other similar trinkets.
- [Icy Chill] Enchant: The triggered effect from this enchantment will now cause a melee slow and movement snare as intended.
- [Idol of the Unseen Moon]: This item now has a 30 second cooldown on being triggered.
- [Idol of Terror]: The triggered agility buff from this item no longer overwrites other agility buffs.
- The [Netherscale Ammo Pouch] is no longer a Unique item.
- The [Knothide Quiver] is no longer unique.
- The [Vengeful Gladiator's Grimoire] is now available on vendors.
Dungeons and Raids
Heroic Coilfang Resevoir — Steamvault
- Mekgineer Steamrigger's Main Chambers Access Panel is no longer interactable until Mekgineer Steamrigger has been killed.
Tempest Keep — The Eye
- The number of Blood Elves guarding Prince Kael'Thas' room has been reduced.
Zul'Aman
- The Amani'shi Warrior's Charge ability now has a minimum range.
- The melee haste provided by Halazzi's Frenzy has been reduced to 100%.
- Dragonhawks in Zul'Aman can now be skinned. This doesn't include dragonhawks that do not have loot.
Quests
- Blade's Edge Mountains: Players accepting the bombing run quests in Blade's Edge Plateaus will no longer cause other players in the region to stand up.
User Interface
- There is now an option to turn off the screen edge damage flash when you have a fullscreen UI up.
- You can sell stacks by dropping them on the merchant window again.
- Ready check (
/readycheck
) will now display a visual display of each party/raid member's status next to their name. This will display in the Party UI, the Raid UI and the Raid pullout UI. A player will get a check mark if they are ready, a question mark if they have not replied and a red X if they are not ready or are afk. - You can now see raid members on the minimap as dark blue dots in addition to party members which still display as light blue dots.
- You can now shift click names while the petition window is open to paste them into the petition.
- Fixed various problems with
/castsequence
getting stuck. - /cast will toggle spells again unless the name is prefixed with an exclamation mark, e.g.
/castsequence Steady Shot, !Auto Shot
Bug Fixes
- Characters may now possess up to five [Paper Flying Machines] in a single stack.
- Fixed "Spell/Ability is not ready yet" message when clicking quickly at the beginning of a cast.
- Fixed a server disconnect when moving the mouse over recipes in the guild bank.
- [Gnomish Universal Remote] will now work properly with the Fel Cannon.
- Disconnecting a USB HeadSet will no longer cause problems with the Voice Chat dropdown menus.
- [Clockwork Rocket Bots] will no longer attack each other in Shattrath City.
- Channel changes will now appear properly in the chat log after zoning in or out of instances.
- Unplugging headphones/speakers then plugging them back in while in WoW no longer disables all sound in WoW
- If the original owner of a custom channel gives leadership away their options menu will no longer show that they have moderation privileges.
- The first custom created guild ranking will now properly show up in the Guild Control pane drop down menu.
- Control-clicking on inventory items that teach recipes will now properly display you wearing the item made by the recipe in the dressing room UI.
- Fixed an issue that was not allowing all charges of a [Field Repair Bot] to be used.
- Creatures with random player targeting crowd control abilities such as [Fear], charm, or sleep will now properly choose a random eligible target rather than just choosing the nearest eligible target.
- The various Hallow's End broom mounts now have their proper real-time (rather than game-time) duration of 14 days.
- Tricky Treats now have their proper real-time (rather than game-time) duration of 24 hours.
|