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Pet Battle System

Previewed at BlizzCon 2011, the Pet Battle System will allow formerly non-combat pets aka companions to become battle pets and battle each other for bragging rights, leveling, and addition of abilities.

Contents

Background Edit

From the official World of Warcraft: Mists of Pandaria website:[1]

For years, your faithful vanity pets have accompanied you on countless adventures. They've provided you with comfort, company, sometimes even with entertainment and hours of fun. Maybe you only have a handful of pets you really love, or maybe you have made it your quest to capture as many of them as you can. The fact remains, heroes love their little companions... and in Mists of Pandaria, they will take the spotlight in a brand-new way.

Information Edit

Mockup of a pet battle.

This system will act much like a secondary profession and will be available to all players.[2]

Companions will now be able to battle each other in a new turn-based combat system to level up and unlock new abilities. Pets will also be able to encounter and battle pets in the wild to capture them for the player.[1] Players will be able to fight with teams of pets up to 3 for each player at a time.[3] Customization, progress status, abilities and info will be tracked in a new Pet Journal.[3]

Example master trainer UI.

Eventually you will be able to seek out new master pet trainer NPCs to learn new pet abilities from them if your pet is worthy and can defeat the trainer's pet.[1]

Engaging in pet battles may award the player experience similar to gathering professions.[4] Players may disable invites to pet battles.[4]

To get the highest percentage possible of participants, Blizzard has decided that players will not know the identity of players they are fighting against. This is to avoid trash-talking. Another way they are hoping to diminish the negativity involved in some aspects of PvP, they are also only recording wins.[5]

Details Edit

Some more details were released during the March 2012 press event:[6]

Battles
  • A battle will feature a player and his 3 pets standing on each side of the screen, with 1 pet will move towards the middle as the active combatant.
    • On each turn, you can use 1 of the active pet's 3 abilities or swap to a different pet.
    • Possibly 2 general abilities that you could use once per game.
    • No record of your losses will be kept, only a running total of your victories.
Pets
  • Name your pets.
  • Each pet will have 6 possible abilities that you can unlock and pick 3 from for each fight.
  • Pets have 4 stats: health, attack, defense, and movement, which acts like an initiative roll, deciding who attacks first.
  • Pets are leveled individually and you unlock pet slots by earning achievements in pet battles.
Other
  • You will not see other players' names or be able to chat during pet battles.

Limitations Edit

General limitations:

Known limitations on pets that can be used for battle:

  • Trading pets:[8]
  • Pets excluded from battle system:[8]
    • Currently the exceptions are pets with humanoid children models. They will not be included in pet battle system.
    • Nor will the [Guardian Cub].

Pet Journal Edit

Main article: Pet Journal

You will track all your battle pets via the Pet Journal and build teams to battle other player's pet teams. This will be the main UI for the system when not in battle.

Battle pet classes overview Edit

edit Battle pet classes overview

Pets will fall into one of 10 possible pet classes. Each pet class has its own strengths and weaknesses when up against certain other companion classes.[9][10][11][12]

  • Pet type water.png Aquatic[12] - Aquatic attacks deal bonus damage to Elemental companions and less damage to Magic companions.
  • Pet type beast.png Beast - Beast attacks deal bonus damage to Critter companions and less damage to Flying companions.
  • Pet type critter.png Critter - Critter attacks deal bonus damage to Undead companions and less damage to Humanoid companions.
  • Pet type dragon.png Dragonkin[12] - Dragonkin attacks deal bonus damage to Magic companions and less damage to Undead companions.
  • Pet type elemental.png Elemental - Elemental attacks do more damage to Mechanical companions and less to Critter companions.
  • Pet type flying.png Flying - Flying attacks deal bonus damage to Aquatic companions and less damage to Dragonkin companions.
  • Pet type humanoid.png Humanoid - Humanoid attacks do more damage to Dragonkin and less to Beast companions.
  • Pet type magical.png Magic[10] (not Mystical,[13] or Mythical[11]) - Magical attacks deal bonus damage to Flying and less damage to Mechanical companions.
  • Pet type mechanical.png Mechanical - Mechanical attacks deal bonus damage to Beast companions and less damage to Elemental companions.
  • Pet type undead.png Undead - Undead attacks do more damage to Humanoid companions and less to Aquatic companions.

Battle pet passive abilities Edit

edit Battle pet class passives

Each battle pet of particular class/type will share a specific passive ability:[12][14]

  • Pet type water.png Aquatic: [Purity]ω ϖ - The duration of harmful damage over time effects is reduced on Aquatic pets.
  • Pet type beast.png Beast: [Enrage]ω ϖ - Beasts deal 25% extra damage below half health.
  • Pet type critter.png Critter: [Elusive]ω ϖ - Critters break out of crowd control effects more quickly.
  • Pet type dragon.png Dragonkin: [Execute]ω ϖ - Deals 50% additional damage to targets with less than 25% health.
  • Pet type elemental.png Elemental: [Weather Immune]ω ϖ - Elementals ignore all weather effects.
  • Pet type flying.png Flying: [Swiftness]ω ϖ - Flying creatures gain 50% extra speed while above 50% health.
  • Pet type humanoid.png Humanoid: [Recovery]ω ϖ - Humanoids recover 2% of their maximum health every time they attack.
  • Pet type magical.png Magic: [Spellshield]ω ϖ - Magic pets cannot be dealt more than 50% of their maximum health in one attack.
  • Pet type mechanical.png Mechanical: [Failsafe]ω ϖ[15] - Comes back to life once per battle, returning to 25% health.
  • Pet type undead.png Undead: [Damned]ω ϖ - Undead pets return to life for one round when killed.

References Edit

  1. ^ a b c Pet Battle System. Official World of Warcraft: Mists of Pandaria site (US).
       Pet Battle System. Official World of Warcraft: Mists of Pandaria site (EU).
  2. ^ Nethaera 2011-10-21. World of Warcraft Preview Panel: Mists of Pandaria. Official BlizzCon site (US).
       Nethaera 2011-10-22. World of Warcraft Preview Panel: Mists of Pandaria. Official BlizzCon site (EU).
  3. ^ a b "World of Warcraft: Intro to Mists of Pandaria" preview panel (featuring Tom Chilton, Game Director; Cory Stockton , Lead Content Designer; and Greg Street, Lead Systems Designer) at BlizzCon 2011
  4. ^ a b Blizzard Entertainment Zarhym 2011-10-27. Mists of Pandaria Developer Q&A Transcript. Official World of Warcraft Community site (US). Archived from the original on 2011-10-27.
       Blizzard Entertainment Zarhym 2011-10-27. Mists of Pandaria Live Developer Q&A Transcript. Official World of Warcraft Community site (EU).
  5. ^ Mists of Pandaria 2012 Press Event. MMO-Champion. Retrieved on 2012-03-19.
  6. ^ Josh Augustine 2012-03-19. Mists of Pandaria: Everything you need to know, page 4. PC Gamer.
  7. ^ Battle Pet Training. Wowhead. Retrieved on 2012-05-03.
  8. ^ a b Quintessence 2012-04-21. Pet Battles and Pet Trading Limitations. WarcraftPets.com.
  9. ^ Battle Pet Abilities. WoWDB. Retrieved on 2012-04-25.
  10. ^ a b Pet Families filter Companion Journal Beta15589.png
  11. ^ a b Quintessence 2012-03-28. MoP Beta: New Pets, Wild Pets and More. WarcraftPets.com.
  12. ^ a b c d Ashelia 2012-04-19. Mists of Pandaria Pet Passives, Dynamic Quest Rewards, and 400,000 More Beta Invites. Wowhead News.
  13. ^ Ashelia 2012-03-27. Mists of Pandaria Preview: Pet Battle Abilities, Wild Pet Locations, and More. Wowhead News.
  14. ^ Boubouille 2012-04-25. Pet Battle System now on Beta Realms (Early Version). MMO Champion.
  15. ^ Failsafe. Mists of Pandaria Wowhead. Retrieved on 2012-04-26.

See also Edit

External links Edit

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