- 0 Talk
-
Pet talents
Redirected from Pet talent
This article or section contains information that is out-of-date.
|
| Classes | | | | | | | | | | |
|---|---|---|---|---|---|---|---|---|---|---|
| Class races | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
| Quests | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
| Abilities | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
| Trainers | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
| Talents | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
| Glyphs | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
| Talent builds | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
| Tactics | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
| Armor sets | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
| Starting a | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
| PvE | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
| PvP | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
| Useful macros | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
Replacing the training point system for hunter pets, the pets themselves will now use talent points/trees.
Pets start earning talent points at level 20 and then gain a point every 4 levels. So by the time your hunter reaches level 80, the pet will have 16 spendable points, unless the hunter has the Beast Mastery talent, which adds 4 more points.
Each pet will have their own tree which will either be Cunning, Ferocity, or Tenacity.
Pet talents can be reset at a pet trainer for free.
Contents |
Talents
Edit
Generic
Edit
These talents can be used for all pet family types. Different trees may have them at different tier levels.
| Talent | Points | Requirements | Description |
|---|---|---|---|
| Serpent Swiftness | 2 | None | Increases your pet's attack speed by 5/10%. |
| Dash / Dive | 1 | None | Increases your pet's movement speed by 80% for 16 sec. |
| Great Stamina | 3 | None | Increases your pet's total Stamina by 4/8/12%. |
| Natural Armor | 2 | None | Increases your pet's armor by 5/10%. |
| Boar's Speed | 1 | 3 points | Increases your pet's movement speed by 30%. |
| Spiked Collar | 3 | 3 points | Your pet does an additional 3/6/9% damage with all attacks. |
| Culling the Herd | 3 | 6 points | When your pet's Claw, Bite, or Smack ability deals a critical strike, you and your pet deal 1/2/3% increased damage for 10 sec. |
| Lionhearted | 2 | 6 points | Reduces the duration of all Stun and Fear effects used against your pet by 15/30%. |
| Great Resistance | 3 | 9 points | Your pet takes 3/6/9% less damage from Arcane, Fire, Frost, Nature and Shadow magic. |
Cunning
Edit
These talents can be used by the following pet family types: Bat, Birds of prey, Chimera,
Dragonhawk,
Nether Ray,
Ravager, Serpent, Silithid, Spider,
Sporebat, Wind Serpent.
The tree gives burst, stun and crowd-control abilities, useful in PvP.
| Talent | Points | Requirements | Description |
|---|---|---|---|
| Mobility | 2 | Dash / Dive 1 Cunning 3 | Reduces the cooldown on your pet's Dash/Dive ability by 8/16 sec. |
| Carrion Feeder | 1 | Cunning 6 | Your pet can generate health and happiness by eating a corpse. Will not work on the remains of elemental or mechanical creatures. |
| Owl's Focus | 2 | Cunning 9 | Your pet has a 15/30% chance after using an ability that the next ability will cost no Focus if used within 8 sec. |
| Cornered | 2 | Cunning 9 | When at less than 35% health, your pet does 25/50% more damage and is 25/50% less likely to be critically hit. |
| Feeding Frenzy | 2 | Spiked Collar 3 Cunning 9 | Your pet does 6/12% additional damage to targets with less than 35% health. |
| Wolverine Bite | 1 | Great Resistance 3 Cunning 12 | A fierce attack causing 5 damage, modified by pet level, that your pet can use after its target dodges. Cannot be dodged, blocked or parried. |
| Roar of Recovery | 1 | Owl's Focus 2 Cunning 12 | Your pet's inspiring roar restores 30% of your total mana over 9 sec. |
| Bullheaded | 1 | Cornered 2 Cunning 12 | Removes all movement impairing effects and all effects which cause loss of control of your pet. |
Ferocity
Edit
These talents can be used by the following pet family types: Carrion Bird, Cat, Core Hound, Devilsaur, Hyena, Moth, Raptor, Spirit Beast, Tallstrider, Wasp, Wolf.
The tree is designed for boosting PvE DPS.
| Talent | Points | Requirements | Description |
|---|---|---|---|
| Improved Cower | 2 | Ferocity 3 | The movement speed penalty of your pet's Cower is reduced by 50/100%. |
| Bloodthirsty | 2 | Ferocity 3 | Your pet's attacks have a 10/20% chance to increase its happiness by 5% and heal 5% of its total health. |
| Charge / Swoop | 1 | Ferocity 6 | Your pet charges/swoops an enemy, immobilizing the target for 1 sec, and increasing the pet's melee attack power by 25% for its next attack. |
| Heart of the Phoenix | 1 | Bloodthirsty 2 Ferocity 9 | When your pet dies, it miraculously returns to life with 10% health. Cannot occur more than once per 10 minutes. |
| Spider's Bite | 3 | Ferocity 9 | Increases the critical strike damage bonus of your pet by 3/6/9%. |
| Rabid | 1 | Avoidance 2 Ferocity 12 | Your pet goes into a killing frenzy, increasing attack power by 5%. Successful attacks have a 50% chance to increase attack power by an additional 5%. This effect will stack up to 5 times. Lasts 20 sec. |
| Lick Your Wounds | 1 | Heart of the Phoenix 1 Ferocity 12 | Your pet heals itself for 100% of its total health over 5 sec while channeling. |
| Call of the Wild | 1 | Spider's Bite 3 Ferocity 12 | Your pet roars, increasing the melee and ranged attack power of all party members within 40 yards by 10%. Lasts 20 sec. |
Tenacity
Edit
These talents can be used by the following pet family types: Bear, Boar, Crab, Crocolisk, Gorilla, Rhino, Scorpid, Turtle,
Warp Stalker, Worm.
The tree is designed for boosting tanking ability, either for soloing or for gimmick group-tanking.
| Talent | Points | Requirements | Description |
|---|---|---|---|
| Blood of the Rhino | 2 | Great Stamina 3 Tenacity 3 | Increases your pet's total Stamina by 2/4% and increases all healing effects on your pet by 20/40%. |
| Pet Barding | 2 | Natural Armor 2 Tenacity 3 | Increases your pet's armor by 5/10% and chance to Dodge by 1/2%. |
| Guard Dog | 2 | Tenacity 6 | Your pet's Growl generates 10/20% additional threat and 10% of its total happiness. |
| Intervene | 1 | Tenacity 6 | Your pet runs at high speed towards a group member, intercepting the next melee or ranged attack made against them. |
| Grace of the Mantis | 2 | Tenacity 9 | Reduces the chance your pet will be critically hit by melee attacks by 2/4%. |
| Last Stand | 1 | Avoidance 3 Tenacity 12 | Your pet temporarily gains 30% of its maximum health for 20 sec. After the effect expires, the health is lost. |
| Taunt | 1 | Guard Dog 2 Tenacity 12 | Your pet taunts the target to attack it for 3 sec. |
| Roar of Sacrifice | 1 | Grace of the Mantis 2 Tenacity 12 | Your pet absorbs damage from a party or raid member, transferring 30% damage taken to the pet. Lasts 12 sec. |
| ||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||