Poisons
From WoWWiki
| | Poisons (Profession) |
|---|---|
| Ingredients • Proficiencies • Trainers |
| Poisons | |
|---|---|
| |
| Usable By | |
| Class | Rogue |
| Properties | |
| Type | Utility |
| School | Nature |
| Cooldown | None/Global Cooldown |
Poisons allow Rogues to coat each of their weapons in various poisons which can cause instant damage, damage over time, or even reduce an enemy's movement and/or casting speed. Once poison is applied to a weapon, it will last for 1 hour (before Patch 2.3, poisons only lasted 30 minutes). Poisons do not stack with other weapon effects such as Blacksmiths' sharpening or weight stones, or Alchemy's oils. Only one such temporary weapon enchantment can be active on a weapon at a time. Rogue Talents can be used to enhance the effectiveness of poisons; there is also a set bonus on Bloodfang armor that increases your chance to apply poison.
Ingredients for poisons can be purchased at Shady Dealers or reagent vendors. They can also be found in junkboxes obtained through Pickpocketing various mobs. Some components may also be gathered with Herbalism.
Poisons do not count towards your two-profession limit, despite the fact that it behaves much like a profession does.
Faster weapons (i.e. daggers) will proc poisons more often. This is unlike "Chance on Hit" effects that many magical weapons are imbued with.
Contents |
Gaining the Poisons Skill
At level 20, rogues are able to begin a quest chain which ends with the acquisition of the Poisons skill. The exact quests depend on the rogue's faction.
Alliance
Go to the Old Town in Stormwind. Master Mathias Shaw at SI:7 headquarters offers the first quest in the chain,
[20] Mathias and the Defias. The quest takes place in a tower on the southern border of Westfall near Stranglethorn Vale, along the river, and requires a skill level of 70 in Lockpicking to complete. After completing
[24] Klaven's Tower, the second quest in the chain, you will gain the Poisons skill and also learn the recipe for Instant Poison.
Horde
Go to the Cleft of Shadow in Orgrimmar and perform
[20] The Shattered Salute. The Horde quest chain is difficult to complete solo at level 20, but two level 20 characters or a solo rogue around level 23 should be able to complete it. The two main quests (including
[24] Mission: Possible But Not Probable which requires a skill level of 70 in Lockpicking to complete) in the chain take place in a tower in the northeast corner of the Barrens. When the quest objectives are completed, the rogue will be poisoned with a very slow-acting poison debuff. After turning in the quest at the Cleft of Shadow, the rogue travels to Tarren Mill in the Hillsbrad Foothills, where they will be cured of the poison debuff (though the poison is easily curable through a variety of other means as well) and gain the Poisons skill.
Improving the Poisons Skill
Once you have the poisons skill it behaves much like the professions (but is not a profession itself). You have a poison skill level which you can increase by making poisons that still give skill. As usual, poisons listed in orange always give a skill point when made, and the other colors also work as they do in the professions. Unlike professions, you do not need to purchase the ability to skill up beyond the 75, 150, 225, and 300 limits. Instead your current skill limit is simply five times your current level. There is no poisons trainer, instead you learn new poisons from the rogue trainer, subject to meeting the level and skill prerequisites.
Poisons
Poisons are considered a temporary weapon Enhancement.
These are the items that are produced by the Poison skill «along with the level required»:
- Crippling Poison «20, 50»
- Snares the enemy, reducing their movement speed.
- Mind-Numbing Poison «24, 38, 52»
- Increases the casting time of the enemy's spells.
- Instant Poison «20, 28, 36, 44, 52, 60, 68»
- Inflicts damage on the enemy immediately.
- Deadly Poison «30, 38, 46, 54, 60 (Book), 62, 70»
- Adds a DoT (damage-over-time) effect to the enemy. Can stack up to five times.
- Wound Poison «32, 40, 48, 56, 64»
- Deals damage and reduces the strength of healing effects on the enemy for a period of time. Can stack up to five times.
- Anesthetic Poison «68»
- New Poison introduced with The Burning Crusade, deals slightly less damage than Instant Poison, but causes no threat.
Abilities
These abilities are directly related to poisons
Shiv instantly applies the poison on your offhand weapon to the target.
Mutilate damage is increased by 50% against poisoned targets
Envenom consumes 1 stack of deadly poison per combo point on the target, dealing additional damage per point, similar to Eviscerate but ignores Armor and deals Nature damage
| Consumables | |
|---|---|
| Character | Foods • Drinks • Bandages – Elixirs (Flasks) • Potions (Cauldrons) – Scrolls |
| Armor | Runes of Warding • Wards of Shielding |
| Weapon | Sharpening stones • Weightstones – Mana oils • Wizard oils – Poisons |
| Professions | |
|---|---|
| Primary | Alchemy • Blacksmithing • Enchanting • Engineering • Inscription |
| Secondary | Cooking • First Aid • Fishing • Riding |
| Class-based | Lockpicking • Poisons |
