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| read more... February 15, 2012 Opinion: Achievements for WoWWiki by Raylan13 | |
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| Achievements are a great way for WoWWiki users to compete in a friendly contest of badge collection, as well as a way to chart individual contributions. Just like achievements in Warcraft, these are for bragging rights, a way to get your name noticed, and a way to collect a large array of badges to display on your personal page.
A leaderboard keeps track of points earned, as well as most recent badges. Badges and ways to earn them are themed according to Warcraft. They can be as simple as making a single edit, making a thousand edits, or making edits to specific types of pages. Achievements can cover editing, blogging, uploading pics, uploading videos, and more. If folks are interested, a forum thread would be dedicated to ideas about images, names, and badge requirements. A poll has been set up here for voting. People can leave comments there or here, if they'd like to leave one. It isn't required! More information about achievements can be found here. | |
| read more... January 11, 2012 WoWWiki BlizzCon swag contest by Raylan13 | |
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A New Year, a new contest! WoWWiki is giving away a heap of BlizzCon swag, offered in three prize tiers, from a coveted Arthas helm to a Diablrgl (Diablo murloc) pet. Open to US and UK residents, head on over to the contest page to enter! | |
| read more... December 15, 2011 Wikia sends Fandyllic a nice holiday card by Fandyllic | |
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Just thought I'd share the nice holiday card Wikia staff sent me.
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| read more... August 31, 2011 Some ideas to get back subscribers for World of Warcraft by Fandyllic | |
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Commentary and ideas
As much press as hardcore players get around World of Warcraft, the difference in making money or not for Blizzard Entertainment is not the hardcore players. Hardcore players don't represent the majority of players, but use up a vast majority of the resources in the game. This is because it is obvious that Blizzard spends a majority of its time catering to hardcore players. They spend inordinate amounts of time creating, refining and tweaking top-level raids, creating and tinkering with itemization for top-level raids and heroic instances, and responding to complaints and support requests from raiders. Blizzard is falling into the squeaky wheel trap. Because of this misplaced focus on hardcore players and their desire for top-level content, Blizzard is losing casuals. Casuals is what separates World of Warcraft from most MMOs. When the game first came out it was by far the most casual friendly MMO with the most depth and wise gameplay compromises. Blizzard has lost its way from this winning formula and so it is losing casuals[1] at a rate too fast to maintain growth or even keeping at a plateau.[2][3] Why are casuals so important? Because they pay as much as hardcore players, but use far less of Blizzard's resources. If the trend continues, Blizzard will continue to spend more and more resources on less and less players. It could become a vicious cycle.[4] This time is still probably quite far off, since Blizzard can probably justify and maintain adequate content release cycles as long as their player base remains in the multiple millions, but they appear to be on the downside of the game's life-cycle[5] and are doing very little to really reverse the trend.
Another group of players, some of whom could actually be considered "hardcore" in many respects, that Blizzard is also neglecting is the twink community. Blizzard has apparently long voiced its support for the twink community, but hasn't really delivered in their laser focus on end-game content.[6] Although they acknowledge the problem, Blizzard has actually stated that their priority is on max-level PvP and that they apparently don't want to divert resources away from that.[7] The twink community is less interested in immersion, lore, and quests than some of the casual community, but they definitely want focus on non-level cap, non-end game content. The twinks want attention to class balance and itemization at lower levels. So, as casuals will spend more time leveling at low levels, some of the benefits gained from aiding either twinks or casuals will benefit both.
References
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| read more... July 8, 2011 Summer Swag winners announced! by Raylan13 | |
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Our first annual summer contest officially ended this past week. As promised, here's a list of the winners! If your name isn't here, don't worry, as this won't be our last contest. We have some exciting giveaways planned for the remainder of the year, so keep an eye out for them! Now for the lucky winners:
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