|Prayer of Mending|
|Cooldown||10 sec (GCD 1.5 sec)|
Prayer of Mending (abbrv. ProM) is a priest ability learned at level 68. It is a reactive healing buff similar to Earth Shield. It will not actually heal the target when cast on them, but instead leave a buff on the target. When the buffed target takes any damage, the buff will heal the target and move to another random raid member within 20 yards. The buff has a maximum of 5 charges (6 with 2-piece bonus from the tier 7 set), and will not proc from environmental damage (falling, lava, fatigue, etc) nor spells that reduce the caster's own HP, such as Warlock Lifetap. (Spells that actually cause damage to the caster, such as Warlock Hellfire will still proc the buff.).
The threat generated by ProM was changed to be given to the casting priest with patch 3.0.2. This was a side effect of changing the way ProM healing was registered so that it counted as the casting priest's healing.
- (talent, holy spec section)
- (core ability)
- ( discipline and holy spec ability)
- ( holy spec ability)
- ( holy spec ability)
- As of patch 3.0.2, heals from Prayer of Mending can crit.
- Multiple ProMs on a target do not stack, even when cast by different priests.
- An efficient heal even on one proc (for example when the main tank is the only person being damaged), its efficiency increases greatly after the seconds and subsequent procs.
- Prayer of Mending receives 57.1% of spell power effects per charge.
- The animation between players is invisible to enemies in the battleground and arena, so there is no risk of exposing a stealthed teammate.
Prayer of Mending is often cast on the main tank before engaging combat, as it will begin the spell's 10-second cooldown and possibly allow mana regeneration before the fight begins. Waiting several seconds between casting the first Prayer of Mending and engaging combat allows a subsequent ProM to be cast immediately (or almost immediately) after the initial spell procs.
Prayer of Mending can potentially save a party or raid in situations where damage is being taken throughout the group. Prayer of Mending's benefits over other multiple-target heal spells include large range and low mana cost (particularly in situations where most or all of the charges proc). There are some drawbacks, however, including the long cooldown, inability to stack on multiple targets, inability to heal multiple targets simultaneously, inability to target the heal after the first proc, and a maximum of 5 procs every 10 seconds. That said, combining ProM and other group healing spells (e.g. Prayer of Healing, Circle of Healing, Tranquility) can be an extremely useful way to do a great deal of healing on a number of targets in a short period of time.
Prayer of Mending also lends itself to group healing during mob grinds, particularly where the priest is capable of (albeit slowly) taking on a single mob at a time. Have each member of the party hold the aggro of separate mobs. As each person is hit, the ProM will bounce from one to the other doing the sustained healing; allowing the priest to take a break from healbotting. Whenever a damage dealer in the party finishes their mob, they should target a new mob instead of coming back to assist the priest. The goal is to spread the damage, and thus the chance for ProM to jump.
The 4-piece bonus of Hallowed Raiment increases healing done by this spell by 100 per proc and the 2-piece bonus of the Heroes' Regalia of Faith (and Valorous) increases the number of charges that ProM has to a total of 6.
- Patch 5.2.0 (5-Mar-2013): The amount of healing done by Flash Heal, Binding Heal, Renew, and Prayer of Mending have been reduced by 20%.
- Patch 4.0.6 (8-Feb-2011): Prayer of Mending will now properly return an error when cast on a target with a more powerful Prayer of Mending active.
- Patch 3.3.0 (08-Dec-2009): Prayer of Mending: Inspiration and Divine Aegis can no longer be incorrectly triggered by this spell for priests who do not have those talents.
- Hotfix (2009-08-08): "Prayer of Mending will now trigger Divine Aegis on the healed target and not the priest who cast Prayer of Mending."
- Patch 3.1.0 (14-Apr-2009): Prayer of Mending: This spell will no longer fail from “A more powerful spell is already active” errors. It will now always cast, including overwriting a weaker Prayer of Mending. In addition, trinkets which are triggered from casting a healing spell will now be triggered properly by Prayer of Mending.
- Patch 3.0.8 (2009-01-20): Prayer of Mending: Will now only benefit from the healing talents of the priest who cast the original spell.; Prayer of Mending will no longer sometimes cause Surge of Light to trigger on Priests who do not have that talent.
- / Patch 3.0.2 (14-Oct-2008): This spell can now critically hit.
- Patch 2.4.0 (25-Mar-2008): This spell will now fade from players who leave or enter an instance, change continents, or exit the game.
- Patch 2.3.0 (13-Nov-2007): This ability will no longer be overwritten when the new Prayer of Mending would do less healing.
- Patch 2.1.0 (22-May-2007): This spell is now affected by Silent Resolve, Amplify Magic, and Dampen Magic.
- Patch 2.0.10 (2007-03-06): Prayer of Mending now has a 10 second cooldown.
- Patch 2.0.3 (09-Jan-2007): "Prayer of Mending" no longer procs the heal when all damage is absorbed.