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+ | <onlyinclude>{{Infobox ability |
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− | {| style="{{tooltipcss}}" |
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+ | |name=Entangling Roots |
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− | | colspan=2 | {{epic|Primal Hakkari Shawl}} |
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+ | |image=Spell Nature StrangleVines |
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+ | |description=Roots the target in place and causes X Nature damage over 30 sec. Damage caused may interrupt the effect. |
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+ | |class=[[Druid]] |
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+ | |type=Offensive, Utility |
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+ | |school=[[Nature]] |
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+ | |cost=7% of [[base mana]] |
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+ | |range=30 |
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+ | |rangeunit=yd |
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+ | |cast_time=1.5 sec |
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+ | |improvement=[[Control of Nature]], [[Nature's Reach]], [[Brambles]] |
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+ | |ranks=8 |
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+ | |buff_name=Entangling Roots |
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+ | |buff_type=Magic |
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+ | |buff_image=Spell Nature StrangleVines |
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+ | |buff_desc=Rooted. Causes (X/3) Nature damage every 3 seconds. |
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+ | |buff_dur=12 sec |
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+ | |debuff= |
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+ | }}</onlyinclude> |
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+ | |||
+ | {{AbilityFlavor|The vines grew angry, as if every weed in Azeroth sought revenge upon those who would destroy their fertile home.<ref>{{ref tcg|set=Heroes of Azeroth|number=20}}</ref>}} |
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+ | |||
+ | A [[Druid]] [[spell]] that is a combination [[root]] and [[DoT]]. |
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+ | |||
+ | ==Table== |
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+ | Entangling Roots is available at level 7 for {{cost||2|70}}. |
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+ | {| class="darktable zebra" style="text-align:center" |
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|- |
|- |
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+ | ! Level !! Mana cost !! Damage Dealt |
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− | | colspan=2 | Binds when picked up |
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|- |
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+ | | 7 || 4 % || 30 |
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− | | colspan=2 | Classes: [[Paladin]], [[Hunter]], [[Mage]] |
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|- |
|- |
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+ | | 8 || 4 % || 30 |
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− | | colspan=2 style="color: #aa0;" | "A legendary Paragon of Power from the old Gurubashi Empire." |
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|- |
|- |
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− | | |
+ | | 9 || 4 % || 30 |
+ | |- |
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+ | | 10 || 4 % || 30 |
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+ | |- |
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+ | | 11 || 4 % || 30 |
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+ | |- |
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+ | | 12 || 4 % || 30 |
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+ | |- |
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+ | | 13 || 4 % || 30 |
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+ | |- |
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+ | | 14 || 4 % || 40 |
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|} |
|} |
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− | [[Image:INV_Shoulder_19.png|left]] |
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− | The '''Primal Hakkari Shawl''' is a powerful [[Paragon of Power]] that contains great mojo. It's sought after by the [[Zandalar Tribe]]. |
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+ | == Improvements == |
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+ | When a restoration druid is in [[Tree of Life form]], this spell is instant-cast. |
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+ | |||
+ | === Glyphs === |
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+ | {{:Glyph of Entangling Roots}}{{clrl}} |
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+ | |||
+ | == Tips and tactics == |
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+ | * Use this spell if you need to run away from something. The enemy may still be able to hit you with ranged attacks, but otherwise, it can't move to attack you. |
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+ | * Consider using [[Nature's Grasp]] if you use this spell to run very often. |
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+ | * Invaluable in PvP against Warriors, Rogues, Hunters, and Shamans. |
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+ | * Use it for crowd control in an instance, if needed. |
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+ | |||
+ | ==Notes== |
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+ | * Damage done to the target may prematurely end Entangling Roots. However, Roots is never broken by its own DoT. |
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+ | * [[Nature's Grasp]] is a buff that casts the highest rank of Entangling Roots on the next melee attacker. |
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+ | * Entangling Roots' cast time may be made instant with [[Nature's Swiftness (druid ability)|Nature's Swiftness]], or reduced by 0.5 seconds through [[Nature's Grace]]. |
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+ | * One of the few crowd control spells not subject to [[creature type]] restrictions (humanoid, beast, demon, etc.). It is, however, unreliable: It doesn't stop targets from casting spells or using ranged attacks, just from moving, so it is useless against casters and hunter-like NPCs. In addition, any creature that is immune to nature spells, as is common among elementals, is immune to Entangling Roots. |
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+ | == Patch changes == |
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+ | * {{Patch 4.0.6|note=Now has a PvP duration of 8 seconds.}} |
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+ | * {{Patch 3.0.2|note=Entangling roots is now usable indoors.}} |
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+ | * {{Patch 2.0.1|note=All [[crowd control]] effects have a chance each second to break earlier, and their duration is capped at 12 seconds in PvP. The chance increases with resistances and the level difference between the target and the caster.}} |
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+ | * {{Patch 1.7.0|note=Entangling Roots now shares the same duration in pvp as other long-duration forms of crowd control (ie: polymorph, fear, sap).}} |
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+ | * {{Patch 1.4.0|note=Now subject to diminishing returns in PvP. This is considered an immobilizing effect.}} |
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+ | * {{Patch 1.2.0|note=Entangling Roots: Rank 4 moved to level 38.}} |
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+ | ==References== |
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+ | {{Reflist}} |
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− | == |
+ | == External links == |
+ | <!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here. |
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− | The Primal Hakkari Shawl drops off [[boss]]es in [[Zul'Gurub]] in [[Stranglethorn Vale]]. |
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+ | Links that do not conform to the rules will be DELETED. |
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+ | Repeat violations may result in a BAN. |
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+ | Have a nice day. :) --> |
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+ | {{elinks-spell|339}} |
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− | == Primal Hakkari Shawl as a Quest Objective == |
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− | *{{questclass|alliance|Paladin|60R|Paragons of Power: The Freethinker's Belt}} |
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− | *{{questclass|neutral|Mage|60R|Paragons of Power: The Illusionist's Mantle}} |
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− | *{{questclass|neutral|Hunter|60R|Paragons of Power: The Predator's Belt}} |
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+ | {{Classfooter|Druid}} |
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− | {{elinksitem|51412|19721}} |
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+ | [[es:Raíces enredadoras]] |
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⚫ | |||
− | [[Category: |
+ | [[Category:Druid abilities]] |
− | [[Category: |
+ | [[Category:Magic debuffs]] |
⚫ |
Revision as of 07:29, 12 January 2011
Entangling Roots | |
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Properties | |
Class | Druid |
School | Nature |
Cooldown | None/Global Cooldown |
Improvements | [Control of Nature], [Nature's Reach], [Brambles] |
Related debuff | |
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[[Category:druid abilities]][[Category:druid abilities]]
- The vines grew angry, as if every weed in Azeroth sought revenge upon those who would destroy their fertile home.[1]
A Druid spell that is a combination root and DoT.
Table
Entangling Roots is available at level 7 for 2 70.
Level | Mana cost | Damage Dealt |
---|---|---|
7 | 4 % | 30 |
8 | 4 % | 30 |
9 | 4 % | 30 |
10 | 4 % | 30 |
11 | 4 % | 30 |
12 | 4 % | 30 |
13 | 4 % | 30 |
14 | 4 % | 40 |
Improvements
When a restoration druid is in Tree of Life form, this spell is instant-cast.
Glyphs
The subject of this article was removed from World of Warcraft in patch 7.0.3.
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Glyph of Entangling Roots | |
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Usable by | |
Class | Druid |
Properties | |
Level learned | 25 |
Glyph type | Major Glyph |
Source | Automatic |
Glyph of Entangling Roots is automatically learned by druids at level 25.
Notes
As of patch 4.0.6, the in-game tooltip reads that it reduces the cast time by .02 seconds. This is simply a typo, it correctly lowers the cast time by 0.2 seconds.
Patch changes
- Patch 7.0.3 (2016-07-19): Removed.
- Patch 6.0.2 (2014-10-14): Item removed; now automatically learned at level 25. Effect updated.
- Previous version: Reduces the cast time of your Entangling Roots by 0.2 sec.
- Previous version: Reduces the cast time of your Entangling Roots by 0.2 sec.
- Patch 4.0.6 (2011-02-08): Redesigned. It now reduces the cast time of Entangling Roots by 0.2 seconds, rather than making it instant cast.
- Patch 4.0.1 (2010-10-12): Effect changed: Now reduces the cast time of Entanging Roots by 100% but increases the cooldown by 5 sec.
- Previously increased the damage required to break the roots effect by 20%.
- Previously increased the damage required to break the roots effect by 20%.
- Patch 3.0.2 (2008-10-14): Added.
External links
Tips and tactics
- Use this spell if you need to run away from something. The enemy may still be able to hit you with ranged attacks, but otherwise, it can't move to attack you.
- Consider using [Nature's Grasp] if you use this spell to run very often.
- Invaluable in PvP against Warriors, Rogues, Hunters, and Shamans.
- Use it for crowd control in an instance, if needed.
Notes
- Damage done to the target may prematurely end Entangling Roots. However, Roots is never broken by its own DoT.
- [Nature's Grasp] is a buff that casts the highest rank of Entangling Roots on the next melee attacker.
- Entangling Roots' cast time may be made instant with Nature's Swiftness, or reduced by 0.5 seconds through [Nature's Grace].
- One of the few crowd control spells not subject to creature type restrictions (humanoid, beast, demon, etc.). It is, however, unreliable: It doesn't stop targets from casting spells or using ranged attacks, just from moving, so it is useless against casters and hunter-like NPCs. In addition, any creature that is immune to nature spells, as is common among elementals, is immune to Entangling Roots.
Patch changes
- Patch 4.0.6 (2011-02-08): Now has a PvP duration of 8 seconds.
- Patch 3.0.2 (2008-10-14): Entangling roots is now usable indoors.
- Patch 2.0.1 (2006-12-05): All crowd control effects have a chance each second to break earlier, and their duration is capped at 12 seconds in PvP. The chance increases with resistances and the level difference between the target and the caster.
- Patch 1.7.0 (2005-09-13): Entangling Roots now shares the same duration in pvp as other long-duration forms of crowd control (ie: polymorph, fear, sap).
- Patch 1.4.0 (2005-04-19): Now subject to diminishing returns in PvP. This is considered an immobilizing effect.
- Patch 1.2.0 (2004-12-18): Entangling Roots: Rank 4 moved to level 38.
References
External links
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