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m (that's orgrim hammer)
 
(Created page with "{{Stub/Quest}} {{questbox | name=Vile and Tainted | start=Calor | faction=Alliance | id=26690 | level=23 | levelreq=21 | category=Duskwood | end= | experience=1,850 | reputat...")
 
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{{Stub/Quest}}
{{for|toy zeppelins|Zippelin}}
 
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{{questbox
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| name=Vile and Tainted
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| start=[[Calor]]
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| faction=Alliance
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| id=26690
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| level=23
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| levelreq=21
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| category=Duskwood
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| end=
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| experience=1,850
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| reputation=+150 [[Stormwind (faction)|Stormwind]]
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| rewards=
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| money={{cost||15}}
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| previous=[[Quest:The Rotting Orchard]]
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| next=[[Quest:Worgen in the Woods (Cataclysm 2)
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}}
   
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== Objectives ==
[[File:Zeppelin2.JPG|thumb|Zeppelin]]
 
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Kill 8 Nightbane Vile Fangs and 8 Nightbane Tainted Ones in [[Roland's Doom]].
[[File:Zeppelinwc2.JPG|thumb|Zeppelin]]
 
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*[[Nightbane Vile Fang]] Slain (8)
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*[[Nightbane Tainted One]] Slain (8)
   
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== Description ==
A '''goblin zeppelin''' is a form of [[transportation]] that consists of a wooden gondola attached to a large balloon, into which hot air is pumped by a [[phlogiston]] boiler. They are swift, able to make long journeys, and pass above rough terrain.<ref name="ReferenceA">{{ref book |author= Arthaus |title= [[World of Warcraft: The Roleplaying Game]] |isbn=9781588467812 |pages=215}}</ref> They were conceived by the [[goblin]]s.<ref>{{ref book |author=Blizzard Entertainment |authorlink=Blizzard Entertainment |title=[[Warcraft II: Tides of Darkness]] Manual |pages=75}}</ref>
 
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Your previous accomplishments have convinced me that you are ready to take on the toughest worgen infesting the woods.
   
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Of the worgen that have made their new home here, the Vile Fangs and the Tainted Ones have proven the most dangerous. They've settled down near some of the caves and in the mine to the south.
The pilot of the zeppelin can control the direction through use of ropes which are connected to both the steering wheel in the gondola, as well as fins on the balloon's back. Altitude is maintained or adjusted by the degree of inflation of the balloon, as well as with ballast. Moving in a direction or changing speed requires thrust, given by one or more rotors.<ref name="ReferenceA"/>
 
   
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From far away you can even see the light from their bonfires...
The zeppelin is an example of one of the most stable technological devices to be found on Azeroth (a trait uncommon of goblin inventions), and malfunctions tend to be non-threatening. Naturally, it is possible for the zeppelin to drift off course or develop a leak, but only rarely will the phlogiston boiler have difficulty, and even rarer still will it explode.<ref name="ReferenceA"/>
 
   
== History ==
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== Completion ==
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<name>, to be honest with you, I did not believe that you would get this far, but you are clearly a <class> to be reckoned with. In fact, if you wish to formally join Master Carevin's struggle, I will gladly write for you a letter of recommendation.
[[File:Zeppelinplans.jpg|thumb|left|Zeppelin schematics]]
 
   
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==Progression==
They were first constructed and used by the [[Horde]] during the [[Second War]]. At that time, zeppelins were manned by a small team of goblins whose purpose was to spy on enemy positions. The zeppelins were cumbersome, awkward, and maintained no armament. However, at the time, they had extensive line of sight as well as the ability to spot submerged Alliance technology.<ref>{{ref book |author=Blizzard Entertainment |authorlink=Blizzard Entertainment |title=[[Warcraft II: Tides of Darkness]] Manual |pages=75}}</ref>
 
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{{Worgen in the Woods Cataclysm}}
   
 
== Rewards ==
Since then, zeppelins have become a widespread method of transportation, due to development by the goblins.<ref name="ReferenceB">{{ref book |author= Johnstone, Mike |authorlink=Mike Johnstone |title= [[Magic & Mayhem]] |isbn= 9781588469540 |pages=188}}</ref> After the Second War, the goblins rescinded their alliance with the Horde and began selling their goods and services to the highest bidder. Throughout the course of the [[Third War]], the zeppelins were employed by both the Horde and [[Alliance]]. Their speed had increased substantially and the zeppelins were now able to travel over long distances and rough terrain, as well as carry vast numbers of troops.<ref name="ReferenceB"/>
 
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You will receive: {{cost||}}
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<!--{{itembox|You will be able to choose one of these rewards:||||}}-->
   
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== Patches and hotfixes ==
They also invented other zeppelin-like "airships" that are able to ferry troops over impassable terrain.<ref>{{ref book |author= Arthaus |title= [[Warcraft: The Roleplaying Game]] |isbn=9781588460714 |pages=182}}</ref>
 
 
*{{Patch 4.0.3a|note=Added.}}
   
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==External links==
Now, in the times following the defeat of the [[Burning Legion]] at [[Mount Hyjal]], the zeppelins are employed once again by the Horde for the passage of the [[Great Sea]] between the continents. Although the goblins remain a {{reputation|neutral}} force, the Horde alone has the privilege of using the zeppelins. Goblins still offer passage to the Alliance in many locations of the world, but those zeppelins in use by the Horde are not usually used by the Alliance. Neutral goblin zeppelins currently will allow the transport of soldiers, but heavy weaponry, such as [[cannon]]s, are forbidden to maintain neutrality.<ref>''[[Last of the Line]]''</ref>
 
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<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
 
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Links that do not conform to the rules will be DELETED.
Zeppelins come in different designs and sizes, and different zeppelins have different crew sizes. Zeppelins are manned by at least a pilot.<ref name="ReferenceA"/><ref>[[Warcraft II]]</ref> Sometimes they consist of a pilot and an engine tender.<ref name="ReferenceB"/> {{Citation needed}}<!-- Cited as DotD - but what page? --> Some are manned by a pilot, navigator, and [[engineer]].<ref name="ReferenceC">{{ref book |author=Arthaus |title=[[Lands of Conflict]] |isbn=9781588469601 |pages=28}}</ref> Other zeppelins have eight member crews including a sky-captain, a chief officer, a navigator, three crewmen, and two [[guards]].
 
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Repeat violations may result in a BAN.
 
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Have a nice day. :) -->
It moved at 40 miles per hour in the [[Warcraft RPG]],<ref name="ReferenceB"/> but was changed to 15 miles per hour in the [[World of Warcraft RPG]].<ref name="ReferenceA"/> Zeppelins can cover about five hundred miles in a twelve-hour day of travel, allowing the crew time to rest and make any necessary repairs. An [[Explorers' League|Explorer's Guild]] trip from [[Sunwell Grove]] to [[Booty Bay]] was made in just under 80 days.<ref name="ReferenceC"/>
 
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{{elinks-quest|26690}}
 
== Zeppelin routes ==
 
{{Wow-section}}
 
[[File:Zeppelin.jpg|thumb|Zeppelin stationed in Orgrimmar.]]
 
 
In ''[[World of Warcraft]]'', you will rarely see free-flying zeppelins with no specific course. They now generally follow established routes with a [[Zeppelin Tower]] at each end point. Some cargo zeppelins can be seen crashed in places.
 
 
;Kalimdor ↔ Eastern Kingdoms
 
* {{Horde Icon Small}} [[File:The-ironeagle.jpg|30px]] ''[[The Iron Eagle]]'': [[Orgrimmar]], [[Durotar]] ↔ [[Grom'gol Base Camp]], [[Stranglethorn Vale]]
 
* {{Horde Icon Small}} [[File:The-thundercaller.jpg|30px]] ''[[The Thundercaller]]'': Orgrimmar, Durotar ↔ [[Undercity]], [[Tirisfal Glades]]
 
 
;Kalimdor
 
* {{Horde Icon Small}} [[File:The Zephyr.jpg|30px]] ''[[The Zephyr]]'': Orgrimmar, Durotar ↔ [[Thunder Bluff]], [[Mulgore]] (added in [[Patch 3.2.0]])
 
 
;Eastern Kingdoms
 
* {{Horde Icon Small}} [[File:The-purpleprincess.jpg|30px]] ''[[The Purple Princess]]'': Undercity, Tirisfal Glades ↔ Grom'gol Base Camp, Stranglethorn Vale
 
 
;Kalimdor ↔ Northrend
 
* {{Horde Icon Small}}{{wotlk-inline}} [[File:The Mighty Wind.jpg|30px]] ''[[The Mighty Wind]]'': Orgrimmar, Durotar ↔ [[Warsong Hold]], [[Borean Tundra]]
 
 
;Eastern Kingdoms ↔ Northrend
 
* {{Horde Icon Small}}{{wotlk-inline}} [[File:The Cloudkisser.jpg|30px]] ''[[The Cloudkisser]]'': Undercity, Tirisfal Glades ↔ [[Vengeance Landing]], [[Howling Fjord]]
 
 
== Other zeppelins ==
 
* [[Beezil's Wreck]] in [[Dustwallow Marsh]].
 
* [[Marvon Rivetseeker]]'s southeast of [[Thistleshrub Valley]], [[Tanaris]].
 
* One crashed in a tree in [[Stranglethorn Vale]].
 
* A few above [[Orgrimmar]].
 
* [["Screaming" Screed Luckheed]]'s [[Zeppelin Crash]] in the [[Hellfire Peninsula]].
 
* [[Area 52 Death Machine]] (a [[zippelin]]) in [[Netherstorm]].
 
* A captured zeppelin at [[Westguard Keep]] in [[Howling Fjord]] which is used by the Alliance to bombard [[pirate]] positions.
 
* At least two that crashed near [[Warsong Hold]] in [[Borean Tundra]]. One into an iceberg, and one spread out on the mainland.
 
* [[Grom'arsh Crash Site]] in Storm Peaks is a camp built around the remains of a crashed Zeppelin (likely also called Grom'arsh).
 
 
== Trivia ==
 
* The crashed Zeppelins seen in the old world and Outland (such as the one in Stranglethorn Vale) appear to be of a different, more combact design compared to the functioning Zeppelins seen elsewhere, bearing a close resemblance to the Warcraft 3 Zeppelin with a different paintjob.
 
 
== Gallery ==
 
<gallery captionalign="left">
 
Image:Comp zeppelin ride for alliance.jpg|An Alliance player on a Horde zeppelin.
 
Image:Zep crash STV.jpg|A crashed zeppelin in [[Stranglethorn Vale]].
 
Image:Zeppelin town.jpg|It was apparently planned to be able to be entered.
 
Image:Marvon Rivetseeker's crashed zeppelin.jpg|[[Marvon Rivetseeker]]'s crashed zeppelin in [[Tanaris]]
 
Image:ZeppelinWC3.jpg|Zeppelin in WCIII.
 
Image:Vengeance Landing Zeppelin.jpg|WotLK zeppelin model
 
Image:OrcZeppelin.gif|Zeppelin in the Second War.
 
Image:Zepcomic.JPG|As seen in the comic series.
 
Image:Highseas.jpg
 
Image:Icc_zeppelin.jpg|Seen when the Alliance defeat Deathbringer Saurfang.
 
File:The Dirigible.jpg
 
File:Zeppelin cataclysm cinematic.PNG|Zeppelin seen in the Cataclysm trailer.
 
</gallery>
 
 
==See also==
 
*[[Gunship]]
 
 
==Patch changes==
 
*{{Patch 3.0.2|note=The crews have returned.}}
 
*{{patched|date=12/06/07|bluenote= The vendors on the Boats and Zeppelins throughout Azeroth have run out stock and shut up shop, they are no longer able to service you with their wares.|link=http://forums.wow-europe.com/thread.html?topicId=1905770654&postId=19052191740&sid=1#0}}
 
*{{Patch 2.3.0|note=Crews and guards have been added to the zeppelins. Machine vendors were also added on each zeppelin, [[Vendo-O-Tron D-Luxe|one]] for trade goods/reagents and repairing, [[Snack-O-Matic IV|the other]] for food and drink.}}
 
*{{Patch 1.7.0|note=Some of the zeppelin paths have been modified.}}
 
 
==Reference list==
 
{{reflist}}
 
 
{{Goblins}}
 
{{Masstransit}}
 
{{Warcraft II units}}
 
{{Warcraft III units}}
 
[[fr:Zeppelin]]
 
[[pl:Zeppelin]]
 
[[Category:Game terms]]
 
[[Category:Zeppelins| ]]
 
[[Category:Goblins]]
 

Revision as of 16:20, 13 April 2011

{{questbox | name=Vile and Tainted | start=Calor | faction=Alliance | id=26690 | level=23 | levelreq=21 | category=Duskwood | end= | experience=1,850 | reputation=+150 Stormwind | rewards= | money=15s | previous=Quest:The Rotting Orchard | next=[[Quest:Worgen in the Woods (Cataclysm 2) }}

Objectives

Kill 8 Nightbane Vile Fangs and 8 Nightbane Tainted Ones in Roland's Doom.

Description

Your previous accomplishments have convinced me that you are ready to take on the toughest worgen infesting the woods.

Of the worgen that have made their new home here, the Vile Fangs and the Tainted Ones have proven the most dangerous. They've settled down near some of the caves and in the mine to the south.

From far away you can even see the light from their bonfires...

Completion

<name>, to be honest with you, I did not believe that you would get this far, but you are clearly a <class> to be reckoned with. In fact, if you wish to formally join Master Carevin's struggle, I will gladly write for you a letter of recommendation.

Progression

  1. A [10-30] Worgen in the Woods
  2. A [10-30] The Rotting Orchard
  3. Vile and Tainted
  4. A [10-30] Worgen in the Woods

Rewards

You will receive:

Patches and hotfixes

External links