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{{Removedfromgame|patch=2.2.0}}
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The '''PvP flag''' indicates whether or not you can engage or be engaged in [[PvP]] [[combat]] by a player of an opposing [[faction]]. If it is up, you are open for combat against the opposite faction. If it is not, you cannot be attacked by a player of an opposing faction. The PvP flag can be seen in the top corner of the screen next to your players portrait. You may see {{Horde Icon Small}} or {{Alliance Icon Small}} next to your [[portrait]] depending on your [[faction]]. If the icon appears, then your flag is up. If it does not, your flag is down. If your flag is temporary, the time that it will be up, will be displayed. That is, as long as you are not in [[Contested Territory|Contested Territories]], not in PvP combat, and not having quests in your log that flags you for PvP. PvP flag timers of other players are not displayed.
 
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<onlyinclude>{{{{{tpl|tooltip}}}
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|mode={{{mode|}}}
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|arg={{{arg|}}}
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|icon=INV_Potion_115
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|stack=5
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|name=Flask of Shadow Fortification
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|quality=common
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|level=65
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|effect=Use: Increases the player's resistance to shadow spells by 35 and health regeneration by 20 every 5 seconds for 120 minutes. Counts as both a Battle and Guardian elixir. This effect persists through death.
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|cooldown=3 sec
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|sell={{cost|2}}
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|ilvl=75
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}}</onlyinclude>
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'''This item was replaced by {{item|Flask of Pure Death}} in [[Patch 2.2]]. All recipes known were automatically converted into the {{item|Flask of Pure Death}} recipe instead, and all existing Flasks of Shadow Fortification were turned into {{item|Flask of Pure Death|Flasks of Pure Death}}. As a result, this item no longer exists in the game at all.'''
   
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'''Flask of Shadow Fortification''' is a consumable that increases the player's resistance to Shadow spells by 35 and Health Regeneration by 20 every 5 seconds for 2 hours.
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If you use any mods that change your [[unit frame]]s (your portrait, your target, and your party members), you may see that your name changes color according to your PvP flag status. Generally, your name (and others' names) will show as blue if the PvP flag is down, and green if it is up.
 
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{{clrl}}
   
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==Source==
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== Putting up your flag ==
 
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Flask of Shadow Fortification is created by [[Alchemy|Alchemists]] with a skill level higher than 300.
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Your flag will be put up in any of these situations:
 
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* You put your PvP flag up permanently.
 
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*: This is done by the <code>/pvp</code> [[slash command]] or from player's portrait menu. Typing <code>/pvp</code> while flagged will disable PvP.
 
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* You engage another player of an opposing faction in combat other than [[dueling]].
 
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*: If you see someone that you would like to try to kill, the fair thing is to put your flag up. To attack someone before you put your own flag up is known as [[bluewall]]ing and is considered very [[etiquette|cowardly]]. It does not preclude getting yourself killed, however, and there are stories on the official [[Blizzard Entertainment|Blizzard]] forums of some getting bluewalled and coming out on top.
 
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* You cast a spell on a player whose flag is up.
 
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*: If you cast a [[buff]] (for example, [[Power Word: Fortitude]]) on your friend who has his PvP flag up, yours will also go up. If you cast a healing spell or resurrect a flagged player, your flag will go up.
 
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* You attack a [[NPC]] marked by a PvP flag, like most quest givers, guards or vendors. This usually applies to NPCs of the opposite faction, but also to neutral factions if you are at war with them, and in rare cases, your own faction. Certain quests require you to kill these type of NPCs. You may also be flagged without attacking aforementioned NPCs, but instead they striking you, this is considered to largely be a bug that has existed throughout the history of the game, be wary about getting attacked by guards.
 
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* You enter a specific territory. The scheme for flagging by zoning-in is shown in the table bellow:{{Zone Flagging}}
 
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*: The Deeprun Tram is considered a neutral territory on PvE realms and it is possible for Horde players to enter the Tram zone and wait out the PvP flag, although if you re-enter the Capital zone you will immediately be re-flagged.
 
   
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{{Itembox|The components are:
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== Bringing down your flag ==
 
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|Nightmare Vine|q1=7
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Whatever the reason for flagging was, there is a five-minute delay to pulling down your PvP flag, after which you will return to normal [[PvE]] mode without fear of those of the opposite faction. The exception is [[Player vs All|FFA]] flag which is removed in just a few seconds.
 
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|Mana Thistle|q2=3
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|Fel Lotus|q3=1
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|Imbued Vial|q4=1}}
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The [[recipe]] was discovered while making other potions.
   
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==Uses==
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Your flag timer continues to run even if you die (although getting ganked counts as PvP activity, and resets it to five minutes), so if you're tricked into turning on your PvP (or otherwise engage in PvP combat with the other faction) in friendly territory, and die, you can wait the five minutes while dead, so you can resurrect without your PvP flag up.
 
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Provides players with Shadow Protection and a large amount of Health Regeneration. Likely suitable for tanks where the mob deals Shadow Damage.
   
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==Notes==
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The other solution is to take a ride on any flight path. Doing so will also automatically remove the PvP flag upon engaging the flight.
 
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*The effect lasts through death.
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*Cannot be dispelled.
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*This must be created at an [[Alchemy Lab]].
   
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==External links==
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== Color scheme ==
 
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<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
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To help a player determine the status of players quickly, Blizzard has set a color scheme to make this obvious:
 
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Links that do not conform to the rules will be DELETED.
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{| class="darktable"
 
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Repeat violations may result in a BAN.
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|-
 
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Have a nice day. :) -->
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! Your flag
 
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{{elinks-item|22866}}
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! Disposition
 
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! Other players' flag
 
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! Other players' highlight<br /> circle and name
 
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! Situation
 
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|-
 
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| off/on in [[Sanctuary]]
 
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| friendly/hostile
 
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| off/on in [[Sanctuary]]
 
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| <span style="color:slateblue;">blue</span>
 
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| style="text-align:left;" |The player is not aggressive; combat is impossible (outside of dueling)
 
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|-
 
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| on/off
 
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| friendly
 
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| on
 
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| <span style="color:#30ff30;">green</span>
 
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| style="text-align:left;" |The player is friendly to you, but hostile to the opposite faction
 
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|-
 
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| off
 
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| hostile/friendly with [[Player vs All|FFA]]<sup>1</sup>
 
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| on
 
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| <span style="color:#ffff30;">yellow</span>
 
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| style="text-align:left;" |The player is hostile, but you are not; combat is impossible unless you intiate (see [[Bluewall]])
 
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|-
 
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| on
 
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| hostile/friendly with [[Player vs All|FFA]]
 
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| on
 
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| <span style="color:#ff3030;">red</span>
 
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| style="text-align:left;" |Both you and the other player are hostile; combat is perhaps imminent
 
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|}
 
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1) This is possible only when you are standing outside and friendly player inside [[Player vs All|FFA zone]].
 
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[[Category:PvP| ]]
 
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[[Category:Game terms]]
 

Revision as of 12:39, 1 November 2010

Inv potion 11555
  • Flask of Shadow Fortification
  • Requires Level 65
  • Item Level 75Disenchants into:
    Not disenchantable
  • Use: Increases the player's resistance to shadow spells by 35 and health regeneration by 20 every 5 seconds for 120 minutes. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • Sell Price: 2g
  • Cooldown: 3 sec

This item was replaced by Inv potion 115 [Flask of Pure Death] in Patch 2.2. All recipes known were automatically converted into the Inv potion 115 [Flask of Pure Death] recipe instead, and all existing Flasks of Shadow Fortification were turned into Inv potion 115 [Flasks of Pure Death]. As a result, this item no longer exists in the game at all.

Flask of Shadow Fortification is a consumable that increases the player's resistance to Shadow spells by 35 and Health Regeneration by 20 every 5 seconds for 2 hours.

Source

Flask of Shadow Fortification is created by Alchemists with a skill level higher than 300.

The components are:
Inv misc herb nightmarevine 7x [Nightmare Vine] Inv misc herb manathistle 3x [Mana Thistle]
Inv misc herb fellotus 1x [Fel Lotus] Inv alchemy imbuedvial 1x [Imbued Vial]

The recipe was discovered while making other potions.

Uses

Provides players with Shadow Protection and a large amount of Health Regeneration. Likely suitable for tanks where the mob deals Shadow Damage.

Notes

  • The effect lasts through death.
  • Cannot be dispelled.
  • This must be created at an Alchemy Lab.

External links