Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
Register
Advertisement
Guilds

This article is a guild information page.

The contents herein are entirely player made and in no way represent official World of Warcraft history or occurrences which are accurate for all realms. The characters and events listed are of an independent nature and applied for roleplaying, fictional, speculative, or opinions from a limited playerbase only. Guild pages must comply with the personal article policy.

Page last modified: 2010-11-29

Template:Guildbox

Dread Knights is a semi-hardcore PvE guild, with over 50 members (not counting alts!). The people in the guild do many various things, from running old content to leveling different characters and professions to obtaining achievements. Above all of those, we desire to progress through end-game content while not losing our sense of fun.

Dread Knights was formed on Malfurion. It is dedicated towards end game instances, and we preferably recruit people with experience. To fill out an application go to http://www.wowdreadknights.com. For more information you can contact Ravenous, Alayea, or Abrielle in game.


Guild progress


History

This guild was originally formed by Ravenous and a group of friends on November 10, 2005. After growing to a considerable size they started attempting Molten Core. It has seen its share of highs and lows since then, but the guild has endured and to this day is still the oldest on the server.


Weekly raid schedule

We are still doing Icecrown Citadel and Ruby Sanctum guild raids. Due to the upcoming World of Warcraft: Cataclysm expansion in 9 days, however, a raiding schedule will not be posted here until we've figured out what changes (if any) are to be made.

Guild rules

  • We are family-friendly and you are to behave as such. Remember that whatever you do will reflect on Dread Knights as a whole.
  • This is a raiding guild. Every person is expected to be able to come to at least 2 runs a week.
    • If you are unable to make it for a week or more you must notify an officer in-game or post on the guild forums.
  • Because of the new Flexible Raid Lockout System, attendance will be more important than ever. If we can't get a 25-player raid going, it will be converted to a 10-man raid. If even that can't be done, ask yourself if you are part of the problem.
  • All members need to bring their own flask(s) at the start of the raid. Flasks that were deposited into the guild bank will be brought along in case a member forgot theirs, but please remember that the guild is not your babysitter. Additionally, members need to repair their armor and take along health or mana potions beforehand.
    • Bringing along or contributing materials towards the raid food buff is highly recommended.
  • We use a DKP bidding system for loot.


Recruitment

  • Death Knights
    • Melee: Closed
    • Tank: Limited
  • Druid
    • All roles are open.
  • Hunter: Open
  • Mage: Open
  • Paladin
    • Holy: Open
    • Retribution: Closed
    • Tank: Open
  • Shaman
    • All roles are open.
  • Rogue: Open
  • Warlock: Open
  • Warriors
    • All roles are closed.

Officers

Ravenous, Guild Master
Manages website and most guild raids. Main raid leader and lead tank.
Alayea, Officer
Assists with web management, particularly guild applications and invites; keeping both in-game and forums member list and notes up-to-date. Shaman class leader.
Abrielle, Officer
Lead Rogue.

Trivia

Originally the guild's name was going to be Dread Pirates in reference to the character Dread Pirate Roberts from the 1987 movie "The Princess Bride". The name was already taken, however.

Advertisement