|Captives at Deatholme|
|Level||20 (Requires 17)|
Ah, yes. One of my finest creations. This draught will break most forms of alchemically induced stupor.
Side effects include confusion, nausea and - in rare cases - temporary blindness. All much preferable to whatever the Scourge plans to do to those prisoners in Deatholme, if you ask me.
Best of luck, brave <class>. You are going to need it.
What became of the prisoners in Deatholme? Have you ventured there yet?
Excellent job, <name>. Without your help those prisoners would've lost their minds and souls to the Scourge.