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Template:Stub/Cataclysm

AllianceFirst Things First: We're Gonna Need Some Beer
Start Jona Ironstock
End Jona Ironstock
Level 2
Category Coldridge Valley
Experience 170
Rewards 35c
Previous Lockdown in Anvilmar
Next All the Other Stuff

Objectives

Obtain a Cask of Stormhammer Stout, a Cask of Theramore Pale Ale, and a Cask of Gnomenbrau.

Description

I don't know how ANYONE expects to get any work done around here if we don't have any ale. Our beer level here in Anvilmar is dangerously low.

Lucky for us, we've stowed some backup kegs for just such an occasion. West of Anvilmar, along the valley's northern border, ye'll find kegs of Stormhammer Stout and Theramore Pale Ale. Just to the east of here, ye'll find a stash of Gnomenbrau. That's me personal favorite.

Rewards

You will receive: 35c

Progress

The ale, darling, the ale!

Completion

<Jona drinks deeply from the Gnomenbrau.>

Ahh... that hits the spot. Now we can get some work done around here.

Notes

Gnomenbrau 37.0/67.6; Stormhammer Stout 34.9/67.5; Theramore Pale Ale 31.5/67.8

Quest progression

WorldMap-ColdridgeValley

Zone map

Availablequesticon This chapter continues the story of Khaz Modan from The Shattering: Prelude to Cataclysm and The Council of Three Hammers: Fire and Iron.

The dwarven starting experience takes place in Coldridge Valley, in southwestern Dun Morogh, a level 1-20 zone. When freak natural disasters rocked Azeroth just prior to the Cataclysm, dwarven lands were not spared from calamity. A series of quakes tore through areas surrounding Ironforge, reducing settlements to rubble and taking the lives of many innocent dwarves. The quakes roused numerous troggs from their subterranean dwellings and drove the bestial creatures toward the dwarven settlement of Anvilmar in Coldridge Valley. The sudden influx of troggs also caused the savage Frostmane trolls to abandon their usual holdings on Shimmer Ridge and encroach upon dwarf-occupied areas. Threatened on two fronts, Dun Morogh's mountaineers are spread thin. Without additional assistance, the prized lands of Dun Morogh might soon fall to the dwarves' barbarous foes.[1]

Adventurers in Anvilmar are recruited by the mountaineers to fend off the trogg invasion.[2][3] The dwarven mountaineers were trained to protect themselves from odd wolf attacks but not from an invasion of troggs. Many dwarves in the battle zone were injured and exhausted, and the adventurers were sent with first aid kits to help them.[4] After that, they are sent inside Anvilmar, which was put on lockdown due not only to the trogg invasion, but also the earthquakes causing destruction.[5] There they help Jona Ironstock resupplying the settlement with food[6] and beer (no one can expect the dwarves to work without their ale,[7] and Grundel Harkin with his archaeology quest, by recovering dwarven artifacts exposed by the quakes.[8][9]

Afterwards, the adventurers are sent to Grelin Whitebeard's camp,[10] to deal with the fleeing Frostmane trolls.[11] After spying on the troll encampments, the dwarves find out the Cataclysm tore open a portal to the Elemental Plane, and a fire elemental was terrorizing the trolls and causing them to flee their caves.[12] The adventurers are sent to end the fire elemental before he caused the trolls to occupy the whole valley and expel the dwarves from their homes.[13]

Finally, the adventurers are sent by Grelin to deliver a report of the elemental's presence to Ironforge. However, once they reach Coldridge Pass, an aftershock causes the tunnel to collapse, preventing them to cross to Kharanos.[14] With the help of the gnome Hands Springsprocket, they send a distress signal to the Gnomeregan Airmen who quickly come to their aid.[15] After collecting supplies for the journey from Anvilmar,[16] they travel to Kharanos on Milo Geartwinge's gyrocopter. Apparently, the Coldridge folk were ill-informed of the events going on outside of the valley, and Milo informs them that the rest of Dun Morogh was in distress as well. From the Frostmane trolls invasion, to rumors of Dark Irons in the east, and the political upheaval with King Magni turned into a diamond, the dwarves at Kharanos had their hands full, and needed help too.[17]

  1. A [1-30] Hold the Line!
  2. A [1-30] Give 'em What-For / A [1-30] Aid for the Wounded
  3. A [1-30] Lockdown in Anvilmar
  4. Complete all of:
  5. A [1-30] Whitebeard Needs Ye
  6. A [1-30] The Troll Menace / A [1-30] Trolling for Information
  7. A [1-30] Ice and Fire
  8. A [1-30] A Trip to Ironforge
  9. A [1-30] Follow that Gyro-Copter
  10. A [1-30] Pack Your Bags
  11. A [1-30] Don't Forget About Us
Availablequesticon The story of Khaz Modan continues with Kharanos, in Dun Morogh.

References

 
  1. ^ World of Warcraft Website - Dwarf Race description
  2. ^ A [1-30] Hold the Line!
  3. ^ A [1-30] Give 'em What-For
  4. ^ A [1-30] Aid for the Wounded
  5. ^ A [1-30] Lockdown in Anvilmar
  6. ^ A [1-30] All the Other Stuff
  7. ^ A [2] First Things First: We're Gonna Need Some Beer)
  8. ^ A [1-30] Dwarven Artifacts
  9. ^ A [1-30] Make Hay While the Sun Shines
  10. ^ A [1-30] Whitebeard Needs Ye
  11. ^ A [1-30] The Troll Menace
  12. ^ A [1-30] Trolling for Information
  13. ^ A [1-30] Ice and Fire
  14. ^ A [1-30] A Trip to Ironforge
  15. ^ A [1-30] Follow that Gyro-Copter
  16. ^ A [1-30] Don't Forget About Us
  17. ^ A [1-30] Pack Your Bags

Patch history

Cataclysm Patch 4.0.3 (2010-11-16): Added

External links

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