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<onlyinclude>{{Infobox ability
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{{questbox
 
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| name = Hidden Enemies
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|name=Hex
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|image=Spell_Shaman_Hex
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| faction = Horde
 
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|description=Transforms the enemy into a frog. While hexed, the target cannot attack or cast spells. Damage caused may interrupt the effect. Lasts 30 sec. Only one target can be hexed at a time. Only works on Humanoids and Beasts.
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| level = 12
 
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|class=[[Shaman]]
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| levelreq = 9
 
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| type =
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|type=Utility
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|school=[[Nature]]
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| category = Orgrimmar
 
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|cost=3% of base mana
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| start = [[Thrall]]
 
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|range=20
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| end = [[Thrall]]
 
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|rangeunit=yd
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| reputation = [[Orgrimmar]] +250
 
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|cast_time=1.5
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| experience = 900
 
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|cooldown=45 sec
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| money = {{cost||2|50}}
 
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|improvement=[[Eye of the Storm (talent)]], [[Elemental Precision]]
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| next = {{questlong|Horde|12|Hidden Enemies (2)|Hidden Enemies}}
 
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|ranks=1
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| id = 5726
 
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|debuff_type=Curse
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}}
 
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|debuff_desc=Cannot attack or cast spells.
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|debuff_dur=30 seconds
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}}</onlyinclude>
   
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'''Hex''' is a [[crowd control]] spell that transforms the target into a frog, preventing them from doing anything other than moving. It is learned at level 80 for {{cost|17|76}}.
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'''Hidden Enemies''' is the first in a small Horde quest line that involves infiltrating the [[Burning Blade Clan]] at the request of Thrall. In this quest, players must aquire a token identifying the bearer as a ranking member of the demon cult. Bring a Lieutenant's Insignia to Thrall in Orgrimmar.
 
   
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== Objectives ==
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== Notes ==
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Hex is one of the two new abilities given to shamans in the second expansion, and was one of the abilities of the [[Shadow Hunter]] in [[Warcraft III: Reign of Chaos|Warcraft III]]. As this is the same hero unit that originally had [[Chain Heal]] and an equivalent of [[Searing Totem]], Hex has been one of the most suggested shaman abilities since release, along with [[Feral Spirit]] and [[Bloodlust]].
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Bring a Lieutenant's Insignia to [[Thrall]] in [[Orgrimmar]].
 
   
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The spell is a curse, so only [[Druid]]s, [[Mage]]s and Restoration Shamans can remove it. It is considered a polymorph effect, and as such can be [[shapeshift]]ed out of by Druids. Unlike the spell [[Polymorph]], however, it is not guaranteed to break instantly on damage. This means a 'hexed' mob can usually afford to take an accidental hit or stay crowd controlled during [[area of effect]] spells. Also, Hexxed mobs do not have a greatly increased health regeneration like Polymorphed targets do.
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Items needed:
 
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*{{loot|common|Lieutenant's Insignia}}
 
   
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== Details ==
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== Talent improvement ==
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* [[Eye of the Storm (talent)]] reduces the [[pushback]] suffered while casting Hex by 70%.
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You may wish to complete this quest along with the {{questlong|Horde|12|Skull Rock}} quest, as both require you to enter this cave.
 
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* [[Elemental Precision]] increases the [[spell hit|hit chance]] of Hex by 3%.
   
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== Patch changes ==
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You may also wish to find and kill a Burning Blade Orc named [[Gazz'uz]] and retrieve the {{loot|common|Eye of Burning Shadow}} from his corpse. This item will allow one to receive the {{questlong|Horde|12|Burning Shadows}} quest.
 
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* {{Patched|date=2009-04-30|bluenote=[[Mana Burn]] now causes [[Fear]], Hex and [[Psychic Scream]] to break early when used.|link=http://blue.mmo-champion.com/23/16474158165-recent-ingame-fixes--41609.html}}
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* {{Patch 3.0.2|note=Added as a new ability for [[Wrath of the Lich King]].}}
   
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==External links==
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Completion of this quest will allow one to receive the next quest in the series, {{questlong|Horde|12|Hidden Enemies (2)|Hidden Enemies}}.
 
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Links that do not conform to the rules will be DELETED.
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Repeat violations may result in a BAN.
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{{elinks-spell|51514}}
   
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{{classfooter|Shaman}}
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== Description ==
 
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[[Category:Shaman abilities]]
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:''One thing I will not tolerate are traitors in our midst, <name>. But I would be a fool to play my hand so early--it would not sufficiently cut the corruption out of our lands and only cause the infection to grow worse.''
 
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[[Category:Nature spells]]
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[[Category:Curses]]
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:''But you, a young adventurer, could go places my agents could not... could learn the truth... could find the true head of the beast.''
 
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:''If you are brave enough, then enter Skull Rock to the east of Orgrimmar, find a lieutenant's insignia off one of the Burning Blade there, and return to me.''
 
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== Reward ==
 
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You will recieve:
 
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* {{cost||2|50}}
 
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* [[Orgrimmar]] +250 reputation
 
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== Progress ==
 
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:''Do you have the insignia yet, <name>?''
 
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:''It will be a vital tool in infiltrating what I believe is the greatest threat to the Horde, and finally finding peace in our new home.''
 
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:''You will learn how intricate a web men and orcs alike can weave when they are motivated by greed and power. The hidden agendas, the corruption, all of it will become clear. You will find yourself in the midst of a war you never knew existed.''
 
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== Completion ==
 
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:''Good, <name>! The spirits be praised, perhaps you are the one who will finally put my greatest fears to rest! Who would suspect someone so young and so brave would rise up and champion our cause? You remind me of myself when I was younger. I will ensure that you are justly rewarded for your efforts if we both survive the coming storm.''
 
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:''But there is time for more praise later. You've not accomplished anything in comparison to what you will face... but this is a good start.''
 

Revision as of 19:28, 9 January 2011

Hex
Spell shaman hex
  • Hex (1 rank)
  • Shaman ability
  • 20 yd range
  • 3% of base mana
  • 45 sec cooldown
  • 1.5 sec cast
  • Transforms the enemy into a frog. While hexed, the target cannot attack or cast spells. Damage caused may interrupt the effect. Lasts 30 sec. Only one target can be hexed at a time. Only works on Humanoids and Beasts.
Properties
Class Shaman
School Nature
Cooldown 45 sec
Improvements Eye of the Storm (talent), Spell nature elementalprecision 1 [Elemental Precision]
Related debuff
Spell shaman hex
  • Curse
  • Hex
  • Cannot attack or cast spells.
  • Duration: 30 seconds

[[Category:shaman abilities]][[Category:shaman abilities]]

Hex is a crowd control spell that transforms the target into a frog, preventing them from doing anything other than moving. It is learned at level 80 for 17g 76s.

Notes

Hex is one of the two new abilities given to shamans in the second expansion, and was one of the abilities of the Shadow Hunter in Warcraft III. As this is the same hero unit that originally had Spell nature healingwavegreater [Chain Heal] and an equivalent of Spell fire searingtotem [Searing Totem], Hex has been one of the most suggested shaman abilities since release, along with Spell shaman feralspirit [Feral Spirit] and Spell nature bloodlust [Bloodlust].

The spell is a curse, so only Druids, Mages and Restoration Shamans can remove it. It is considered a polymorph effect, and as such can be shapeshifted out of by Druids. Unlike the spell Spell nature polymorph [Polymorph], however, it is not guaranteed to break instantly on damage. This means a 'hexed' mob can usually afford to take an accidental hit or stay crowd controlled during area of effect spells. Also, Hexxed mobs do not have a greatly increased health regeneration like Polymorphed targets do.

Talent improvement

Patch changes

External links