Quest:Infrared = Infradead
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| Start | Kilag Gorefang |
| End | Kilag Gorefang |
| Level | 7 (Requires 1) |
| Category | Lost Isles |
| Experience | 315 |
| Reputation | +250 Bilgewater Cartel +250 Orgrimmar |
| Rewards | [Spy Choker Cord] or [Spy Strangler Gloves] or [Spy Poker] 1 |
| Previous | Forward Movement |
| Next | To The Cliffs |


Contents |
Objectives
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Kill 10 SI:7 Assassins.
If something happens to your Orc Scout, return to Kilag to see if he has another for you to team up with.
SI:7 Assassin slain x10
Provided item:
Description
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Keep your voice down. The glen[33.4, 66] north and west of here is crawling with Alliance assassins.
Unfortunately we haven't been able to spot them. The cowards! They hide and won't fight face-to-face.
You goblins are known for your wondrous goggles. Surely you have a pair that will allow you to see them?
I need you to team up with one of my scouts and kill any of the SI:7 assassins that you spot.
Progress
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You got them all?
Completion
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Well done, <name>, well done. We'll make an orc of you yet.
Time to move on. We'd better hurry.
Rewards
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You will receive:
- 1
75
- 315 XP
- 250 reputation with Bilgewater Cartel
- 250 reputation with Orgrimmar
You will also be able to choose one of the following:
| [Spy Choker Cord] | [Spy Strangler Gloves] | ||
| [Spy Poker] |
Notes
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Put on the goggles to go into infrared mode. Everything moving has a glowing aura coming off it due to body heat. Also, the SI:7 Assassins show up on the minimap thanks to the goggles' built-in humanoid tracking. This is the only way to see the assassins before they come out of stealth. Be warned that they are always in pairs.
Should players somehow lose their scout...
Kilag, I... uh, somehow... er, lost my scout.
- You two be more careful! There are only so many of us!
On accept:
- Use your Infrared Heat Focals!
- Orc Scout says: Don't forget to keep your goggles on, <name>. That's the only way we'll spot them before they can jump us.
Quest progression
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[7] Don't Go Into the Light!
[6] Goblin Escape Pods
[6] Get Our Stuff Back! /
[6] It's Our Problem Now /
[6] Monkey Business
[6] Help Wanted
[6] Miner Troubles
- Mandatory side quests:
[6] Capturing the Unknown,
[6] Orcs Can Write?
[6] The Enemy of My Enemy
[6] The Vicious Vale
[6] Weed Whacker
[7] Back to Aggra
[7] Forward Movement
[7] Infrared = Infradead
[7] To The Cliffs
[7] Get To The Gyrochoppa!
[7] Precious Cargo
[7] Meet Me Up Top
[7] Warchief's Revenge
[7] Farewell, For Now
[7] Up, Up & Away!
Patch changes
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-
Patch 4.0.3a (2010-11-23): Added.