Quest:Skeletal Fragments (Horde)
From WoWWiki
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| Start | |
| End | |
| Level | 57 (Requires 55)
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| Experience | 6500 XP
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| Previous | Scholomance |
| Next | Mold Rhymes With... |
| See also | |
Skeletal Fragments is the 2nd quest in the Scholomance quest chain.
Contents |
Objectives
Bring 15 Skeletal Fragments to Apothecary Dithers at the Bulwark, Western Plaguelands.
[Skeletal Fragments] (15)
Description
The key to Scholomance is called a Skeleton Key. It must be forged from the remains of a skeleton - several actually - and hardened by only the strongest of metals within a suitable mold. A signet of power from a being who naturally can open the portal to Scholomance will make the key ultimately function.
First thing's first though, <name>. We'll need skeletal fragments for the key's forging. Skeletons inside Andorhal should yield what we need, but the ones outside the walls might work too.
Progress
Kill many and kill often, <class> - we'll need a decent supply of suitable skeletal fragments to make up the outer layer of the key. They don't call it a Skeleton Key for nothing, you know.
Completion
This'll work, <name>! My turn now - I will imbue these with a suitable temper that will allow them to survive the intense forging process they will eventually go through.
The next step will be to get an appropriate mold for the key. I know a goblin blacksmith in Tanaris that has in the past made molds for similarly macabre items. He works for whom goblins usually work for - the highest bidder.
Gains
Upon completion of this quest you will gain:
- 6500 XP (or 39
at level 70)
Quest progression
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[55] Scholomance
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[57] Skeletal Fragments
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[57] Mold Rhymes With...
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[57] Fire Plume Forged
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[60+] Araj's Scarab
